Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Lofty Helm of the Bear45GS57ilvlLofty Helm of the BearHead · Uncommon
GS 45 · ilvl 57Pantser
441 Armor
Bekijken op Wowhead ↗Betoveringen
+16 Stamina
+16 Strength
-
Desert Choker of the Monkey20GS47ilvlDesert Choker of the MonkeyNeck · Uncommon
GS 20 · ilvl 47 Bekijken op Wowhead ↗Betoveringen
+8 Agility
+7 Stamina
-
Golem Fitted Pauldrons42GS56ilvlGolem Fitted PauldronsShoulders · Rare
GS 42 · ilvl 56Pantser
250 Armor
Bekijken op Wowhead ↗Statistieken
+13 Agility
+17 Stamina
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Knight's Cloak of Strength13GS34ilvlKnight's Cloak of StrengthBack · Uncommon
GS 13 · ilvl 34Pantser
23 Armor
Bekijken op Wowhead ↗Betoveringen
Enchanted: +1 Agility
+7 Strength
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Hydralick Armor55GS54ilvlHydralick ArmorChest · Rare
GS 55 · ilvl 54Pantser
567 Armor
Bekijken op Wowhead ↗Statistieken
+13 Strength
+8 Agility
+20 Stamina
+10 Fire Resistance
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Recruit's Shirt0GS—ilvl -
Tabard of the Scarlet Crusade0GS—ilvlTabard of the Scarlet CrusadeTabard · Uncommon
GS 0 · ilvl —Geen verdere details beschikbaar.
Bekijken op Wowhead ↗ -
Black Steel Bindings32GS57ilvlBlack Steel BindingsWrist · Rare
GS 32 · ilvl 57Pantser
261 Armor
Bekijken op Wowhead ↗Statistieken
+10 Strength
+7 Agility
+10 Stamina
Consus
Human · Warrior
Fury
Niveau 56- GearScore
- 538
- Voorwerpniveau
- 46
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Overlord's Gauntlets of the Tiger28GS49ilvlOverlord's Gauntlets of the TigerHands · Uncommon
GS 28 · ilvl 49Pantser
295 Armor
Bekijken op Wowhead ↗Betoveringen
+10 Agility
+10 Strength
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Atal'alarion's Tusk Ring38GS51ilvlAtal'alarion's Tusk RingWaist · Rare
GS 38 · ilvl 51Pantser
302 Armor
Bekijken op Wowhead ↗Statistieken
+18 Strength
+8 Stamina
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Scarlet Leggings43GS43ilvlScarlet LeggingsLegs · Rare
GS 43 · ilvl 43Pantser
233 Armor
Statistieken
+20 Strength
+10 Stamina
Bekijken op Wowhead ↗Chain of the Scarlet Crusade
(2) Set: +10 Armor.
(3) Set: Increases defense rating by 2.
(4) Set: +5 Shadow Resistance.
(5) Set: Increases attack power by 15 when fighting Undead.
(6) Set: Increases your hit rating by 10.
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Boots of Avoidance38GS45ilvlBoots of AvoidanceFeet · Epic
GS 38 · ilvl 45Pantser
411 Armor
Statistieken
+14 Agility
+11 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases your dodge rating by 24.
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Ironspine's Eye19GS35ilvl -
Fen Ring of the Tiger15GS37ilvlFen Ring of the TigerRing 2 · Uncommon
GS 15 · ilvl 37 Bekijken op Wowhead ↗Betoveringen
+6 Agility
+5 Strength
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Argent Dawn Commission0GS1ilvlArgent Dawn CommissionTrinket 1 · Common
GS 0 · ilvl 1Geen verdere details beschikbaar.
Bekijken op Wowhead ↗ -
Chained Essence of Eranikus27GS60ilvlChained Essence of EranikusTrinket 2 · Uncommon
GS 27 · ilvl 60 Bekijken op Wowhead ↗Effecten
Use: Poisons all enemies in an 8 yard radius around the caster. Victims of the poison suffer 50 Nature damage every 5 sec for 45 sec. (15 Mins Cooldown)
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Krol Blade63GS56ilvlKrol BladeMain Hand · Epic
GS 63 · ilvl 56Wapen
80 - 149 Damage
Speed 2.80
(40.9 damage per second)
Statistieken
+7 Strength
+5 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases your critical strike rating by 14.
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Lord General's Sword57GS56ilvlLord General's SwordOff Hand · Rare
GS 57 · ilvl 56Wapen
67 - 125 Damage
Speed 2.60
(36.9 damage per second)
Bekijken op Wowhead ↗Effecten
Chance on hit: Increases attack power by 50 for 30 sec.
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Hunter's Muzzle Loader3GS19ilvlHunter's Muzzle LoaderRanged · Uncommon
GS 3 · ilvl 19 Bekijken op Wowhead ↗Wapen
13 - 25 Damage
Speed 1.80
(10.6 damage per second)
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 3.301
- Kracht
- 221
- Behendigheid
- 150
- Uithoudingsvermogen
- 206
- Intelligentie
- 29
- Geestkracht
- 47
Fysieke gevechten
- Aanvalskracht
- 590
- Kans op kritieke treffer van dichtbij
- 15,33 %
- Kans op kritieke afstandstreffer
- 5,33 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 83,04
- Schade per seconde van de tweede hand
- 49,42
Spreuken
- Spreukkracht
- 0
- Kans op kritieke spreuktreffer
- 0 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 3.083
- Ontwijkingskans
- 9,84 %
- Pareerkans
- 7 %
- Blokkeerkans
- 5 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 2
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1 —344
Arms
Punten: —
—/3
Rang 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
—/5
—/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
—/2
Rang 1
Increases the amount of rage generated by your Charge ability by 3.
—/5
Rang 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
—/3
Rang 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
—/2
Rang 1
Increases the critical strike chance of your Overpower ability by 25%.
—/1
—/3
Rang 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
—/5
Rang 1
Increases the damage you deal with two-handed melee weapons by 1%.
—/2
Rang 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds —/3
—/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
—/1
Rang 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
—/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
—/5
Rang 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/2
Rang 1
Reduces the cooldown of your Intercept ability by 5 sec.
—/3
Rang 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
—/3
Rang 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
—/2
Rang 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
—/1
Rang 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish —/1
—/2
Rang 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
—/5
Rang 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike —/1
—/1
Fury
Punten: 3
0/5
Rang 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
3/5
Rang 3
Passive
Increases your chance to get a critical strike with melee weapons by 3%.
0/5
Rang 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rang 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rang 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rang 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rang 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rang 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rang 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Rang 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Rang 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Rang 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rang 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rang 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rang 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Rang 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rang 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rang 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rang 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punten: 44
0/2
Rang 1
Increases the instant rage generated by your Bloodrage ability by 3.
0/3
Rang 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Rang 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Rang 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rang 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Rang 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Rang 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rang 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
0/2
2/2
Rang 2
Passive
Increases the effect duration of your Shield Wall ability by 5 secs.
1/1
Rang 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Rang 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
3/3
Rang 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
5/5
Rang 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Rang 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Rang 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rang 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rang 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rang 1
Instant
15 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Actief 640—
Arms
Punten: 6
3/3
Rang 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
2/5
0/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rang 1
Increases the amount of rage generated by your Charge ability by 3.
1/5
Rang 1
Passive
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Rang 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Rang 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Rang 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Rang 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rang 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rang 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rang 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rang 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rang 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rang 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rang 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rang 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rang 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rang 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punten: 40
0/5
Rang 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rang 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rang 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Rang 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Rang 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rang 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rang 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Rang 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
5/5
Rang 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Rang 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Rang 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Rang 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rang 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Rang 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Rang 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
1/1
Rang 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 266 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
1/2
Rang 1
Passive
Reduces the cooldown of your Whirlwind ability by 1 sec.
5/5
Rang 5
Passive
Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
0/1
Rang 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punten: —
—/2
Rang 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rang 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rang 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rang 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rang 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rang 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rang 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rang 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Rang 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rang 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rang 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rang 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rang 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rang 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rang 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rang 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
