Portrait of Ninjam

Ninjam

Level 22 · Night Elf · Rogue · Subtlety

Autism Awareness

NA nightslayer

GearScore
86
Equipped item level
14

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Red Defias MaskHead · Poor0GS15ilvl
    Red Defias Mask

    Head · Poor

    GS 0 · ilvl 15

    No additional details available.

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  • Scouting SpauldersShoulders · Common0GS23ilvl
    Scouting Spaulders

    Shoulders · Common

    GS 0 · ilvl 23

    Armor

    59 Armor

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  • Scouting Cloak of StaminaBack · Uncommon6GS20ilvl
    Scouting Cloak of Stamina

    Back · Uncommon

    GS 6 · ilvl 20

    Armor

    17 Armor

    Enchantments

    +3 Stamina

    View on Wowhead ↗
  • Pioneer Tunic of the MonkeyChest · Uncommon4GS13ilvl
    Pioneer Tunic of the Monkey

    Chest · Uncommon

    GS 4 · ilvl 13

    Armor

    65 Armor

    Enchantments

    +2 Agility

    +2 Stamina

    View on Wowhead ↗
  • Footpad's ShirtShirt · Common0GS—ilvl
    Footpad's Shirt

    Shirt · Common

    GS 0 · ilvl —

    No additional details available.

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  • Guild TabardTabard · Common0GS—ilvl
    Guild Tabard

    Tabard · Common

    GS 0 · ilvl —

    No additional details available.

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  • Ridgeback BracersWrist · Uncommon5GS18ilvl
    Ridgeback Bracers

    Wrist · Uncommon

    GS 5 · ilvl 18

    Armor

    33 Armor

    Stats

    +2 Stamina

    +2 Spirit

    View on Wowhead ↗
Portrait of Ninjam
Ninjam

Ninjam

Night Elf · Rogue

Subtlety

Level 22
GearScore
86
Item level
14
  • Hammerfist GlovesHands · Uncommon8GS20ilvl
    Hammerfist Gloves

    Hands · Uncommon

    GS 8 · ilvl 20

    Armor

    48 Armor

    Stats

    +3 Strength

    +3 Agility

    View on Wowhead ↗
  • Steadfast CinchWaist · Uncommon9GS22ilvl
    Steadfast Cinch

    Waist · Uncommon

    GS 9 · ilvl 22

    Armor

    45 Armor

    Stats

    +4 Strength

    +3 Stamina

    View on Wowhead ↗
  • Wildkeeper LeggingsLegs · Uncommon9GS18ilvl
    Wildkeeper Leggings

    Legs · Uncommon

    GS 9 · ilvl 18

    Armor

    65 Armor

    Stats

    +4 Agility

    +1 Stamina

    +2 Spirit

    View on Wowhead ↗
  • Forest Leather BootsFeet · Uncommon11GS24ilvl
    Forest Leather Boots

    Feet · Uncommon

    GS 11 · ilvl 24

    Armor

    58 Armor

    Stats

    +4 Strength

    +4 Stamina

    View on Wowhead ↗
  • Ring of DefenseRing 1 · Rare12GS22ilvl
    Ring of Defense

    Ring 1 · Rare

    GS 12 · ilvl 22

    Armor

    20 Armor

    Effects

    Equip: Increases defense rating by 6.

    View on Wowhead ↗
  • Decapitating Sword of PowerMain Hand · Uncommon14GS24ilvl
    Decapitating Sword of Power

    Main Hand · Uncommon

    GS 14 · ilvl 24

    Weapon

    22 - 42 Damage

    Speed 2.60

    (12.3 damage per second)

    Enchantments

    +6 Attack Power

    View on Wowhead ↗
  • Daryl's ShortswordOff Hand · Uncommon8GS17ilvl
    Daryl's Shortsword

    Off Hand · Uncommon

    GS 8 · ilvl 17

    Weapon

    14 - 26 Damage

    Speed 2.30

    (8.7 damage per second)

    Stats

    +2 Agility

    View on Wowhead ↗
Available items: 14Open an item to view its stats and effects.

TacoTip model. GearScore does not measure gems, enchantments or player skill.

Blizzard profile

Stats

Health
580
Strength
45
Agility
68
Stamina
50
Intellect
24
Spirit
32

Physical combat

Attack power
143
Melee critical strike chance
7.44 %
Ranged critical strike chance
4.16 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
22.52
Off hand damage per second
9.49

Spells

Spell power
0
Spell critical strike chance
0 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
546
Dodge chance
16.13 %
Parry chance
5.16 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
0
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1Active —58

Assassination

Points: —
—/3
Improved Eviscerate—/3

Rank 1

Increases the damage done by your Eviscerate ability by 5%.

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—/2
Remorseless Attacks—/2

Rank 1

After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.

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—/5
Malice—/5

Rank 1

Increases your critical strike chance by 1%.

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—/3
Ruthlessness—/3

Rank 1

Gives your melee finishing moves a 20% chance to add a combo point to your target.

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—/2
Murder—/2

Rank 1

Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.

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—/3
Puncturing Wounds—/3

Rank 1

Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.

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—/1
Relentless Strikes—/1

Rank 1

Your finishing moves have a 20% chance per combo point to restore 25 energy.

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—/2
Improved Expose Armor—/2

Rank 1

Increases the armor reduced by your Expose Armor ability by 25%.

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—/5
Lethality—/5

Rank 1

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.

  • Malice —/5
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—/5
Vile Poisons—/5

Rank 1

Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.

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—/5
Improved Poisons—/5

Rank 1

Increases the chance to apply poisons to your target by 2%.

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—/2
Fleet Footed—/2

Rank 1

Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.

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—/1
Cold Blood—/1

Rank 1

When activated, increases the critical strike chance of your next offensive ability by 100%.

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—/3
Improved Kidney Shot—/3

Rank 1

While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.

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—/2
Quick Recovery—/2

Rank 1

All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.

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—/5
Seal Fate—/5

Rank 1

Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.

  • Cold Blood —/1
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—/2
Master Poisoner—/2

Rank 1

Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.

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—/1
Vigor—/1

Rank 1

Increases your maximum Energy by 10.

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—/5
Deadened Nerves—/5

Rank 1

Decreases all physical damage taken by 1%.

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—/5
Find Weakness—/5

Rank 1

Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.

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—/1
Mutilate—/1

Rank 1

Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.

  • Vigor —/1
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Rank0/51/55/5No additional details available.

Combat

Points: 5
3/3
Improved Gouge3/3

Rank 3

Passive

Increases the effect duration of your Gouge ability by 1.5 sec.

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2/2
Improved Sinister Strike2/2

Rank 2

Passive

Reduces the Energy cost of your Sinister Strike ability by 5.

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0/5
Lightning Reflexes0/5

Rank 1

Increases your Dodge chance by 1%.

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0/3
Improved Slice and Dice0/3

Rank 1

Increases the duration of your Slice and Dice ability by 15%.

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0/5
Deflection0/5

Rank 1

Increases your Parry chance by 1%.

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0/5
Precision0/5

Rank 1

Increases your chance to hit with weapons by 1%.

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0/2
Endurance0/2

Rank 1

Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.

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0/1
Riposte0/1

Rank 1

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

  • Deflection 0/5
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0/2
Improved Sprint0/2

Rank 1

Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.

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0/2
Improved Kick0/2

Rank 1

Gives your Kick ability a 50% chance to silence the target for 2 sec.

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0/5
Dagger Specialization0/5

Rank 1

Increases your chance to get a critical strike with Daggers by 1%.

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0/5
Dual Wield Specialization0/5

Rank 1

Increases the damage done by your offhand weapon by 10%.

  • Precision 0/5
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0/5
Mace Specialization0/5

Rank 1

Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.

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0/1
Blade Flurry0/1

Rank 1

Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

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0/5
Sword Specialization0/5

Rank 1

Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.

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0/5
Fist Weapon Specialization0/5

Rank 1

Increases your chance to get a critical strike with Fist Weapons by 1%.

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0/2
Blade Twisting0/2

Rank 1

Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.

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0/2
Weapon Expertise0/2

Rank 1

Increases your expertise by 5.

  • Blade Flurry 0/1
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0/3
Aggression0/3

Rank 1

Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.

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0/2
Vitality0/2

Rank 1

Increases your total Stamina by 2% and your total Agility by 1%.

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0/1
Adrenaline Rush0/1

Rank 1

Increases your Energy regeneration rate by 100% for 15 sec.

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0/2
Nerves of Steel0/2

Rank 1

Increases your chance to resist Stun and Fear effects by an additional 5%.

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0/5
Combat Potency0/5

Rank 1

Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.

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0/1
Surprise Attacks0/1

Rank 1

Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.

  • Adrenaline Rush 0/1
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Rank0/51/55/5

Subtlety

Points: 8
5/5
Master of Deception5/5

Rank 5

Passive

Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).

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0/5
Opportunity0/5

Rank 1

Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.

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0/2
Sleight of Hand0/2

Rank 1

Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.

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0/2
Dirty Tricks0/2

Rank 1

Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.

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3/5
Camouflage3/5

Rank 3

Passive

Increases your speed while stealthed by 9% and reduces the cooldown of your Stealth ability by 3 sec.

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0/3
Initiative0/3

Rank 1

Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

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0/1
Ghostly Strike0/1

Rank 1

A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

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0/3
Improved Ambush0/3

Rank 1

Increases the critical strike chance of your Ambush ability by 15%.

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0/3
Setup0/3

Rank 1

Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.

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0/2
Elusiveness0/2

Rank 1

Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

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0/3
Serrated Blades0/3

Rank 1

Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.

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0/2
Heightened Senses0/2

Rank 1

Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.

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0/1
Preparation0/1

Rank 1

When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.

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0/2
Dirty Deeds0/2

Rank 1

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.

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0/1
Hemorrhage0/1

Rank 1

An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.

  • Serrated Blades 0/3
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0/3
Master of Subtlety0/3

Rank 1

Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.

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0/5
Deadliness0/5

Rank 1

Increases your attack power by 2%.

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0/3
Enveloping Shadows0/3

Rank 1

Increases your chance to avoid area of effect attacks by an additional 5%.

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0/1
Premeditation0/1

Rank 1

When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

  • Preparation 0/1
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0/3
Cheat Death0/3

Rank 1

You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.

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0/5
Sinister Calling0/5

Rank 1

Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.

  • Premeditation 0/1
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0/1
Shadowstep0/1

Rank 1

Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.

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Rank0/51/55/5