Portrait of Leafae

Leafae

Level 54 · Night Elf · Rogue · Subtlety

Retribution

NA nightslayer

GearScore
529
Equipped item level
50

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Potent Helmet of the TigerHead · Uncommon40GS51ilvl
    Potent Helmet of the Tiger

    Head · Uncommon

    GS 40 · ilvl 51

    Armor

    109 Armor

    Enchantments

    +14 Agility

    +13 Strength

    View on Wowhead ↗
  • Swamp Pendant of the TigerNeck · Uncommon25GS56ilvl
    Swamp Pendant of the Tiger

    Neck · Uncommon

    GS 25 · ilvl 56

    Enchantments

    +9 Agility

    +9 Strength

    View on Wowhead ↗
  • Failed Flying ExperimentShoulders · Uncommon27GS48ilvl
    Failed Flying Experiment

    Shoulders · Uncommon

    GS 27 · ilvl 48

    Armor

    96 Armor

    Stats

    +10 Strength

    +10 Agility

    View on Wowhead ↗
  • Ancient Cloak of the MonkeyBack · Uncommon17GS41ilvl
    Ancient Cloak of the Monkey

    Back · Uncommon

    GS 17 · ilvl 41

    Armor

    27 Armor

    Enchantments

    +6 Agility

    +6 Stamina

    View on Wowhead ↗
  • Praetorian Padded Armor of the MonkeyChest · Uncommon45GS57ilvl
    Praetorian Padded Armor of the Monkey

    Chest · Uncommon

    GS 45 · ilvl 57

    Armor

    148 Armor

    Enchantments

    +16 Agility

    +16 Stamina

    View on Wowhead ↗
  • Footpad's ShirtShirt · Common0GS—ilvl
    Footpad's Shirt

    Shirt · Common

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • Shadowcraft BracersWrist · Rare32GS57ilvl
    Shadowcraft Bracers

    Wrist · Rare

    GS 32 · ilvl 57

    Armor

    71 Armor

    Stats

    +15 Agility

    +7 Stamina

    Shadowcraft Armor

    (2) Set: +200 Armor.

    (4) Set: Increases attack power by 40.

    (6) Set: Chance on melee attack to restore 35 energy.

    (8) Set: +8 All Resistances.

    View on Wowhead ↗
Portrait of Leafae
Leafae

Leafae

Night Elf · Rogue

Subtlety

Level 54
GearScore
529
Item level
50
  • Swine FistsHands · Rare29GS39ilvl
    Swine Fists

    Hands · Rare

    GS 29 · ilvl 39

    Armor

    75 Armor

    Stats

    +11 Strength

    +10 Agility

    View on Wowhead ↗
  • Righteous Waistguard of the TigerWaist · Uncommon28GS49ilvl
    Righteous Waistguard of the Tiger

    Waist · Uncommon

    GS 28 · ilvl 49

    Armor

    74 Armor

    Enchantments

    +10 Agility

    +11 Strength

    View on Wowhead ↗
  • Gryphon Rider's LeggingsLegs · Rare54GS53ilvl
    Gryphon Rider's Leggings

    Legs · Rare

    GS 54 · ilvl 53

    Armor

    134 Armor

    Stats

    +20 Strength

    +20 Agility

    View on Wowhead ↗
  • Chieftain's Boots of AgilityFeet · Uncommon28GS49ilvl
    Chieftain's Boots of Agility

    Feet · Uncommon

    GS 28 · ilvl 49

    Armor

    90 Armor

    Enchantments

    +16 Agility

    View on Wowhead ↗
  • Marsh Ring of the TigerRing 1 · Uncommon19GS45ilvl
    Marsh Ring of the Tiger

    Ring 1 · Uncommon

    GS 19 · ilvl 45

    Enchantments

    +7 Agility

    +6 Strength

    View on Wowhead ↗
  • Arctic Ring of the TigerRing 2 · Uncommon23GS53ilvl
    Arctic Ring of the Tiger

    Ring 2 · Uncommon

    GS 23 · ilvl 53

    Enchantments

    +8 Agility

    +8 Strength

    View on Wowhead ↗
  • Carrot on a StickTrinket 1 · Uncommon21GS50ilvl
    Carrot on a Stick

    Trinket 1 · Uncommon

    GS 21 · ilvl 50

    Effects

    Equip: Increases mount speed by 3%.

    View on Wowhead ↗
  • Chained Essence of EranikusTrinket 2 · Uncommon27GS60ilvl
    Chained Essence of Eranikus

    Trinket 2 · Uncommon

    GS 27 · ilvl 60

    Effects

    Use: Poisons all enemies in an 8 yard radius around the caster. Victims of the poison suffer 50 Nature damage every 5 sec for 45 sec. (15 Mins Cooldown)

    View on Wowhead ↗
  • Gut RipperMain Hand · Epic51GS45ilvl
    Gut Ripper

    Main Hand · Epic

    GS 51 · ilvl 45

    Weapon

    42 - 80 Damage

    Speed 1.80

    (33.9 damage per second)

    Effects

    Chance on hit: Wounds the target for 95 to 121 damage.

    View on Wowhead ↗
  • Gut RipperOff Hand · Epic51GS45ilvl
    Gut Ripper

    Off Hand · Epic

    GS 51 · ilvl 45

    Weapon

    42 - 80 Damage

    Speed 1.80

    (33.9 damage per second)

    Effects

    Chance on hit: Wounds the target for 95 to 121 damage.

    View on Wowhead ↗
  • Harpy Needler of the TigerRanged · Uncommon12GS51ilvl
    Harpy Needler of the Tiger

    Ranged · Uncommon

    GS 12 · ilvl 51

    Weapon

    58 - 108 Damage

    Speed 2.70

    (30.7 damage per second)

    Enchantments

    +4 Agility

    +4 Strength

    View on Wowhead ↗
Available items: 18Open an item to view its stats and effects.

TacoTip model. GearScore does not measure gems, enchantments or player skill.

Blizzard profile

Stats

Health
2,016
Strength
161
Agility
304
Stamina
95
Intellect
33
Spirit
46

Physical combat

Attack power
608
Melee critical strike chance
11.83 %
Ranged critical strike chance
1.75 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
77.32
Off hand damage per second
38.66

Spells

Spell power
0
Spell critical strike chance
0 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
1,432
Dodge chance
24.66 %
Parry chance
4.72 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
26
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1Active ——45

Assassination

Points: —
—/3
Improved Eviscerate—/3

Rank 1

Increases the damage done by your Eviscerate ability by 5%.

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—/2
Remorseless Attacks—/2

Rank 1

After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.

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—/5
Malice—/5

Rank 1

Increases your critical strike chance by 1%.

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—/3
Ruthlessness—/3

Rank 1

Gives your melee finishing moves a 20% chance to add a combo point to your target.

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—/2
Murder—/2

Rank 1

Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.

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—/3
Puncturing Wounds—/3

Rank 1

Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.

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—/1
Relentless Strikes—/1

Rank 1

Your finishing moves have a 20% chance per combo point to restore 25 energy.

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—/2
Improved Expose Armor—/2

Rank 1

Increases the armor reduced by your Expose Armor ability by 25%.

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—/5
Lethality—/5

Rank 1

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.

  • Malice —/5
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—/5
Vile Poisons—/5

Rank 1

Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.

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—/5
Improved Poisons—/5

Rank 1

Increases the chance to apply poisons to your target by 2%.

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—/2
Fleet Footed—/2

Rank 1

Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.

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—/1
Cold Blood—/1

Rank 1

When activated, increases the critical strike chance of your next offensive ability by 100%.

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—/3
Improved Kidney Shot—/3

Rank 1

While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.

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—/2
Quick Recovery—/2

Rank 1

All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.

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—/5
Seal Fate—/5

Rank 1

Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.

  • Cold Blood —/1
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—/2
Master Poisoner—/2

Rank 1

Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.

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—/1
Vigor—/1

Rank 1

Increases your maximum Energy by 10.

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—/5
Deadened Nerves—/5

Rank 1

Decreases all physical damage taken by 1%.

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—/5
Find Weakness—/5

Rank 1

Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.

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—/1
Mutilate—/1

Rank 1

Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.

  • Vigor —/1
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Rank0/51/55/5No additional details available.

Combat

Points: —
—/3
Improved Gouge—/3

Rank 1

Increases the effect duration of your Gouge ability by 0.5 sec.

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—/2
Improved Sinister Strike—/2

Rank 1

Reduces the Energy cost of your Sinister Strike ability by 3.

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—/5
Lightning Reflexes—/5

Rank 1

Increases your Dodge chance by 1%.

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—/3
Improved Slice and Dice—/3

Rank 1

Increases the duration of your Slice and Dice ability by 15%.

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—/5
Deflection—/5

Rank 1

Increases your Parry chance by 1%.

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—/5
Precision—/5

Rank 1

Increases your chance to hit with weapons by 1%.

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—/2
Endurance—/2

Rank 1

Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.

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—/1
Riposte—/1

Rank 1

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

  • Deflection —/5
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—/2
Improved Sprint—/2

Rank 1

Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.

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—/2
Improved Kick—/2

Rank 1

Gives your Kick ability a 50% chance to silence the target for 2 sec.

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—/5
Dagger Specialization—/5

Rank 1

Increases your chance to get a critical strike with Daggers by 1%.

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—/5
Dual Wield Specialization—/5

Rank 1

Increases the damage done by your offhand weapon by 10%.

  • Precision —/5
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—/5
Mace Specialization—/5

Rank 1

Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.

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—/1
Blade Flurry—/1

Rank 1

Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

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—/5
Sword Specialization—/5

Rank 1

Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.

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—/5
Fist Weapon Specialization—/5

Rank 1

Increases your chance to get a critical strike with Fist Weapons by 1%.

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—/2
Blade Twisting—/2

Rank 1

Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.

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—/2
Weapon Expertise—/2

Rank 1

Increases your expertise by 5.

  • Blade Flurry —/1
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—/3
Aggression—/3

Rank 1

Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.

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—/2
Vitality—/2

Rank 1

Increases your total Stamina by 2% and your total Agility by 1%.

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—/1
Adrenaline Rush—/1

Rank 1

Increases your Energy regeneration rate by 100% for 15 sec.

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—/2
Nerves of Steel—/2

Rank 1

Increases your chance to resist Stun and Fear effects by an additional 5%.

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—/5
Combat Potency—/5

Rank 1

Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.

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—/1
Surprise Attacks—/1

Rank 1

Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.

  • Adrenaline Rush —/1
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Rank0/51/55/5No additional details available.

Subtlety

Points: 45
5/5
Master of Deception5/5

Rank 5

Passive

Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).

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5/5
Opportunity5/5

Rank 5

Passive

Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.

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0/2
Sleight of Hand0/2

Rank 1

Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.

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0/2
Dirty Tricks0/2

Rank 1

Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.

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5/5
Camouflage5/5

Rank 5

Passive

Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.

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0/3
Initiative0/3

Rank 1

Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

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1/1
Ghostly Strike1/1

Rank 1

Instant

20 sec cooldown

40 Energy

Melee Range

A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

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3/3
Improved Ambush3/3

Rank 3

Passive

Increases the critical strike chance of your Ambush ability by 45%.

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0/3
Setup0/3

Rank 1

Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.

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2/2
Elusiveness2/2

Rank 2

Passive

Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

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3/3
Serrated Blades3/3

Rank 3

Passive

Causes your attacks to ignore 432 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.

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2/2
Heightened Senses2/2

Rank 2

Passive

Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).

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1/1
Preparation1/1

Rank 1

Instant

10 min cooldown

When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.

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2/2
Dirty Deeds2/2

Rank 2

Passive

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.

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1/1
Hemorrhage1/1

Rank 1

Instant

35 Energy

Melee Range

An instant strike that deals 115% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.

  • Serrated Blades 3/3
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3/3
Master of Subtlety3/3

Rank 3

Passive

Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.

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5/5
Deadliness5/5

Rank 5

Passive

Increases your attack power by 10%.

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0/3
Enveloping Shadows0/3

Rank 1

Increases your chance to avoid area of effect attacks by an additional 5%.

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1/1
Premeditation1/1

Rank 1

Instant

2 min cooldown

30 yd range

When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

  • Preparation 1/1
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0/3
Cheat Death0/3

Rank 1

You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.

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5/5
Sinister Calling5/5

Rank 5

Passive

Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.

  • Premeditation 1/1
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1/1
Shadowstep1/1

Rank 1

Instant

30 sec cooldown

10 Energy

25 yd range

Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.

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Rank0/51/55/5