Equipped items
Open an item to view its stats and effects.
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Vengeful Gladiator's Silk Cowl186GS146ilvlVengeful Gladiator's Silk CowlHead · Epic
GS 186 · ilvl 146Armor
409 Armor
Stats
+59 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 24.
Equip: Improves your resilience rating by 33.
Enchantments
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+12 Spell Critical & 3% Increased Critical Damage
+5 Spell Damage and +6 Stamina
+4 Resilience Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 47.
View on Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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The Sun King's Talisman97GS138ilvlThe Sun King's TalismanNeck · Epic
GS 97 · ilvl 138Stats
+22 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 24.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 41.
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Merciless Gladiator's Silk Amice127GS136ilvlMerciless Gladiator's Silk AmiceShoulders · Epic
GS 127 · ilvl 136Armor
171 Armor
Stats
+46 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 14.
Equip: Improves your resilience rating by 23.
Enchantments
Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing
+10 Spell Penetration
+4 Spell Critical Rating and +5 Spell Penetration
+3 Resilience Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 36.
View on Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Royal Cloak of the Sunstriders97GS138ilvlRoyal Cloak of the SunstridersBack · Epic
GS 97 · ilvl 138Armor
116 Armor
Stats
+27 Stamina
+22 Intellect
Enchantments
Enchanted: +20 Spell Penetration
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 44.
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Vengeful Gladiator's Silk Raiment186GS146ilvlVengeful Gladiator's Silk RaimentChest · Epic
GS 186 · ilvl 146Armor
454 Armor
Stats
+61 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 33.
Equip: Improves your resilience rating by 26.
Enchantments
Enchanted: +15 Resilience Rating
+12 Spell Damage
+6 Spell Damage, +5 Spell Crit Rating
+10 Critical Strike Rating
+4 Spell Critical Strike Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
View on Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Apprentice's Shirt0GS—ilvl -
TabardNo item available
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Vindicator's Silk Cuffs100GS141ilvlVindicator's Silk CuffsWrist · Epic
GS 100 · ilvl 141Armor
173 Armor
Stats
+29 Stamina
+22 Intellect
Equip: Improves spell critical strike rating by 15.
Equip: Improves your resilience rating by 13.
Enchantments
Enchanted: +15 Spell Damage
+5 Spell Critical Rating and +6 Spell Damage
+2 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Apewizard
Undead · Mage
Frost
Level 70- GearScore
- 2,093
- Item level
- 136
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Vengeful Gladiator's Silk Handguards139GS146ilvlVengeful Gladiator's Silk HandguardsHands · Epic
GS 139 · ilvl 146Armor
293 Armor
Stats
+50 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 22.
Equip: Improves your resilience rating by 23.
Enchantments
Enchanted: +20 Spell Damage
Effects
Equip: Gives you a 50% chance to avoid interruption caused by damage while casting Polymorph.
Equip: Increases damage and healing done by magical spells and effects by up to 40.
View on Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Vindicator's Silk Belt139GS146ilvlVindicator's Silk BeltWaist · Epic
GS 139 · ilvl 146Armor
208 Armor
Stats
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 28.
Equip: Improves your resilience rating by 26.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Merciless Gladiator's Silk Trousers170GS136ilvlMerciless Gladiator's Silk TrousersLegs · Epic
GS 170 · ilvl 136Armor
200 Armor
Stats
+52 Stamina
+36 Intellect
Equip: Improves spell critical strike rating by 29.
Equip: Improves your resilience rating by 30.
Enchantments
Enchanted: +35 Spell Damage and +20 Stamina
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 49.
View on Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Vindicator's Silk Footguards139GS146ilvlVindicator's Silk FootguardsFeet · Epic
GS 139 · ilvl 146Armor
238 Armor
Stats
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 28.
Equip: Improves your resilience rating by 26.
Enchantments
Enchanted: Minor Speed and +9 Stamina
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Band of Crimson Fury86GS125ilvlBand of Crimson FuryRing 1 · Epic
GS 86 · ilvl 125Stats
+22 Stamina
+22 Intellect
Equip: Improves spell hit rating by 16.
Enchantments
Enchanted: +12 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Veteran's Band of Dominance89GS128ilvlVeteran's Band of DominanceRing 2 · Epic
GS 89 · ilvl 128Stats
+27 Stamina
+12 Intellect
Equip: Improves your resilience rating by 22.
Enchantments
Enchanted: +12 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Increases your spell penetration by 10.
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Dark Iron Smoking Pipe100GS141ilvlDark Iron Smoking PipeTrinket 1 · Epic
GS 100 · ilvl 141 View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 59.
Use: Increases damage and healing done by magical spells and effects by up to 209 for 20 sec. (2 Mins Cooldown)
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Medallion of the Horde66GS115ilvlMedallion of the HordeTrinket 2 · Rare
GS 66 · ilvl 115Stats
Equip: Improves your resilience rating by 20.
View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Vengeful Gladiator's Spellblade186GS146ilvlVengeful Gladiator's SpellbladeMain Hand · Epic
GS 186 · ilvl 146Weapon
115 - 215 Damage
Speed 1.60
(103.1 damage per second)
Stats
+30 Stamina
+20 Intellect
Equip: Improves spell hit rating by 17.
Equip: Improves your resilience rating by 18.
Enchantments
Enchanted: +40 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 247.
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Talisman of Nightbane138GS115ilvlTalisman of NightbaneOff Hand · Epic
GS 138 · ilvl 115Stats
+19 Stamina
+19 Intellect
Equip: Improves spell critical strike rating by 17.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Eredar Wand of Obliteration48GS125ilvlEredar Wand of ObliterationRanged · Epic
GS 48 · ilvl 125Weapon
177 - 330 Shadow Damage
Speed 1.50
(169.0 damage per second)
Stats
+10 Stamina
+11 Intellect
Equip: Improves spell critical strike rating by 14.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 16.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 9,483
- Strength
- 32
- Agility
- 37
- Stamina
- 627
- Intellect
- 500
- Spirit
- 150
Physical combat
- Attack power
- 22
- Melee critical strike chance
- 0 %
- Ranged critical strike chance
- 5.39 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 42.9
- Off hand damage per second
- 0
Spells
- Spell power
- 999
- Spell critical strike chance
- 20.43 %
- Spell haste
- 0 %
- Spell penetration
- 55
Defense
- Armor
- 3,409
- Dodge chance
- 4.94 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 2,733
- Total reported by Blizzard
Arenas
2v2
Season 3Season record
- Matches
- 232
- Wins
- 127
- Losses
- 105
- Win rate
- 54.7 %
Weekly record
- Matches
- 40
- Wins
- 22
- Losses
- 18
- Win rate
- 55 %
3v3
Season 3Season record
- Matches
- 32
- Wins
- 18
- Losses
- 14
- Win rate
- 56.2 %
Weekly record
- Matches
- 30
- Wins
- 18
- Losses
- 12
- Win rate
- 60 %
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 20—41
Arcane
Points: 20
2/2
Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Rank 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
4/5
Rank 4
Passive
Increases all resistances by 8 and causes all spells you fully resist to restore 4% of your total mana. 1 sec. cooldown.
5/5
Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Rank 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
1/1
Rank 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
2/2
Rank 2
Passive
Gives your Counterspell a 100% chance to silence the target for 4 sec.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Rank 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Rank 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Rank 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
0/5
0/1
Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Points: —
—/5
Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
—/5
Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Points: 41
0/2
Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Rank 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
0/3
Rank 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
5/5
Rank 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
3/3
Rank 3
Passive
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
2/2
Rank 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Rank 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
0/3
1/1
Rank 1
Instant cast
3 min cooldown
67 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Rank 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
2/2
Rank 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
0/3
Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
5/5
Rank 5
Passive
Increases the critical strike chance of all your spells against frozen targets by 50%.
- Improved Frost Nova 2/2
0/3
1/1
Rank 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
2/2
Rank 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
5/5
Rank 5
Passive
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Rank 1
Instant cast
30 sec cooldown
305 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
2/5
Rank 2
Passive
Increases all Frost damage you cause by 2% and reduces the chance melee and ranged attacks will hit you by 2%.
0/5
Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
1/1
Rank 1
Instant cast
3 min cooldown
358 Mana
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2 3427—
Arcane
Points: 34
2/2
Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Rank 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
1/5
Rank 1
Passive
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Rank 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
1/1
Rank 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
2/2
Rank 2
Passive
Gives your Counterspell a 100% chance to silence the target for 4 sec.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
2/2
Rank 2
Passive
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 25%.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
2/5
0/2
3/3
Rank 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Rank 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Rank 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Rank 2
Passive
Increases critical strike damage bonus of all spells by 50%.
0/5
0/1
Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Points: 27
0/5
Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
5/5
Rank 5
Passive
Gives your Fire spells a 10% chance to stun the target for 2 sec.
5/5
Rank 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
0/3
Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
1/2
Rank 1
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
0/3
Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Rank 1
6 sec cast
125 Mana
35 yd range
Hurls an immense fiery boulder that causes 640 to 687 Fire damage and an additional 141 Fire damage over 12 sec.
2/2
Rank 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Rank 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
2/2
Rank 2
Passive
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 100% chance to affect ranged and spell attacks.
0/3
Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
0/3
Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
3/3
Rank 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Rank 1
Instant cast
30 sec cooldown
215 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 275 to 308 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
2/2
Rank 2
Passive
Gives you a 10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
0/5
0/3
Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
0/1
Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
0/2
Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
0/5
Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
0/1
Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 0/1
Frost
Points: —
—/2
Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
—/5
Rank 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
—/3
Rank 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
—/5
Rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
—/3
Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
—/2
Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
—/3
Rank 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
—/3
—/1
Rank 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
—/3
Rank 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
—/2
Rank 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
—/5
Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova —/2
—/3
—/1
Rank 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
—/3
Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
—/2
Rank 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
—/5
Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
—/1
Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap —/1
—/5
Rank 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
—/5
Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
—/1
Rank 1
Summon a Water Elemental to fight for the caster for 45 sec.
