Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Vengeful Gladiator's Silk Cowl186GS146ilvlVengeful Gladiator's Silk CowlHead · Epic
GS 186 · ilvl 146Pantser
409 Armor
Statistieke
+59 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 24.
Equip: Improves your resilience rating by 33.
Magie-apparatuur verbeterings
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+12 Spell Critical & 3% Increased Critical Damage
+5 Spell Damage and +6 Stamina
+4 Resilience Rating
Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 47.
Kyk op Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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The Sun King's Talisman97GS138ilvlThe Sun King's TalismanNeck · Epic
GS 97 · ilvl 138Statistieke
+22 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 24.
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 41.
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Merciless Gladiator's Silk Amice127GS136ilvlMerciless Gladiator's Silk AmiceShoulders · Epic
GS 127 · ilvl 136Pantser
171 Armor
Statistieke
+46 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 14.
Equip: Improves your resilience rating by 23.
Magie-apparatuur verbeterings
Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing
+10 Spell Penetration
+4 Spell Critical Rating and +5 Spell Penetration
+3 Resilience Rating
Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 36.
Kyk op Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Royal Cloak of the Sunstriders97GS138ilvlRoyal Cloak of the SunstridersBack · Epic
GS 97 · ilvl 138Pantser
116 Armor
Statistieke
+27 Stamina
+22 Intellect
Magie-apparatuur verbeterings
Enchanted: +20 Spell Penetration
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 44.
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Vengeful Gladiator's Silk Raiment186GS146ilvlVengeful Gladiator's Silk RaimentChest · Epic
GS 186 · ilvl 146Pantser
454 Armor
Statistieke
+61 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 33.
Equip: Improves your resilience rating by 26.
Magie-apparatuur verbeterings
Enchanted: +15 Resilience Rating
+12 Spell Damage
+6 Spell Damage, +5 Spell Crit Rating
+10 Critical Strike Rating
+4 Spell Critical Strike Rating
Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Kyk op Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Apprentice's Shirt0GS—ilvlApprentice's ShirtShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
TabardGeen item beskikbaar
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Vindicator's Silk Cuffs100GS141ilvlVindicator's Silk CuffsWrist · Epic
GS 100 · ilvl 141Pantser
173 Armor
Statistieke
+29 Stamina
+22 Intellect
Equip: Improves spell critical strike rating by 15.
Equip: Improves your resilience rating by 13.
Magie-apparatuur verbeterings
Enchanted: +15 Spell Damage
+5 Spell Critical Rating and +6 Spell Damage
+2 Spell Damage
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Apewizard
Undead · Mage
Frost
Niveaus 70- GearScore
- 2 093
- die item vlak
- 136
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Vengeful Gladiator's Silk Handguards139GS146ilvlVengeful Gladiator's Silk HandguardsHands · Epic
GS 139 · ilvl 146Pantser
293 Armor
Statistieke
+50 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 22.
Equip: Improves your resilience rating by 23.
Magie-apparatuur verbeterings
Enchanted: +20 Spell Damage
Effekte
Equip: Gives you a 50% chance to avoid interruption caused by damage while casting Polymorph.
Equip: Increases damage and healing done by magical spells and effects by up to 40.
Kyk op Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Vindicator's Silk Belt139GS146ilvlVindicator's Silk BeltWaist · Epic
GS 139 · ilvl 146Pantser
208 Armor
Statistieke
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 28.
Equip: Improves your resilience rating by 26.
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Merciless Gladiator's Silk Trousers170GS136ilvlMerciless Gladiator's Silk TrousersLegs · Epic
GS 170 · ilvl 136Pantser
200 Armor
Statistieke
+52 Stamina
+36 Intellect
Equip: Improves spell critical strike rating by 29.
Equip: Improves your resilience rating by 30.
Magie-apparatuur verbeterings
Enchanted: +35 Spell Damage and +20 Stamina
Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 49.
Kyk op Wowhead ↗Gladiator's Regalia
Set: +35 Resilience Rating.
Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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Vindicator's Silk Footguards139GS146ilvlVindicator's Silk FootguardsFeet · Epic
GS 139 · ilvl 146Pantser
238 Armor
Statistieke
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 28.
Equip: Improves your resilience rating by 26.
Magie-apparatuur verbeterings
Enchanted: Minor Speed and +9 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Band of Crimson Fury86GS125ilvlBand of Crimson FuryRing 1 · Epic
GS 86 · ilvl 125Statistieke
+22 Stamina
+22 Intellect
Equip: Improves spell hit rating by 16.
Magie-apparatuur verbeterings
Enchanted: +12 Spell Damage
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Veteran's Band of Dominance89GS128ilvlVeteran's Band of DominanceRing 2 · Epic
GS 89 · ilvl 128Statistieke
+27 Stamina
+12 Intellect
Equip: Improves your resilience rating by 22.
Magie-apparatuur verbeterings
Enchanted: +12 Spell Damage
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Increases your spell penetration by 10.
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Dark Iron Smoking Pipe100GS141ilvlDark Iron Smoking PipeTrinket 1 · Epic
GS 100 · ilvl 141 Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 59.
Use: Increases damage and healing done by magical spells and effects by up to 209 for 20 sec. (2 Mins Cooldown)
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Medallion of the Horde66GS115ilvlMedallion of the HordeTrinket 2 · Rare
GS 66 · ilvl 115Statistieke
Equip: Improves your resilience rating by 20.
Kyk op Wowhead ↗Effekte
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Vengeful Gladiator's Spellblade186GS146ilvlVengeful Gladiator's SpellbladeMain Hand · Epic
GS 186 · ilvl 146Die wapens
115 - 215 Damage
Speed 1.60
(103.1 damage per second)
Statistieke
+30 Stamina
+20 Intellect
Equip: Improves spell hit rating by 17.
Equip: Improves your resilience rating by 18.
Magie-apparatuur verbeterings
Enchanted: +40 Spell Damage and Healing
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 247.
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Talisman of Nightbane138GS115ilvlTalisman of NightbaneOff Hand · Epic
GS 138 · ilvl 115Statistieke
+19 Stamina
+19 Intellect
Equip: Improves spell critical strike rating by 17.
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Eredar Wand of Obliteration48GS125ilvlEredar Wand of ObliterationRanged · Epic
GS 48 · ilvl 125Die wapens
177 - 330 Shadow Damage
Speed 1.50
(169.0 damage per second)
Statistieke
+10 Stamina
+11 Intellect
Equip: Improves spell critical strike rating by 14.
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 16.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 9 483
- Krag
- 32
- Behendigheid
- 37
- Uithouvermoë
- 627
- Intellek
- 500
- Gees
- 150
Die fisiese strijd
- Aanvalskrag
- 22
- Kritieke trefkans · Nabygeveg
- 0 %
- Kritieke trefkans · Afstandsgeveg
- 5,39 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 42,9
- Tweede hand se skade per sekonde
- 0
Spellie
- Spelkrag
- 999
- Kritieke trefkans · Towerspreuke
- 20,43 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 55
Verweer
- Pantser
- 3 409
- Ontwykingskans
- 4,94 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 2 733
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen 3Seizoen Rekord
- Wedstryde
- 232
- Oorwinnings
- 127
- Nederlae
- 105
- Wenpersentasie
- 54,7 %
Weeklikse rekord
- Wedstryde
- 40
- Oorwinnings
- 22
- Nederlae
- 18
- Wenpersentasie
- 55 %
3v3
Seizoen 3Seizoen Rekord
- Wedstryde
- 32
- Oorwinnings
- 18
- Nederlae
- 14
- Wenpersentasie
- 56,2 %
Weeklikse rekord
- Wedstryde
- 30
- Oorwinnings
- 18
- Nederlae
- 12
- Wenpersentasie
- 60 %
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 20—41
Arcane
Punkte: 20
2/2
Die Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Die Rank 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Die Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
4/5
Die Rank 4
Passive
Increases all resistances by 8 and causes all spells you fully resist to restore 4% of your total mana. 1 sec. cooldown.
5/5
Die Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Die Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Die Rank 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
1/1
Die Rank 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Die Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
2/2
Die Rank 2
Passive
Gives your Counterspell a 100% chance to silence the target for 4 sec.
3/3
Die Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Die Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Die Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Die Rank 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Die Rank 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Die Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Die Rank 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Die Rank 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Die Rank 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Die Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkte: —
—/5
Die Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Die Rank 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Die Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Die Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Die Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Die Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Die Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Die Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Die Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Die Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Die Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Die Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Die Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Die Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Die Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Die Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Die Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Die Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Die Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Die Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkte: 41
0/2
Die Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Die Rank 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
0/3
Die Rank 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
5/5
Die Rank 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
3/3
Die Rank 3
Passive
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Die Rank 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
0/3
1/1
Die Rank 1
Instant cast
3 min cooldown
67 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Die Rank 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
2/2
Die Rank 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
0/3
Die Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
5/5
Die Rank 5
Passive
Increases the critical strike chance of all your spells against frozen targets by 50%.
- Improved Frost Nova 2/2
0/3
1/1
Die Rank 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Die Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
5/5
Die Rank 5
Passive
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Die Rank 1
Instant cast
30 sec cooldown
305 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
2/5
Die Rank 2
Passive
Increases all Frost damage you cause by 2% and reduces the chance melee and ranged attacks will hit you by 2%.
0/5
Die Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
1/1
Die Rank 1
Instant cast
3 min cooldown
358 Mana
Summon a Water Elemental to fight for the caster for 45 sec.
Gebou 2 3427—
Arcane
Punkte: 34
2/2
Die Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Die Rank 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Die Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
1/5
Die Rank 1
Passive
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Die Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Die Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Die Rank 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
1/1
Die Rank 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Die Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
2/2
Die Rank 2
Passive
Gives your Counterspell a 100% chance to silence the target for 4 sec.
3/3
Die Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
2/2
Die Rank 2
Passive
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 25%.
1/1
Die Rank 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
2/5
0/2
3/3
Die Rank 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Die Rank 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Die Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Die Rank 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Die Rank 2
Passive
Increases critical strike damage bonus of all spells by 50%.
0/5
Die Rank 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Die Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkte: 27
0/5
Die Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
5/5
Die Rank 5
Passive
Gives your Fire spells a 10% chance to stun the target for 2 sec.
5/5
Die Rank 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Die Rank 2
Passive
Increases the range of your Fire spells by 6 yards.
0/3
Die Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
1/2
Die Rank 1
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
0/3
Die Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Die Rank 1
6 sec cast
125 Mana
35 yd range
Hurls an immense fiery boulder that causes 640 to 687 Fire damage and an additional 141 Fire damage over 12 sec.
2/2
Die Rank 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Die Rank 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
2/2
Die Rank 2
Passive
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 100% chance to affect ranged and spell attacks.
0/3
Die Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
0/3
Die Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
3/3
Die Rank 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Die Rank 1
Instant cast
30 sec cooldown
215 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 275 to 308 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
2/2
Die Rank 2
Passive
Gives you a 10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
0/5
0/3
Die Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
0/1
Die Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
0/2
Die Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
0/5
Die Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
0/1
Die Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 0/1
Frost
Punkte: —
—/2
Die Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
—/5
Die Rank 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
—/3
Die Rank 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
—/5
Die Rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
—/3
Die Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
—/2
Die Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
—/3
Die Rank 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
—/3
—/1
Die Rank 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
—/3
Die Rank 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
—/2
Die Rank 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
—/3
Die Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
—/5
Die Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova —/2
—/3
—/1
Die Rank 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
—/3
Die Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
—/2
Die Rank 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
—/5
Die Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
—/1
Die Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap —/1
—/5
Die Rank 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
—/5
Die Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
—/1
Die Rank 1
Summon a Water Elemental to fight for the caster for 45 sec.
