This GearScore is partial, so it is not included in the ranking.
Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Judgement Crown—GS—ilvlJudgement CrownHead · Epic
GS — · ilvl —Pancerz
795 Armor
Statystyki
+17 Strength
+18 Stamina
+23 Intellect
+6 Spirit
+10 Frost Resistance
+10 Shadow Resistance
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Zobacz na Wowhead ↗Judgement Armor
(3) Set: Increases the radius of a Paladin's auras to 40 yd.
(5) Set: Increases damage and healing done by magical spells and effects by up to 47.
(8) Set: Inflicts 66 to 73 additional Holy damage on the target of a Paladin's Judgement.
-
The Eye of Hakkar—GS—ilvlThe Eye of HakkarNeck · Epic
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 40.
-
Mantle of the Horusath—GS—ilvlMantle of the HorusathShoulders · Epic
GS — · ilvl —Pancerz
697 Armor
Statystyki
+12 Strength
+19 Stamina
+20 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 14.
-
Sandstorm Cloak—GS—ilvlSandstorm CloakBack · Epic
GS — · ilvl —Pancerz
143 Armor
Statystyki
+12 Strength
+12 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases your dodge rating by 12.
Equip: Increases defense rating by 9.
-
Lawbringer Chestguard—GS—ilvlLawbringer ChestguardChest · Epic
GS — · ilvl —Pancerz
855 Armor
Statystyki
+8 Strength
+26 Stamina
+21 Intellect
+13 Spirit
+10 Fire Resistance
Efekty
Equip: Increases healing done by up to 22 and damage done by up to 8 for all magical spells and effects.
Zobacz na Wowhead ↗Lawbringer Armor
(3) Set: Increases the chance of triggering a Judgement of Light heal by 10%.
(5) Set: Increases your spell critical strike rating by 14.
(5) Set: Increases your critical strike rating by 14.
(8) Set: Gives the Paladin a chance on every melee hit to heal your party for 189 to 211.
-
Captain Sander's Shirt0GS—ilvl -
Guild Tabard0GS—ilvl -
Lawbringer Bracers—GS—ilvlLawbringer BracersWrist · Epic
GS — · ilvl —Pancerz
374 Armor
Statystyki
+10 Strength
+11 Stamina
+8 Intellect
+11 Spirit
Zaklęcia przedmiotów
Enchanted: +12 Strength
Efekty
Equip: Restores 4 mana per 5 sec.
Zobacz na Wowhead ↗Lawbringer Armor
(3) Set: Increases the chance of triggering a Judgement of Light heal by 10%.
(5) Set: Increases your spell critical strike rating by 14.
(5) Set: Increases your critical strike rating by 14.
(8) Set: Gives the Paladin a chance on every melee hit to heal your party for 189 to 211.
Dandelane
Human · Paladin
Retribution
Poziom 63- GearScore
- —
- Poziom przedmiotu
- 75
-
Gauntlets of the Immovable—GS—ilvlGauntlets of the ImmovableHands · Epic
GS — · ilvl —Pancerz
550 Armor
Statystyki
+15 Strength
+18 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases your parry rating by 20.
Equip: Increases defense rating by 7.
-
Belt of the Moonkin—GS—ilvlBelt of the MoonkinWaist · Uncommon
GS — · ilvl —Pancerz
124 Armor
Statystyki
+14 Intellect
+14 Spirit
Equip: Improves spell critical strike rating by 14.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 16.
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Ghoul Skin Leggings—GS—ilvlGhoul Skin LeggingsLegs · Rare
GS — · ilvl —Pancerz
150 Armor
Statystyki
+20 Stamina
+8 Intellect
+8 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
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Boots of the Unwavering Will—GS—ilvlBoots of the Unwavering WillFeet · Epic
GS — · ilvl —Pancerz
727 Armor
Statystyki
+12 Strength
+8 Agility
+29 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases defense rating by 8.
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Signet of Aeranas—GS—ilvlSignet of AeranasRing 1 · Uncommon
GS — · ilvl —Statystyki
+12 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 29 and damage done by up to 10 for all magical spells and effects.
Equip: Restores 5 mana per 5 sec.
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Band of Renewal—GS—ilvlBand of RenewalRing 2 · Rare
GS — · ilvl —Statystyki
+13 Stamina
+14 Intellect
+12 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 29 and damage done by up to 10 for all magical spells and effects.
-
Vengeance of the Illidari—GS—ilvlVengeance of the IllidariTrinket 1 · Rare
GS — · ilvl —Statystyki
Equip: Improves spell critical strike rating by 26.
Zobacz na Wowhead ↗Efekty
Use: Increases spell damage done by up to 120 and healing done by up to 220 for 15 sec. (1 Min 30 Secs Cooldown)
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Royal Seal of Eldre'Thalas—GS—ilvlRoyal Seal of Eldre'ThalasTrinket 2 · Rare
GS — · ilvl —Statystyki
+10 Fire Resistance
Zobacz na Wowhead ↗Efekty
Equip: +150 Armor.
Equip: Increases healing done by up to 22 and damage done by up to 8 for all magical spells and effects.
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Kalimdor's Revenge—GS—ilvlKalimdor's RevengeMain Hand · Epic
GS — · ilvl —Broń
209 - 315 Damage
Speed 3.20
(81.9 damage per second)
Statystyki
+24 Strength
+18 Stamina
Zobacz na Wowhead ↗Efekty
Chance on hit: Instantly lightning shocks the target for 239 to 277 Nature damage.
-
Off handBrak dostępnego przedmiotu
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Libram of Fervor—GS—ilvlLibram of FervorRanged · Rare
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equip: Increases the melee attack power bonus of your Seal of the Crusader by 48 and the Holy damage increase of your Judgement of the Crusader by 33.
Niepełny GearScore: brakuje części danych o przedmiotach.
Profil Blizzard
Statystyki
- Zdrowie
- 4 604
- Siła
- 233
- Zwinność
- 76
- Wytrzymałość
- 290
- Intelekt
- 216
- Duch
- 157
Walka fizyczna
- Siła ataku
- 675
- Szansa na trafienie krytyczne w zwarciu
- 9,97 %
- Szansa na dystansowe trafienie krytyczne
- 4,37 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 137,89
- Obrażenia na sekundę drugiej ręki
- 24,39
Zaklęcia
- Moc zaklęć
- 113
- Szansa na krytyczny efekt zaklęcia
- 9,08 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 5 158
- Szansa na unik
- 6,49 %
- Szansa na parowanie
- 12,55 %
- Szansa na blok
- 6,36 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 331
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 1142—
Holy
Punkty: 11
0/5
5/5
5/5
Ranga 5
Passive
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
0/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
1/1
0/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
0/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
0/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
0/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 0/5
0/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
0/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
0/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
0/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
0/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor 0/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
0/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
0/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 42
5/5
Ranga 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
5/5
Ranga 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
0/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
1/1
Ranga 1
Instant cast
116 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Ranga 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
3/3
Ranga 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
- Redoubt 5/5
5/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
1/3
Ranga 1
Passive
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
1/1
Ranga 1
Instant cast
60 Mana
30 yd range
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 15 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
2/5
Ranga 2
Passive
Gives you a 4% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
5/5
Ranga 5
Passive
Increases all damage you deal when a one-handed melee weapon is equipped by 5%.
1/2
Ranga 1
Passive
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 1/1
1/1
Ranga 1
Instant cast
10 sec cooldown
135 Mana
Increases chance to block by 30% for 10 sec and deals 70 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 1/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
1/1
Ranga 1
1 sec cast
30 sec cooldown
500 Mana
30 yd range
Hurls a holy shield at the enemy, dealing 320 to 387 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 1/1
Retribution
Punkty: —
—/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
—/5
Ranga 1
Reduces the mana cost of your Judgement and Seal spells by 3%.
—/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
—/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
—/5
—/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
—/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
—/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
—/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
—/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
—/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
—/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
—/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
—/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura —/1
—/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction —/5
—/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
—/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
—/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
—/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
—/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance —/1
—/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2Aktywna —2528
Holy
Punkty: —
—/5
—/5
—/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
—/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 25
5/5
Ranga 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
0/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
1/2
Ranga 1
Passive
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
1/1
Ranga 1
Instant cast
116 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
5/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
5/5
Ranga 5
Passive
Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: 28
5/5
Ranga 5
Passive
Increases the attack power bonus of your Blessing of Might by 20%.
0/5
Ranga 1
Reduces the mana cost of your Judgement and Seal spells by 3%.
0/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
5/5
3/3
Ranga 3
Passive
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 15% for 15 sec.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
1/1
Ranga 1
Instant cast
65 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 95 to 101 Holy damage, 191 to 201 if the target is stunned or incapacitated.
0/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
2/2
Ranga 2
Passive
All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
3/3
Ranga 3
Passive
Increases the damage you deal with two-handed melee weapons by 6%.
1/1
Ranga 1
Instant
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 1/1
3/5
Ranga 3
Passive
Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 5/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.