Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
-
Helm of the Pathfinder43GS55ilvlHelm of the PathfinderHead · Uncommon
GS 43 · ilvl 55Pantser
117 Armor
Statistieken
+17 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases your critical strike rating by 14.
-
Woven Ivy Necklace29GS51ilvlWoven Ivy NecklaceNeck · Rare
GS 29 · ilvl 51 Bekijken op Wowhead ↗Statistieken
+6 Strength
+9 Agility
+10 Stamina
-
Arcmetal Shoulders20GS38ilvlArcmetal ShouldersShoulders · Uncommon
GS 20 · ilvl 38Pantser
167 Armor
Bekijken op Wowhead ↗Statistieken
+9 Agility
+5 Stamina
-
Battlehard Cape19GS45ilvlBattlehard CapeBack · Uncommon
GS 19 · ilvl 45Pantser
30 Armor
Statistieken
+8 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 10.
-
Vest of the Den Watcher46GS58ilvlVest of the Den WatcherChest · Uncommon
GS 46 · ilvl 58Pantser
313 Armor
Bekijken op Wowhead ↗Statistieken
+20 Agility
+12 Stamina
-
Primitive Mantle0GS—ilvl -
TabardGeen voorwerp beschikbaar
-
Merciless Bracers of the Falcon22GS51ilvlMerciless Bracers of the FalconWrist · Uncommon
GS 22 · ilvl 51Pantser
122 Armor
Bekijken op Wowhead ↗Betoveringen
+8 Agility
+7 Intellect
Hellpox
Orc · Shaman
Enhancement
Niveau 57- GearScore
- 465
- Voorwerpniveau
- 46
-
Grotslab Gloves32GS55ilvlGrotslab GlovesHands · Uncommon
GS 32 · ilvl 55Pantser
186 Armor
Bekijken op Wowhead ↗Statistieken
+12 Agility
+12 Intellect
-
Seared Mail Girdle28GS49ilvlSeared Mail GirdleWaist · Uncommon
GS 28 · ilvl 49Pantser
151 Armor
Bekijken op Wowhead ↗Statistieken
+12 Agility
+7 Stamina
-
Outrider Leggings44GS56ilvlOutrider LeggingsLegs · Uncommon
GS 44 · ilvl 56Pantser
265 Armor
Bekijken op Wowhead ↗Statistieken
+16 Strength
+16 Stamina
-
Blackforge Greaves25GS45ilvlBlackforge GreavesFeet · Uncommon
GS 25 · ilvl 45Pantser
171 Armor
Bekijken op Wowhead ↗Statistieken
+9 Strength
+10 Agility
-
Raptor Eye Ring16GS40ilvlRaptor Eye RingRing 1 · Uncommon
GS 16 · ilvl 40 Bekijken op Wowhead ↗Statistieken
+7 Agility
+4 Stamina
-
Masons Fraternity Ring26GS47ilvlMasons Fraternity RingRing 2 · Rare
GS 26 · ilvl 47 Bekijken op Wowhead ↗Statistieken
+13 Agility
+5 Stamina
-
Rune of the Guard Captain22GS51ilvlRune of the Guard CaptainTrinket 1 · Uncommon
GS 22 · ilvl 51 Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 20.
Equip: Increases your hit rating by 10.
-
Argent Dawn Commission0GS1ilvlArgent Dawn CommissionTrinket 2 · Common
GS 0 · ilvl 1Geen verdere details beschikbaar.
Bekijken op Wowhead ↗
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Ripsaw50GS50ilvlRipsawMain Hand · Rare
GS 50 · ilvl 50Wapen
63 - 117 Damage
Speed 2.70
(33.3 damage per second)
Betoveringen
Windfury 3
Bekijken op Wowhead ↗Effecten
Chance on hit: Wounds the target for 82 damage.
-
Beastsmasher43GS55ilvlBeastsmasherOff Hand · Uncommon
GS 43 · ilvl 55Wapen
48 - 90 Damage
Speed 2.10
(32.9 damage per second)
Betoveringen
Windfury 3
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 30 when fighting Beasts.
-
RangedGeen voorwerp beschikbaar
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 2.730
- Kracht
- 114
- Behendigheid
- 150
- Uithoudingsvermogen
- 176
- Intelligentie
- 101
- Geestkracht
- 97
Fysieke gevechten
- Aanvalskracht
- 352
- Kans op kritieke treffer van dichtbij
- 15,58 %
- Kans op kritieke afstandstreffer
- 5,54 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 64,32
- Schade per seconde van de tweede hand
- 31,9
Spreuken
- Spreukkracht
- 0
- Kans op kritieke spreuktreffer
- 4,09 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 1.822
- Ontwijkingskans
- 11,39 %
- Pareerkans
- 4,68 %
- Blokkeerkans
- 4,68 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 17
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief 543—
Elemental
Punten: 5
5/5
Rang 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
0/5
Rang 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
0/1
Rang 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rang 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rang 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rang 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rang 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rang 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rang 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rang 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rang 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rang 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rang 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Punten: 43
5/5
0/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rang 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rang 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
3/3
Rang 3
Passive
Increases the damage done by your Lightning Shield orbs by 15%.
2/2
Rang 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rang 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
2/5
Rang 2
Passive
Increases your chance to dodge by an additional 2%.
5/5
Rang 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rang 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
1/1
Rang 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rang 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
0/3
Rang 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
5/5
Rang 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rang 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rang 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rang 1
Instant cast
10 sec cooldown
115 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
3/5
Rang 3
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 6% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rang 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: —
—/5
Rang 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
—/5
—/2
Rang 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
—/3
Rang 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
—/5
—/3
Rang 1
Increases your chance to hit with melee attacks and spells by 1%.
—/5
Rang 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
—/1
Rang 1
The radius of your totems that affect friendly targets is increased to 30 yards.
—/3
Rang 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
—/5
Rang 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
—/5
Rang 1
Increases the critical effect chance of your healing and lightning spells by 1%.
—/3
Rang 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
—/1
Rang 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
—/3
Rang 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
—/5
Rang 1
Increases the effectiveness of your healing spells by 2%.
—/1
Rang 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems —/5
—/5
Rang 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
—/3
Rang 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
—/2
Rang 1
Increases the amount healed by your Chain Heal spell by 10%.
—/1
Rang 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing —/3
Build 2 ——42
Elemental
Punten: —
—/5
Rang 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rang 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rang 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rang 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rang 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rang 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rang 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rang 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rang 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rang 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rang 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rang 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rang 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punten: —
—/5
—/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Rang 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Rang 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Rang 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Rang 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Rang 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Rang 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Rang 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Rang 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Rang 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Rang 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Rang 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Rang 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Rang 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Rang 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Rang 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: 42
5/5
Rang 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
Rang 5
Passive
Reduces the mana cost of your healing spells by 5%.
2/2
Rang 2
Passive
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
0/3
Rang 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
0/5
0/3
Rang 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rang 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
0/1
Rang 1
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Rang 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Rang 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
0/5
Rang 1
Increases the critical effect chance of your healing and lightning spells by 1%.
3/3
Rang 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rang 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
3/3
Rang 3
Passive
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 30%. This effect does not stack with other similar effects.
5/5
Rang 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rang 1
Instant cast
5 min cooldown
43 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 5/5
0/5
Rang 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
2/3
Rang 2
Passive
Increases your spell damage and healing by an amount equal to 20% of your Intellect.
2/2
Rang 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
0/1
Rang 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 2/3
