Portrait of Zooloft

Zooloft

Level 61 · Blood Elf · Priest · Shadow

SQUAWK

NA nightslayer

GearScore
—
Equipped item level
66

This GearScore is partial, so it is not included in the ranking.

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Shadowbrim Travel HatHead · Uncommon—GS—ilvl
    Shadowbrim Travel Hat

    Head · Uncommon

    GS — · ilvl —

    Armor

    83 Armor

    Stats

    +19 Stamina

    +19 Intellect

    +12 Spirit

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 23.

    View on Wowhead ↗
  • Communal NecklaceNeck · Uncommon—GS—ilvl
    Communal Necklace

    Neck · Uncommon

    GS — · ilvl —

    Stats

    +12 Stamina

    View on Wowhead ↗
  • Orchid AmiceShoulders · Uncommon—GS—ilvl
    Orchid Amice

    Shoulders · Uncommon

    GS — · ilvl —

    Armor

    54 Armor

    Stats

    +4 Stamina

    +15 Intellect

    +3 Spirit

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 5.

    View on Wowhead ↗
  • Infiltrator's CloakBack · Uncommon—GS—ilvl
    Infiltrator's Cloak

    Back · Uncommon

    GS — · ilvl —

    Armor

    56 Armor

    Stats

    +10 Stamina

    +10 Intellect

    +6 Spirit

    Equip: Improves spell critical strike rating by 10.

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 12.

    View on Wowhead ↗
  • Goldweave TunicChest · Rare—GS—ilvl
    Goldweave Tunic

    Chest · Rare

    GS — · ilvl —

    Armor

    118 Armor

    Stats

    +13 Stamina

    +15 Intellect

    +8 Spirit

    Equip: Improves spell critical strike rating by 14.

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 42.

    View on Wowhead ↗
  • Communal BracersWrist · Uncommon—GS—ilvl
    Communal Bracers

    Wrist · Uncommon

    GS — · ilvl —

    Armor

    30 Armor

    Stats

    +11 Stamina

    +3 Intellect

    View on Wowhead ↗
Portrait of Zooloft

Zooloft

Blood Elf · Priest

Shadow

Level 61
GearScore
—
Item level
66
  • Communal GlovesHands · Uncommon—GS—ilvl
    Communal Gloves

    Hands · Uncommon

    GS — · ilvl —

    Armor

    42 Armor

    Stats

    +16 Intellect

    View on Wowhead ↗
  • Fine SashWaist · Uncommon—GS—ilvl
    Fine Sash

    Waist · Uncommon

    GS — · ilvl —

    Armor

    65 Armor

    Stats

    +16 Stamina

    +17 Intellect

    +10 Spirit

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 20.

    View on Wowhead ↗
  • Wanderer's Stitched TrousersLegs · Uncommon—GS—ilvl
    Wanderer's Stitched Trousers

    Legs · Uncommon

    GS — · ilvl —

    Armor

    90 Armor

    Stats

    +19 Stamina

    +19 Intellect

    +12 Spirit

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 23.

    View on Wowhead ↗
  • Communal BootsFeet · Uncommon—GS—ilvl
    Communal Boots

    Feet · Uncommon

    GS — · ilvl —

    Armor

    47 Armor

    Stats

    +11 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 13.

    View on Wowhead ↗
  • Dalson Family Wedding RingRing 1 · Uncommon—GS—ilvl
    Dalson Family Wedding Ring

    Ring 1 · Uncommon

    GS — · ilvl —

    Stats

    +13 Stamina

    View on Wowhead ↗
  • Communal Band of WisdomRing 2 · Uncommon—GS—ilvl
    Communal Band of Wisdom

    Ring 2 · Uncommon

    GS — · ilvl —

    Stats

    +5 Stamina

    +5 Intellect

    +3 Spirit

    View on Wowhead ↗
  • Communal Stone of StoicismTrinket 1 · Uncommon—GS—ilvl
    Communal Stone of Stoicism

    Trinket 1 · Uncommon

    GS — · ilvl —

    Effects

    Use: Restores 200 to 600 health. (10 Mins Cooldown)

    Equip: Restores 8 health every 6 sec.

    View on Wowhead ↗
  • Communal Stone of WisdomTrinket 2 · Uncommon—GS—ilvl
    Communal Stone of Wisdom

    Trinket 2 · Uncommon

    GS — · ilvl —

    Stats

    +6 Stamina

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 20.

    View on Wowhead ↗
  • The Staff of Twin WorldsMain Hand · Uncommon—GS—ilvl
    The Staff of Twin Worlds

    Main Hand · Uncommon

    GS — · ilvl —

    Weapon

    158 - 237 Damage

    Speed 3.40

    (58.1 damage per second)

    Stats

    +21 Stamina

    +19 Intellect

    +13 Spirit

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 35.

    View on Wowhead ↗
  • Desolation RodRanged · Uncommon—GS—ilvl
    Desolation Rod

    Ranged · Uncommon

    GS — · ilvl —

    Weapon

    82 - 154 Arcane Damage

    Speed 1.60

    (73.8 damage per second)

    Stats

    +6 Stamina

    +6 Intellect

    +4 Spirit

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 7.

    View on Wowhead ↗
Available items: 16Open an item to view its stats and effects.

Incomplete GearScore: some item data is unavailable.

Blizzard profile

Stats

Health
3,047
Strength
8
Agility
10
Stamina
167
Intellect
186
Spirit
102

Physical combat

Attack power
0
Melee critical strike chance
3.03 %
Ranged critical strike chance
3.59 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
13.7
Off hand damage per second
0.06

Spells

Spell power
200
Spell critical strike chance
5.64 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
605
Dodge chance
3.43 %
Parry chance
0 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
6
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1Active 4—48

Discipline

Points: 4
0/5
Unbreakable Will0/5

Rank 1

Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.

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4/5
Wand Specialization4/5

Rank 4

Passive

Increases your damage with Wands by 20%.

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0/5
Silent Resolve0/5

Rank 1

Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.

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0/2
Improved Power Word: Fortitude0/2

Rank 1

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.

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0/3
Improved Power Word: Shield0/3

Rank 1

Increases the damage absorbed by your Power Word: Shield by 5%.

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0/2
Martyrdom0/2

Rank 1

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.

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0/3
Absolution0/3

Rank 1

Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.

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0/1
Inner Focus0/1

Rank 1

When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

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0/3
Meditation0/3

Rank 1

Allows 10% of your mana regeneration to continue while casting.

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0/3
Improved Inner Fire0/3

Rank 1

Increases the armor bonus of your Inner Fire spell by 10%.

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0/5
Mental Agility0/5

Rank 1

Reduces the mana cost of your instant cast spells by 2%.

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0/2
Improved Mana Burn0/2

Rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

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0/5
Mental Strength0/5

Rank 1

Increases your maximum mana by 2%.

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0/1
Divine Spirit0/1

Rank 1

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Meditation 0/3
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0/2
Improved Divine Spirit0/2

Rank 1

Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.

  • Divine Spirit 0/1
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0/2
Focused Power0/2

Rank 1

Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.

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0/5
Force of Will0/5

Rank 1

Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.

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0/3
Focused Will0/3

Rank 1

After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.

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0/1
Power Infusion0/1

Rank 1

Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.

  • Mental Strength 0/5
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0/5
Reflective Shield0/5

Rank 1

Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

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0/5
Enlightenment0/5

Rank 1

Increases your total Stamina, Intellect and Spirit by 1%.

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0/1
Pain Suppression0/1

Rank 1

Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

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Rank0/51/55/5

Holy

Points: —
—/2
Healing Focus—/2

Rank 1

Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.

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—/3
Improved Renew—/3

Rank 1

Increases the amount healed by your Renew spell by 5%.

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—/5
Holy Specialization—/5

Rank 1

Increases the critical effect chance of your Holy spells by 1%.

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—/5
Spell Warding—/5

Rank 1

Reduces all spell damage taken by 2%.

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—/5
Divine Fury—/5

Rank 1

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

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—/1
Holy Nova—/1

Rank 1

Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.

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—/3
Blessed Recovery—/3

Rank 1

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

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—/3
Inspiration—/3

Rank 1

Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

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—/2
Holy Reach—/2

Rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.

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—/3
Improved Healing—/3

Rank 1

Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

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—/2
Searing Light—/2

Rank 1

Increases the damage of your Smite and Holy Fire spells by 5%.

  • Divine Fury —/5
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—/2
Healing Prayers—/2

Rank 1

Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.

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—/1
Spirit of Redemption—/1

Rank 1

Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

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—/5
Spiritual Guidance—/5

Rank 1

Increases spell damage and healing by up to 5% of your total Spirit.

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—/2
Surge of Light—/2

Rank 1

Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

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—/5
Spiritual Healing—/5

Rank 1

Increases the amount healed by your healing spells by 2%.

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—/3
Holy Concentration—/3

Rank 1

Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

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—/1
Lightwell—/1

Rank 1

Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.

  • Spirit of Redemption —/1
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—/3
Blessed Resilience—/3

Rank 1

Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.

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—/5
Empowered Healing—/5

Rank 1

Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.

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—/1
Circle of Healing—/1

Rank 1

Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.

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Rank0/51/55/5No additional details available.

Shadow

Points: 48
5/5
Spirit Tap5/5

Rank 5

Passive

Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

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1/5
Blackout1/5

Rank 1

Passive

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

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0/3
Shadow Affinity0/3

Rank 1

Reduces the threat generated by your Shadow spells by 8%.

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2/2
Improved Shadow Word: Pain2/2

Rank 2

Passive

Increases the duration of your Shadow Word: Pain spell by 6 sec.

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5/5
Shadow Focus5/5

Rank 5

Passive

Reduces your target's chance to resist your Shadow spells by 10%.

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0/2
Improved Psychic Scream0/2

Rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

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5/5
Improved Mind Blast5/5

Rank 5

Passive

Reduces the cooldown of your Mind Blast spell by 2.5 sec.

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1/1
Mind Flay1/1

Rank 1

Channeled

38 Mana

20 yd range

Assault the target's mind with Shadow energy, causing 38 Shadow damage over 3 sec and slowing their movement speed by 50%.

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0/2
Improved Fade0/2

Rank 1

Decreases the cooldown of your Fade ability by 3 sec.

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2/2
Shadow Reach2/2

Rank 2

Passive

Increases the range of your offensive Shadow spells by 20%.

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5/5
Shadow Weaving5/5

Rank 5

Passive

Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

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0/1
Silence0/1

Rank 1

Silences the target, preventing them from casting spells for 5 sec.

  • Improved Psychic Scream 0/2
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1/1
Vampiric Embrace1/1

Rank 1

Instant cast

10 sec cooldown

30 Mana

30 yd range

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.

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1/2
Improved Vampiric Embrace1/2

Rank 1

Passive

Increases the percentage healed by Vampiric Embrace by an additional 5%.

  • Vampiric Embrace 1/1
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3/3
Focused Mind3/3

Rank 3

Passive

Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.

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0/2
Shadow Resilience0/2

Rank 1

Reduces the chance you'll be critically hit by all spells by 2%.

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5/5
Darkness5/5

Rank 5

Passive

Increases your Shadow spell damage by 10%.

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1/1
Shadowform1/1

Rank 1

Instant cast

1.5 sec cooldown

480 Mana

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

  • Vampiric Embrace 1/1
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5/5
Shadow Power5/5

Rank 5

Passive

Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 15%.

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5/5
Misery5/5

Rank 5

Passive

Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.

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1/1
Vampiric Touch1/1

Rank 1

1.5 sec cast

325 Mana

30 yd range

Causes 178 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

  • Shadowform 1/1
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Rank0/51/55/5