Portrait of Lorent

Lorent

Level 20 · Draenei · Hunter · Beast Mastery

Autism Awareness

NA nightslayer

GearScore
66
Equipped item level
14

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Malachite PendantNeck · Uncommon5GS18ilvl
    Malachite Pendant

    Neck · Uncommon

    GS 5 · ilvl 18

    Stats

    +2 Agility

    View on Wowhead ↗
  • Venomous Silk CoverBack · Uncommon5GS19ilvl
    Venomous Silk Cover

    Back · Uncommon

    GS 5 · ilvl 19

    Armor

    16 Armor

    Stats

    +3 Stamina

    View on Wowhead ↗
  • Vest of the Dragon SlayerChest · Uncommon9GS18ilvl
    Vest of the Dragon Slayer

    Chest · Uncommon

    GS 9 · ilvl 18

    Armor

    74 Armor

    Stats

    +3 Agility

    +3 Stamina

    Equip: Improves hit rating by 2.

    View on Wowhead ↗
  • Tabard of the HandTabard · Common0GS—ilvl
    Tabard of the Hand

    Tabard · Common

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • Maatparm's Fungus Lined BandsWrist · Uncommon2GS13ilvl
    Maatparm's Fungus Lined Bands

    Wrist · Uncommon

    GS 2 · ilvl 13

    Armor

    28 Armor

    Stats

    +1 Stamina

    View on Wowhead ↗
Portrait of Lorent
Lorent

Lorent

Draenei · Hunter

Beast Mastery

Level 20
GearScore
66
Item level
14
  • Ravager Hide GlovesHands · Uncommon8GS20ilvl
    Ravager Hide Gloves

    Hands · Uncommon

    GS 8 · ilvl 20

    Armor

    48 Armor

    Stats

    +3 Agility

    +3 Stamina

    View on Wowhead ↗
  • Ornately Tooled BeltWaist · Uncommon8GS20ilvl
    Ornately Tooled Belt

    Waist · Uncommon

    GS 8 · ilvl 20

    Armor

    44 Armor

    Stats

    +3 Stamina

    Effects

    Equip: Increases attack power by 8.

    View on Wowhead ↗
  • Vindicator's Leather ChapsLegs · Uncommon8GS17ilvl
    Vindicator's Leather Chaps

    Legs · Uncommon

    GS 8 · ilvl 17

    Armor

    64 Armor

    Stats

    +4 Agility

    +3 Stamina

    View on Wowhead ↗
  • Technician's BootsFeet · Uncommon7GS19ilvl
    Technician's Boots

    Feet · Uncommon

    GS 7 · ilvl 19

    Armor

    52 Armor

    Stats

    +3 Agility

    Effects

    Equip: Increases attack power by 4.

    View on Wowhead ↗
  • Inlaid Malachite RingRing 1 · Uncommon6GS20ilvl
    Inlaid Malachite Ring

    Ring 1 · Uncommon

    GS 6 · ilvl 20

    Stats

    +2 Agility

    View on Wowhead ↗
  • Signet Ring of the HandRing 2 · Uncommon6GS20ilvl
    Signet Ring of the Hand

    Ring 2 · Uncommon

    GS 6 · ilvl 20

    Stats

    Equip: Improves critical strike rating by 2.

    Effects

    Equip: Increases attack power by 4.

    View on Wowhead ↗
  • ScimitarMain Hand · Common0GS19ilvl
    Scimitar

    Main Hand · Common

    GS 0 · ilvl 19

    Weapon

    14 - 26 Damage

    Speed 2.30

    (8.7 damage per second)

    View on Wowhead ↗
  • Carved Crystalline OrbOff Hand · Uncommon8GS17ilvl
    Carved Crystalline Orb

    Off Hand · Uncommon

    GS 8 · ilvl 17

    Stats

    +2 Stamina

    +2 Intellect

    View on Wowhead ↗
  • Heavy Recurve BowRanged · Common0GS25ilvl
    Heavy Recurve Bow

    Ranged · Common

    GS 0 · ilvl 25

    Weapon

    21 - 40 Damage

    Speed 2.40

    (12.7 damage per second)

    View on Wowhead ↗
Available items: 14Open an item to view its stats and effects.

TacoTip model. GearScore does not measure gems, enchantments or player skill.

Blizzard profile

Stats

Health
594
Strength
30
Agility
62
Stamina
55
Intellect
34
Spirit
35

Physical combat

Attack power
128
Melee critical strike chance
4.95 %
Ranged critical strike chance
5.03 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
17.84
Off hand damage per second
0

Spells

Spell power
0
Spell critical strike chance
4.96 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
450
Dodge chance
4.05 %
Parry chance
4.6 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
0
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1Active 11——

Beast Mastery

Points: 11
5/5
Improved Aspect of the Hawk5/5

Rank 5

Passive

While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.

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3/5
Endurance Training3/5

Rank 3

Passive

Increases the Health of your pet by 6% and your total health by 3%.

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2/2
Focused Fire2/2

Rank 2

Passive

All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.

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0/3
Improved Aspect of the Monkey0/3

Rank 1

Increases the Dodge bonus of your Aspect of the Monkey by 2%.

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0/3
Thick Hide0/3

Rank 1

Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.

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0/2
Improved Revive Pet0/2

Rank 1

Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.

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0/2
Pathfinding0/2

Rank 1

Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.

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0/1
Bestial Swiftness0/1

Rank 1

Increases the outdoor movement speed of your pets by 30%.

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1/5
Unleashed Fury1/5

Rank 1

Passive

Increases the damage done by your pets by 4%.

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0/2
Improved Mend Pet0/2

Rank 1

Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

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0/5
Ferocity0/5

Rank 1

Increases the critical strike chance of your pet by 2%.

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0/2
Spirit Bond0/2

Rank 1

While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

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0/1
Intimidation0/1

Rank 1

Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

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0/2
Bestial Discipline0/2

Rank 1

Increases the Focus regeneration of your pets by 50%.

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0/2
Animal Handler0/2

Rank 1

Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.

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0/5
Frenzy0/5

Rank 1

Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

  • Ferocity 0/5
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0/3
Ferocious Inspiration0/3

Rank 1

When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.

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0/1
Bestial Wrath0/1

Rank 1

Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

  • Intimidation 0/1
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0/3
Catlike Reflexes0/3

Rank 1

Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.

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0/5
Serpent's Swiftness0/5

Rank 1

Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.

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0/1
The Beast Within0/1

Rank 1

When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.

  • Bestial Wrath 0/1
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Rank0/51/55/5

Marksmanship

Points: —
—/5
Improved Concussive Shot—/5

Rank 1

Gives your Concussive Shot a 4% chance to stun the target for 3 sec.

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—/5
Lethal Shots—/5

Rank 1

Increases your critical strike chance with ranged weapons by 1%.

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—/5
Improved Hunter's Mark—/5

Rank 1

Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.

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—/5
Efficiency—/5

Rank 1

Reduces the Mana cost of your Shots and Stings by 2%.

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—/2
Go for the Throat—/2

Rank 1

Your ranged critical hits cause your pet to generate 25 Focus.

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—/5
Improved Arcane Shot—/5

Rank 1

Reduces the cooldown of your Arcane Shot by 0.2 sec.

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—/1
Aimed Shot—/1

Rank 1

An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.

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—/2
Rapid Killing—/2

Rank 1

Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.

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—/5
Improved Stings—/5

Rank 1

Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.

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—/5
Mortal Shots—/5

Rank 1

Increases your ranged weapon critical strike damage bonus by 6%.

  • Aimed Shot —/1
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—/3
Concussive Barrage—/3

Rank 1

Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.

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—/1
Scatter Shot—/1

Rank 1

A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

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—/3
Barrage—/3

Rank 1

Increases the damage done by your Multi-Shot and Volley spells by 4%.

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—/2
Combat Experience—/2

Rank 1

Increases your total Agility by 1% and your total Intellect by 3%.

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—/5
Ranged Weapon Specialization—/5

Rank 1

Increases the damage you deal with ranged weapons by 1%.

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—/3
Careful Aim—/3

Rank 1

Increases your ranged attack power by an amount equal to 15% of your total Intellect.

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—/1
Trueshot Aura—/1

Rank 1

Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.

  • Scatter Shot —/1
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—/3
Improved Barrage—/3

Rank 1

Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.

  • Barrage —/3
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—/5
Master Marksman—/5

Rank 1

Increases your ranged attack power by 2%.

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—/1
Silencing Shot—/1

Rank 1

A shot that deals 50% weapon damage and Silences the target for 3 sec.

  • Master Marksman —/5
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Rank0/51/55/5No additional details available.

Survival

Points: —
—/3
Monster Slaying—/3

Rank 1

Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.

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—/3
Humanoid Slaying—/3

Rank 1

Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.

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—/3
Hawk Eye—/3

Rank 1

Increases the range of your ranged weapons by 2 yards.

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—/2
Savage Strikes—/2

Rank 1

Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.

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—/3
Entrapment—/3

Rank 1

Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.

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—/5
Deflection—/5

Rank 1

Increases your Parry chance by 1%.

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—/3
Improved Wing Clip—/3

Rank 1

Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.

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—/2
Clever Traps—/2

Rank 1

Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.

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—/5
Survivalist—/5

Rank 1

Increases total health by 2%.

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—/1
Deterrence—/1

Rank 1

When activated, increases your Dodge and Parry chance by 25% for 10 sec.

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—/2
Trap Mastery—/2

Rank 1

Decreases the chance enemies will resist trap effects by 5%.

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—/3
Surefooted—/3

Rank 1

Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.

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—/2
Improved Feign Death—/2

Rank 1

Reduces the chance your Feign Death ability will be resisted by 2%.

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—/2
Survival Instincts—/2

Rank 1

Reduces all damage taken by 2% and increases attack power by 2%.

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—/3
Killer Instinct—/3

Rank 1

Increases your critical strike chance with all attacks by 1%.

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—/1
Counterattack—/1

Rank 1

A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

  • Deterrence —/1
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—/3
Resourcefulness—/3

Rank 1

Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.

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—/5
Lightning Reflexes—/5

Rank 1

Increases your Agility by 3%.

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—/3
Thrill of the Hunt—/3

Rank 1

Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.

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—/1
Wyvern Sting—/1

Rank 1

A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.

  • Killer Instinct —/3
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—/3
Expose Weakness—/3

Rank 1

Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.

  • Lightning Reflexes —/5
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—/5
Master Tactician—/5

Rank 1

Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.

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—/1
Readiness—/1

Rank 1

When activated, this ability immediately finishes the cooldown on your other Hunter abilities.

  • Master Tactician —/5
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Rank0/51/55/5No additional details available.