Equipped items
Open an item to view its stats and effects.
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Cassandra's Grace47GS47ilvlCassandra's GraceHead · Rare
GS 47 · ilvl 47Armor
55 Armor
Stats
+7 Stamina
+9 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
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Frostwolf Advisor's Pendant34GS60ilvlFrostwolf Advisor's PendantNeck · Rare
GS 34 · ilvl 60Stats
+10 Stamina
+10 Intellect
View on Wowhead ↗Effects
Equip: Restores 4 mana per 5 sec.
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Mantle of Lost Hope40GS53ilvl
Mantle of Lost HopeShoulders · Rare
GS 40 · ilvl 53Armor
57 Armor
Stats
+5 Stamina
+11 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
Equip: Restores 3 mana per 5 sec.
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Spritecaster Cape29GS52ilvlSpritecaster CapeBack · Rare
GS 29 · ilvl 52Armor
37 Armor
Stats
+4 Stamina
+4 Intellect
+5 Spirit
Enchantments
Enchanted: +70 Armor
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 14.
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Robes of the Royal Crown61GS60ilvl
Robes of the Royal CrownChest · Rare
GS 61 · ilvl 60Armor
85 Armor
Stats
+19 Stamina
+12 Intellect
+10 Spirit
Enchantments
Enchanted: +100 Mana
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Neophyte's Shirt0GS—ilvl -
Tabard of the Scarlet Crusade0GS—ilvlTabard of the Scarlet CrusadeTabard · Uncommon
GS 0 · ilvl —No additional details available.
View on Wowhead ↗ -
Devout Bracers32GS57ilvl
Devout BracersWrist · Rare
GS 32 · ilvl 57Armor
35 Armor
Stats
+7 Stamina
+10 Intellect
+10 Spirit
Enchantments
Enchanted: +7 Spirit
View on Wowhead ↗Vestments of the Devout
(2) Set: +200 Armor.
(4) Set: Increases damage and healing done by magical spells and effects by up to 23.
(6) Set: When struck in combat has a chance of shielding the wearer in a protective shield which will absorb 350 damage.
(8) Set: +8 All Resistances.
Killgoree
Undead · Priest
Discipline
Level 60- GearScore
- 671
- Item level
- 53
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Blood Guard's Satin Handwraps50GS66ilvl
Blood Guard's Satin HandwrapsHands · Rare
GS 50 · ilvl 66Armor
98 Armor
Stats
+12 Stamina
+5 Intellect
Effects
Equip: Gives you a 50% chance to avoid interruption caused by damage while casting Mind Blast.
Equip: Increases damage and healing done by magical spells and effects by up to 21.
View on Wowhead ↗Champion's Investiture
(2) Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Increases the duration of your Psychic Scream spell by 1 sec.
(6) Set: +20 Stamina.
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Thuzadin Sash46GS61ilvl
Thuzadin SashWaist · Rare
GS 46 · ilvl 61Armor
49 Armor
Stats
+11 Stamina
+12 Intellect
+11 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 11.
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Senior Designer's Pantaloons56GS55ilvlSenior Designer's PantaloonsLegs · Rare
GS 56 · ilvl 55Armor
69 Armor
Stats
+8 Stamina
+7 Intellect
+18 Spirit
Enchantments
Enchanted: Reinforced (+40 Armor)
View on Wowhead ↗Effects
Equip: Increases healing done by up to 40 and damage done by up to 14 for all magical spells and effects.
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Wolfrunner Shoes45GS59ilvlWolfrunner ShoesFeet · Rare
GS 45 · ilvl 59Armor
58 Armor
Stats
+11 Stamina
+11 Intellect
+11 Spirit
Enchantments
Enchanted: Minor Speed Increase
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 13.
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Lagrave's Seal24GS54ilvl
Lagrave's SealRing 1 · Uncommon
GS 24 · ilvl 54 View on Wowhead ↗Stats
+7 Stamina
+7 Intellect
+7 Spirit
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Eye of Orgrimmar34GS60ilvlEye of OrgrimmarRing 2 · Rare
GS 34 · ilvl 60Stats
+7 Intellect
+4 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Insignia of the Horde0GS0ilvlInsignia of the HordeTrinket 1 · Rare
GS 0 · ilvl 0 View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
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Burst of Knowledge33GS58ilvlBurst of KnowledgeTrinket 2 · Rare
GS 33 · ilvl 58 View on Wowhead ↗Effects
Use: Reduces mana cost of all spells by 100 for 10 sec. (15 Mins Cooldown)
Equip: Increases damage and healing done by magical spells and effects by up to 12.
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Guiding Stave of Wisdom120GS59ilvl
Guiding Stave of WisdomMain Hand · Rare
GS 120 · ilvl 59Weapon
133 - 200 Damage
Speed 3.30
(50.5 damage per second)
Stats
+11 Stamina
+10 Spirit
+10 Frost Resistance
View on Wowhead ↗Effects
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
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Off handNo item available
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Ritssyn's Wand of Bad Mojo20GS63ilvl
Ritssyn's Wand of Bad MojoRanged · Rare
GS 20 · ilvl 63Weapon
58 - 108 Shadow Damage
Speed 1.30
(63.8 damage per second)
Stats
+4 Stamina
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 11.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
Stats are temporarily unavailable. Equipment and talents remain available.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1 2130—
Discipline
Points: 21
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
5/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
1/5
Rank 1
Passive
Reduces the mana cost of your instant cast spells by 2%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
1/1
Rank 1
Instant cast
235 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 1/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 30
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
0/3
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
0/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Rank 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
3/3
Rank 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Rank 5
Passive
Increases the amount healed by your healing spells by 10%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Build 2Active 3615—
Discipline
Points: 36
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
2/2
Rank 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
3/3
Rank 3
Passive
Increases the armor bonus of your Inner Fire spell by 30%.
3/5
Rank 3
Passive
Reduces the mana cost of your instant cast spells by 6%.
2/2
Rank 2
Passive
Reduces the casting time of your Mana Burn spell by 1 sec.
5/5
1/1
Rank 1
Instant cast
235 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 1/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
5/5
Rank 5
Passive
Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rank 1
Instant cast
3 min cooldown
207 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 15
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
0/3
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rank 1
Instant cast
174 Mana
Causes an explosion of holy light around the caster, causing 46 to 51 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 78 to 87. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
2/3
Rank 2
Passive
Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
0/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Rank 1
Increases the amount healed by your healing spells by 2%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
