Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Cyclone Faceguard145GS120ilvlCyclone FaceguardHead · Epic
GS 145 · ilvl 120Pancerz
687 Armor
Statystyki
+30 Stamina
+31 Intellect
Equip: Improves spell critical strike rating by 25.
Zaklęcia przedmiotów
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+12 Intellect & Chance to restore mana on spellcast
+4 Intellect and +2 Mana every 5 seconds
+5 Spell Damage and Healing
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Restores 8 mana per 5 sec.
Zobacz na Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
(4) Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
-
Archaic Charm of Presence82GS120ilvlArchaic Charm of PresenceNeck · Epic
GS 82 · ilvl 120Statystyki
+23 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
-
Cyclone Shoulderguards109GS120ilvlCyclone ShoulderguardsShoulders · Epic
GS 109 · ilvl 120Pancerz
634 Armor
Statystyki
+28 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 12.
Zaklęcia przedmiotów
Enchanted: +33 Healing and +11 Spell Damage and +4 Mana Regen
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 36.
Zobacz na Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
(4) Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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Stainless Cloak of the Pure Hearted86GS125ilvlStainless Cloak of the Pure HeartedBack · Epic
GS 86 · ilvl 125Pancerz
105 Armor
Statystyki
+22 Stamina
+23 Intellect
Zaklęcia przedmiotów
Enchanted: +15 Shadow Resistance
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Windhawk Hauberk145GS120ilvlWindhawk HauberkChest · Epic
GS 145 · ilvl 120Pancerz
379 Armor
Statystyki
+28 Stamina
+29 Intellect
+29 Spirit
Equip: Improves spell critical strike rating by 19.
Zaklęcia przedmiotów
Enchanted: +6 All Stats
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
Zobacz na Wowhead ↗Windhawk Armor
Set: Restores 8 mana per 5 sec.
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Primitive Mantle0GS—ilvl -
TabardBrak dostępnego przedmiotu
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Windhawk Bracers77GS115ilvlWindhawk BracersWrist · Epic
GS 77 · ilvl 115Pancerz
159 Armor
Statystyki
+22 Stamina
+17 Intellect
+7 Spirit
Equip: Improves spell critical strike rating by 16.
Zaklęcia przedmiotów
Enchanted: +30 Healing and +10 Spell Damage
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 16.
Equip: Increases healing done by up to 31 and damage done by up to 11 for all magical spells and effects.
Zobacz na Wowhead ↗Windhawk Armor
Set: Restores 8 mana per 5 sec.
Monkey
Orc · Shaman
Restoration
Poziom 70- GearScore
- 1 748
- Poziom przedmiotu
- 117
-
Gloves of Centering103GS115ilvlGloves of CenteringHands · Epic
GS 103 · ilvl 115Pancerz
507 Armor
Statystyki
+25 Stamina
+20 Intellect
Zaklęcia przedmiotów
Enchanted: +35 Healing Spells and +12 Damage Spells
+18 Healing and +6 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Windhawk Belt103GS115ilvlWindhawk BeltWaist · Epic
GS 103 · ilvl 115Pancerz
205 Armor
Statystyki
+17 Stamina
+19 Intellect
+20 Spirit
Equip: Improves spell critical strike rating by 12.
Zaklęcia przedmiotów
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
Zobacz na Wowhead ↗Windhawk Armor
Set: Restores 8 mana per 5 sec.
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Earthsoul Leggings138GS115ilvlEarthsoul LeggingsLegs · Epic
GS 138 · ilvl 115Pancerz
319 Armor
Statystyki
+25 Stamina
+30 Intellect
+24 Spirit
Zaklęcia przedmiotów
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
+18 Healing and +6 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 81 and damage done by up to 27 for all magical spells and effects.
-
Gold-Leaf Wildboots109GS120ilvlGold-Leaf WildbootsFeet · Epic
GS 109 · ilvl 120Pancerz
261 Armor
Statystyki
+19 Intellect
+18 Spirit
Zaklęcia przedmiotów
Enchanted: Minor Speed and +9 Stamina
+11 Healing +4 Spell Damage and +4 Spell Critical Rating
+5 Spirit and +9 Healing +3 Spell Damage
+7 Healing +3 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 86 and damage done by up to 29 for all magical spells and effects.
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Ring of Flowing Light82GS120ilvlRing of Flowing LightRing 1 · Epic
GS 82 · ilvl 120Statystyki
Equip: Improves spell critical strike rating by 23.
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
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Violet Signet of the Grand Restorer90GS130ilvlViolet Signet of the Grand RestorerRing 2 · Epic
GS 90 · ilvl 130Statystyki
+24 Stamina
+23 Intellect
+17 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
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Essence of the Martyr73GS110ilvlEssence of the MartyrTrinket 1 · Epic
GS 73 · ilvl 110 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
Use: Increases healing done by spells by up to 297 and damage done by spells by up to 99 for 20 sec. (2 Mins Cooldown)
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Eye of the Dead57GS90ilvlEye of the DeadTrinket 2 · Epic
GS 57 · ilvl 90 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Increases healing done by the next 5 spells by up to 450 and damage done by up to 150 for 30 sec. (2 Mins Cooldown)
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Light's Justice153GS125ilvlLight's JusticeMain Hand · Epic
GS 153 · ilvl 125Broń
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Statystyki
+16 Stamina
+21 Intellect
+20 Spirit
Zaklęcia przedmiotów
Enchanted: +81 Healing Spells and +27 Damage Spells
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
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Aegis of the Vindicator153GS125ilvlAegis of the VindicatorOff Hand · Epic
GS 153 · ilvl 125Pancerz
5279 Armor
Statystyki
+21 Intellect
Zaklęcia przedmiotów
Enchanted: +12 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
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Totem of Healing Rains43GS115ilvlTotem of Healing RainsRanged · Epic
GS 43 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases the base amount healed by Chain Heal by 87.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 6 859
- Siła
- 111
- Zwinność
- 67
- Wytrzymałość
- 388
- Intelekt
- 441
- Duch
- 269
Walka fizyczna
- Siła ataku
- 342
- Szansa na trafienie krytyczne w zwarciu
- 4,36 %
- Szansa na dystansowe trafienie krytyczne
- 4,28 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 65,85
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 866
- Szansa na krytyczny efekt zaklęcia
- 12,74 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 8 669
- Szansa na unik
- 4,28 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 4,92 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 14 692
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 —4714
Elemental
Punkty: —
—/5
Ranga 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Ranga 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Ranga 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Ranga 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Ranga 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Ranga 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Ranga 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Ranga 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Ranga 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Ranga 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Ranga 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Ranga 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Ranga 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Ranga 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Ranga 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punkty: 47
5/5
0/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
2/2
Ranga 2
Passive
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
5/5
Ranga 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Ranga 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Ranga 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Ranga 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Ranga 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Ranga 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Ranga 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Ranga 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Ranga 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Ranga 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Ranga 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Ranga 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Ranga 1
Instant cast
10 sec cooldown
236 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Ranga 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Ranga 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 14
0/5
Ranga 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
0/2
Ranga 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Ranga 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Ranga 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Ranga 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Ranga 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Ranga 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Ranga 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Ranga 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Ranga 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Ranga 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Ranga 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Ranga 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Ranga 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Ranga 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Ranga 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2Aktywna —556
Elemental
Punkty: —
—/5
Ranga 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Ranga 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Ranga 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Ranga 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Ranga 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Ranga 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Ranga 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Ranga 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Ranga 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Ranga 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Ranga 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Ranga 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Ranga 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Ranga 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Ranga 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punkty: 5
5/5
0/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Ranga 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Ranga 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Ranga 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Ranga 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Ranga 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Ranga 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Ranga 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Ranga 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Ranga 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Ranga 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Ranga 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Ranga 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Ranga 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Ranga 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Ranga 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 56
5/5
Ranga 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Ranga 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Ranga 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Ranga 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
5/5
Ranga 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Ranga 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Ranga 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Ranga 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Ranga 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Ranga 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Ranga 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Ranga 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Ranga 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Ranga 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Ranga 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
