This GearScore is partial, so it is not included in the ranking.
Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Netherwind Crown—GS—ilvlNetherwind CrownHead · Epic
GS — · ilvl —Pancerz
107 Armor
Statystyki
+17 Stamina
+26 Intellect
+7 Spirit
+10 Frost Resistance
+10 Shadow Resistance
Zaklęcia przedmiotów
Enchanted: +8 Healing and Spell Damage
Efekty
Equip: Restores 4 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Zobacz na Wowhead ↗Netherwind Regalia
Set: Reduces the threat generated by your Scorch, Arcane Missiles, Fireball, and Frostbolt spells.
Set: Increases the radius of Arcane Explosion, Flamestrike, and Blizzard by 25%.
(8) Set: 10% chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.
-
Choker of the Fire Lord—GS—ilvlChoker of the Fire LordNeck · Epic
GS — · ilvl —Statystyki
+7 Stamina
+7 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 34.
-
Netherwind Mantle—GS—ilvlNetherwind MantleShoulders · Epic
GS — · ilvl —Pancerz
99 Armor
Statystyki
+16 Stamina
+13 Intellect
+12 Spirit
+10 Fire Resistance
Zaklęcia przedmiotów
Enchanted: +5 Arcane Resistance
Efekty
Equip: Restores 4 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Zobacz na Wowhead ↗Netherwind Regalia
Set: Reduces the threat generated by your Scorch, Arcane Missiles, Fireball, and Frostbolt spells.
Set: Increases the radius of Arcane Explosion, Flamestrike, and Blizzard by 25%.
(8) Set: 10% chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.
-
Sapphiron Drape—GS—ilvlSapphiron DrapeBack · Epic
GS — · ilvl —Pancerz
63 Armor
Statystyki
+10 Stamina
+17 Intellect
+6 Frost Resistance
+6 Arcane Resistance
Zaklęcia przedmiotów
Enchanted: +5 All Resistances
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 14.
-
Netherwind Robes—GS—ilvlNetherwind RobesChest · Epic
GS — · ilvl —Pancerz
132 Armor
Statystyki
+16 Stamina
+26 Intellect
+8 Spirit
+10 Fire Resistance
+10 Nature Resistance
Zaklęcia przedmiotów
Enchanted: +4 All Stats
Efekty
Equip: Increases your spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Zobacz na Wowhead ↗Netherwind Regalia
Set: Reduces the threat generated by your Scorch, Arcane Missiles, Fireball, and Frostbolt spells.
Set: Increases the radius of Arcane Explosion, Flamestrike, and Blizzard by 25%.
(8) Set: 10% chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.
-
Apprentice's Shirt0GS—ilvl -
TabardBrak dostępnego przedmiotu
-
Arcanist Bindings—GS—ilvlArcanist BindingsWrist · Epic
GS — · ilvl —Pancerz
51 Armor
Statystyki
+8 Stamina
+15 Intellect
+6 Spirit
Zaklęcia przedmiotów
Enchanted: +7 Intellect
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 12.
Equip: Restores 3 mana per 5 sec.
Zobacz na Wowhead ↗Arcanist Regalia
(3) Set: Increases damage and healing done by magical spells and effects by up to 18.
(5) Set: Increases your spell penetration by 38.
(8) Set: Decreases the threat generated by your spells by 15%.
Mediumx
Troll · Mage
Frost
Poziom 62- GearScore
- —
- Poziom przedmiotu
- 65
-
Blood Guard's Silk Handwraps—GS—ilvlBlood Guard's Silk HandwrapsHands · Rare
GS — · ilvl —Pancerz
98 Armor
Statystyki
+12 Stamina
+10 Intellect
Zaklęcia przedmiotów
Enchanted: +2% Mount Speed
Efekty
Equip: Increases the damage absorbed by your Mana Shield by 285.
Equip: Increases damage and healing done by magical spells and effects by up to 18.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Reduces the cooldown of your Blink spell by 2 sec.
(6) Set: +20 Stamina.
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Netherwind Belt—GS—ilvlNetherwind BeltWaist · Epic
GS — · ilvl —Pancerz
74 Armor
Statystyki
+13 Stamina
+20 Intellect
+13 Spirit
+10 Shadow Resistance
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Zobacz na Wowhead ↗Netherwind Regalia
Set: Reduces the threat generated by your Scorch, Arcane Missiles, Fireball, and Frostbolt spells.
Set: Increases the radius of Arcane Explosion, Flamestrike, and Blizzard by 25%.
(8) Set: 10% chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.
-
Netherwind Pants—GS—ilvlNetherwind PantsLegs · Epic
GS — · ilvl —Pancerz
116 Armor
Statystyki
+16 Stamina
+27 Intellect
+5 Spirit
+10 Fire Resistance
+10 Arcane Resistance
Zaklęcia przedmiotów
Enchanted: +8 Healing and Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Equip: Increases your spell critical strike rating by 14.
Zobacz na Wowhead ↗Netherwind Regalia
Set: Reduces the threat generated by your Scorch, Arcane Missiles, Fireball, and Frostbolt spells.
Set: Increases the radius of Arcane Explosion, Flamestrike, and Blizzard by 25%.
(8) Set: 10% chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.
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Blood Guard's Silk Walkers—GS—ilvlBlood Guard's Silk WalkersFeet · Rare
GS — · ilvl —Pancerz
104 Armor
Statystyki
+15 Stamina
+10 Intellect
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 15.
Equip: Increases your spell hit rating by 8.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Reduces the cooldown of your Blink spell by 2 sec.
(6) Set: +20 Stamina.
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Seal of Ascension—GS—ilvlSeal of AscensionRing 1 · Rare
GS — · ilvl — Zobacz na Wowhead ↗Statystyki
+10 Fire Resistance
+10 Frost Resistance
+10 Nature Resistance
-
Freezing Band—GS—ilvlFreezing BandRing 2 · Epic
GS — · ilvl —Statystyki
+10 Frost Resistance
Zobacz na Wowhead ↗Efekty
Equip: Increases damage done by Frost spells and effects by up to 21.
Equip: When struck in combat has a 1% chance of inflicting 50 Frost damage to the attacker and freezing them for 5 sec.
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Talisman of Ephemeral Power—GS—ilvlTalisman of Ephemeral PowerTrinket 1 · Epic
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Use: Increases damage and healing done by magical spells and effects by up to 175 for 15 sec. (1 Min 30 Secs Cooldown)
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Insignia of the Horde—GS—ilvlInsignia of the HordeTrinket 2 · Rare
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
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Azuresong Mageblade—GS—ilvlAzuresong MagebladeMain Hand · Epic
GS — · ilvl —Broń
88 - 164 Damage
Speed 2.40
(52.5 damage per second)
Statystyki
+7 Stamina
+12 Intellect
Zaklęcia przedmiotów
Enchanted: +30 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases your spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 40.
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Fire Runed Grimoire—GS—ilvlFire Runed GrimoireOff Hand · Epic
GS — · ilvl —Statystyki
+12 Stamina
+21 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 11.
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Cold Snap—GS—ilvlCold SnapRanged · Epic
GS — · ilvl —Broń
101 - 189 Frost Damage
Speed 1.70
(85.3 damage per second)
Statystyki
+7 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage done by Frost spells and effects by up to 20.
Niepełny GearScore: brakuje części danych o przedmiotach.
Profil Blizzard
Statystyki
- Zdrowie
- 3 522
- Siła
- 35
- Zwinność
- 42
- Wytrzymałość
- 200
- Intelekt
- 348
- Duch
- 181
Walka fizyczna
- Siła ataku
- 25
- Szansa na trafienie krytyczne w zwarciu
- 4,83 %
- Szansa na dystansowe trafienie krytyczne
- 4,87 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 44,29
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 351
- Szansa na krytyczny efekt zaklęcia
- 8,66 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 10
Obrona
- Pancerz
- 1 276
- Szansa na unik
- 4,87 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 1 565
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 20—33
Arcane
Punkty: 20
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Ranga 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
4/5
Ranga 4
Passive
Increases all resistances by 8 and causes all spells you fully resist to restore 4% of your total mana. 1 sec. cooldown.
5/5
Ranga 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Ranga 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
1/1
Ranga 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
2/2
Ranga 2
Passive
Gives your Counterspell a 100% chance to silence the target for 4 sec.
3/3
Ranga 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: —
—/5
Ranga 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Ranga 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Ranga 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Ranga 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Ranga 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Ranga 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Ranga 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Ranga 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Ranga 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Ranga 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkty: 33
2/2
Ranga 2
Passive
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
5/5
Ranga 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
2/3
Ranga 2
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 2%.
0/5
Ranga 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
2/2
Ranga 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Ranga 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
Ranga 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Ranga 1
Instant cast
3 min cooldown
35 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Ranga 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
2/2
Ranga 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
3/3
Ranga 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
5/5
Ranga 5
Passive
Increases the critical strike chance of all your spells against frozen targets by 50%.
- Improved Frost Nova 2/2
0/3
1/1
Ranga 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Ranga 1
Instant cast
30 sec cooldown
254 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2 17313
Arcane
Punkty: 17
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Ranga 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
2/5
Ranga 2
Passive
Increases all resistances by 4 and causes all spells you fully resist to restore 2% of your total mana. 1 sec. cooldown.
5/5
Ranga 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
0/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
2/3
Ranga 2
Passive
Allows 20% of your mana regeneration to continue while casting.
0/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: 31
5/5
Ranga 5
Passive
Reduces the casting time of your Fireball spell by 0.5 sec.
0/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
5/5
Ranga 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Ranga 2
Passive
Increases the range of your Fire spells by 6 yards.
0/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
0/2
Ranga 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
0/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Ranga 1
6 sec cast
122 Mana
35 yd range
Hurls an immense fiery boulder that causes 343 to 390 Fire damage and an additional 89 Fire damage over 12 sec.
2/2
Ranga 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Ranga 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
0/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
3/3
Ranga 3
Passive
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
0/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Ranga 1
Instant cast
30 sec cooldown
211 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 205 to 238 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
0/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
Ranga 5
Passive
Increases the damage done by your Fire spells by 10%.
0/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
0/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
0/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
0/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 1/1
Frost
Punkty: 3
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
0/5
Ranga 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
0/5
Ranga 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Ranga 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Ranga 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
0/3
0/1
Ranga 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Ranga 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Ranga 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
0/1
Ranga 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Ranga 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.