Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Cowl of the Avatar166GS133ilvlCowl of the AvatarHead · Epic
GS 166 · ilvl 133Pancerz
181 Armor
Statystyki
+40 Stamina
+28 Intellect
+31 Spirit
Zaklęcia przedmiotów
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+12 Intellect & Chance to restore mana on spellcast
+9 Healing +3 Spell Damage and +4 Intellect
2 mana per 5 sec.
Efekty
Equip: Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
Zobacz na Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Teeth of Gruul86GS125ilvlTeeth of GruulNeck · Epic
GS 86 · ilvl 125Statystyki
+21 Intellect
+19 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
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Mantle of the Avatar124GS133ilvlMantle of the AvatarShoulders · Epic
GS 124 · ilvl 133Pancerz
168 Armor
Statystyki
+26 Stamina
+26 Intellect
+20 Spirit
Zaklęcia przedmiotów
Enchanted: +33 Healing and +11 Spell Damage and +4 Mana Regen
+9 Healing +3 Spell Damage and +4 Spirit
+7 Healing +3 Spell Damage
Efekty
Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.
Zobacz na Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Lifegiving Cloak64GS100ilvlLifegiving CloakBack · Epic
GS 64 · ilvl 100Pancerz
85 Armor
Statystyki
+13 Intellect
Zaklęcia przedmiotów
Enchanted: +15 Shadow Resistance
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 5 mana per 5 sec.
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Vestments of the Avatar166GS133ilvlVestments of the AvatarChest · Epic
GS 166 · ilvl 133Pancerz
223 Armor
Statystyki
+36 Stamina
+25 Intellect
+39 Spirit
Zaklęcia przedmiotów
Enchanted: +15 Spirit
+9 Healing +3 Spell Damage and +4 Spirit
+9 Healing +3 Spell Damage and +4 Intellect
+9 Healing and +3 Spell Damage
Efekty
Equip: Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects.
Zobacz na Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Neophyte's Shirt0GS—ilvl -
TabardBrak dostępnego przedmiotu
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Swiftheal Wraps100GS141ilvlSwiftheal WrapsWrist · Epic
GS 100 · ilvl 141Pancerz
103 Armor
Statystyki
+24 Stamina
+22 Intellect
Zaklęcia przedmiotów
Enchanted: +30 Healing and +10 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Inalios
Blood Elf · Priest
Holy
Poziom 70- GearScore
- 1 950
- Poziom przedmiotu
- 128
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Gloves of the Avatar124GS133ilvlGloves of the AvatarHands · Epic
GS 124 · ilvl 133Pancerz
140 Armor
Statystyki
+26 Stamina
+27 Intellect
+29 Spirit
Zaklęcia przedmiotów
Enchanted: +35 Healing Spells and +12 Damage Spells
Efekty
Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
Zobacz na Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Belt of the Long Road118GS128ilvlBelt of the Long RoadWaist · Epic
GS 118 · ilvl 128Pancerz
121 Armor
Statystyki
+13 Stamina
+18 Intellect
+33 Spirit
Zaklęcia przedmiotów
+9 Healing +3 Spell Damage and +4 Spirit
+9 Healing +3 Spell Damage and +4 Intellect
+7 Healing +3 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
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Breeches of the Avatar166GS133ilvlBreeches of the AvatarLegs · Epic
GS 166 · ilvl 133Pancerz
195 Armor
Statystyki
+37 Stamina
+36 Intellect
+27 Spirit
Zaklęcia przedmiotów
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
+9 Healing +3 Spell Damage and +4 Spirit
+4 Healing +2 Spell Damage
Efekty
Equip: Increases healing done by up to 101 and damage done by up to 34 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
Zobacz na Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Soul-Strider Boots118GS128ilvlSoul-Strider BootsFeet · Epic
GS 118 · ilvl 128Pancerz
148 Armor
Statystyki
+20 Stamina
+19 Intellect
+33 Spirit
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
+18 Healing and +6 Spell Damage
+9 Healing +3 Spell Damage and +4 Spirit
+7 Healing +3 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
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Band of Eternity102GS144ilvlBand of EternityRing 1 · Epic
GS 102 · ilvl 144Statystyki
+28 Stamina
+25 Intellect
Zaklęcia przedmiotów
Enchanted: +20 Healing and +7 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
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Violet Signet of the Grand Restorer90GS130ilvlViolet Signet of the Grand RestorerRing 2 · Epic
GS 90 · ilvl 130Statystyki
+24 Stamina
+23 Intellect
+17 Spirit
Zaklęcia przedmiotów
Enchanted: +20 Healing and +7 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
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Essence of the Martyr73GS110ilvlEssence of the MartyrTrinket 1 · Epic
GS 73 · ilvl 110 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
Use: Increases healing done by spells by up to 297 and damage done by spells by up to 99 for 20 sec. (2 Mins Cooldown)
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Earring of Soulful Meditation89GS128ilvlEarring of Soulful MeditationTrinket 2 · Epic
GS 89 · ilvl 128 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
Use: Increases your Spirit by +300 for 20 sec. (2 Mins Cooldown)
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Light's Justice153GS125ilvlLight's JusticeMain Hand · Epic
GS 153 · ilvl 125Broń
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Statystyki
+16 Stamina
+21 Intellect
+20 Spirit
Zaklęcia przedmiotów
Enchanted: +81 Healing Spells and +27 Damage Spells
Brilliant Mana Oil
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
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Talisman of the Sun King158GS128ilvlTalisman of the Sun KingOff Hand · Epic
GS 158 · ilvl 128Statystyki
+27 Stamina
+24 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Luminescent Rod of the Naaru53GS134ilvlLuminescent Rod of the NaaruRanged · Epic
GS 53 · ilvl 134Broń
186 - 346 Shadow Damage
Speed 1.50
(177.3 damage per second)
Statystyki
+14 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 8 651
- Siła
- 39
- Zwinność
- 51
- Wytrzymałość
- 544
- Intelekt
- 566
- Duch
- 532
Walka fizyczna
- Siła ataku
- 29
- Szansa na trafienie krytyczne w zwarciu
- 3,42 %
- Szansa na dystansowe trafienie krytyczne
- 5,22 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 46,58
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 805
- Szansa na krytyczny efekt zaklęcia
- 13,31 %
- Pośpiech zaklęć
- 1,78 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 3 046
- Szansa na unik
- 5,22 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 4 305
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 2041—
Discipline
Punkty: 20
5/5
Ranga 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
1/5
Ranga 1
Passive
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Ranga 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Ranga 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Ranga 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Ranga 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Ranga 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Ranga 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Ranga 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Ranga 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Ranga 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Ranga 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Ranga 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Ranga 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Ranga 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Ranga 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Ranga 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Ranga 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Ranga 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkty: 41
2/2
Ranga 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Ranga 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Ranga 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
0/1
Ranga 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Ranga 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Ranga 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Ranga 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
0/3
Ranga 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
0/2
Ranga 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
2/2
Ranga 2
Passive
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 20%.
1/1
Ranga 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Ranga 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Ranga 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Ranga 5
Passive
Increases the amount healed by your healing spells by 10%.
2/3
Ranga 2
Passive
Gives you a 4% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Ranga 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Ranga 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
5/5
Ranga 5
Passive
Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.
1/1
Ranga 1
Instant cast
270 Mana
40 yd range
Heals friendly target and that target's party members within 17 yards of the target for 716 to 743.
Shadow
Punkty: —
—/5
Ranga 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Ranga 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
Ranga 1
Reduces the threat generated by your Shadow spells by 8%.
—/2
Ranga 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Ranga 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Ranga 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Ranga 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Ranga 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
Ranga 1
Increases the range of your offensive Shadow spells by 10%.
—/5
Ranga 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Ranga 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Ranga 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Ranga 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Ranga 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Ranga 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Ranga 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Ranga 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Ranga 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Ranga 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Build 2 4120—
Discipline
Punkty: 41
5/5
Ranga 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Ranga 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Ranga 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Ranga 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Ranga 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
3/3
Ranga 3
Passive
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 15%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Ranga 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Ranga 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Ranga 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Ranga 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Ranga 1
Instant cast
225 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Ranga 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
0/2
Ranga 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Ranga 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Ranga 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Ranga 1
Instant cast
3 min cooldown
377 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
4/5
Ranga 4
Passive
Causes 40% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
5/5
Ranga 5
Passive
Increases your total Stamina, Intellect and Spirit by 5%.
1/1
Ranga 1
Instant cast
2 min cooldown
188 Mana
40 yd range
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkty: 20
0/2
Ranga 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Ranga 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Ranga 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
0/1
Ranga 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Ranga 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Ranga 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
1/2
Ranga 1
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
3/3
Ranga 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Ranga 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Ranga 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Ranga 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Ranga 1
Increases spell damage and healing by up to 5% of your total Spirit.
0/2
Ranga 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Ranga 1
Increases the amount healed by your healing spells by 2%.
0/3
Ranga 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Ranga 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Ranga 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Ranga 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Ranga 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punkty: —
—/5
Ranga 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Ranga 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
Ranga 1
Reduces the threat generated by your Shadow spells by 8%.
—/2
Ranga 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Ranga 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Ranga 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Ranga 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Ranga 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
Ranga 1
Increases the range of your offensive Shadow spells by 10%.
—/5
Ranga 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Ranga 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Ranga 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Ranga 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Ranga 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Ranga 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Ranga 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Ranga 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Ranga 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Ranga 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
