Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Rift Stalker Helm166GS133ilvlRift Stalker HelmHead · Epic
GS 166 · ilvl 133Pancerz
759 Armor
Statystyki
+40 Agility
+36 Stamina
+25 Intellect
Zaklęcia przedmiotów
Enchanted: +34 Attack Power and +16 Hit Rating
+8 Agility
+12 Agility & 3% Increased Critical Damage
Efekty
Equip: Increases attack power by 82.
Equip: Restores 10 mana per 5 sec.
Zobacz na Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Choker of Vile Intent73GS110ilvlChoker of Vile IntentNeck · Epic
GS 73 · ilvl 110Statystyki
+20 Agility
+18 Stamina
Equip: Improves hit rating by 18.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 42.
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Rift Stalker Mantle124GS133ilvlRift Stalker MantleShoulders · Epic
GS 124 · ilvl 133Pancerz
700 Armor
Statystyki
+26 Agility
+26 Stamina
+24 Intellect
Equip: Improves hit rating by 13.
Zaklęcia przedmiotów
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+8 Agility
+4 Stamina
Efekty
Equip: Increases attack power by 52.
Zobacz na Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Thalassian Wildercloak97GS138ilvlThalassian WildercloakBack · Epic
GS 97 · ilvl 138Pancerz
116 Armor
Statystyki
+28 Agility
+28 Stamina
Zaklęcia przedmiotów
Enchanted: +12 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 68.
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Rift Stalker Hauberk166GS133ilvlRift Stalker HauberkChest · Epic
GS 166 · ilvl 133Pancerz
934 Armor
Statystyki
+40 Agility
+40 Stamina
+19 Intellect
Equip: Improves hit rating by 19.
Zaklęcia przedmiotów
Enchanted: +6 All Stats
+4 Agility and +6 Stamina
+4 Hit Rating and +4 Agility
+4 Agility
Efekty
Equip: Increases attack power by 80.
Equip: Restores 7 mana per 5 sec.
Zobacz na Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Trapper's Shirt0GS—ilvl -
Guild Tabard0GS—ilvl -
True-Aim Stalker Bands89GS128ilvlTrue-Aim Stalker BandsWrist · Epic
GS 89 · ilvl 128Pancerz
394 Armor
Statystyki
+18 Stamina
+12 Intellect
Equip: Improves critical strike rating by 24.
Zaklęcia przedmiotów
Enchanted: +24 Attack Power
+8 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 50.
Gremslapping
Orc · Hunter
Survival
Poziom 70- GearScore
- 2 035
- Poziom przedmiotu
- 131
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Rift Stalker Gauntlets124GS133ilvlRift Stalker GauntletsHands · Epic
GS 124 · ilvl 133Pancerz
583 Armor
Statystyki
+34 Agility
+29 Stamina
+20 Intellect
Equip: Improves hit rating by 19.
Zaklęcia przedmiotów
Enchanted: +15 Agility
Efekty
Equip: Increases attack power by 68.
Zobacz na Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Belt of Deep Shadow118GS128ilvlBelt of Deep ShadowWaist · Epic
GS 118 · ilvl 128Pancerz
227 Armor
Statystyki
+32 Agility
+14 Stamina
Equip: Improves hit rating by 18.
Zaklęcia przedmiotów
+8 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 66.
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Shady Dealer's Pantaloons178GS141ilvlShady Dealer's PantaloonsLegs · Epic
GS 178 · ilvl 141Pancerz
388 Armor
Statystyki
+50 Agility
+61 Stamina
Zaklęcia przedmiotów
Enchanted: +50 Attack Power and +12 Critical Strike Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 102.
Equip: Your attacks ignore 175 of your opponent's armor.
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Star-Strider Boots118GS128ilvlStar-Strider BootsFeet · Epic
GS 118 · ilvl 128Pancerz
619 Armor
Statystyki
+33 Agility
+13 Stamina
+18 Intellect
Zaklęcia przedmiotów
Enchanted: Minor Speed and +6 Agility
+4 Agility and +6 Stamina
+6 Attack Power
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 66.
Equip: Restores 4 mana per 5 sec.
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Ring of the Recalcitrant86GS125ilvlRing of the RecalcitrantRing 1 · Epic
GS 86 · ilvl 125Statystyki
+24 Agility
+27 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 54.
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Ring of a Thousand Marks86GS125ilvlRing of a Thousand MarksRing 2 · Epic
GS 86 · ilvl 125Statystyki
+21 Stamina
Equip: Improves hit rating by 19.
Equip: Improves critical strike rating by 23.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 44.
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Madness of the Betrayer100GS141ilvlMadness of the BetrayerTrinket 1 · Epic
GS 100 · ilvl 141Statystyki
Equip: Improves hit rating by 20.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 84.
Equip: Your melee and ranged attacks have a chance allow you to ignore 300 of your enemies' armor for 10 secs.
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 2 · Epic
GS 73 · ilvl 110 Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Twinblade of the Phoenix356GS141ilvlTwinblade of the PhoenixMain Hand · Epic
GS 356 · ilvl 141Broń
375 - 564 Damage
Speed 3.60
(130.4 damage per second)
Statystyki
+53 Stamina
Equip: Improves critical strike rating by 37.
Zaklęcia przedmiotów
Enchanted: +35 Agility
+8 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 110.
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Off handBrak dostępnego przedmiotu
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Bristleblitz Striker61GS151ilvlBristleblitz StrikerRanged · Epic
GS 61 · ilvl 151Broń
201 - 374 Damage
Speed 3.00
(95.8 damage per second)
Statystyki
+28 Stamina
Equip: Improves critical strike rating by 25.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Scope (+28 Critical Strike Rating)
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 9 389
- Siła
- 87
- Zwinność
- 771
- Wytrzymałość
- 564
- Intelekt
- 212
- Duch
- 106
Walka fizyczna
- Siła ataku
- 2 248
- Szansa na trafienie krytyczne w zwarciu
- 26,64 %
- Szansa na dystansowe trafienie krytyczne
- 32,95 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 290,99
- Obrażenia na sekundę drugiej ręki
- 80,54
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 6,25 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 6 602
- Szansa na unik
- 25,15 %
- Szansa na parowanie
- 4,76 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 7 870
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna —2041
Beast Mastery
Punkty: —
—/5
Ranga 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
—/5
Ranga 1
Increases the Health of your pet by 2% and your total health by 1%.
—/2
Ranga 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
—/3
Ranga 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
—/3
Ranga 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
—/2
Ranga 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
—/2
Ranga 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
—/1
Ranga 1
Increases the outdoor movement speed of your pets by 30%.
—/5
—/2
Ranga 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
—/5
—/2
Ranga 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
—/1
Ranga 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
—/2
Ranga 1
Increases the Focus regeneration of your pets by 50%.
—/2
Ranga 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
—/5
Ranga 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity —/5
—/3
Ranga 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
—/1
Ranga 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation —/1
—/3
Ranga 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
—/5
Ranga 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
—/1
Ranga 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath —/1
Marksmanship
Punkty: 20
0/5
Ranga 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Ranga 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
5/5
Ranga 5
Passive
Causes 100% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
0/5
2/2
Ranga 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Ranga 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Ranga 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Ranga 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Ranga 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Ranga 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Ranga 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Ranga 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Ranga 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Ranga 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Ranga 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Ranga 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Ranga 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Ranga 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Ranga 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punkty: 41
3/3
Ranga 3
Passive
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
3/3
Ranga 3
Passive
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
3/3
2/2
Ranga 2
Passive
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
0/3
Ranga 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Ranga 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
2/2
Ranga 2
Passive
Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.
2/5
0/1
Ranga 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
Ranga 1
Decreases the chance enemies will resist trap effects by 5%.
3/3
Ranga 3
Passive
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
2/2
Ranga 2
Passive
Reduces the chance your Feign Death ability will be resisted by 4%.
2/2
Ranga 2
Passive
Reduces all damage taken by 4% and increases attack power by 4%.
3/3
Ranga 3
Passive
Increases your critical strike chance with all attacks by 3%.
0/1
Ranga 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 0/1
0/3
Ranga 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
5/5
2/3
Ranga 2
Passive
Gives you a 66% chance to regain 40% of the mana cost of any shot when it critically hits.
0/1
Ranga 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 3/3
3/3
Ranga 3
Passive
Your ranged criticals have a 100% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 5/5
5/5
Ranga 5
Passive
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
1/1
Ranga 1
Instant
5 min cooldown
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 5/5
Build 2 4120—
Beast Mastery
Punkty: 41
5/5
Ranga 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
1/5
Ranga 1
Passive
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Ranga 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Ranga 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Ranga 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Ranga 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Ranga 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Ranga 1
Increases the outdoor movement speed of your pets by 30%.
5/5
2/2
Ranga 2
Passive
Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Ranga 5
Passive
Increases the critical strike chance of your pet by 10%.
0/2
Ranga 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Ranga 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Ranga 2
Passive
Increases the Focus regeneration of your pets by 100%.
2/2
Ranga 2
Passive
Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
4/5
Ranga 4
Passive
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Ranga 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Ranga 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Ranga 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Ranga 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Ranga 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Punkty: 20
0/5
Ranga 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Ranga 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Ranga 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
Ranga 5
Passive
Reduces the Mana cost of your Shots and Stings by 10%.
2/2
Ranga 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Ranga 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Ranga 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Ranga 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Ranga 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Ranga 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Ranga 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Ranga 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Ranga 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Ranga 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Ranga 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Ranga 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Ranga 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Ranga 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Ranga 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punkty: —
—/3
Ranga 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Ranga 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Ranga 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Ranga 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Ranga 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Ranga 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Ranga 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Ranga 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Ranga 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Ranga 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Ranga 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Ranga 1
Increases your critical strike chance with all attacks by 1%.
—/1
Ranga 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Ranga 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Ranga 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Ranga 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Ranga 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Ranga 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Ranga 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
