Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Rift Stalker Helm166GS133ilvlRift Stalker HelmHead · Epic
GS 166 · ilvl 133Pantser
759 Armor
Statistieke
+40 Agility
+36 Stamina
+25 Intellect
Magie-apparatuur verbeterings
Enchanted: +34 Attack Power and +16 Hit Rating
+8 Agility
+12 Agility & 3% Increased Critical Damage
Effekte
Equip: Increases attack power by 82.
Equip: Restores 10 mana per 5 sec.
Kyk op Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Choker of Vile Intent73GS110ilvlChoker of Vile IntentNeck · Epic
GS 73 · ilvl 110Statistieke
+20 Agility
+18 Stamina
Equip: Improves hit rating by 18.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 42.
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Rift Stalker Mantle124GS133ilvlRift Stalker MantleShoulders · Epic
GS 124 · ilvl 133Pantser
700 Armor
Statistieke
+26 Agility
+26 Stamina
+24 Intellect
Equip: Improves hit rating by 13.
Magie-apparatuur verbeterings
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+8 Agility
+4 Stamina
Effekte
Equip: Increases attack power by 52.
Kyk op Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Thalassian Wildercloak97GS138ilvlThalassian WildercloakBack · Epic
GS 97 · ilvl 138Pantser
116 Armor
Statistieke
+28 Agility
+28 Stamina
Magie-apparatuur verbeterings
Enchanted: +12 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 68.
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Rift Stalker Hauberk166GS133ilvlRift Stalker HauberkChest · Epic
GS 166 · ilvl 133Pantser
934 Armor
Statistieke
+40 Agility
+40 Stamina
+19 Intellect
Equip: Improves hit rating by 19.
Magie-apparatuur verbeterings
Enchanted: +6 All Stats
+4 Agility and +6 Stamina
+4 Hit Rating and +4 Agility
+4 Agility
Effekte
Equip: Increases attack power by 80.
Equip: Restores 7 mana per 5 sec.
Kyk op Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Trapper's Shirt0GS—ilvlTrapper's ShirtShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
Guild Tabard0GS—ilvl -
True-Aim Stalker Bands89GS128ilvlTrue-Aim Stalker BandsWrist · Epic
GS 89 · ilvl 128Pantser
394 Armor
Statistieke
+18 Stamina
+12 Intellect
Equip: Improves critical strike rating by 24.
Magie-apparatuur verbeterings
Enchanted: +24 Attack Power
+8 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 50.
Gremslapping
Orc · Hunter
Survival
Niveaus 70- GearScore
- 2 035
- die item vlak
- 131
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Rift Stalker Gauntlets124GS133ilvlRift Stalker GauntletsHands · Epic
GS 124 · ilvl 133Pantser
583 Armor
Statistieke
+34 Agility
+29 Stamina
+20 Intellect
Equip: Improves hit rating by 19.
Magie-apparatuur verbeterings
Enchanted: +15 Agility
Effekte
Equip: Increases attack power by 68.
Kyk op Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
Set: Your Steady Shot ability has 5% increased critical strike chance.
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Belt of Deep Shadow118GS128ilvlBelt of Deep ShadowWaist · Epic
GS 118 · ilvl 128Pantser
227 Armor
Statistieke
+32 Agility
+14 Stamina
Equip: Improves hit rating by 18.
Magie-apparatuur verbeterings
+8 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 66.
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Shady Dealer's Pantaloons178GS141ilvlShady Dealer's PantaloonsLegs · Epic
GS 178 · ilvl 141Pantser
388 Armor
Statistieke
+50 Agility
+61 Stamina
Magie-apparatuur verbeterings
Enchanted: +50 Attack Power and +12 Critical Strike Rating
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 102.
Equip: Your attacks ignore 175 of your opponent's armor.
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Star-Strider Boots118GS128ilvlStar-Strider BootsFeet · Epic
GS 118 · ilvl 128Pantser
619 Armor
Statistieke
+33 Agility
+13 Stamina
+18 Intellect
Magie-apparatuur verbeterings
Enchanted: Minor Speed and +6 Agility
+4 Agility and +6 Stamina
+6 Attack Power
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 66.
Equip: Restores 4 mana per 5 sec.
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Ring of the Recalcitrant86GS125ilvlRing of the RecalcitrantRing 1 · Epic
GS 86 · ilvl 125Statistieke
+24 Agility
+27 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 54.
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Ring of a Thousand Marks86GS125ilvlRing of a Thousand MarksRing 2 · Epic
GS 86 · ilvl 125Statistieke
+21 Stamina
Equip: Improves hit rating by 19.
Equip: Improves critical strike rating by 23.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 44.
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Madness of the Betrayer100GS141ilvlMadness of the BetrayerTrinket 1 · Epic
GS 100 · ilvl 141Statistieke
Equip: Improves hit rating by 20.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 84.
Equip: Your melee and ranged attacks have a chance allow you to ignore 300 of your enemies' armor for 10 secs.
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 2 · Epic
GS 73 · ilvl 110 Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Twinblade of the Phoenix356GS141ilvlTwinblade of the PhoenixMain Hand · Epic
GS 356 · ilvl 141Die wapens
375 - 564 Damage
Speed 3.60
(130.4 damage per second)
Statistieke
+53 Stamina
Equip: Improves critical strike rating by 37.
Magie-apparatuur verbeterings
Enchanted: +35 Agility
+8 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 110.
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Off handGeen item beskikbaar
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Bristleblitz Striker61GS151ilvlBristleblitz StrikerRanged · Epic
GS 61 · ilvl 151Die wapens
201 - 374 Damage
Speed 3.00
(95.8 damage per second)
Statistieke
+28 Stamina
Equip: Improves critical strike rating by 25.
Kyk op Wowhead ↗Magie-apparatuur verbeterings
Enchanted: Scope (+28 Critical Strike Rating)
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 9 389
- Krag
- 87
- Behendigheid
- 771
- Uithouvermoë
- 564
- Intellek
- 212
- Gees
- 106
Die fisiese strijd
- Aanvalskrag
- 2 248
- Kritieke trefkans · Nabygeveg
- 26,64 %
- Kritieke trefkans · Afstandsgeveg
- 32,95 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 290,99
- Tweede hand se skade per sekonde
- 80,54
Spellie
- Spelkrag
- 0
- Kritieke trefkans · Towerspreuke
- 6,25 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 6 602
- Ontwykingskans
- 25,15 %
- Pareerkans
- 4,76 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 7 870
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe —2041
Beast Mastery
Punkte: —
—/5
Die Rank 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
—/5
Die Rank 1
Increases the Health of your pet by 2% and your total health by 1%.
—/2
Die Rank 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
—/3
Die Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
—/3
Die Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
—/2
Die Rank 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
—/2
Die Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
—/1
Die Rank 1
Increases the outdoor movement speed of your pets by 30%.
—/5
—/2
Die Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
—/5
—/2
Die Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
—/1
Die Rank 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
—/2
Die Rank 1
Increases the Focus regeneration of your pets by 50%.
—/2
Die Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
—/5
Die Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity —/5
—/3
Die Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
—/1
Die Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation —/1
—/3
Die Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
—/5
Die Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
—/1
Die Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath —/1
Marksmanship
Punkte: 20
0/5
Die Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Die Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
5/5
Die Rank 5
Passive
Causes 100% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
0/5
2/2
Die Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Die Rank 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Die Rank 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Die Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Die Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Die Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Die Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Die Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Die Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Die Rank 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Die Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Die Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Die Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Die Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punkte: 41
3/3
Die Rank 3
Passive
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
3/3
Die Rank 3
Passive
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
3/3
2/2
Die Rank 2
Passive
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
0/3
Die Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Die Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
2/2
Die Rank 2
Passive
Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.
2/5
0/1
Die Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
Die Rank 1
Decreases the chance enemies will resist trap effects by 5%.
3/3
Die Rank 3
Passive
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
2/2
Die Rank 2
Passive
Reduces the chance your Feign Death ability will be resisted by 4%.
2/2
Die Rank 2
Passive
Reduces all damage taken by 4% and increases attack power by 4%.
3/3
Die Rank 3
Passive
Increases your critical strike chance with all attacks by 3%.
0/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 0/1
0/3
Die Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
5/5
2/3
Die Rank 2
Passive
Gives you a 66% chance to regain 40% of the mana cost of any shot when it critically hits.
0/1
Die Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 3/3
3/3
Die Rank 3
Passive
Your ranged criticals have a 100% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 5/5
5/5
Die Rank 5
Passive
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
1/1
Die Rank 1
Instant
5 min cooldown
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 5/5
Gebou 2 4120—
Beast Mastery
Punkte: 41
5/5
Die Rank 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
1/5
Die Rank 1
Passive
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Die Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Die Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Die Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Die Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Die Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Die Rank 1
Increases the outdoor movement speed of your pets by 30%.
5/5
2/2
Die Rank 2
Passive
Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Die Rank 5
Passive
Increases the critical strike chance of your pet by 10%.
0/2
Die Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Die Rank 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Die Rank 2
Passive
Increases the Focus regeneration of your pets by 100%.
2/2
Die Rank 2
Passive
Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
4/5
Die Rank 4
Passive
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Die Rank 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Die Rank 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Die Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Die Rank 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Die Rank 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Punkte: 20
0/5
Die Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Die Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Die Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
Die Rank 5
Passive
Reduces the Mana cost of your Shots and Stings by 10%.
2/2
Die Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Die Rank 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Die Rank 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Die Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Die Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Die Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Die Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Die Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Die Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Die Rank 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Die Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Die Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Die Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Die Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punkte: —
—/3
Die Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Die Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Die Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Die Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Die Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Die Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Die Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Die Rank 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Die Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Die Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Die Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Die Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Die Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Die Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Die Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Die Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Die Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Die Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
