This GearScore is partial, so it is not included in the ranking.
Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Frostfire Circlet—GS—ilvlFrostfire CircletHead · Epic
GS — · ilvl —Pancerz
123 Armor
Statystyki
+22 Stamina
+23 Intellect
Zaklęcia przedmiotów
Enchanted: +18 Healing and Spell Damage/+8 Spell Hit
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Equip: Increases your spell hit rating by 8.
Equip: Increases your spell critical strike rating by 28.
Zobacz na Wowhead ↗Frostfire Regalia
(2) Set: Reduces cooldown on your Evocation by 1 minute.
(4) Set: Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.
(6) Set: Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
(8) Set: Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.
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Amulet of Vek'nilash—GS—ilvlAmulet of Vek'nilashNeck · Epic
GS — · ilvl —Statystyki
+9 Stamina
+5 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Equip: Increases your spell critical strike rating by 14.
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Lieutenant Commander's Silk Mantle—GS—ilvlLieutenant Commander's Silk MantleShoulders · Rare
GS — · ilvl —Pancerz
135 Armor
Statystyki
+14 Stamina
+11 Intellect
+4 Spirit
Zaklęcia przedmiotów
Enchanted: +18 Spell Damage and Healing
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 15.
Equip: Increases your spell critical strike rating by 14.
Zobacz na Wowhead ↗Lieutenant Commander's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Reduces the cooldown of your Blink spell by 2 sec.
(6) Set: +20 Stamina.
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Cloak of the Devoured—GS—ilvlCloak of the DevouredBack · Epic
GS — · ilvl —Pancerz
76 Armor
Statystyki
+11 Stamina
+10 Intellect
Zaklęcia przedmiotów
Enchanted: +5 All Resistances
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Equip: Increases your spell hit rating by 8.
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Enigma Robes—GS—ilvlEnigma RobesChest · Epic
GS — · ilvl —Pancerz
151 Armor
Statystyki
+19 Stamina
+23 Intellect
+7 Spirit
Zaklęcia przedmiotów
Enchanted: +4 All Stats
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Increases your spell critical strike rating by 14.
Equip: Increases your spell penetration by 20.
Zobacz na Wowhead ↗Enigma Vestments
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +40% increased spell hit chance for 20 sec when one of your spells is resisted.
-
ShirtBrak dostępnego przedmiotu
-
TabardBrak dostępnego przedmiotu
-
Rockfury Bracers—GS—ilvlRockfury BracersWrist · Epic
GS — · ilvl —Pancerz
48 Armor
Statystyki
+7 Stamina
Zaklęcia przedmiotów
Enchanted: +7 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Equip: Increases your spell hit rating by 8.
Drowsyy
Gnome · Mage
Fire
Poziom 61- GearScore
- —
- Poziom przedmiotu
- 79
-
Dark Storm Gauntlets—GS—ilvlDark Storm GauntletsHands · Epic
GS — · ilvl —Pancerz
95 Armor
Statystyki
+19 Stamina
+15 Intellect
Zaklęcia przedmiotów
Enchanted: +20 Fire Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Increases your spell hit rating by 8.
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Mindfire Waistband—GS—ilvlMindfire WaistbandWaist · Rare
GS — · ilvl —Pancerz
68 Armor
Statystyki
+10 Stamina
+14 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 11.
Zaklęcia przedmiotów
+4 Spell Critical Rating
+4 Spirit
+3 Spell Hit Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 21.
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Leggings of the Black Blizzard—GS—ilvlLeggings of the Black BlizzardLegs · Epic
GS — · ilvl —Pancerz
110 Armor
Statystyki
+14 Stamina
+16 Intellect
+8 Spirit
Zaklęcia przedmiotów
Enchanted: +18 Healing and Spell Damage/+8 Spell Hit
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 41.
Equip: Increases your spell critical strike rating by 14.
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Knight-Lieutenant's Silk Walkers—GS—ilvlKnight-Lieutenant's Silk WalkersFeet · Rare
GS — · ilvl —Pancerz
104 Armor
Statystyki
+15 Stamina
+10 Intellect
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 15.
Equip: Increases your spell hit rating by 8.
Zobacz na Wowhead ↗Lieutenant Commander's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Reduces the cooldown of your Blink spell by 2 sec.
(6) Set: +20 Stamina.
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Signet Ring of the Bronze Dragonflight—GS—ilvlSignet Ring of the Bronze DragonflightRing 1 · Epic
GS — · ilvl —Statystyki
+8 Stamina
+9 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 28.
Equip: Restores 5 mana per 5 sec.
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Ring of the Fallen God—GS—ilvlRing of the Fallen GodRing 2 · Epic
GS — · ilvl —Statystyki
+5 Stamina
+6 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Increases your spell hit rating by 8.
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Talisman of Ephemeral Power—GS—ilvlTalisman of Ephemeral PowerTrinket 1 · Epic
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Use: Increases damage and healing done by magical spells and effects by up to 175 for 15 sec. (1 Min 30 Secs Cooldown)
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Neltharion's Tear—GS—ilvlNeltharion's TearTrinket 2 · Epic
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 44.
Equip: Increases your spell hit rating by 16.
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Sharpened Silithid Femur—GS—ilvlSharpened Silithid FemurMain Hand · Epic
GS — · ilvl —Broń
95 - 178 Damage
Speed 2.30
(59.3 damage per second)
Statystyki
+14 Stamina
+7 Intellect
Zaklęcia przedmiotów
Enchanted: +30 Spell Damage
Brilliant Wizard Oil
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 72.
Equip: Increases your spell critical strike rating by 14.
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Talon of Furious Concentration—GS—ilvlTalon of Furious ConcentrationOff Hand · Epic
GS — · ilvl —Statystyki
+8 Stamina
+8 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Equip: Increases your spell critical strike rating by 14.
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Doomfinger—GS—ilvlDoomfingerRanged · Epic
GS — · ilvl —Broń
146 - 271 Shadow Damage
Speed 1.50
(139.0 damage per second)
Zobacz na Wowhead ↗Efekty
Equip: Increases your spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 16.
Niepełny GearScore: brakuje części danych o przedmiotach.
Profil Blizzard
Statystyki
- Zdrowie
- 3 586
- Siła
- 29
- Zwinność
- 42
- Wytrzymałość
- 224
- Intelekt
- 345
- Duch
- 157
Walka fizyczna
- Siła ataku
- 19
- Szansa na trafienie krytyczne w zwarciu
- 0 %
- Szansa na dystansowe trafienie krytyczne
- 5,08 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 42,7
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 648
- Szansa na krytyczny efekt zaklęcia
- 22,51 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 20
Obrona
- Pancerz
- 1 554
- Szansa na unik
- 5,08 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 2 453
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 18—34
Arcane
Punkty: 18
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Ranga 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
5/5
Ranga 5
Passive
Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
5/5
Ranga 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
2/3
Ranga 2
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 4%.
1/1
Ranga 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Ranga 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: —
—/5
Ranga 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Ranga 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Ranga 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Ranga 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Ranga 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Ranga 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Ranga 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Ranga 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Ranga 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Ranga 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkty: 34
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Ranga 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Ranga 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
2/2
Ranga 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Ranga 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
Ranga 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Ranga 1
Instant cast
3 min cooldown
38 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Ranga 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.50 sec.
2/2
Ranga 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
3/3
Ranga 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
0/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 2/2
0/3
1/1
Ranga 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
1/3
Ranga 1
Passive
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Ranga 1
Instant cast
30 sec cooldown
296 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
1/5
Ranga 1
Passive
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2Aktywna —4111
Arcane
Punkty: —
—/2
Ranga 1
Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
—/5
Ranga 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
—/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
—/2
—/5
Ranga 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
—/5
Ranga 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
—/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
—/3
Ranga 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
—/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
—/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
—/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
—/3
Ranga 1
Allows 10% of your mana regeneration to continue while casting.
—/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
—/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
—/5
—/2
—/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind —/1
—/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration —/5
—/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
—/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability —/3
—/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
—/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
—/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: 41
5/5
Ranga 5
Passive
Reduces the casting time of your Fireball spell by 0.5 sec.
0/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
5/5
Ranga 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Ranga 2
Passive
Increases the range of your Fire spells by 6 yards.
0/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
0/2
Ranga 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
0/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Ranga 1
6 sec cast
121 Mana
35 yd range
Hurls an immense fiery boulder that causes 596 to 649 Fire damage and an additional 137 Fire damage over 12 sec.
2/2
Ranga 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Ranga 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
0/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
2/3
Ranga 2
Passive
Your Fire and Frost spell criticals will refund 20% of their base mana cost.
3/3
Ranga 3
Passive
Increases all spell damage caused by 3% and all spell damage taken by 3%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Ranga 1
Instant cast
30 sec cooldown
209 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 281 to 319 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
0/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
Ranga 5
Passive
Increases the damage done by your Fire spells by 10%.
0/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
2/2
Ranga 2
Passive
Increases damage of all spells against targets with less than 20% health by 20%.
5/5
Ranga 5
Passive
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
1/1
Ranga 1
Instant cast
20 sec cooldown
461 Mana
Targets in a cone in front of the caster take 578 to 647 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 1/1
Frost
Punkty: 11
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
2/5
Ranga 2
Passive
Reduces the casting time of your Frostbolt spell by 0.2 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Ranga 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Ranga 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Ranga 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
0/3
1/1
Ranga 1
Instant cast
3 min cooldown
38 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Ranga 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Ranga 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
0/1
Ranga 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Ranga 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.