Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Bloodscale Helm of the Champion76GS90ilvlBloodscale Helm of the ChampionHead · Uncommon
GS 76 · ilvl 90Pancerz
681 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+21 Strength
+32 Stamina
+21 Defense Rating
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Garrote-String Necklace49GS85ilvlGarrote-String NecklaceNeck · Rare
GS 49 · ilvl 85Statystyki
+16 Stamina
Equip: Improves critical strike rating by 14.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 36.
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Jade Warrior Pauldrons65GS85ilvlJade Warrior PauldronsShoulders · Rare
GS 65 · ilvl 85Pancerz
655 Armor
Zobacz na Wowhead ↗Statystyki
+20 Strength
+19 Agility
+28 Stamina
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Hellfire Cloak of the Champion41GS87ilvlHellfire Cloak of the ChampionBack · Uncommon
GS 41 · ilvl 87Pancerz
55 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+11 Strength
+17 Stamina
+11 Defense Rating
-
Grimscale Armor of the Champion67GS81ilvlGrimscale Armor of the ChampionChest · Uncommon
GS 67 · ilvl 81Pancerz
758 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+19 Strength
+29 Stamina
+19 Defense Rating
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Gray Woolen Shirt0GS—ilvl -
Tabard of the Scarlet Crusade0GS—ilvlTabard of the Scarlet CrusadeTabard · Uncommon
GS 0 · ilvl —Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
First Sergeant's Plate Bracers36GS63ilvlFirst Sergeant's Plate BracersWrist · Rare
GS 36 · ilvl 63Pancerz
287 Armor
Statystyki
+7 Strength
+17 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +9 Strength
Cromb
Orc · Warrior
Fury
Poziom 60- GearScore
- 874
- Poziom przedmiotu
- 79
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Grimscale Gauntlets of the Champion50GS81ilvlGrimscale Gauntlets of the ChampionHands · Uncommon
GS 50 · ilvl 81Pancerz
474 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+14 Strength
+21 Stamina
+14 Defense Rating
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Grimscale Belt of the Champion50GS81ilvlGrimscale Belt of the ChampionWaist · Uncommon
GS 50 · ilvl 81Pancerz
427 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+14 Strength
+21 Stamina
+14 Defense Rating
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Bloodscale Legguards of the Champion76GS90ilvlBloodscale Legguards of the ChampionLegs · Uncommon
GS 76 · ilvl 90Pancerz
733 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+21 Strength
+32 Stamina
+21 Defense Rating
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Bloodscale Sabatons of the Champion57GS90ilvlBloodscale Sabatons of the ChampionFeet · Uncommon
GS 57 · ilvl 90Pancerz
576 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+16 Strength
+24 Stamina
+16 Defense Rating
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Myrmidon's Signet37GS58ilvlMyrmidon's SignetRing 1 · Epic
GS 37 · ilvl 58 Zobacz na Wowhead ↗Statystyki
+10 Strength
+7 Agility
+17 Stamina
-
Tourmaline Loop of the Bear42GS90ilvlTourmaline Loop of the BearRing 2 · Uncommon
GS 42 · ilvl 90 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+23 Stamina
+15 Strength
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Blackhand's Breadth36GS63ilvlBlackhand's BreadthTrinket 1 · Rare
GS 36 · ilvl 63 Zobacz na Wowhead ↗Efekty
Equip: Increases your critical strike rating by 28.
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Hand of Justice33GS58ilvlHand of JusticeTrinket 2 · Rare
GS 33 · ilvl 58 Zobacz na Wowhead ↗Efekty
Equip: Chance on melee hit to gain 1 extra attack.
Equip: Increases attack power by 20.
-
Frostbite66GS65ilvlFrostbiteMain Hand · Rare
GS 66 · ilvl 65Broń
80 - 150 Damage
Speed 2.70
(42.6 damage per second)
Statystyki
+15 Strength
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Crusader
-
Cross Pommel Dagger of the Beast70GS84ilvlCross Pommel Dagger of the BeastOff Hand · Uncommon
GS 70 · ilvl 84Broń
54 - 101 Damage
Speed 1.70
(45.6 damage per second)
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+8 Strength
+8 Agility
+12 Stamina
-
Gnomish Assault Rifle of the Beast23GS87ilvlGnomish Assault Rifle of the BeastRanged · Uncommon
GS 23 · ilvl 87Broń
88 - 164 Damage
Speed 2.70
(46.7 damage per second)
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+6 Strength
+6 Agility
+9 Stamina
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 5 609
- Siła
- 329
- Zwinność
- 117
- Wytrzymałość
- 410
- Intelekt
- 27
- Duch
- 48
Walka fizyczna
- Siła ataku
- 874
- Szansa na trafienie krytyczne w zwarciu
- 14,99 %
- Szansa na dystansowe trafienie krytyczne
- 6,35 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 94,52
- Obrażenia na sekundę drugiej ręki
- 60,76
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 4 880
- Szansa na unik
- 8,8 %
- Szansa na parowanie
- 13,08 %
- Szansa na blok
- 8,08 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 1 419
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 1041—
Arms
Punkty: 10
0/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
2/2
Ranga 2
Passive
Increases the amount of rage generated by your Charge ability by 6.
0/5
Ranga 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Ranga 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Ranga 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Ranga 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: 41
0/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Ranga 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Ranga 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Ranga 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
4/5
Ranga 4
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 20%.
5/5
Ranga 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Ranga 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Ranga 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Ranga 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Ranga 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons by 3%.
1/1
Ranga 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 354 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
1/1
Ranga 1
Instant
20 Rage
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punkty: —
—/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 5541
Arms
Punkty: 5
0/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Ranga 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Ranga 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Ranga 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: 5
0/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Ranga 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Ranga 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Ranga 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Ranga 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Ranga 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Ranga 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punkty: 41
0/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Ranga 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
5/5
5/5
Ranga 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
3/5
1/1
Ranga 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Ranga 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Ranga 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Ranga 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
0/2
0/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Ranga 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
1/3
Ranga 1
Passive
Increases the amount of damage absorbed by your shield by 10%.
5/5
Ranga 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Ranga 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 202 to 212 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Ranga 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Ranga 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Ranga 1
Instant
15 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 13 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.