Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Laughing Skull Cap of the Sorcerer76GS90ilvlLaughing Skull Cap of the SorcererHead · Uncommon
GS 76 · ilvl 90Pancerz
92 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+32 Stamina
+21 Intellect
+25 Spell Damage and Healing
-
Crimson Pendant of Clarity50GS88ilvlCrimson Pendant of ClarityNeck · Rare
GS 50 · ilvl 88Statystyki
+15 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Restores 6 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 18.
-
Mantle of Magical Might65GS85ilvlMantle of Magical MightShoulders · Rare
GS 65 · ilvl 85Pancerz
88 Armor
Statystyki
+16 Stamina
+17 Intellect
+10 Spirit
Equip: Improves spell critical strike rating by 16.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 19.
-
Silvermoon Royal Cloak of the Invoker39GS84ilvlSilvermoon Royal Cloak of the InvokerBack · Uncommon
GS 39 · ilvl 84Pancerz
53 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+11 Intellect
+12 Spell Damage and Healing
+11 Spell Critical Strike Rating
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Goldweave Tunic87GS85ilvlGoldweave TunicChest · Rare
GS 87 · ilvl 85Pancerz
118 Armor
Statystyki
+13 Stamina
+15 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 14.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 42.
-
ShirtBrak dostępnego przedmiotu
-
TabardBrak dostępnego przedmiotu
-
Laughing Skull Bracelets of the Sorcerer42GS90ilvlLaughing Skull Bracelets of the SorcererWrist · Uncommon
GS 42 · ilvl 90Pancerz
49 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+18 Stamina
+12 Intellect
+14 Spell Damage and Healing
Cosora
Human · Mage
Frost
Poziom 61- GearScore
- 883
- Poziom przedmiotu
- 73
-
Starfire Gloves of the Sorcerer55GS87ilvlStarfire Gloves of the SorcererHands · Uncommon
GS 55 · ilvl 87Pancerz
68 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+23 Stamina
+15 Intellect
+18 Spell Damage and Healing
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Mindfire Waistband67GS88ilvlMindfire WaistbandWaist · Rare
GS 67 · ilvl 88Pancerz
68 Armor
Statystyki
+10 Stamina
+14 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 11.
Zaklęcia przedmiotów
+4 Spell Critical Rating
+4 Spirit
+3 Spell Hit Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 21.
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Lifegiver Britches87GS85ilvlLifegiver BritchesLegs · Rare
GS 87 · ilvl 85Pancerz
103 Armor
Statystyki
+16 Stamina
+25 Intellect
+12 Spirit
Zaklęcia przedmiotów
+5 Spell Damage
+1 Mana every 5 seconds
2 mana per 5 sec.
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
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Cushy Cenarion Walkers59GS93ilvlCushy Cenarion WalkersFeet · Uncommon
GS 59 · ilvl 93Pancerz
80 Armor
Statystyki
+18 Stamina
+16 Intellect
+11 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 37 and damage done by up to 13 for all magical spells and effects.
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Band of Renewal49GS85ilvlBand of RenewalRing 1 · Rare
GS 49 · ilvl 85Statystyki
+13 Stamina
+14 Intellect
+12 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 29 and damage done by up to 10 for all magical spells and effects.
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Golden Draenite Ring44GS93ilvlGolden Draenite RingRing 2 · Uncommon
GS 44 · ilvl 93Statystyki
+16 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Trinket 1Brak dostępnego przedmiotu
-
Argent Dawn Commission0GS1ilvlArgent Dawn CommissionTrinket 2 · Common
GS 0 · ilvl 1Brak dodatkowych informacji.
Zobacz na Wowhead ↗
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Elemental Mage Staff138GS61ilvlElemental Mage StaffMain Hand · Epic
GS 138 · ilvl 61Broń
147 - 221 Damage
Speed 3.20
(57.5 damage per second)
Statystyki
+20 Fire Resistance
+20 Frost Resistance
Zobacz na Wowhead ↗Efekty
Equip: Increases damage done by Fire spells and effects by up to 36.
Equip: Increases damage done by Frost spells and effects by up to 36.
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Off handBrak dostępnego przedmiotu
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Yew Wand of the Sorcerer25GS93ilvlYew Wand of the SorcererRanged · Uncommon
GS 25 · ilvl 93Broń
100 - 187 Nature Damage
Speed 1.70
(84.4 damage per second)
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+10 Stamina
+6 Intellect
+7 Spell Damage and Healing
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 3 616
- Siła
- 42
- Zwinność
- 47
- Wytrzymałość
- 227
- Intelekt
- 367
- Duch
- 218
Walka fizyczna
- Siła ataku
- 32
- Szansa na trafienie krytyczne w zwarciu
- 4,9 %
- Szansa na dystansowe trafienie krytyczne
- 5,14 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 59,79
- Obrażenia na sekundę drugiej ręki
- 1,39
Zaklęcia
- Moc zaklęć
- 238
- Szansa na krytyczny efekt zaklęcia
- 10,01 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 1 098
- Szansa na unik
- 4,98 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 148
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 —483
Arcane
Punkty: —
—/2
Ranga 1
Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
—/5
Ranga 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
—/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
—/2
—/5
Ranga 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
—/5
Ranga 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
—/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
—/3
Ranga 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
—/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
—/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
—/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
—/3
Ranga 1
Allows 10% of your mana regeneration to continue while casting.
—/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
—/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
—/5
—/2
—/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind —/1
—/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration —/5
—/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
—/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability —/3
—/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
—/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
—/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: 48
5/5
Ranga 5
Passive
Reduces the casting time of your Fireball spell by 0.5 sec.
0/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
5/5
Ranga 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Ranga 2
Passive
Increases the range of your Fire spells by 6 yards.
1/3
Ranga 1
Passive
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
2/2
Ranga 2
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
0/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Ranga 1
6 sec cast
121 Mana
35 yd range
Hurls an immense fiery boulder that causes 303 to 350 Fire damage and an additional 82 Fire damage over 12 sec.
2/2
Ranga 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Ranga 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
0/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
3/3
Ranga 3
Passive
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
3/3
Ranga 3
Passive
Increases all spell damage caused by 3% and all spell damage taken by 3%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Ranga 1
Instant cast
30 sec cooldown
209 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 196 to 229 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
0/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
Ranga 5
Passive
Increases the damage done by your Fire spells by 10%.
3/3
Ranga 3
Passive
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 3%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
2/2
Ranga 2
Passive
Increases damage of all spells against targets with less than 20% health by 20%.
5/5
Ranga 5
Passive
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
1/1
Ranga 1
Instant cast
20 sec cooldown
461 Mana
Targets in a cone in front of the caster take 434 to 495 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 1/1
Frost
Punkty: 3
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
0/5
Ranga 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
0/5
Ranga 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Ranga 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Ranga 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
0/3
0/1
Ranga 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Ranga 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Ranga 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
0/1
Ranga 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Ranga 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2Aktywna ——52
Arcane
Punkty: —
—/2
Ranga 1
Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
—/5
Ranga 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
—/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
—/2
—/5
Ranga 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
—/5
Ranga 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
—/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
—/3
Ranga 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
—/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
—/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
—/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
—/3
Ranga 1
Allows 10% of your mana regeneration to continue while casting.
—/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
—/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
—/5
—/2
—/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind —/1
—/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration —/5
—/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
—/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability —/3
—/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
—/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
—/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: —
—/5
Ranga 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Ranga 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Ranga 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Ranga 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Ranga 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Ranga 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Ranga 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Ranga 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Ranga 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Ranga 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkty: 52
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Ranga 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Ranga 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
3/3
Ranga 3
Passive
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
2/2
Ranga 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Ranga 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
Ranga 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Ranga 1
Instant cast
3 min cooldown
32 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
1/3
Ranga 1
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40%. Lasts 4.50 sec.
0/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
3/3
Ranga 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
3/5
Ranga 3
Passive
Increases the critical strike chance of all your spells against frozen targets by 30%.
- Improved Frost Nova 2/2
0/3
1/1
Ranga 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
2/2
Ranga 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
5/5
Ranga 5
Passive
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Ranga 1
Instant cast
30 sec cooldown
252 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
5/5
Ranga 5
Passive
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
5/5
Ranga 5
Passive
Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.
1/1
Ranga 1
Instant cast
3 min cooldown
173 Mana
Summon a Water Elemental to fight for the caster for 45 sec.
