Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Devout Crown63GS62ilvlDevout CrownHead · Rare
GS 63 · ilvl 62Pancerz
71 Armor
Statystyki
+13 Stamina
+24 Intellect
+15 Spirit
Zobacz na Wowhead ↗Vestments of the Devout
(2) Set: +200 Armor.
(4) Set: Increases damage and healing done by magical spells and effects by up to 23.
(6) Set: When struck in combat has a chance of shielding the wearer in a protective shield which will absorb 350 damage.
(8) Set: +8 All Resistances.
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Triune Amulet25GS44ilvlTriune AmuletNeck · Rare
GS 25 · ilvl 44 Zobacz na Wowhead ↗Statystyki
+7 Stamina
+7 Intellect
+7 Spirit
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Kentic Amice39GS52ilvlKentic AmiceShoulders · Rare
GS 39 · ilvl 52Pancerz
56 Armor
Statystyki
+5 Stamina
+13 Intellect
+6 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 14.
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Silky Spider Cape23GS42ilvlSilky Spider CapeBack · Rare
GS 23 · ilvl 42Pancerz
30 Armor
Zobacz na Wowhead ↗Statystyki
+11 Stamina
+5 Spirit
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Robes of the Lich44GS44ilvlRobes of the LichChest · Rare
GS 44 · ilvl 44Pancerz
64 Armor
Statystyki
+13 Stamina
+10 Intellect
Equip: Improves spell critical strike rating by 14.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Reinforced (+32 Armor)
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Red Linen Shirt0GS—ilvl -
TabardBrak dostępnego przedmiotu
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Dreadmist Bracers32GS57ilvlDreadmist BracersWrist · Rare
GS 32 · ilvl 57Pancerz
35 Armor
Statystyki
+10 Stamina
+10 Intellect
+7 Spirit
Zobacz na Wowhead ↗Dreadmist Raiment
Set: +200 Armor.
(4) Set: Increases damage and healing done by magical spells and effects by up to 23.
(6) Set: When struck in combat has a chance of causing the attacker to flee in terror for 2 seconds.
(8) Set: +8 All Resistances.
Astrals
Human · Mage
Fire
Poziom 59- GearScore
- 567
- Poziom przedmiotu
- 45
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Silkweb Gloves41GS54ilvlSilkweb GlovesHands · Rare
GS 41 · ilvl 54Pancerz
48 Armor
Statystyki
+14 Stamina
+13 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Restores 3 mana per 5 sec.
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Dreadmist Belt44GS58ilvlDreadmist BeltWaist · Rare
GS 44 · ilvl 58Pancerz
46 Armor
Statystyki
+10 Stamina
+17 Intellect
+9 Spirit
Zobacz na Wowhead ↗Dreadmist Raiment
Set: +200 Armor.
(4) Set: Increases damage and healing done by magical spells and effects by up to 23.
(6) Set: When struck in combat has a chance of causing the attacker to flee in terror for 2 seconds.
(8) Set: +8 All Resistances.
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Haunting Specter Leggings58GS57ilvlHaunting Specter LeggingsLegs · Rare
GS 58 · ilvl 57Pancerz
71 Armor
Zobacz na Wowhead ↗Statystyki
+12 Intellect
+28 Spirit
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Soot Encrusted Footwear42GS56ilvlSoot Encrusted FootwearFeet · Rare
GS 42 · ilvl 56Pancerz
55 Armor
Statystyki
+8 Stamina
+9 Intellect
+14 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 20 and damage done by up to 7 for all magical spells and effects.
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Thallium Hoop of the Eagle16GS39ilvlThallium Hoop of the EagleRing 1 · Uncommon
GS 16 · ilvl 39 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+6 Intellect
+5 Stamina
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Dragonclaw Ring21GS38ilvl -
Argent Dawn Commission0GS1ilvlArgent Dawn CommissionTrinket 1 · Common
GS 0 · ilvl 1Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Blazing Emblem24GS43ilvlBlazing EmblemTrinket 2 · Rare
GS 24 · ilvl 43Statystyki
+15 Fire Resistance
Zobacz na Wowhead ↗Efekty
Use: Increases Fire resistance by 50 and reduces all Fire damage taken by up to 25 for 15 sec. (10 Mins Cooldown)
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Illusionary Rod79GS39ilvlIllusionary RodMain Hand · Rare
GS 79 · ilvl 39Broń
94 - 142 Damage
Speed 3.40
(34.7 damage per second)
Zobacz na Wowhead ↗Statystyki
+7 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 10.
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Off handBrak dostępnego przedmiotu
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Noxious Shooter16GS51ilvlNoxious ShooterRanged · Rare
GS 16 · ilvl 51Broń
56 - 104 Nature Damage
Speed 1.60
(50.0 damage per second)
Zobacz na Wowhead ↗Statystyki
+7 Stamina
Equip: Improves spell critical strike rating by 5.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 2 918
- Siła
- 43
- Zwinność
- 48
- Wytrzymałość
- 177
- Intelekt
- 272
- Duch
- 248
Walka fizyczna
- Siła ataku
- 33
- Szansa na trafienie krytyczne w zwarciu
- 0 %
- Szansa na dystansowe trafienie krytyczne
- 5,53 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 37,06
- Obrażenia na sekundę drugiej ręki
- 1,39
Zaklęcia
- Moc zaklęć
- 21
- Szansa na krytyczny efekt zaklęcia
- 13,99 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 10
Obrona
- Pancerz
- 1 128
- Szansa na unik
- 4,93 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 3
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 2443
Arcane
Punkty: 2
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
0/5
Ranga 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Ranga 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
0/5
Ranga 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Ranga 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Ranga 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 0/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: 44
4/5
Ranga 4
Passive
Reduces the casting time of your Fireball spell by 0.4 sec.
5/5
Ranga 5
Passive
Gives your Fire spells a 10% chance to stun the target for 2 sec.
5/5
Ranga 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Ranga 2
Passive
Increases the range of your Fire spells by 6 yards.
3/3
Ranga 3
Passive
Reduces the cooldown of your Fire Blast spell by 1.5 sec.
2/2
Ranga 2
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
0/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Ranga 1
6 sec cast
120 Mana
35 yd range
Hurls an immense fiery boulder that causes 176 to 228 Fire damage and an additional 63 Fire damage over 12 sec.
2/2
Ranga 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Ranga 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
0/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
1/3
Ranga 1
Passive
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
0/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Ranga 1
Instant cast
30 sec cooldown
206 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 179 to 215 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
0/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
Ranga 5
Passive
Increases the damage done by your Fire spells by 10%.
1/3
Ranga 1
Passive
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
0/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
5/5
Ranga 5
Passive
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
0/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 1/1
Frost
Punkty: 3
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
0/5
Ranga 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
0/5
Ranga 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Ranga 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Ranga 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
0/3
0/1
Ranga 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Ranga 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Ranga 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
0/1
Ranga 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Ranga 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.
