This GearScore is partial, so it is not included in the ranking.
Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Junior Technician 3rd Grade Goggles—GS—ilvlJunior Technician 3rd Grade GogglesHead · Uncommon
GS — · ilvl —Pantser
108 Armor
Statistieken
+21 Stamina
+15 Intellect
+14 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 43.
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Amulet of Unstable Power—GS—ilvlAmulet of Unstable PowerNeck · Rare
GS — · ilvl —Statistieken
Equip: Improves spell critical strike rating by 23.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Stormcaller's Pauldrons—GS—ilvlStormcaller's PauldronsShoulders · Epic
GS — · ilvl —Pantser
423 Armor
Statistieken
+10 Strength
+10 Agility
+15 Stamina
+13 Intellect
+6 Spirit
Betoveringen
Enchanted: +33 Healing Spells and +11 Damage Spells
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 28.
Equip: Restores 3 mana per 5 sec.
Bekijken op Wowhead ↗Stormcaller's Garb
Set: Your Lightning Bolt, Chain Lightning, and Shock spells have a 20% chance to grant up to 50 Nature damage to spells for 8 sec.
(5) Set: -0.4 seconds on the casting time of your Chain Heal spell.
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Murkblood Cape of the Invoker—GS—ilvlMurkblood Cape of the InvokerBack · Uncommon
GS — · ilvl —Pantser
69 Armor
Bekijken op Wowhead ↗Betoveringen
+15 Intellect
+17 Spell Damage and Healing
+15 Spell Critical Strike Rating
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Nether Vest—GS—ilvlNether VestChest · Uncommon
GS — · ilvl —Pantser
250 Armor
Statistieken
+28 Intellect
Equip: Improves spell critical strike rating by 17.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 34.
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White Swashbuckler's Shirt0GS—ilvlWhite Swashbuckler's ShirtShirt · Common
GS 0 · ilvl —Geen verdere details beschikbaar.
Bekijken op Wowhead ↗ -
Tabard of the Argent Dawn0GS—ilvlTabard of the Argent DawnTabard · Common
GS 0 · ilvl —Geen verdere details beschikbaar.
Bekijken op Wowhead ↗ -
Skettis Bracer of the Invoker—GS—ilvlSkettis Bracer of the InvokerWrist · Uncommon
GS — · ilvl —Pantser
251 Armor
Bekijken op Wowhead ↗Betoveringen
+15 Intellect
+17 Spell Damage and Healing
+15 Spell Critical Strike Rating
Squank
Orc · Shaman
Elemental
Niveau 69- GearScore
- —
- Voorwerpniveau
- 97
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Thundercaller's Gauntlets—GS—ilvlThundercaller's GauntletsHands · Rare
GS — · ilvl —Pantser
377 Armor
Statistieken
+16 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 18.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Moonrage Girdle—GS—ilvlMoonrage GirdleWaist · Rare
GS — · ilvl —Pantser
160 Armor
Statistieken
+22 Intellect
+21 Spirit
Equip: Improves spell critical strike rating by 20.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 25.
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Stormcaller's Leggings—GS—ilvlStormcaller's LeggingsLegs · Epic
GS — · ilvl —Pantser
511 Armor
Statistieken
+12 Strength
+9 Agility
+22 Stamina
+22 Intellect
+12 Spirit
Betoveringen
Enchanted: +13 Healing and Spell Damage/+15 Intellect
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Increases your spell critical strike rating by 14.
Equip: Restores 4 mana per 5 sec.
Bekijken op Wowhead ↗Stormcaller's Garb
Set: Your Lightning Bolt, Chain Lightning, and Shock spells have a 20% chance to grant up to 50 Nature damage to spells for 8 sec.
(5) Set: -0.4 seconds on the casting time of your Chain Heal spell.
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Stormcaller's Footguards—GS—ilvlStormcaller's FootguardsFeet · Epic
GS — · ilvl —Pantser
388 Armor
Statistieken
+12 Strength
+9 Agility
+14 Stamina
+14 Intellect
+6 Spirit
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Equip: Increases your spell penetration by 10.
Equip: Restores 4 mana per 5 sec.
Bekijken op Wowhead ↗Stormcaller's Garb
Set: Your Lightning Bolt, Chain Lightning, and Shock spells have a 20% chance to grant up to 50 Nature damage to spells for 8 sec.
(5) Set: -0.4 seconds on the casting time of your Chain Heal spell.
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Alexandrite Ring of the Invoker—GS—ilvlAlexandrite Ring of the InvokerRing 1 · Uncommon
GS — · ilvl — Bekijken op Wowhead ↗Betoveringen
+15 Intellect
+18 Spell Damage and Healing
+15 Spell Critical Strike Rating
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Alexandrite Ring of the Invoker—GS—ilvlAlexandrite Ring of the InvokerRing 2 · Uncommon
GS — · ilvl — Bekijken op Wowhead ↗Betoveringen
+15 Intellect
+18 Spell Damage and Healing
+15 Spell Critical Strike Rating
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Zandalarian Hero Charm—GS—ilvlZandalarian Hero CharmTrinket 1 · Epic
GS — · ilvl — Bekijken op Wowhead ↗Effecten
Use: Increases your spell damage by up to 204 and your healing by up to 408 for 20 sec. Every time you cast a spell, the bonus is reduced by 17 spell damage and 34 healing. (2 Mins Cooldown)
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Royal Seal of Eldre'Thalas—GS—ilvlRoyal Seal of Eldre'ThalasTrinket 2 · Rare
GS — · ilvl —Statistieken
+10 Fire Resistance
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Blood Knight Maul of the Invoker—GS—ilvlBlood Knight Maul of the InvokerMain Hand · Uncommon
GS — · ilvl —Wapen
217 - 327 Damage
Speed 3.50
(77.7 damage per second)
Bekijken op Wowhead ↗Betoveringen
+27 Intellect
+31 Spell Damage and Healing
+27 Spell Critical Strike Rating
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Off handGeen voorwerp beschikbaar
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RangedGeen voorwerp beschikbaar
Onvolledige GearScore: sommige voorwerpgegevens ontbreken.
Blizzard-profiel
Statistieken
- Gezondheid
- 4.771
- Kracht
- 137
- Behendigheid
- 88
- Uithoudingsvermogen
- 202
- Intelligentie
- 335
- Geestkracht
- 180
Fysieke gevechten
- Aanvalskracht
- 392
- Kans op kritieke treffer van dichtbij
- 3,55 %
- Kans op kritieke afstandstreffer
- 0 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 105,71
- Schade per seconde van de tweede hand
- 14,25
Spreuken
- Spreukkracht
- 382
- Kans op kritieke spreuktreffer
- 15,06 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 10
Verdediging
- Pantser
- 2.713
- Ontwijkingskans
- 4,67 %
- Pareerkans
- 0 %
- Blokkeerkans
- 4,4 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 194
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1 —554
Elemental
Punten: —
—/5
Rang 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rang 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rang 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rang 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rang 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rang 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rang 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rang 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rang 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rang 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rang 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rang 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rang 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punten: 5
5/5
0/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rang 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rang 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rang 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rang 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rang 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rang 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rang 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rang 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rang 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rang 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rang 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rang 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rang 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rang 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rang 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: 54
5/5
Rang 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
Rang 5
Passive
Reduces the mana cost of your healing spells by 5%.
0/2
Rang 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rang 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rang 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rang 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rang 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
1/3
Rang 1
Passive
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
5/5
Rang 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rang 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Rang 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rang 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rang 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rang 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rang 1
Instant cast
5 min cooldown
63 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
5/5
Rang 5
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 50% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rang 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rang 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rang 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
Build 2Actief 41—19
Elemental
Punten: 41
5/5
Rang 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Rang 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Rang 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Rang 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Rang 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
1/2
Rang 1
Passive
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Rang 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Rang 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Rang 3
Passive
Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
3/3
Rang 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Rang 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Rang 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Rang 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Rang 1
Instant cast
105 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 30 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Punten: —
—/5
—/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Rang 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Rang 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Rang 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Rang 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Rang 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Rang 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Rang 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Rang 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Rang 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Rang 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Rang 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Rang 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Rang 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Rang 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Rang 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: 19
5/5
Rang 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
0/5
1/2
Rang 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rang 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rang 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rang 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rang 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rang 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rang 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
4/5
Rang 4
Passive
Increases the critical effect chance of your healing and lightning spells by 4%.
0/3
Rang 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rang 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rang 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
Rang 1
Increases the effectiveness of your healing spells by 2%.
0/1
Rang 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rang 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rang 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rang 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rang 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3