Portret van Lightbill

Lightbill

Niveau 60 · Human · Paladin · Holy

Preloaded

NA nightslayer

GearScore
—
Niveau van gedragen voorwerpen
62

This GearScore is partial, so it is not included in the ranking.

Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.

Gedragen voorwerpen

Open een voorwerp om de statistieken en effecten te bekijken.

PersonageTBC Classic
  • Crimson Felt HatHead · Rare—GS—ilvl
    Crimson Felt Hat

    Head · Rare

    GS — · ilvl —

    Pantser

    68 Armor

    Statistieken

    +8 Stamina

    +8 Intellect

    +8 Spirit

    Effecten

    Equip: Increases damage and healing done by magical spells and effects by up to 30.

    Bekijken op Wowhead ↗
  • Communal NecklaceNeck · Uncommon—GS—ilvl
    Communal Necklace

    Neck · Uncommon

    GS — · ilvl —

    Statistieken

    +12 Stamina

    Bekijken op Wowhead ↗
  • Field Marshal's Lamellar PauldronsShoulders · Epic—GS—ilvl
    Field Marshal's Lamellar Pauldrons

    Shoulders · Epic

    GS — · ilvl —

    Pantser

    715 Armor

    Statistieken

    +16 Strength

    +16 Stamina

    +15 Intellect

    Effecten

    Equip: Increases damage and healing done by magical spells and effects by up to 19.

    Equip: Restores 6 mana per 5 sec.

    Field Marshal's Aegis

    Set: +20 Stamina.

    Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

    (6) Set: Increases damage and healing done by magical spells and effects by up to 23.

    Bekijken op Wowhead ↗
  • Archivist Cape of the OwlBack · Rare—GS—ilvl
    Archivist Cape of the Owl

    Back · Rare

    GS — · ilvl —

    Pantser

    43 Armor

    Betoveringen

    +10 Intellect

    +10 Spirit

    Effecten

    Equip: Restores 4 mana per 5 sec.

    Bekijken op Wowhead ↗
  • Field Marshal's Lamellar ChestplateChest · Epic—GS—ilvl
    Field Marshal's Lamellar Chestplate

    Chest · Epic

    GS — · ilvl —

    Pantser

    954 Armor

    Statistieken

    +21 Strength

    +21 Stamina

    +20 Intellect

    Effecten

    Equip: Increases your critical strike rating by 14.

    Equip: Increases damage and healing done by magical spells and effects by up to 25.

    Equip: Restores 5 mana per 5 sec.

    Field Marshal's Aegis

    Set: +20 Stamina.

    Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

    (6) Set: Increases damage and healing done by magical spells and effects by up to 23.

    Bekijken op Wowhead ↗
  • Vambraces of the SadistWrist · Rare—GS—ilvl
    Vambraces of the Sadist

    Wrist · Rare

    GS — · ilvl —

    Pantser

    270 Armor

    Statistieken

    +6 Strength

    +7 Stamina

    Effecten

    Equip: Increases your critical strike rating by 14.

    Bekijken op Wowhead ↗
Portret van Lightbill

Lightbill

Human · Paladin

Holy

Niveau 60
GearScore
—
Voorwerpniveau
62
  • Marshal's Lamellar GlovesHands · Epic—GS—ilvl
    Marshal's Lamellar Gloves

    Hands · Epic

    GS — · ilvl —

    Pantser

    573 Armor

    Statistieken

    +18 Strength

    +17 Stamina

    +16 Intellect

    Effecten

    Equip: Increases the Holy damage bonus of your Judgement of the Crusader by 20.

    Equip: Increases your critical strike rating by 14.

    Field Marshal's Aegis

    Set: +20 Stamina.

    Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

    (6) Set: Increases damage and healing done by magical spells and effects by up to 23.

    Bekijken op Wowhead ↗
  • Communal Plate GirdleWaist · Uncommon—GS—ilvl
    Communal Plate Girdle

    Waist · Uncommon

    GS — · ilvl —

    Pantser

    342 Armor

    Statistieken

    +16 Strength

    +6 Stamina

    Bekijken op Wowhead ↗
  • Marshal's Lamellar LegplatesLegs · Epic—GS—ilvl
    Marshal's Lamellar Legplates

    Legs · Epic

    GS — · ilvl —

    Pantser

    802 Armor

    Statistieken

    +20 Strength

    +20 Stamina

    +17 Intellect

    Effecten

    Equip: Increases damage and healing done by magical spells and effects by up to 27.

    Equip: Increases your critical strike rating by 14.

    Field Marshal's Aegis

    Set: +20 Stamina.

    Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

    (6) Set: Increases damage and healing done by magical spells and effects by up to 23.

    Bekijken op Wowhead ↗
  • Master Cannoneer BootsFeet · Rare—GS—ilvl
    Master Cannoneer Boots

    Feet · Rare

    GS — · ilvl —

    Pantser

    438 Armor

    Statistieken

    +10 Strength

    +21 Stamina

    Bekijken op Wowhead ↗
  • Communal Band of DurabilityRing 1 · Uncommon—GS—ilvl
    Communal Band of Durability

    Ring 1 · Uncommon

    GS — · ilvl —

    Statistieken

    +12 Stamina

    Bekijken op Wowhead ↗
  • Communal Band of OnslaughtRing 2 · Uncommon—GS—ilvl
    Communal Band of Onslaught

    Ring 2 · Uncommon

    GS — · ilvl —

    Statistieken

    +12 Strength

    Bekijken op Wowhead ↗
  • Communal Stone of WisdomTrinket 1 · Uncommon—GS—ilvl
    Communal Stone of Wisdom

    Trinket 1 · Uncommon

    GS — · ilvl —

    Statistieken

    +6 Stamina

    Effecten

    Equip: Increases damage and healing done by magical spells and effects by up to 20.

    Bekijken op Wowhead ↗
  • Communal Stone of DurabilityTrinket 2 · Uncommon—GS—ilvl
    Communal Stone of Durability

    Trinket 2 · Uncommon

    GS — · ilvl —

    Effecten

    Equip: Have a 2% chance when struck in combat of increasing armor by 350 for 15 sec.

    Bekijken op Wowhead ↗
  • Grand Marshal's WarhammerMain Hand · Epic—GS—ilvl
    Grand Marshal's Warhammer

    Main Hand · Epic

    GS — · ilvl —

    Wapen

    121 - 225 Damage

    Speed 2.90

    (59.7 damage per second)

    Statistieken

    +14 Stamina

    +8 Intellect

    Effecten

    Equip: Increases healing done by up to 134 and damage done by up to 45 for all magical spells and effects.

    Equip: Restores 6 mana per 5 sec.

    Bekijken op Wowhead ↗
  • Grand Marshal's Tome of RestorationOff Hand · Epic—GS—ilvl
    Grand Marshal's Tome of Restoration

    Off Hand · Epic

    GS — · ilvl —

    Statistieken

    +14 Stamina

    +14 Intellect

    +14 Spirit

    Effecten

    Equip: Increases healing done by up to 31 and damage done by up to 11 for all magical spells and effects.

    Bekijken op Wowhead ↗
  • Communal Book of RighteousnessRanged · Uncommon—GS—ilvl
    Communal Book of Righteousness

    Ranged · Uncommon

    GS — · ilvl —

    Effecten

    Equip: Reduces the base mana cost of your Seal spells by 5.

    Bekijken op Wowhead ↗
Beschikbare voorwerpen: 17Open een voorwerp om de statistieken en effecten te bekijken.

Onvolledige GearScore: sommige voorwerpgegevens ontbreken.

Blizzard-profiel

Statistieken

Gezondheid
4.301
Kracht
240
Behendigheid
81
Uithoudingsvermogen
310
Intelligentie
213
Geestkracht
135

Fysieke gevechten

Aanvalskracht
640
Kans op kritieke treffer van dichtbij
8,44 %
Kans op kritieke afstandstreffer
8,4 %
Aanvalsversnelling van dichtbij
0 %
Afstandsaanvalsversnelling
0 %
Schade per seconde van de hoofdhand
87,37
Schade per seconde van de tweede hand
0

Spreuken

Spreukkracht
251
Kans op kritieke spreuktreffer
12,28 %
Spreukversnelling
0 %
Spreukpenetratie
0

Verdediging

Pantser
5.907
Ontwijkingskans
4,56 %
Pareerkans
4,76 %
Blokkeerkans
4,76 %

Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.

PvP-profiel · Blizzard

Speler tegen speler

Eervolle overwinningen
1.235
Totaal volgens Blizzard

Arena's

2v2

Seizoen niet vermeld
Waardering
—

Voor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.

3v3

Seizoen niet vermeld
Waardering
—

Voor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.

5v5

Seizoen niet vermeld
Waardering
—

Voor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.

Slagvelden

Voor dit personage zijn geen slagveldresultaten geleverd.

Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.

Specialisaties en talenten

TBC Classic
Build 1 6—45

Holy

Punten: 6
5/5
Divine Strength5/5

Rang 5

Passive

Increases your total Strength by 10%.

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0/5
Divine Intellect0/5

Rang 1

Increases your total Intellect by 2%.

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0/5
Spiritual Focus0/5

Rang 1

Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.

Bekijken op Wowhead
1/5
Improved Seal of Righteousness1/5

Rang 1

Passive

Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

Bekijken op Wowhead
0/3
Healing Light0/3

Rang 1

Increases the amount healed by your Holy Light and Flash of Light spells by 4%.

Bekijken op Wowhead
0/1
Aura Mastery0/1

Rang 1

Increases the radius of your Auras to 40 yards.

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0/2
Improved Lay on Hands0/2

Rang 1

Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.

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0/2
Unyielding Faith0/2

Rang 1

Increases your chance to resist Fear and Disorient effects by an additional 5%.

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0/5
Illumination0/5

Rang 1

After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.

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0/2
Improved Blessing of Wisdom0/2

Rang 1

Increases the effect of your Blessing of Wisdom spell by 10%.

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0/3
Pure of Heart0/3

Rang 1

Increases your resistance to Curse and Disease effects by 5%.

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0/1
Divine Favor0/1

Rang 1

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Illumination 0/5
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0/3
Sanctified Light0/3

Rang 1

Increases the critical effect chance of your Holy Light spell by 2%.

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0/2
Purifying Power0/2

Rang 1

Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.

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0/5
Holy Power0/5

Rang 1

Increases the critical effect chance of your Holy spells by 1%.

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0/3
Light's Grace0/3

Rang 1

Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

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0/1
Holy Shock0/1

Rang 1

Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.

  • Divine Favor 0/1
Bekijken op Wowhead
0/3
Blessed Life0/3

Rang 1

All attacks against you have a 4% chance to cause half damage.

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0/5
Holy Guidance0/5

Rang 1

Increases your spell damage and healing by 7% of your total Intellect.

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0/1
Divine Illumination0/1

Rang 1

Reduces the mana cost of all spells by 50% for 15 sec.

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Rang0/51/55/5

Protection

Punten: —
—/5
Improved Devotion Aura—/5

Rang 1

Increases the armor bonus of your Devotion Aura by 8%.

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—/5
Redoubt—/5

Rang 1

Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.

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—/3
Precision—/3

Rang 1

Increases your chance to hit with melee weapons and spells by 1%.

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—/2
Guardian's Favor—/2

Rang 1

Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.

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—/5
Toughness—/5

Rang 1

Increases your armor value from items by 2%.

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—/1
Blessing of Kings—/1

Rang 1

Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.

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—/3
Improved Righteous Fury—/3

Rang 1

While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.

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—/3
Shield Specialization—/3

Rang 1

Increases the amount of damage absorbed by your shield by 10%.

  • Redoubt —/5
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—/5
Anticipation—/5

Rang 1

Increases your Defense skill by 4.

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—/2
Stoicism—/2

Rang 1

Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.

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—/3
Improved Hammer of Justice—/3

Rang 1

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

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—/3
Improved Concentration Aura—/3

Rang 1

Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.

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—/2
Spell Warding—/2

Rang 1

All spell damage taken is reduced by 2%.

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—/1
Blessing of Sanctuary—/1

Rang 1

Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

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—/5
Reckoning—/5

Rang 1

Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

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—/2
Sacred Duty—/2

Rang 1

Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.

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—/5
One-Handed Weapon Specialization—/5

Rang 1

Increases all damage you deal when a one-handed melee weapon is equipped by 1%.

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—/2
Improved Holy Shield—/2

Rang 1

Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.

  • Holy Shield —/1
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—/1
Holy Shield—/1

Rang 1

Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.

  • Blessing of Sanctuary —/1
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—/5
Ardent Defender—/5

Rang 1

When you have less than 35% health, all damage taken is reduced by 6%.

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—/5
Combat Expertise—/5

Rang 1

Increases your expertise by 1 and your total Stamina by 2%.

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—/1
Avenger's Shield—/1

Rang 1

Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.

  • Holy Shield —/1
Bekijken op Wowhead
Rang0/51/55/5Geen verdere details beschikbaar.

Retribution

Punten: 45
0/5
Improved Blessing of Might0/5

Rang 1

Increases the attack power bonus of your Blessing of Might by 4%.

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5/5
Benediction5/5

Rang 5

Passive

Reduces the mana cost of your Judgement and Seal spells by 15%.

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2/2
Improved Judgement2/2

Rang 2

Passive

Decreases the cooldown of your Judgement spell by 2 sec.

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3/3
Improved Seal of the Crusader3/3

Rang 3

Passive

In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 3%.

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0/5
Deflection0/5

Rang 1

Increases your Parry chance by 1%.

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0/3
Vindication0/3

Rang 1

Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.

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5/5
Conviction5/5

Rang 5

Passive

Increases your chance to get a critical strike with melee weapons by 5%.

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1/1
Seal of Command1/1

Rang 1

Instant cast

60 Mana

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 99 to 104 Holy damage, 198 to 207 if the target is stunned or incapacitated.

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2/3
Pursuit of Justice2/3

Rang 2

Passive

Reduces the chance you'll be hit by spells by 2% and increases movement and mounted movement speed by 10%. This does not stack with other movement speed increasing effects.

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0/2
Eye for an Eye0/2

Rang 1

All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

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0/2
Improved Retribution Aura0/2

Rang 1

Increases the damage done by your Retribution Aura by 25%.

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3/3
Crusade3/3

Rang 3

Passive

Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.

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3/3
Two-Handed Weapon Specialization3/3

Rang 3

Passive

Increases the damage you deal with two-handed melee weapons by 6%.

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1/1
Sanctity Aura1/1

Rang 1

Instant

Increases Holy damage done by party members within 40 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

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2/2
Improved Sanctity Aura2/2

Rang 2

Passive

The amount of damage caused by targets affected by Sanctity Aura is increased by 2%.

  • Sanctity Aura 1/1
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5/5
Vengeance5/5

Rang 5

Passive

Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

  • Conviction 5/5
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3/3
Sanctified Judgement3/3

Rang 3

Passive

Gives your Judgement spell a 100% chance to return 80% of the mana cost of the judged seal.

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3/3
Sanctified Seals3/3

Rang 3

Passive

Increases your chance to critically hit with all spells and melee attacks by 3% and reduces the chance your Seals will be dispelled by 100%.

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1/1
Repentance1/1

Rang 1

Instant cast

1 min cooldown

60 Mana

20 yd range

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

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0/3
Divine Purpose0/3

Rang 1

Melee and ranged critical strikes against you cause 4% less damage.

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5/5
Fanaticism5/5

Rang 5

Passive

Increases the critical strike chance of all Judgements capable of a critical hit by 15% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.

  • Repentance 1/1
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1/1
Crusader Strike1/1

Rang 1

Instant cast

6 sec cooldown

120 Mana

Melee Range

An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.

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Rang0/51/55/5
Build 2Actief 4110—

Holy

Punten: 41
0/5
Divine Strength0/5

Rang 1

Increases your total Strength by 2%.

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5/5
Divine Intellect5/5

Rang 5

Passive

Increases your total Intellect by 10%.

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5/5
Spiritual Focus5/5

Rang 5

Passive

Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

Bekijken op Wowhead
0/5
Improved Seal of Righteousness0/5

Rang 1

Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

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3/3
Healing Light3/3

Rang 3

Passive

Increases the amount healed by your Holy Light and Flash of Light spells by 12%.

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1/1
Aura Mastery1/1

Rang 1

Passive

Increases the radius of your Auras to 40 yards.

Bekijken op Wowhead
0/2
Improved Lay on Hands0/2

Rang 1

Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.

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2/2
Unyielding Faith2/2

Rang 2

Passive

Increases your chance to resist Fear and Disorient effects by an additional 10%.

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5/5
Illumination5/5

Rang 5

Passive

After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.

Bekijken op Wowhead
0/2
Improved Blessing of Wisdom0/2

Rang 1

Increases the effect of your Blessing of Wisdom spell by 10%.

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1/3
Pure of Heart1/3

Rang 1

Passive

Increases your resistance to Curse and Disease effects by 5%.

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1/1
Divine Favor1/1

Rang 1

Instant cast

2 min cooldown

45 Mana

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Illumination 5/5
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3/3
Sanctified Light3/3

Rang 3

Passive

Increases the critical effect chance of your Holy Light spell by 6%.

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0/2
Purifying Power0/2

Rang 1

Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.

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5/5
Holy Power5/5

Rang 5

Passive

Increases the critical effect chance of your Holy spells by 5%.

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3/3
Light's Grace3/3

Rang 3

Passive

Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

Bekijken op Wowhead
1/1
Holy Shock1/1

Rang 1

Instant cast

15 sec cooldown

335 Mana

20 yd range

Blasts the target with Holy energy, causing 372 to 395 Holy damage to an enemy, or 491 to 520 healing to an ally.

  • Divine Favor 1/1
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0/3
Blessed Life0/3

Rang 1

All attacks against you have a 4% chance to cause half damage.

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5/5
Holy Guidance5/5

Rang 5

Passive

Increases your spell damage and healing by 35% of your total Intellect.

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1/1
Divine Illumination1/1

Rang 1

Instant

3 min cooldown

Reduces the mana cost of all spells by 50% for 15 sec.

Bekijken op Wowhead
Rang0/51/55/5

Protection

Punten: 10
0/5
Improved Devotion Aura0/5

Rang 1

Increases the armor bonus of your Devotion Aura by 8%.

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5/5
Redoubt5/5

Rang 5

Passive

Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

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0/3
Precision0/3

Rang 1

Increases your chance to hit with melee weapons and spells by 1%.

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0/2
Guardian's Favor0/2

Rang 1

Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.

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5/5
Toughness5/5

Rang 5

Passive

Increases your armor value from items by 10%.

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0/1
Blessing of Kings0/1

Rang 1

Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.

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0/3
Improved Righteous Fury0/3

Rang 1

While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.

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0/3
Shield Specialization0/3

Rang 1

Increases the amount of damage absorbed by your shield by 10%.

  • Redoubt 5/5
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0/5
Anticipation0/5

Rang 1

Increases your Defense skill by 4.

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0/2
Stoicism0/2

Rang 1

Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.

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0/3
Improved Hammer of Justice0/3

Rang 1

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

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0/3
Improved Concentration Aura0/3

Rang 1

Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.

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0/2
Spell Warding0/2

Rang 1

All spell damage taken is reduced by 2%.

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0/1
Blessing of Sanctuary0/1

Rang 1

Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

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0/5
Reckoning0/5

Rang 1

Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

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0/2
Sacred Duty0/2

Rang 1

Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.

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0/5
One-Handed Weapon Specialization0/5

Rang 1

Increases all damage you deal when a one-handed melee weapon is equipped by 1%.

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0/2
Improved Holy Shield0/2

Rang 1

Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.

  • Holy Shield 0/1
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0/1
Holy Shield0/1

Rang 1

Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.

  • Blessing of Sanctuary 0/1
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0/5
Ardent Defender0/5

Rang 1

When you have less than 35% health, all damage taken is reduced by 6%.

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0/5
Combat Expertise0/5

Rang 1

Increases your expertise by 1 and your total Stamina by 2%.

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0/1
Avenger's Shield0/1

Rang 1

Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.

  • Holy Shield 0/1
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Rang0/51/55/5

Retribution

Punten: —
—/5
Improved Blessing of Might—/5

Rang 1

Increases the attack power bonus of your Blessing of Might by 4%.

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—/5
Benediction—/5

Rang 1

Reduces the mana cost of your Judgement and Seal spells by 3%.

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—/2
Improved Judgement—/2

Rang 1

Decreases the cooldown of your Judgement spell by 1 sec.

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—/3
Improved Seal of the Crusader—/3

Rang 1

In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.

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—/5
Deflection—/5

Rang 1

Increases your Parry chance by 1%.

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—/3
Vindication—/3

Rang 1

Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.

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—/5
Conviction—/5

Rang 1

Increases your chance to get a critical strike with melee weapons by 1%.

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—/1
Seal of Command—/1

Rang 1

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.

Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.

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—/3
Pursuit of Justice—/3

Rang 1

Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.

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—/2
Eye for an Eye—/2

Rang 1

All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

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—/2
Improved Retribution Aura—/2

Rang 1

Increases the damage done by your Retribution Aura by 25%.

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—/3
Crusade—/3

Rang 1

Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.

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—/3
Two-Handed Weapon Specialization—/3

Rang 1

Increases the damage you deal with two-handed melee weapons by 2%.

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—/1
Sanctity Aura—/1

Rang 1

Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

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—/2
Improved Sanctity Aura—/2

Rang 1

The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.

  • Sanctity Aura —/1
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—/5
Vengeance—/5

Rang 1

Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

  • Conviction —/5
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—/3
Sanctified Judgement—/3

Rang 1

Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.

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—/3
Sanctified Seals—/3

Rang 1

Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.

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—/1
Repentance—/1

Rang 1

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

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—/3
Divine Purpose—/3

Rang 1

Melee and ranged critical strikes against you cause 4% less damage.

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—/5
Fanaticism—/5

Rang 1

Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.

  • Repentance —/1
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—/1
Crusader Strike—/1

Rang 1

An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.

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Rang0/51/55/5Geen verdere details beschikbaar.