Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Mok'Nathal Beast-Mask102GS100ilvlMok'Nathal Beast-MaskHead · Rare
GS 102 · ilvl 100Pantser
463 Armor
Statistieken
+23 Agility
+22 Stamina
+15 Intellect
Betoveringen
+6 Agility
+3 Hit Rating and +3 Agility
2 mana per 5 sec.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 44.
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Earthen Mark of Razing57GS100ilvlEarthen Mark of RazingNeck · Rare
GS 57 · ilvl 100Statistieken
+23 Agility
Equip: Improves hit rating by 13.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 20.
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Exotic Spiked Shoulders69GS108ilvlExotic Spiked ShouldersShoulders · Uncommon
GS 69 · ilvl 108Pantser
418 Armor
Statistieken
+28 Agility
+16 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 32.
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Delicate Green Poncho55GS97ilvlDelicate Green PonchoBack · Rare
GS 55 · ilvl 97Pantser
66 Armor
Statistieken
+14 Agility
+19 Stamina
Equip: Improves hit rating by 14.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 28.
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Warden's Hauberk93GS91ilvlWarden's HauberkChest · Rare
GS 93 · ilvl 91Pantser
238 Armor
Statistieken
+39 Agility
+30 Stamina
Bekijken op Wowhead ↗Betoveringen
+6 Agility
+4 Hit Rating
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ShirtGeen voorwerp beschikbaar
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TabardGeen voorwerp beschikbaar
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Nightstalker's Wristguards53GS111ilvlNightstalker's WristguardsWrist · Uncommon
GS 53 · ilvl 111Pantser
112 Armor
Statistieken
+12 Agility
Equip: Improves hit rating by 9.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 42.
Derpterrence
Draenei · Hunter
Beast Mastery
Niveau 70- GearScore
- 1.301
- Voorwerpniveau
- 108
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Stalker's Chain Gauntlets88GS115ilvlStalker's Chain GauntletsHands · Rare
GS 88 · ilvl 115Pantser
407 Armor
Statistieken
+21 Agility
+31 Stamina
+6 Intellect
Equip: Improves critical strike rating by 11.
Equip: Improves your resilience rating by 14.
Effecten
Equip: Increases attack power by 20.
Equip: Increases the damage done by your Multi-Shot by 5%.
Bekijken op Wowhead ↗Oathbound's Chain Battlegear
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Concussive Shot by 1 sec.
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Shifting Sash of Midnight65GS85ilvlShifting Sash of MidnightWaist · Rare
GS 65 · ilvl 85Pantser
127 Armor
Statistieken
+15 Agility
+19 Stamina
Betoveringen
+4 Agility
+3 Dodge Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 28.
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Stalker's Chain Leggings118GS115ilvlStalker's Chain LeggingsLegs · Rare
GS 118 · ilvl 115Pantser
570 Armor
Statistieken
+28 Agility
+42 Stamina
+8 Intellect
Equip: Improves critical strike rating by 14.
Equip: Improves your resilience rating by 25.
Effecten
Equip: Increases attack power by 28.
Bekijken op Wowhead ↗Oathbound's Chain Battlegear
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Concussive Shot by 1 sec.
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Duro Footgear71GS111ilvlDuro FootgearFeet · Uncommon
GS 71 · ilvl 111Pantser
394 Armor
Statistieken
+23 Agility
+15 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 46.
Equip: Restores 9 mana per 5 sec.
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Ring of Ghoulish Delight100GS141ilvlRing of Ghoulish DelightRing 1 · Epic
GS 100 · ilvl 141Statistieken
+43 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 80.
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Ravenclaw Band66GS115ilvlRavenclaw BandRing 2 · Rare
GS 66 · ilvl 115Statistieken
+20 Agility
+15 Stamina
Equip: Improves hit rating by 13.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 30.
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Uniting Charm49GS102ilvlUniting CharmTrinket 1 · Uncommon
GS 49 · ilvl 102 Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 48.
Use: Increases attack power by 185 for 15 sec. (2 Mins Cooldown)
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Core of Ar'kelos52GS108ilvlCore of Ar'kelosTrinket 2 · Uncommon
GS 52 · ilvl 108 Bekijken op Wowhead ↗Effecten
Use: Increases your melee and ranged attack power by 200. Effect lasts for 20 sec. (2 Mins Cooldown)
Equip: Increases attack power by 52.
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The Horseman's Blade178GS141ilvlThe Horseman's BladeMain Hand · Epic
GS 178 · ilvl 141Wapen
189 - 352 Damage
Speed 2.70
(100.2 damage per second)
Statistieken
+18 Agility
+20 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 60.
Use: Summon Pumpkin Soldiers to burn your foes. (10 Mins Cooldown)
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Scimitar of the Nexus-Stalkers99GS97ilvlScimitar of the Nexus-StalkersOff Hand · Rare
GS 99 · ilvl 97Wapen
61 - 114 Damage
Speed 1.50
(58.3 damage per second)
Bekijken op Wowhead ↗Statistieken
+14 Agility
+16 Stamina
Equip: Improves hit rating by 12.
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Hemet's Elekk Gun33GS103ilvlHemet's Elekk GunRanged · Rare
GS 33 · ilvl 103Wapen
103 - 193 Damage
Speed 2.50
(59.2 damage per second)
Statistieken
Equip: Improves critical strike rating by 12.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 24.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 7.260
- Kracht
- 65
- Behendigheid
- 467
- Uithoudingsvermogen
- 380
- Intelligentie
- 162
- Geestkracht
- 85
Fysieke gevechten
- Aanvalskracht
- 1.234
- Kans op kritieke treffer van dichtbij
- 10,66 %
- Kans op kritieke afstandstreffer
- 16,7 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 20 %
- Schade per seconde van de hoofdhand
- 192,09
- Schade per seconde van de tweede hand
- 74,7
Spreuken
- Spreukkracht
- 0
- Kans op kritieke spreuktreffer
- 5,63 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 3.729
- Ontwijkingskans
- 12,59 %
- Pareerkans
- 4,2 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 22
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief 4219—
Beast Mastery
Punten: 42
5/5
Rang 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
1/5
Rang 1
Passive
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Rang 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Rang 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Rang 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Rang 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Rang 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
1/1
Rang 1
Passive
Increases the outdoor movement speed of your pets by 30%.
5/5
2/2
Rang 2
Passive
Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Rang 5
Passive
Increases the critical strike chance of your pet by 10%.
0/2
Rang 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Rang 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Rang 2
Passive
Increases the Focus regeneration of your pets by 100%.
2/2
Rang 2
Passive
Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
4/5
Rang 4
Passive
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Rang 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Rang 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Rang 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Rang 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Rang 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Punten: 19
0/5
Rang 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Rang 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rang 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
Rang 5
Passive
Reduces the Mana cost of your Shots and Stings by 10%.
2/2
Rang 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Rang 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Rang 1
2.5 sec cast
6 sec cooldown
68 Mana
35 yd range
An aimed shot that increases ranged damage by 71 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Rang 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Rang 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
4/5
Rang 4
Passive
Increases your ranged weapon critical strike damage bonus by 24%.
- Aimed Shot 1/1
0/3
Rang 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Rang 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rang 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Rang 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Rang 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Rang 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Rang 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Rang 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Rang 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punten: —
—/3
Rang 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Rang 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Rang 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Rang 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Rang 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Rang 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Rang 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Rang 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Rang 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Rang 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Rang 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Rang 1
Increases your critical strike chance with all attacks by 1%.
—/1
Rang 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Rang 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Rang 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Rang 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Rang 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Rang 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Rang 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
Build 2 51135
Beast Mastery
Punten: 5
5/5
Rang 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
0/5
Rang 1
Increases the Health of your pet by 2% and your total health by 1%.
0/2
Rang 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
0/3
Rang 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Rang 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
0/2
Rang 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
0/2
Rang 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Rang 1
Increases the outdoor movement speed of your pets by 30%.
0/5
0/2
Rang 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/5
0/2
Rang 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
0/1
Rang 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
0/2
Rang 1
Increases the Focus regeneration of your pets by 50%.
0/2
Rang 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Rang 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 0/5
0/3
Rang 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Rang 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 0/1
0/3
Rang 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Rang 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Rang 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Punten: 11
0/5
Rang 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Rang 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rang 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
Rang 5
Passive
Reduces the Mana cost of your Shots and Stings by 10%.
1/2
Rang 1
Passive
Your ranged critical hits cause your pet to generate 25 Focus.
0/5
Rang 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
0/1
Rang 1
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
0/2
Rang 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
0/5
Rang 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
0/5
Rang 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot 0/1
0/3
Rang 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Rang 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rang 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Rang 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Rang 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Rang 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Rang 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Rang 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Rang 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punten: 35
3/3
Rang 3
Passive
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
3/3
Rang 3
Passive
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
3/3
Rang 3
Passive
Increases the range of your ranged weapons by 6 yards.
0/2
Rang 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
2/3
Rang 2
Passive
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 16% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Rang 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
2/2
Rang 2
Passive
Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.
2/5
0/1
Rang 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
Rang 1
Decreases the chance enemies will resist trap effects by 5%.
3/3
Rang 3
Passive
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
2/2
Rang 2
Passive
Reduces the chance your Feign Death ability will be resisted by 4%.
2/2
Rang 2
Passive
Reduces all damage taken by 4% and increases attack power by 4%.
3/3
Rang 3
Passive
Increases your critical strike chance with all attacks by 3%.
0/1
Rang 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 0/1
0/3
Rang 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
5/5
2/3
Rang 2
Passive
Gives you a 66% chance to regain 40% of the mana cost of any shot when it critically hits.
0/1
Rang 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 3/3
3/3
Rang 3
Passive
Your ranged criticals have a 100% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 5/5
0/5
Rang 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
0/1
Rang 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 0/5
