Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Invader's Greathelm67GS81ilvlInvader's GreathelmHead · Uncommon
GS 67 · ilvl 81Pantser
616 Armor
Bekijken op Wowhead ↗Statistieken
+19 Strength
+19 Agility
+30 Stamina
-
Pendant of Battle-Lust50GS88ilvlPendant of Battle-LustNeck · Rare
GS 50 · ilvl 88 Bekijken op Wowhead ↗Statistieken
+19 Strength
+14 Agility
+19 Stamina
-
Jade Warrior Pauldrons65GS85ilvlJade Warrior PauldronsShoulders · Rare
GS 65 · ilvl 85Pantser
655 Armor
Bekijken op Wowhead ↗Statistieken
+20 Strength
+19 Agility
+28 Stamina
-
Communal Cape23GS52ilvlCommunal CapeBack · Uncommon
GS 23 · ilvl 52Pantser
33 Armor
Bekijken op Wowhead ↗Statistieken
+7 Strength
+7 Stamina
-
Breastplate of Blade Turning90GS88ilvlBreastplate of Blade TurningChest · Rare
GS 90 · ilvl 88Pantser
902 Armor
Statistieken
+38 Strength
+22 Stamina
Equip: Increases your parry rating by 21.
Bekijken op Wowhead ↗Betoveringen
Enchanted: Reinforced (+24 Armor)
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Fine Cloth Shirt0GS—ilvl -
Tabard of Flame0GS—ilvl -
Khan'aish Bracers of the Bear46GS96ilvlKhan'aish Bracers of the BearWrist · Uncommon
GS 46 · ilvl 96Pantser
390 Armor
Bekijken op Wowhead ↗Betoveringen
+25 Stamina
+16 Strength
Corben
Human · Warrior
Protection
Niveau 62- GearScore
- 917
- Voorwerpniveau
- 81
-
Defender's Gauntlets59GS93ilvlDefender's GauntletsHands · Uncommon
GS 59 · ilvl 93Pantser
540 Armor
Bekijken op Wowhead ↗Statistieken
+17 Strength
+16 Agility
+25 Stamina
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Bogslayer Belt of the Beast59GS93ilvlBogslayer Belt of the BeastWaist · Uncommon
GS 59 · ilvl 93Pantser
486 Armor
Bekijken op Wowhead ↗Betoveringen
+16 Strength
+16 Agility
+25 Stamina
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Flintlocke's Piloting Pants73GS87ilvlFlintlocke's Piloting PantsLegs · Uncommon
GS 73 · ilvl 87Pantser
710 Armor
Bekijken op Wowhead ↗Statistieken
+21 Strength
+31 Stamina
Equip: Increases defense rating by 21.
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Ironsole Clompers65GS85ilvlIronsole ClompersFeet · Rare
GS 65 · ilvl 85Pantser
600 Armor
Statistieken
+14 Strength
+19 Stamina
Equip: Increases defense rating by 19.
Bekijken op Wowhead ↗Betoveringen
+3 Critical Strike Rating and +3 Strength
+9 Stamina
+3 Defense Rating
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Aquamarine Signet of the Bear23GS42ilvlAquamarine Signet of the BearRing 1 · Rare
GS 23 · ilvl 42Betoveringen
+7 Stamina
+8 Strength
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 20.
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Fel Iron Blood Ring44GS93ilvlFel Iron Blood RingRing 2 · Uncommon
GS 44 · ilvl 93 Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 48.
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Communal Stone of Durability23GS52ilvlCommunal Stone of DurabilityTrinket 1 · Uncommon
GS 23 · ilvl 52 Bekijken op Wowhead ↗Effecten
Equip: Have a 2% chance when struck in combat of increasing armor by 350 for 15 sec.
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Regal Protectorate50GS88ilvlRegal ProtectorateTrinket 2 · Rare
GS 50 · ilvl 88Statistieken
Equip: Increases defense rating by 26.
Bekijken op Wowhead ↗Effecten
Use: Increases maximum health by 900 for 15 sec. (5 Mins Cooldown)
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Shadowrend Longblade87GS85ilvlShadowrend LongbladeMain Hand · Rare
GS 87 · ilvl 85Wapen
96 - 179 Damage
Speed 2.60
(52.9 damage per second)
Statistieken
+12 Stamina
Equip: Improves critical strike rating by 12.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 22.
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Modani War-Shield of the Bear81GS96ilvlModani War-Shield of the BearOff Hand · Uncommon
GS 81 · ilvl 96Pantser
2853 Armor
Bekijken op Wowhead ↗Betoveringen
+25 Stamina
+16 Strength
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Communal Bow12GS52ilvlCommunal BowRanged · Uncommon
GS 12 · ilvl 52Wapen
68 - 128 Damage
Speed 2.70
(36.3 damage per second)
Bekijken op Wowhead ↗Statistieken
+14 Agility
Equip: Improves critical strike rating by 14.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 6.119
- Kracht
- 372
- Behendigheid
- 181
- Uithoudingsvermogen
- 417
- Intelligentie
- 30
- Geestkracht
- 50
Fysieke gevechten
- Aanvalskracht
- 1.000
- Kans op kritieke treffer van dichtbij
- 10,98 %
- Kans op kritieke afstandstreffer
- 10,42 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 111,88
- Schade per seconde van de tweede hand
- 0
Spreuken
- Spreukkracht
- 0
- Kans op kritieke spreuktreffer
- 0 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 8.950
- Ontwijkingskans
- 10,02 %
- Pareerkans
- 10,3 %
- Blokkeerkans
- 12 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 3
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief 7—46
Arms
Punten: 7
3/3
Rang 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
2/5
0/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rang 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rang 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
2/3
Rang 2
Passive
Reduces the cost of your Thunder Clap ability by 2 rage points and increases the damage by 70% and the slowing effect by an additional 7%.
0/2
Rang 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Rang 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Rang 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rang 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rang 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rang 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rang 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rang 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rang 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rang 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rang 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rang 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rang 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punten: —
—/5
Rang 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
—/5
Rang 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/5
Rang 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
—/5
Rang 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
—/3
Rang 1
Increases the bonus damage done by your Cleave ability by 40%.
—/1
Rang 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
—/3
Rang 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
—/5
Rang 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
—/5
Rang 1
Increases the damage done by your offhand weapon by 5%.
—/2
—/5
Rang 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
—/2
Rang 1
Decreases the casting time of your Slam ability by 0.5 sec.
—/1
Rang 1
Your next 10 melee attacks strike an additional nearby opponent.
—/2
Rang 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
—/2
Rang 1
The Berserker Rage ability will generate 5 rage when used.
—/5
Rang 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage —/5
—/3
—/1
Rang 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes —/1
—/2
Rang 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
—/5
Rang 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
—/1
Rang 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst —/1
Protection
Punten: 46
2/2
Rang 2
Passive
Increases the instant rage generated by your Bloodrage ability by 6.
3/3
Rang 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
2/5
5/5
Rang 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Rang 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rang 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Rang 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Rang 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rang 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
2/2
Rang 2
Passive
Reduces the cooldown of your Taunt ability by 2 sec.
0/2
Rang 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rang 1
Instant
45 sec cooldown
12 Rage
Melee Range
Stuns the opponent for 5 sec.
2/2
Rang 2
Passive
Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
3/3
Rang 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
0/5
Rang 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
3/3
Rang 3
Passive
Reduces all spell damage taken while in Defensive Stance by 6%.
1/1
Rang 1
Instant
6 sec cooldown
17 Rage
Melee Range
Slam the target with your shield, causing 202 to 212 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rang 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rang 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rang 1
Instant
9 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 13 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 844—
Arms
Punten: 8
1/3
Rang 1
Passive
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
2/2
Rang 2
Passive
Increases the amount of rage generated by your Charge ability by 6.
0/5
Rang 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Rang 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Rang 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Rang 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Rang 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rang 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rang 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rang 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rang 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rang 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rang 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rang 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rang 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rang 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rang 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punten: 44
0/5
Rang 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rang 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rang 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Rang 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
1/3
Rang 1
Passive
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Rang 1
Instant
7 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rang 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rang 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
5/5
Rang 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Rang 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
2/2
Rang 2
Passive
Decreases the casting time of your Slam ability by 1 sec.
1/1
Rang 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rang 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
1/2
Rang 1
Passive
The Berserker Rage ability will generate 5 rage when used.
5/5
Rang 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
3/3
Rang 3
Passive
Increases your chance to hit with melee weapons by 3%.
1/1
Rang 1
Instant
6 sec cooldown
27 Rage
Melee Range
Instantly attack the target causing 405 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
2/2
Rang 2
Passive
Reduces the cooldown of your Whirlwind ability by 2 sec.
1/5
Rang 1
Passive
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
1/1
Rang 1
Instant
20 Rage
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punten: —
—/2
Rang 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rang 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rang 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rang 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rang 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rang 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rang 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rang 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Rang 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rang 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rang 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rang 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rang 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rang 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rang 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rang 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.