Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Evoker's Helmet of Second Sight111GS109ilvlEvoker's Helmet of Second SightHead · Rare
GS 111 · ilvl 109Pantser
120 Armor
Statistieken
+12 Stamina
+15 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 24.
Betoveringen
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+7 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Equip: Allows the bearer to see into the ghost world while in Shadowmoon Valley.
-
Brooch of Heightened Potential64GS112ilvlBrooch of Heightened PotentialNeck · Rare
GS 64 · ilvl 112Statistieken
+15 Stamina
+14 Intellect
Equip: Improves spell hit rating by 9.
Equip: Improves spell critical strike rating by 14.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 22.
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Frozen Shadoweave Shoulders91GS105ilvlFrozen Shadoweave ShouldersShoulders · Epic
GS 91 · ilvl 105Pantser
133 Armor
Statistieken
+21 Stamina
+15 Intellect
Betoveringen
Enchanted: +15 Spell Power
+9 Spell Damage
Effecten
Equip: Increases damage done by Shadow spells and effects by up to 50.
Equip: Increases damage done by Frost spells and effects by up to 50.
Bekijken op Wowhead ↗Shadow's Embrace
(3) Set: Your Frost and Shadow damage spells heal you for 2% of the damage they deal.
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Sethekk Oracle Cloak66GS115ilvlSethekk Oracle CloakBack · Rare
GS 66 · ilvl 115Pantser
78 Armor
Statistieken
+18 Stamina
+18 Intellect
Equip: Improves spell hit rating by 12.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 22.
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Robe of Hateful Echoes158GS128ilvlRobe of Hateful EchoesChest · Epic
GS 158 · ilvl 128Pantser
215 Armor
Statistieken
+34 Stamina
+36 Intellect
Equip: Improves spell critical strike rating by 25.
Betoveringen
Enchanted: +6 All Stats
+7 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 50.
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Orange Mageweave Shirt0GS—ilvlOrange Mageweave ShirtShirt · Common
GS 0 · ilvl —Geen verdere details beschikbaar.
Bekijken op Wowhead ↗ -
TabardGeen voorwerp beschikbaar
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Bands of Nefarious Deeds77GS115ilvlBands of Nefarious DeedsWrist · Epic
GS 77 · ilvl 115Pantser
85 Armor
Statistieken
+27 Stamina
+22 Intellect
Betoveringen
Enchanted: +12 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Chocoosp
Draenei · Priest
Shadow
Niveau 70- GearScore
- 1.622
- Voorwerpniveau
- 114
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Tempest's Touch79GS103ilvlTempest's TouchHands · Rare
GS 79 · ilvl 103Pantser
88 Armor
Statistieken
+10 Stamina
+20 Intellect
+6 Spirit
Betoveringen
+7 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Equip: Increases your spell penetration by 10.
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Belt of Blasting118GS128ilvlBelt of BlastingWaist · Epic
GS 118 · ilvl 128Pantser
121 Armor
Statistieken
Equip: Improves spell hit rating by 23.
Equip: Improves spell critical strike rating by 30.
Betoveringen
+7 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 50.
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Leggings of the Incarnate145GS120ilvlLeggings of the IncarnateLegs · Epic
GS 145 · ilvl 120Pantser
177 Armor
Statistieken
+37 Stamina
+38 Intellect
+27 Spirit
Equip: Improves spell critical strike rating by 25.
Betoveringen
Enchanted: +25 Spell Damage and +15 Stamina
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Bekijken op Wowhead ↗Incarnate Regalia
(2) Set: Your Shadowfiend now has 75 more stamina and lasts 3 sec. longer.
(4) Set: Your Mind Flay and Smite spells deal 5% more damage.
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Frozen Shadoweave Boots91GS105ilvlFrozen Shadoweave BootsFeet · Epic
GS 91 · ilvl 105Pantser
122 Armor
Statistieken
+15 Stamina
+9 Intellect
Betoveringen
Enchanted: Minor Speed Increase
+9 Spell Damage
Effecten
Equip: Increases damage done by Shadow spells and effects by up to 57.
Equip: Increases damage done by Frost spells and effects by up to 57.
Bekijken op Wowhead ↗Shadow's Embrace
(3) Set: Your Frost and Shadow damage spells heal you for 2% of the damage they deal.
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Band of Eternity89GS128ilvlBand of EternityRing 1 · Epic
GS 89 · ilvl 128Statistieken
+24 Stamina
+22 Intellect
Equip: Improves spell critical strike rating by 21.
Betoveringen
Enchanted: +12 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 29.
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Band of Crimson Fury86GS125ilvlBand of Crimson FuryRing 2 · Epic
GS 86 · ilvl 125Statistieken
+22 Stamina
+22 Intellect
Equip: Improves spell hit rating by 16.
Betoveringen
Enchanted: +12 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Icon of the Silver Crescent73GS110ilvlIcon of the Silver CrescentTrinket 1 · Epic
GS 73 · ilvl 110 Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)
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Glowing Crystal Insignia46GS96ilvlGlowing Crystal InsigniaTrinket 2 · Uncommon
GS 46 · ilvl 96 Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Use: Increases damage and healing done by magical spells and effects by up to 104 for 20 sec. (2 Mins Cooldown)
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Nathrezim Mindblade153GS125ilvlNathrezim MindbladeMain Hand · Epic
GS 153 · ilvl 125Wapen
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Statistieken
+18 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 23.
Betoveringen
Enchanted: +40 Spell Damage and Healing
Superior Wizard Oil
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 203.
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Talisman of Nightbane138GS115ilvlTalisman of NightbaneOff Hand · Epic
GS 138 · ilvl 115Statistieken
+19 Stamina
+19 Intellect
Equip: Improves spell critical strike rating by 17.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Nether Core's Control Rod37GS115ilvlNether Core's Control RodRanged · Rare
GS 37 · ilvl 115Wapen
163 - 303 Shadow Damage
Speed 1.80
(129.4 damage per second)
Statistieken
+9 Stamina
+10 Intellect
Equip: Improves spell hit rating by 8.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 13.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 6.801
- Kracht
- 46
- Behendigheid
- 48
- Uithoudingsvermogen
- 359
- Intelligentie
- 442
- Geestkracht
- 200
Fysieke gevechten
- Aanvalskracht
- 36
- Kans op kritieke treffer van dichtbij
- 2,74 %
- Kans op kritieke afstandstreffer
- 5,06 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 43,99
- Schade per seconde van de tweede hand
- 0
Spreuken
- Spreukkracht
- 925
- Kans op kritieke spreuktreffer
- 14,87 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 10
Verdediging
- Pantser
- 1.235
- Ontwijkingskans
- 5,02 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 85
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief 14—47
Discipline
Punten: 14
5/5
Rang 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rang 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rang 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rang 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rang 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rang 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rang 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rang 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rang 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
Rang 1
Reduces the mana cost of your instant cast spells by 2%.
0/2
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rang 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rang 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rang 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rang 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rang 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rang 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rang 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Rang 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Rang 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punten: —
—/2
Rang 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rang 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rang 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rang 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rang 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rang 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rang 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rang 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rang 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rang 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rang 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rang 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rang 1
Increases the amount healed by your healing spells by 2%.
—/3
Rang 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rang 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rang 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rang 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rang 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punten: 47
5/5
Rang 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Rang 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
3/3
Rang 3
Passive
Reduces the threat generated by your Shadow spells by 25%.
2/2
Rang 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rang 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
0/2
Rang 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Rang 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rang 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 484 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rang 2
Passive
Increases the range of your offensive Shadow spells by 20%.
4/5
Rang 4
Passive
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rang 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Rang 1
Instant cast
10 sec cooldown
52 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rang 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Rang 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rang 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rang 1
Instant cast
1.5 sec cooldown
838 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
4/5
Rang 4
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 12%.
5/5
Rang 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rang 1
1.5 sec cast
325 Mana
30 yd range
Causes 1875 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2 20—41
Discipline
Punten: 20
5/5
Rang 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rang 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
0/2
Rang 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
3/3
Rang 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
2/2
Rang 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
3/3
Rang 3
Passive
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 15%.
1/1
Rang 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
1/3
Rang 1
Passive
Allows 10% of your mana regeneration to continue while casting.
0/3
Rang 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rang 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rang 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 1/3
0/2
Rang 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rang 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rang 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rang 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rang 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rang 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Rang 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Rang 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punten: —
—/2
Rang 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rang 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rang 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rang 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rang 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rang 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rang 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rang 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rang 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rang 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rang 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rang 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rang 1
Increases the amount healed by your healing spells by 2%.
—/3
Rang 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rang 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rang 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rang 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rang 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punten: 41
0/5
Rang 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rang 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
Rang 1
Reduces the threat generated by your Shadow spells by 8%.
2/2
Rang 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rang 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
2/2
Rang 2
Passive
Reduces the cooldown of your Psychic Scream spell by 4 sec.
0/5
Rang 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
1/1
Rang 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 484 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rang 2
Passive
Increases the range of your offensive Shadow spells by 20%.
5/5
Rang 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
1/1
Rang 1
Instant cast
45 sec cooldown
225 Mana
20 yd range
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 2/2
1/1
Rang 1
Instant cast
10 sec cooldown
52 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
2/2
Rang 2
Passive
Increases the percentage healed by Vampiric Embrace by an additional 10%.
- Vampiric Embrace 1/1
3/3
Rang 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rang 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rang 1
Instant cast
1.5 sec cooldown
838 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
0/5
Rang 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
5/5
Rang 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rang 1
1.5 sec cast
325 Mana
30 yd range
Causes 1875 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
