Osa mängutekste kuvatakse inglise keeles, sest tõlge pole saadaval.
Varustatud esemed
Avage elemend, et näha selle statistika ja mõju.
-
Scout's Hood76GS90ilvlScout's HoodHead · Uncommon
GS 76 · ilvl 90Soomus
174 Armor
Näitajad
+18 Agility
+12 Stamina
Equip: Improves hit rating by 12.
Maagilised seadmete täiustused
+6 Hit Rating
+6 Agility
+12 Stamina
+4 Agility
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 24.
-
Fire Opal Collar of Agility39GS84ilvlFire Opal Collar of AgilityNeck · Uncommon
GS 39 · ilvl 84 Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+21 Agility
-
Mantle of the Dusk-Dweller67GS88ilvlMantle of the Dusk-DwellerShoulders · Rare
GS 67 · ilvl 88Soomus
174 Armor
Näitajad
+20 Agility
+21 Stamina
Equip: Improves hit rating by 13.
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 40.
-
Dark Cloak of the Marsh54GS94ilvlDark Cloak of the MarshBack · Rare
GS 54 · ilvl 94Soomus
64 Armor
Näitajad
+16 Agility
+24 Stamina
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 30.
-
Jerkin of the Untamed Spirit87GS85ilvlJerkin of the Untamed SpiritChest · Rare
GS 87 · ilvl 85Soomus
425 Armor
Nägemus Wowhead'is ↗Näitajad
+26 Strength
+25 Agility
+22 Stamina
-
Footpad's Shirt0GS—ilvlFootpad's ShirtShirt · Common
GS 0 · ilvl —Täiendavaid üksikasju ei ole kättesaadav.
Nägemus Wowhead'is ↗ -
TabardEi ole kättesaadav
-
Demonslayer's Wristguards44GS93ilvlDemonslayer's WristguardsWrist · Uncommon
GS 44 · ilvl 93Soomus
96 Armor
Näitajad
+12 Agility
+18 Stamina
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 26.
Urstoopid
Gnome · Rogue
Combat
Tase 65- GearScore
- 964
- Eesmärgi tase
- 84
-
Vengeance Gloves of the Beast55GS87ilvlVengeance Gloves of the BeastHands · Uncommon
GS 55 · ilvl 87Soomus
130 Armor
Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+15 Strength
+15 Agility
+23 Stamina
-
Shifting Sash of Midnight65GS85ilvlShifting Sash of MidnightWaist · Rare
GS 65 · ilvl 85Soomus
127 Armor
Näitajad
+15 Agility
+19 Stamina
Maagilised seadmete täiustused
+6 Agility
+3 Dodge Rating
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 28.
-
Dreghood Trousers of the Bandit76GS90ilvlDreghood Trousers of the BanditLegs · Uncommon
GS 76 · ilvl 90Soomus
188 Armor
Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+21 Agility
+32 Stamina
+43 Attack Power
-
Sure-Step Boots65GS85ilvlSure-Step BootsFeet · Rare
GS 65 · ilvl 85Soomus
155 Armor
Näitajad
+20 Agility
+28 Stamina
Maagilised seadmete täiustused
Enchanted: +4% Mount Speed
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 38.
-
Spined Ring of the Bandit41GS87ilvlSpined Ring of the BanditRing 1 · Uncommon
GS 41 · ilvl 87 Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+11 Agility
+17 Stamina
+23 Attack Power
-
Spined Ring of the Beast41GS87ilvlSpined Ring of the BeastRing 2 · Uncommon
GS 41 · ilvl 87 Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+11 Strength
+11 Agility
+17 Stamina
-
Arena Grand Master31GS55ilvlArena Grand MasterTrinket 1 · Rare
GS 31 · ilvl 55Näitajad
Equip: Increases your dodge rating by 12.
Nägemus Wowhead'is ↗Mõjud
Use: Absorbs 750 to 1250 damage. Lasts 20 sec. (15 Mins Cooldown)
-
Carrot on a Stick21GS50ilvlCarrot on a StickTrinket 2 · Uncommon
GS 21 · ilvl 50 Nägemus Wowhead'is ↗Mõjud
Equip: Increases mount speed by 3%.
-
Shadowrend Longblade87GS85ilvlShadowrend LongbladeMain Hand · Rare
GS 87 · ilvl 85relvad
96 - 179 Damage
Speed 2.60
(52.9 damage per second)
Näitajad
+12 Stamina
Equip: Improves critical strike rating by 12.
Maagilised seadmete täiustused
Instant Poison VI
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 22.
-
Baron's Broadsword of the Bandit87GS102ilvlBaron's Broadsword of the BanditOff Hand · Uncommon
GS 87 · ilvl 102relvad
98 - 182 Damage
Speed 2.60
(53.8 damage per second)
Nägemus Wowhead'is ↗Maagilised seadmete täiustused
Crippling Poison II
+10 Agility
+15 Stamina
+21 Attack Power
-
Legion Blunderbuss28GS88ilvlLegion BlunderbussRanged · Rare
GS 28 · ilvl 88relvad
110 - 205 Damage
Speed 3.00
(52.5 damage per second)
Näitajad
+9 Agility
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 24.
TacoTipi mudel. GearScore ei mõõda kalliskive, varustuse lummusi ega mängija oskusi.
Blizzard profiil
Näitajad
- Tervis
- 5 959
- Jõud
- 146
- Osavus
- 404
- Vastupidavus
- 365
- Intellekt
- 54
- Vaim
- 66
Füüsiline võitlus
- Ründejõud
- 979
- Kriitilise tabamuse tõenäosus · Lähivõitlus
- 16,84 %
- Kriitilise tabamuse tõenäosus · Kaugvõitlus
- 14,4 %
- Kiirus · Lähivõitlus
- 0 %
- Kiirus · Kaugvõitlus
- 0 %
- Põhikäe kahju sekundis
- 122,81
- Teise käe kahju sekundis
- 92,88
Mängud
- Loitsujõud
- 0
- Kriitilise tabamuse tõenäosus · Loitsud
- 0 %
- Kiirus · Loitsud
- 0 %
- Loitsuläbistus
- 0
Kaitse
- Soomus
- 2 626
- Põiklemise tõenäosus
- 26,3 %
- Pareeringu tõenäosus
- 9,76 %
- Blokeerimise tõenäosus
- 0 %
Efektiivsed väärtused salvestatud profiilist. Arvesse klassi, taset ja spetsialiseerumist nende tõlgendamisel. Dash tähendab ebapiisavust.
PvP profiil · Blizzard
Mängija vs mängija
- Au andvad tapmised
- 60
- Ülevaade Blizzardist
Areenid
2v2
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
3v3
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
5v5
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
Lahinguväljad
Selle mängu iseloomu jaoks ei ole tarnitud ühtegi lahinguvälja rekordit.
Puudunud väärtus jääb dashiks. Arene ja lahinguvälja rekordid on näidatud eraldi. Andmed võivad mängu taga jääda.
Spetsialiseerumine ja talendid
TBC Classicehitada 1Aktiivne 1541—
Assassination
Punktid: 15
0/3
Rankid 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rankid 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Rankid 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Rankid 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Rankid 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Rankid 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
1/2
Rankid 1
Passive
Increases the armor reduced by your Expose Armor ability by 25%.
3/5
Rankid 3
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 18%.
- Malice 5/5
0/5
Rankid 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rankid 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rankid 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rankid 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rankid 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rankid 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rankid 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rankid 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rankid 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rankid 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punktid: 41
0/3
Rankid 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Rankid 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
3/3
Rankid 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
5/5
5/5
0/2
Rankid 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
1/1
Rankid 1
Instant
6 sec cooldown
10 Energy
Melee Range
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 5/5
0/2
Rankid 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rankid 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rankid 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Rankid 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Rankid 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Rankid 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Rankid 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Rankid 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Rankid 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Rankid 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
2/3
Rankid 2
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.
0/2
Rankid 1
Increases your total Stamina by 2% and your total Agility by 1%.
1/1
Rankid 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Rankid 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Rankid 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Rankid 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Punktid: —
—/5
Rankid 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rankid 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rankid 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rankid 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rankid 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rankid 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rankid 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rankid 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rankid 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rankid 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rankid 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rankid 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rankid 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rankid 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rankid 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rankid 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rankid 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rankid 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rankid 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rankid 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rankid 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
ehitada 2 13—41
Assassination
Punktid: 13
0/3
Rankid 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rankid 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Rankid 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Rankid 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Rankid 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Rankid 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rankid 1
Increases the armor reduced by your Expose Armor ability by 25%.
3/5
Rankid 3
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 18%.
- Malice 5/5
0/5
Rankid 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rankid 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rankid 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rankid 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rankid 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rankid 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rankid 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rankid 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rankid 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rankid 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punktid: —
—/3
Rankid 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rankid 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rankid 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rankid 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rankid 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rankid 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rankid 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rankid 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rankid 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rankid 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rankid 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rankid 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rankid 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rankid 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Rankid 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
Rankid 1
Increases your total Stamina by 2% and your total Agility by 1%.
—/1
Rankid 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rankid 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rankid 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rankid 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
Punktid: 41
5/5
Rankid 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
0/5
Rankid 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Rankid 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Rankid 2
Passive
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
4/5
Rankid 4
Passive
Increases your speed while stealthed by 12% and reduces the cooldown of your Stealth ability by 4 sec.
3/3
Rankid 3
Passive
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
1/1
Rankid 1
Instant
20 sec cooldown
40 Energy
Melee Range
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Rankid 1
Increases the critical strike chance of your Ambush ability by 15%.
0/3
Rankid 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
2/2
Rankid 2
Passive
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
3/3
Rankid 3
Passive
Causes your attacks to ignore 520 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
2/2
Rankid 2
Passive
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
1/1
Rankid 1
Instant
10 min cooldown
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Rankid 2
Passive
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Rankid 1
Instant
35 Energy
Melee Range
An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
0/3
Rankid 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
5/5
0/3
Rankid 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Rankid 1
Instant
2 min cooldown
30 yd range
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 1/1
3/3
Rankid 3
Passive
You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
5/5
Rankid 5
Passive
Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
- Premeditation 1/1
1/1
Rankid 1
Instant
30 sec cooldown
10 Energy
25 yd range
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
