Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Scout's Hood76GS90ilvlScout's HoodHead · Uncommon
GS 76 · ilvl 90Pantser
174 Armor
Statistieke
+18 Agility
+12 Stamina
Equip: Improves hit rating by 12.
Magie-apparatuur verbeterings
+6 Hit Rating
+6 Agility
+12 Stamina
+4 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 24.
-
Fire Opal Collar of Agility39GS84ilvlFire Opal Collar of AgilityNeck · Uncommon
GS 39 · ilvl 84 Kyk op Wowhead ↗Magie-apparatuur verbeterings
+21 Agility
-
Mantle of the Dusk-Dweller67GS88ilvlMantle of the Dusk-DwellerShoulders · Rare
GS 67 · ilvl 88Pantser
174 Armor
Statistieke
+20 Agility
+21 Stamina
Equip: Improves hit rating by 13.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 40.
-
Dark Cloak of the Marsh54GS94ilvlDark Cloak of the MarshBack · Rare
GS 54 · ilvl 94Pantser
64 Armor
Statistieke
+16 Agility
+24 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 30.
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Jerkin of the Untamed Spirit87GS85ilvlJerkin of the Untamed SpiritChest · Rare
GS 87 · ilvl 85Pantser
425 Armor
Kyk op Wowhead ↗Statistieke
+26 Strength
+25 Agility
+22 Stamina
-
Footpad's Shirt0GS—ilvlFootpad's ShirtShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
TabardGeen item beskikbaar
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Demonslayer's Wristguards44GS93ilvlDemonslayer's WristguardsWrist · Uncommon
GS 44 · ilvl 93Pantser
96 Armor
Statistieke
+12 Agility
+18 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 26.
Urstoopid
Gnome · Rogue
Subtlety
Niveaus 65- GearScore
- 943
- die item vlak
- 83
-
Vengeance Gloves of the Beast55GS87ilvlVengeance Gloves of the BeastHands · Uncommon
GS 55 · ilvl 87Pantser
130 Armor
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+15 Strength
+15 Agility
+23 Stamina
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Shifting Sash of Midnight65GS85ilvlShifting Sash of MidnightWaist · Rare
GS 65 · ilvl 85Pantser
127 Armor
Statistieke
+15 Agility
+19 Stamina
Magie-apparatuur verbeterings
+6 Agility
+3 Dodge Rating
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 28.
-
Dreghood Trousers of the Bandit76GS90ilvlDreghood Trousers of the BanditLegs · Uncommon
GS 76 · ilvl 90Pantser
188 Armor
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+21 Agility
+32 Stamina
+43 Attack Power
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Sure-Step Boots65GS85ilvlSure-Step BootsFeet · Rare
GS 65 · ilvl 85Pantser
155 Armor
Statistieke
+20 Agility
+28 Stamina
Magie-apparatuur verbeterings
Enchanted: +4% Mount Speed
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 38.
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Spined Ring of the Bandit41GS87ilvlSpined Ring of the BanditRing 1 · Uncommon
GS 41 · ilvl 87 Kyk op Wowhead ↗Magie-apparatuur verbeterings
+11 Agility
+17 Stamina
+23 Attack Power
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Spined Ring of the Beast41GS87ilvlSpined Ring of the BeastRing 2 · Uncommon
GS 41 · ilvl 87 Kyk op Wowhead ↗Magie-apparatuur verbeterings
+11 Strength
+11 Agility
+17 Stamina
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Gnomish Net-o-Matic Projector0GS42ilvlGnomish Net-o-Matic ProjectorTrinket 1 · Common
GS 0 · ilvl 42 Kyk op Wowhead ↗Effekte
Use: Captures the target in a net for 20 sec. The net has a lot of hooks however and sometimes gets caught in the user's clothing when fired...... (10 Mins Cooldown)
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Arena Grand Master31GS55ilvlArena Grand MasterTrinket 2 · Rare
GS 31 · ilvl 55Statistieke
Equip: Increases your dodge rating by 12.
Kyk op Wowhead ↗Effekte
Use: Absorbs 750 to 1250 damage. Lasts 20 sec. (15 Mins Cooldown)
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Shadowrend Longblade87GS85ilvlShadowrend LongbladeMain Hand · Rare
GS 87 · ilvl 85Die wapens
96 - 179 Damage
Speed 2.60
(52.9 damage per second)
Statistieke
+12 Stamina
Equip: Improves critical strike rating by 12.
Magie-apparatuur verbeterings
Instant Poison VI
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 22.
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Baron's Broadsword of the Bandit87GS102ilvlBaron's Broadsword of the BanditOff Hand · Uncommon
GS 87 · ilvl 102Die wapens
98 - 182 Damage
Speed 2.60
(53.8 damage per second)
Kyk op Wowhead ↗Magie-apparatuur verbeterings
Crippling Poison II
+10 Agility
+15 Stamina
+21 Attack Power
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Legion Blunderbuss28GS88ilvlLegion BlunderbussRanged · Rare
GS 28 · ilvl 88Die wapens
110 - 205 Damage
Speed 3.00
(52.5 damage per second)
Statistieke
+9 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 24.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 5 999
- Krag
- 134
- Behendigheid
- 450
- Uithouvermoë
- 369
- Intellek
- 42
- Gees
- 70
Die fisiese strijd
- Aanvalskrag
- 1 114
- Kritieke trefkans · Nabygeveg
- 18,16 %
- Kritieke trefkans · Afstandsgeveg
- 15,72 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 132,46
- Tweede hand se skade per sekonde
- 66,71
Spellie
- Spelkrag
- 0
- Kritieke trefkans · Towerspreuke
- 0 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 2 433
- Ontwykingskans
- 25,97 %
- Pareerkans
- 4,8 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 65
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1 1541—
Assassination
Punkte: 15
0/3
Die Rank 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Die Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Die Rank 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Die Rank 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Die Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Die Rank 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
1/2
Die Rank 1
Passive
Increases the armor reduced by your Expose Armor ability by 25%.
3/5
Die Rank 3
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 18%.
- Malice 5/5
0/5
Die Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Die Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Die Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Die Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Die Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Die Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Die Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Die Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Die Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Die Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punkte: 41
0/3
Die Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Die Rank 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
3/3
Die Rank 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
5/5
5/5
0/2
Die Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
1/1
Die Rank 1
Instant
6 sec cooldown
10 Energy
Melee Range
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 5/5
0/2
Die Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Die Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Die Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Die Rank 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Die Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Die Rank 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Die Rank 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Die Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Die Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Die Rank 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
2/3
Die Rank 2
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.
0/2
Die Rank 1
Increases your total Stamina by 2% and your total Agility by 1%.
1/1
Die Rank 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Die Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Die Rank 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Die Rank 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Punkte: —
—/5
Die Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Die Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Die Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Die Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Die Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Die Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Die Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Die Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Die Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Die Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Die Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Die Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Die Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Die Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Die Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Die Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Die Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Die Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Die Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Die Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Die Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Gebou 2Aktiewe 13—41
Assassination
Punkte: 13
0/3
Die Rank 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Die Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Die Rank 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Die Rank 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Die Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Die Rank 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Die Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
3/5
Die Rank 3
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 18%.
- Malice 5/5
0/5
Die Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Die Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Die Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Die Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Die Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Die Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Die Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Die Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Die Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Die Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punkte: —
—/3
Die Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Die Rank 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Die Rank 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Die Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Die Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Die Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Die Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Die Rank 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Die Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Die Rank 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Die Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Die Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Die Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Die Rank 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
Die Rank 1
Increases your total Stamina by 2% and your total Agility by 1%.
—/1
Die Rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Die Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Die Rank 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Die Rank 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
Punkte: 41
5/5
Die Rank 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
0/5
Die Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Die Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Die Rank 2
Passive
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
4/5
Die Rank 4
Passive
Increases your speed while stealthed by 12% and reduces the cooldown of your Stealth ability by 4 sec.
3/3
Die Rank 3
Passive
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
1/1
Die Rank 1
Instant
20 sec cooldown
40 Energy
Melee Range
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Die Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
0/3
Die Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
3/3
Die Rank 3
Passive
Causes your attacks to ignore 520 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
2/2
Die Rank 2
Passive
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
1/1
Die Rank 1
Instant
10 min cooldown
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Die Rank 2
Passive
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Die Rank 1
Instant
35 Energy
Melee Range
An instant strike that deals 115% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
0/3
Die Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
5/5
0/3
Die Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Die Rank 1
Instant
2 min cooldown
30 yd range
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 1/1
3/3
Die Rank 3
Passive
You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
5/5
Die Rank 5
Passive
Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
- Premeditation 1/1
1/1
Die Rank 1
Instant
30 sec cooldown
10 Energy
25 yd range
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
