Osa mängutekste kuvatakse inglise keeles, sest tõlge pole saadaval.
Varustatud esemed
Avage elemend, et näha selle statistika ja mõju.
-
Helm of Fire50GS50ilvlHelm of FireHead · Rare
GS 50 · ilvl 50Soomus
118 Armor
Näitajad
+17 Agility
+10 Stamina
+5 Fire Resistance
Nägemus Wowhead'is ↗Mõjud
Use: Hurls a fiery ball that causes 286 to 376 Fire damage and an additional 40 damage over 8 sec. (15 Mins Cooldown)
-
Jet Chain of the Bear16GS39ilvlJet Chain of the BearNeck · Uncommon
GS 16 · ilvl 39 Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+6 Stamina
+5 Strength
-
Chieftain's Shoulders of the Monkey29GS50ilvlChieftain's Shoulders of the MonkeyShoulders · Uncommon
GS 29 · ilvl 50Soomus
99 Armor
Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+10 Agility
+10 Stamina
-
Grovekeeper's Drape29GS52ilvlGrovekeeper's DrapeBack · Rare
GS 29 · ilvl 52Soomus
37 Armor
Nägemus Wowhead'is ↗Näitajad
+10 Agility
+12 Stamina
-
Rageclaw Chestguard of the Monkey40GS51ilvlRageclaw Chestguard of the MonkeyChest · Uncommon
GS 40 · ilvl 51Soomus
135 Armor
Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+14 Agility
+14 Stamina
-
Footpad's Shirt0GS—ilvlFootpad's ShirtShirt · Common
GS 0 · ilvl —Täiendavaid üksikasju ei ole kättesaadav.
Nägemus Wowhead'is ↗ -
TabardEi ole kättesaadav
-
Arena Bracers28GS50ilvlArena BracersWrist · Rare
GS 28 · ilvl 50Soomus
64 Armor
Nägemus Wowhead'is ↗Näitajad
+6 Agility
+14 Stamina
Fairtex
Human · Rogue
Combat
Tase 50- GearScore
- 494
- Eesmärgi tase
- 41
-
Jadefire Gloves of the Monkey30GS52ilvlJadefire Gloves of the MonkeyHands · Uncommon
GS 30 · ilvl 52Soomus
86 Armor
Nägemus Wowhead'is ↗Maagilised seadmete täiustused
+11 Agility
+11 Stamina
-
Ogron's Sash31GS42ilvlOgron's SashWaist · Rare
GS 31 · ilvl 42Soomus
71 Armor
Nägemus Wowhead'is ↗Näitajad
+9 Strength
+9 Agility
+9 Stamina
-
Oilskin Leggings46GS46ilvlOilskin LeggingsLegs · Rare
GS 46 · ilvl 46Soomus
119 Armor
Nägemus Wowhead'is ↗Näitajad
+18 Agility
+17 Stamina
-
Albino Crocscale Boots40GS53ilvlAlbino Crocscale BootsFeet · Rare
GS 40 · ilvl 53Soomus
105 Armor
Nägemus Wowhead'is ↗Näitajad
+20 Agility
+5 Stamina
Equip: Improves hit rating by 5.
-
Truesilver Commander's Ring22GS40ilvlTruesilver Commander's RingRing 1 · Rare
GS 22 · ilvl 40 Nägemus Wowhead'is ↗Näitajad
+7 Strength
+7 Agility
+6 Stamina
-
Masons Fraternity Ring26GS47ilvlMasons Fraternity RingRing 2 · Rare
GS 26 · ilvl 47 Nägemus Wowhead'is ↗Näitajad
+13 Agility
+5 Stamina
-
Trinket 1Ei ole kättesaadav
-
Trinket 2Ei ole kättesaadav
-
Thrash Blade54GS53ilvlThrash BladeMain Hand · Rare
GS 54 · ilvl 53relvad
66 - 124 Damage
Speed 2.70
(35.2 damage per second)
Maagilised seadmete täiustused
Instant Poison IV
Nägemus Wowhead'is ↗Mõjud
Chance on hit: Grants an extra attack on your next swing.
-
Vanquisher's Sword44GS44ilvlVanquisher's SwordOff Hand · Rare
GS 44 · ilvl 44relvad
46 - 86 Damage
Speed 2.20
(30.0 damage per second)
Maagilised seadmete täiustused
Crippling Poison
Nägemus Wowhead'is ↗Mõjud
Equip: Increases attack power by 28.
-
Seasoned Marshwood Bow9GS39ilvlSeasoned Marshwood BowRanged · Uncommon
GS 9 · ilvl 39relvad
41 - 78 Damage
Speed 2.70
(22.0 damage per second)
Nägemus Wowhead'is ↗Näitajad
+4 Agility
+2 Stamina
TacoTipi mudel. GearScore ei mõõda kalliskive, varustuse lummusi ega mängija oskusi.
Blizzard profiil
Näitajad
- Tervis
- 2 798
- Jõud
- 88
- Osavus
- 249
- Vastupidavus
- 191
- Intellekt
- 32
- Vaim
- 47
Füüsiline võitlus
- Ründejõud
- 445
- Kriitilise tabamuse tõenäosus · Lähivõitlus
- 10,42 %
- Kriitilise tabamuse tõenäosus · Kaugvõitlus
- 2,62 %
- Kiirus · Lähivõitlus
- 0 %
- Kiirus · Kaugvõitlus
- 0 %
- Põhikäe kahju sekundis
- 66,97
- Teise käe kahju sekundis
- 46,29
Mängud
- Loitsujõud
- 0
- Kriitilise tabamuse tõenäosus · Loitsud
- 0 %
- Kiirus · Loitsud
- 0 %
- Loitsuläbistus
- 0
Kaitse
- Soomus
- 1 332
- Põiklemise tõenäosus
- 20,96 %
- Pareeringu tõenäosus
- 9,64 %
- Blokeerimise tõenäosus
- 0 %
Efektiivsed väärtused salvestatud profiilist. Arvesse klassi, taset ja spetsialiseerumist nende tõlgendamisel. Dash tähendab ebapiisavust.
PvP profiil · Blizzard
Mängija vs mängija
- Au andvad tapmised
- 75
- Ülevaade Blizzardist
Areenid
2v2
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
3v3
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
5v5
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
Lahinguväljad
Selle mängu iseloomu jaoks ei ole tarnitud ühtegi lahinguvälja rekordit.
Puudunud väärtus jääb dashiks. Arene ja lahinguvälja rekordid on näidatud eraldi. Andmed võivad mängu taga jääda.
Spetsialiseerumine ja talendid
TBC Classicehitada 1Aktiivne —41—
Assassination
Punktid: —
—/3
Rankid 1
Increases the damage done by your Eviscerate ability by 5%.
—/2
Rankid 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
—/5
—/3
Rankid 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
—/2
Rankid 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
—/3
Rankid 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
—/1
Rankid 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
—/2
Rankid 1
Increases the armor reduced by your Expose Armor ability by 25%.
—/5
Rankid 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice —/5
—/5
Rankid 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
—/5
Rankid 1
Increases the chance to apply poisons to your target by 2%.
—/2
Rankid 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
—/1
Rankid 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
—/3
Rankid 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
—/2
Rankid 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
—/5
Rankid 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood —/1
—/2
Rankid 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
—/1
—/5
—/5
Rankid 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
—/1
Rankid 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor —/1
Combat
Punktid: 41
3/3
Rankid 3
Passive
Increases the effect duration of your Gouge ability by 1.5 sec.
2/2
Rankid 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
0/5
0/3
Rankid 1
Increases the duration of your Slice and Dice ability by 15%.
5/5
5/5
0/2
Rankid 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
1/1
Rankid 1
Instant
6 sec cooldown
10 Energy
Melee Range
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 5/5
0/2
Rankid 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rankid 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rankid 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Rankid 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Rankid 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Rankid 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Rankid 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Rankid 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Rankid 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Rankid 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
3/3
Rankid 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
2/2
Rankid 2
Passive
Increases your total Stamina by 4% and your total Agility by 2%.
1/1
Rankid 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Rankid 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Rankid 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Rankid 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Punktid: —
—/5
Rankid 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rankid 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rankid 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rankid 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rankid 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rankid 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rankid 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rankid 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rankid 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rankid 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rankid 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rankid 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rankid 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rankid 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rankid 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rankid 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rankid 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rankid 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rankid 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rankid 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rankid 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
ehitada 2 ——39
Assassination
Punktid: —
—/3
Rankid 1
Increases the damage done by your Eviscerate ability by 5%.
—/2
Rankid 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
—/5
—/3
Rankid 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
—/2
Rankid 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
—/3
Rankid 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
—/1
Rankid 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
—/2
Rankid 1
Increases the armor reduced by your Expose Armor ability by 25%.
—/5
Rankid 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice —/5
—/5
Rankid 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
—/5
Rankid 1
Increases the chance to apply poisons to your target by 2%.
—/2
Rankid 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
—/1
Rankid 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
—/3
Rankid 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
—/2
Rankid 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
—/5
Rankid 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood —/1
—/2
Rankid 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
—/1
—/5
—/5
Rankid 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
—/1
Rankid 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor —/1
Combat
Punktid: —
—/3
Rankid 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rankid 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rankid 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rankid 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rankid 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rankid 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rankid 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rankid 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rankid 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rankid 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rankid 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rankid 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rankid 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rankid 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Rankid 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
Rankid 1
Increases your total Stamina by 2% and your total Agility by 1%.
—/1
Rankid 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rankid 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rankid 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rankid 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
Punktid: 39
5/5
Rankid 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
0/5
Rankid 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Rankid 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Rankid 2
Passive
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
4/5
Rankid 4
Passive
Increases your speed while stealthed by 12% and reduces the cooldown of your Stealth ability by 4 sec.
3/3
Rankid 3
Passive
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
1/1
Rankid 1
Instant
20 sec cooldown
40 Energy
Melee Range
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Rankid 1
Increases the critical strike chance of your Ambush ability by 15%.
0/3
Rankid 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
2/2
Rankid 2
Passive
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
3/3
Rankid 3
Passive
Causes your attacks to ignore 400 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
2/2
Rankid 2
Passive
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
1/1
Rankid 1
Instant
10 min cooldown
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Rankid 2
Passive
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Rankid 1
Instant
35 Energy
Melee Range
An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
0/3
Rankid 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
5/5
0/3
Rankid 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Rankid 1
Instant
2 min cooldown
30 yd range
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 1/1
3/3
Rankid 3
Passive
You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
4/5
Rankid 4
Passive
Increases your total Agility by 12% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 4%.
- Premeditation 1/1
0/1
Rankid 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
