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  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

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EU · WOW FOREVER

Cloud Bells

Level 60 · Undead · Paladin · Horde

‹ Big Idiot ›

Cloud BellsWoW Forever
  • Commander's Helm of the DefenderHead · Uncommon61ilvl
    Commander's Helm of the Defender

    Head · Uncommon

    Base GearScore : 49

    471 Armor

    Durability 70 / 70

    +20 Stamina

    +7 Defense

    +10 Spell Power

    Item details →
  • Arctic Pendant of the ChannelerNeck · Uncommon51ilvl
    Arctic Pendant of the Channeler

    Neck · Uncommon

    Base GearScore : 22

    +9 Stamina

    +4 Spell Power

    +5 Spirit

    Item details →
  • Bleak Eye ShoulderplatesShoulders · Rare62ilvl
    Bleak Eye Shoulderplates

    Shoulders · Rare

    Base GearScore : 47

    485 Armor

    Durability 80 / 80

    +12 Intellect

    +14 Agility

    +14 Stamina

    Item details →
  • High Councillor's Cloak of the ElderBack · Uncommon59ilvl
    High Councillor's Cloak of the Elder

    Back · Uncommon

    Base GearScore : 26

    38 Armor

    +10 Intellect

    +5 Spell Power

    +6 Spirit

    Item details →
  • Burnished PridescalesChest · Rare61ilvl
    Burnished Pridescales

    Chest · Rare

    Base GearScore : 62

    637 Armor

    Durability 135 / 135

    +16 Strength

    +16 Stamina

    +10 Hit

    +19 Spirit

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Brawler's HarnessShirt · Common1ilvl
    Brawler's Harness

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Gargantuan WristguardsWrist · Rare63ilvl
    Gargantuan Wristguards

    Wrist · Rare

    Base GearScore : 36

    287 Armor

    Durability 45 / 45

    +11 Stamina

    +8 Hit

    +20 Attack Power

    +5 Spirit

    Item details →
Cloud Bells

Cloud Bells

Undead · Paladin

Level 60
GearScore
646
Equipped item level
57
  • Force Imbued GauntletsHands · Rare61ilvl
    Force Imbued Gauntlets

    Hands · Rare

    Base GearScore : 46

    398 Armor

    Durability 45 / 45

    +14 Stamina

    +7 Defense

    +80 Bonus Armor

    Equip: Adds 2 Arcane damage to your melee attacks.

    Item details →
  • Girdle of Extracted AnswersWaist · Rare53ilvl
    Girdle of Extracted Answers

    Waist · Rare

    Base GearScore : 40

    313 Armor

    Durability 45 / 45

    +12 Strength

    +15 Stamina

    Equip: Deals 20 to 30 Physical damage every time you block.

    Item details →
  • Revenant Leggings of the DefenderLegs · Uncommon52ilvl
    Revenant Leggings of the Defender

    Legs · Uncommon

    Base GearScore : 40

    435 Armor

    Durability 85 / 85

    +16 Stamina

    +6 Defense

    +8 Spell Power

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Crusader's Boots of the KnightFeet · Uncommon53ilvl
    Crusader's Boots of the Knight

    Feet · Uncommon

    Base GearScore : 31

    198 Armor

    Durability 50 / 50

    +7 Strength

    +13 Stamina

    +6 Spell Power

    Enchanted: Stamina +7

    Item details →
  • Sardonyx Knuckle of the HierophantRing 1 · Uncommon52ilvl
    Sardonyx Knuckle of the Hierophant

    Ring 1 · Uncommon

    Base GearScore : 23

    +9 Stamina

    +3 Spell Damage

    +8 Spell Healing

    +5 Spirit

    Item details →
  • Ring of Demonic PotencyRing 2 · Rare59ilvl
    Ring of Demonic Potency

    Ring 2 · Rare

    Base GearScore : 33

    +10 Stamina

    +7 Defense

    +12 Health Per 5 Sec.

    Item details →
  • Behemoth BonesTrinket 1 · Rare61ilvl
    Behemoth Bones

    Trinket 1 · Rare

    Base GearScore : 35

    +34 Attack Power

    Use: Crack open the bone, healing yourself for 480 to 530 and your nearest ally for 480 to 530. (5 Min Cooldown)

    Item details →
  • Lucky Shovelnose TuftTrinket 2 · Rare60ilvl
    Lucky Shovelnose Tuft

    Trinket 2 · Rare

    Base GearScore : 34

    +11 Strength

    +11 Spirit

    Use: Increases your chance to Dodge by 5% for 15 sec. (5 Min Cooldown)

    Item details →
  • Hammer of the Northern WindMain Hand · Epic54ilvl
    Hammer of the Northern Wind

    Main Hand · Epic

    Base GearScore : 61

    Durability 105 / 105

    58 - 108 Damage

    Speed 2.10

    (39.5 damage per second)

    Chance on hit: Launches a bolt of frost at the enemy causing 40 to 60 Frost damage and slowing movement speed by 50% for 5 sec.

    Enchanted: Revelation

    Item details →
  • Bloodfur BulwarkOff Hand · Rare60ilvl
    Bloodfur Bulwark

    Off Hand · Rare

    Base GearScore : 61

    2,057 Armor

    Durability 100 / 100

    +10 Stamina

    +10 Block

    +15 Block Value

    Enchanted: Stamina +9

    Item details →
  • RangedNot equipped
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
3,981

Attributes

Strength
150
Agility
77
Stamina
278
Intellect
90
Spirit
131

Physical combat

Attack power
514
Ranged attack power
54
Melee critical strike
4.6 %
Ranged critical strike
0.12 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
76.24
Off-hand DPS
0

Spells

Spell power
36
Spell critical strike
5 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
6,128
Dodge
6.48 %
Parry
6.88 %
Block
8.88 %

Paths of your class

Talents and specializations

WoW Forever
Build 131/5/15

Holy

31 points
5/5
Spiritual Focus5/5

Displayed rank 5

Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

0/5
Divine Strength0/5

Displayed rank 1

Increases your Strength by 2%.

3/3
Healing Light3/3

Displayed rank 3

Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

2/2
Reverence2/2

Displayed rank 2

Allows 30% of your Mana regeneration to continue while casting.

0/5
Improved Seals0/5

Displayed rank 1

Increases the damage done by your Seals and Judgements by 3%.

2/2
Purifying Power2/2

Displayed rank 2

Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

1/1
Divine Favor1/1

Displayed rank 1

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

5/5
Illumination5/5

Displayed rank 5

After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

2/2
Holy Conduit2/2

Displayed rank 2

Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

0/2
Divine Precision0/2

Displayed rank 1

Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.

2/2
Infusion of Light2/2

Displayed rank 2

Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.

0/1
Oath of Light0/1

Displayed rank 1

Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.

0/2
Consecrated Ground0/2

Displayed rank 1

Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.

1/1
Holy Shock1/1

Displayed rank 1

Blasts the target with Holy energy, causing 144 to 155 Holy damage to an enemy, or 127 to 136 healing to an ally.

2/2
Boundless Light2/2

Displayed rank 2

Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.

5/5
Holy Power5/5

Displayed rank 5

Increases the critical strike healing bonus of your Holy spells by 50%.

1/1
Light's Vigil1/1

Displayed rank 1

Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 331 to 350. Only one Vigil per Paladin may be active in each party.

LearnedMaximum rank

Protection

5 points
5/5
Divine Intellect5/5

Displayed rank 5

Increases your total Intellect by 10%.

0/5
Redoubt0/5

Displayed rank 1

Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.

0/3
Precision0/3

Displayed rank 1

Improves your chance to hit by 1%.

0/2
Guardian's Favor0/2

Displayed rank 1

Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.

0/2
Sacred Duty0/2

Displayed rank 1

Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.

0/1
Templar's Bulwark0/1

Displayed rank 1

When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

0/3
Improved Hammer of Justice0/3

Displayed rank 1

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

0/2
Shield Specialization0/2

Displayed rank 1

Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana.

0/5
Toughness0/5

Displayed rank 1

Increases your armor value from items by 2%.

0/1
Swift Judgement0/1

Displayed rank 1

Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.

0/3
Improved Righteous Fury0/3

Displayed rank 1

While Righteous Fury is active, all damage taken is reduced by 3%.

0/5
Anticipation0/5

Displayed rank 1

Increases your Defense Skill by 4.

0/2
Stoicism0/2

Displayed rank 1

Reduces the duration of Stun and Charm effects on you by 10%.

0/1
Holy Shield0/1

Displayed rank 1

Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

0/5
Reckoning0/5

Displayed rank 1

Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks.

0/3
Iron Creed0/3

Displayed rank 1

Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.

0/1
Shieldsworn0/1

Displayed rank 1

Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.

LearnedMaximum rank

Retribution

15 points
1/5
Deflection1/5

Displayed rank 1

Increases your Parry chance by 1%.

5/5
Benediction5/5

Displayed rank 5

Reduces the Mana cost of all instant cast spells and abilities by 10%.

2/2
Improved Judgement2/2

Displayed rank 2

Decreases the cooldown of your Judgement ability by 2 sec.

0/3
Conviction0/3

Displayed rank 1

Improves your chance to get a critical strike with all spells and attacks by 2%.

3/3
Sanctified Judgement3/3

Displayed rank 3

Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

0/3
Vindication0/3

Displayed rank 1

Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.

2/2
Unyielding Faith2/2

Displayed rank 2

Reduces the duration of Fear and Disorient effects on you by 30%.

0/1
Seal of Command0/1

Displayed rank 1

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 46.5 to 50.5 Holy damage, 93 to 101 if the target is stunned or incapacitated.

2/2
Pursuit of Justice2/2

Displayed rank 2

Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

0/2
Eye for an Eye0/2

Displayed rank 1

All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

0/1
Sacred Arbiter0/1

Displayed rank 1

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

0/3
Two-Handed Weapon Specialization0/3

Displayed rank 1

Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.

0/2
Turn Evil0/2

Displayed rank 1

Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.

0/1
Repentance0/1

Displayed rank 1

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

0/3
Vengeance0/3

Displayed rank 1

Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.

0/5
Champion of the Light0/5

Displayed rank 1

Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.

0/1
Unsealed Wrath0/1

Displayed rank 1

Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.

LearnedMaximum rank
Build 2Active?/39/12

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Holy

? points
?/5
Spiritual Focus?/5

Displayed rank 1

Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.

?/5
Divine Strength?/5

Displayed rank 1

Increases your Strength by 2%.

?/3
Healing Light?/3

Displayed rank 1

Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.

?/2
Reverence?/2

Displayed rank 1

Allows 15% of your Mana regeneration to continue while casting.

?/5
Improved Seals?/5

Displayed rank 1

Increases the damage done by your Seals and Judgements by 3%.

?/2
Purifying Power?/2

Displayed rank 1

Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.

?/1
Divine Favor?/1

Displayed rank 1

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

?/5
Illumination?/5

Displayed rank 1

After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.

?/2
Holy Conduit?/2

Displayed rank 1

Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.

?/2
Divine Precision?/2

Displayed rank 1

Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.

?/2
Infusion of Light?/2

Displayed rank 1

Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.

?/1
Oath of Light?/1

Displayed rank 1

Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.

?/2
Consecrated Ground?/2

Displayed rank 1

Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.

?/1
Holy Shock?/1

Displayed rank 1

Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

?/2
Boundless Light?/2

Displayed rank 1

Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.

?/5
Holy Power?/5

Displayed rank 1

Increases the critical strike healing bonus of your Holy spells by 10%.

?/1
Light's Vigil?/1

Displayed rank 1

Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party.

LearnedMaximum rankPartial allocation

Protection

39 points
0/5
Divine Intellect0/5

Displayed rank 1

Increases your total Intellect by 2%.

5/5
Redoubt5/5

Displayed rank 5

Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

3/3
Precision3/3

Displayed rank 3

Improves your chance to hit by 3%.

2/2
Guardian's Favor2/2

Displayed rank 2

Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.

2/2
Sacred Duty2/2

Displayed rank 2

Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.

1/1
Templar's Bulwark1/1

Displayed rank 1

When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 50 sec. Cannot be cast while Forbearance is active.

0/3
Improved Hammer of Justice0/3

Displayed rank 1

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

2/2
Shield Specialization2/2

Displayed rank 2

Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

5/5
Toughness5/5

Displayed rank 5

Increases your armor value from items by 10%.

1/1
Swift Judgement1/1

Displayed rank 1

Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.

3/3
Improved Righteous Fury3/3

Displayed rank 3

While Righteous Fury is active, all damage taken is reduced by 9%.

5/5
Anticipation5/5

Displayed rank 5

Increases your Defense Skill by 20.

0/2
Stoicism0/2

Displayed rank 1

Reduces the duration of Stun and Charm effects on you by 10%.

1/1
Holy Shield1/1

Displayed rank 1

Increases chance to block by 30% for 10 sec, and deals 77 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

5/5
Reckoning5/5

Displayed rank 5

Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

3/3
Iron Creed3/3

Displayed rank 3

Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.

1/1
Shieldsworn1/1

Displayed rank 1

Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.

LearnedMaximum rank

Retribution

12 points
0/5
Deflection0/5

Displayed rank 1

Increases your Parry chance by 1%.

5/5
Benediction5/5

Displayed rank 5

Reduces the Mana cost of all instant cast spells and abilities by 10%.

2/2
Improved Judgement2/2

Displayed rank 2

Decreases the cooldown of your Judgement ability by 2 sec.

0/3
Conviction0/3

Displayed rank 1

Improves your chance to get a critical strike with all spells and attacks by 2%.

3/3
Sanctified Judgement3/3

Displayed rank 3

Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

0/3
Vindication0/3

Displayed rank 1

Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.

0/2
Unyielding Faith0/2

Displayed rank 1

Reduces the duration of Fear and Disorient effects on you by 15%.

0/1
Seal of Command0/1

Displayed rank 1

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 46.5 to 50.5 Holy damage, 93 to 101 if the target is stunned or incapacitated.

2/2
Pursuit of Justice2/2

Displayed rank 2

Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

0/2
Eye for an Eye0/2

Displayed rank 1

All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

0/1
Sacred Arbiter0/1

Displayed rank 1

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

0/3
Two-Handed Weapon Specialization0/3

Displayed rank 1

Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.

0/2
Turn Evil0/2

Displayed rank 1

Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.

0/1
Repentance0/1

Displayed rank 1

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

0/3
Vengeance0/3

Displayed rank 1

Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.

0/5
Champion of the Light0/5

Displayed rank 1

Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.

0/1
Unsealed Wrath0/1

Displayed rank 1

Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.

LearnedMaximum rank

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.