This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Vengeful Gladiator's Ornamented Headcover—GS—ilvl
Vengeful Gladiator's Ornamented HeadcoverHead · Epic
GS — · ilvl —Armor
1483 Armor
Stats
+64 Stamina
+34 Intellect
Equip: Improves spell critical strike rating by 26.
Equip: Improves your resilience rating by 32.
Enchantments
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+12 Intellect & Chance to restore mana on spellcast
+11 Healing +4 Spell Damage and +2 Mana every 5 seconds
+4 Resilience Rating
Effects
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
View on Wowhead ↗Gladiator's Redemption
Set: +35 Resilience Rating.
Set: Increases the healing from your Holy Shock spell by 30%.
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Vindicator's Pendant of Reprieve—GS—ilvl
Vindicator's Pendant of ReprieveNeck · Epic
GS — · ilvl —Stats
+22 Stamina
+16 Intellect
Equip: Improves your resilience rating by 18.
Enchantments
+10 Spell Critical Strike Rating
+3 Stamina
View on Wowhead ↗Effects
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
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Dawnsteel Shoulders—GS—ilvl
Dawnsteel ShouldersShoulders · Epic
GS — · ilvl —Armor
1324 Armor
Stats
+31 Stamina
+28 Intellect
Enchantments
Enchanted: +6 Mana Regen and +22 Healing
View on Wowhead ↗Effects
Equip: Increases healing done by up to 81 and damage done by up to 27 for all magical spells and effects.
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Sergeant's Heavy Cape—GS—ilvl
Sergeant's Heavy CapeBack · Epic
GS — · ilvl —Armor
104 Armor
Stats
+33 Stamina
+12 Intellect
Equip: Improves your resilience rating by 16.
Enchantments
Enchanted: +15 Shadow Resistance
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 26.
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Vengeful Gladiator's Ornamented Chestguard—GS—ilvl
Vengeful Gladiator's Ornamented ChestguardChest · Epic
GS — · ilvl —Armor
1825 Armor
Stats
+58 Stamina
+37 Intellect
Equip: Improves spell critical strike rating by 36.
Equip: Improves your resilience rating by 28.
Enchantments
Enchanted: +15 Resilience Rating
+11 Healing +4 Spell Damage and +2 Mana every 5 seconds
+5 Intellect and +2 Mana every 5 seconds
+4 Spell Critical Strike Rating
Effects
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
View on Wowhead ↗Gladiator's Redemption
Set: +35 Resilience Rating.
Set: Increases the healing from your Holy Shock spell by 30%.
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Rich Purple Silk Shirt0GS—ilvl
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Guild Tabard0GS—ilvl
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Dawnsteel Bracers—GS—ilvl
Dawnsteel BracersWrist · Epic
GS — · ilvl —Armor
772 Armor
Stats
+21 Stamina
+23 Intellect
Enchantments
Enchanted: +30 Healing and +10 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Robfather
Human · Paladin
Holy
Level 70- GearScore
- —
- Item level
- 139
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Vengeful Gladiator's Ornamented Gloves—GS—ilvl
Vengeful Gladiator's Ornamented GlovesHands · Epic
GS — · ilvl —Armor
1141 Armor
Stats
+44 Stamina
+29 Intellect
Equip: Improves spell critical strike rating by 28.
Equip: Improves your resilience rating by 18.
Enchantments
Enchanted: +35 Healing Spells and +12 Damage Spells
Effects
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Equip: Increases the critical effect chance of your Flash of Light by 2%.
View on Wowhead ↗Gladiator's Redemption
Set: +35 Resilience Rating.
Set: Increases the healing from your Holy Shock spell by 30%.
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Vindicator's Ornamented Belt—GS—ilvlVindicator's Ornamented BeltWaist · Epic
GS — · ilvl —Armor
1027 Armor
Stats
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 30.
Equip: Improves your resilience rating by 26.
View on Wowhead ↗Effects
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
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Vengeful Gladiator's Ornamented Legplates—GS—ilvlVengeful Gladiator's Ornamented LegplatesLegs · Epic
GS — · ilvl —Armor
1597 Armor
Stats
+62 Stamina
+39 Intellect
Equip: Improves spell critical strike rating by 40.
Equip: Improves your resilience rating by 35.
Enchantments
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
Effects
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
View on Wowhead ↗Gladiator's Redemption
Set: +35 Resilience Rating.
Set: Increases the healing from your Holy Shock spell by 30%.
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Vindicator's Ornamented Greaves—GS—ilvl
Vindicator's Ornamented GreavesFeet · Epic
GS — · ilvl —Armor
1255 Armor
Stats
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 30.
Equip: Improves your resilience rating by 26.
Enchantments
Enchanted: Minor Speed and +9 Stamina
View on Wowhead ↗Effects
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
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Veteran's Band of Salvation—GS—ilvl
Veteran's Band of SalvationRing 1 · Epic
GS — · ilvl —Stats
+30 Stamina
+17 Intellect
Equip: Improves your resilience rating by 22.
View on Wowhead ↗Effects
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Equip: Restores 5 mana per 5 sec.
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Witches Band—GS—ilvl
Witches BandRing 2 · Epic
GS — · ilvl —Stats
+30 Stamina
+29 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 9 mana per 5 sec.
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Direbrew Hops—GS—ilvl
Direbrew HopsTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 118 and damage done by up to 37 for all magical spells and effects.
Use: Increases healing done by spells by up to 409 and damage done by spells by up to 135 for 20 sec. (2 Mins Cooldown)
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Essence of the Martyr—GS—ilvl
Essence of the MartyrTrinket 2 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
Use: Increases healing done by spells by up to 297 and damage done by spells by up to 99 for 20 sec. (2 Mins Cooldown)
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Vengeful Gladiator's Salvation—GS—ilvl
Vengeful Gladiator's SalvationMain Hand · Epic
GS — · ilvl —Weapon
115 - 215 Damage
Speed 1.60
(103.1 damage per second)
Stats
+35 Stamina
+23 Intellect
Equip: Improves your resilience rating by 21.
Enchantments
Enchanted: +81 Healing Spells and +27 Damage Spells
Superior Wizard Oil
View on Wowhead ↗Effects
Equip: Increases healing done by up to 464 and damage done by up to 155 for all magical spells and effects.
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Merciless Gladiator's Redoubt—GS—ilvl
Merciless Gladiator's RedoubtOff Hand · Epic
GS — · ilvl —Armor
5727 Armor
Stats
+27 Stamina
+19 Intellect
Equip: Improves your resilience rating by 27.
Enchantments
Enchanted: +12 Resilience Rating
View on Wowhead ↗Effects
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
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Vengeful Gladiator's Libram of Justice—GS—ilvl
Vengeful Gladiator's Libram of JusticeRanged · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Causes your Flash of Light to increase the target's Resilience rating by 34 for 6 sec.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 10,837
- Strength
- 138
- Agility
- 84
- Stamina
- 764
- Intellect
- 563
- Spirit
- 107
Physical combat
- Attack power
- 466
- Melee critical strike chance
- 4.01 %
- Ranged critical strike chance
- 2.01 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 74.61
- Off hand damage per second
- 0
Spells
- Spell power
- 854
- Spell critical strike chance
- 24.61 %
- Spell haste
- 5.64 %
- Spell penetration
- 0
Defense
- Armor
- 17,723
- Dodge chance
- 4.01 %
- Parry chance
- 5 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 4,284
- Total reported by Blizzard
Arenas
2v2
Season not specifiedData for this bracket could not be retrieved.
3v3
Season not specifiedData for this bracket could not be retrieved.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 4120—
Holy
Points: 41
0/5
5/5
4/5
Rank 4
Passive
Gives your Flash of Light and Holy Light spells a 56% chance to not lose casting time when you take damage.
1/5
Rank 1
Passive
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
3/3
Rank 3
Passive
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
0/1
0/2
Rank 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
2/2
Rank 2
Passive
Increases your chance to resist Fear and Disorient effects by an additional 10%.
5/5
Rank 5
Passive
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.
1/2
Rank 1
Passive
Increases the effect of your Blessing of Wisdom spell by 10%.
0/3
Rank 1
Increases your resistance to Curse and Disease effects by 5%.
1/1
Rank 1
Instant cast
2 min cooldown
88 Mana
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 5/5
3/3
Rank 3
Passive
Increases the critical effect chance of your Holy Light spell by 6%.
0/2
Rank 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
3/3
Rank 3
Passive
Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
1/1
Rank 1
Instant cast
15 sec cooldown
335 Mana
20 yd range
Blasts the target with Holy energy, causing 554 to 577 Holy damage to an enemy, or 1309 to 1347 healing to an ally.
- Divine Favor 1/1
1/3
Rank 1
Passive
All attacks against you have a 4% chance to cause half damage.
5/5
Rank 5
Passive
Increases your spell damage and healing by 35% of your total Intellect.
1/1
Rank 1
Instant
3 min cooldown
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Points: 20
0/5
Rank 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Rank 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Rank 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
2/2
Rank 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
4/5
1/1
Rank 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Rank 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 5/5
0/5
2/2
Rank 2
Passive
Increases your resistance to Stun effects by an additional 10% and reduces the chance your spells will be dispelled by an additional 30%.
0/3
Rank 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
3/3
Rank 3
Passive
Increases the effect of your Concentration Aura by an additional 15% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 30%. The duration reduction does not stack with any other effects.
0/2
0/1
Rank 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Rank 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Rank 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Rank 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Rank 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Rank 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Rank 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Rank 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Rank 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Points: —
—/5
Rank 1
Increases the attack power bonus of your Blessing of Might by 4%.
—/5
Rank 1
Reduces the mana cost of your Judgement and Seal spells by 3%.
—/2
Rank 1
Decreases the cooldown of your Judgement spell by 1 sec.
—/3
Rank 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
—/5
—/3
Rank 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
—/5
Rank 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/1
Rank 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
—/3
Rank 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
—/2
Rank 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
—/2
Rank 1
Increases the damage done by your Retribution Aura by 25%.
—/3
Rank 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
—/3
Rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
—/1
Rank 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
—/2
Rank 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura —/1
—/5
Rank 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction —/5
—/3
Rank 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
—/3
Rank 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
—/1
Rank 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
—/3
Rank 1
Melee and ranged critical strikes against you cause 4% less damage.
—/5
Rank 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance —/1
—/1
Rank 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2 —2734
Holy
Points: —
—/5
—/5
—/5
Rank 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Rank 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Rank 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Rank 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Rank 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Rank 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Rank 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Rank 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Rank 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Rank 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Rank 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Rank 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Rank 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Rank 1
All attacks against you have a 4% chance to cause half damage.
—/5
Rank 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Rank 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Points: 27
0/5
Rank 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Rank 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Rank 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
2/2
Rank 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
0/5
1/1
Rank 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Rank 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 5/5
1/5
2/2
Rank 2
Passive
Increases your resistance to Stun effects by an additional 10% and reduces the chance your spells will be dispelled by an additional 30%.
3/3
Rank 3
Passive
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
0/3
Rank 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Rank 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
5/5
Rank 5
Passive
Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
2/2
Rank 2
Passive
Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.
0/5
Rank 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Rank 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Rank 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Rank 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Rank 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Rank 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Points: 34
0/5
Rank 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Rank 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Rank 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
0/3
Rank 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
3/5
3/3
Rank 3
Passive
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 15% for 15 sec.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
1/1
Rank 1
Instant cast
65 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 157 to 162 Holy damage, 315 to 324 if the target is stunned or incapacitated.
3/3
Rank 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Rank 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Rank 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Rank 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
3/3
Rank 3
Passive
Increases the damage you deal with two-handed melee weapons by 6%.
1/1
Rank 1
Instant
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Rank 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 1/1
5/5
Rank 5
Passive
Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 5/5
0/3
Rank 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
2/3
Rank 2
Passive
Increases your chance to critically hit with all spells and melee attacks by 2% and reduces the chance your Seals will be dispelled by 66%.
1/1
Rank 1
Instant cast
1 min cooldown
60 Mana
20 yd range
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Rank 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Rank 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 1/1
0/1
Rank 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.