This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
-
Lieutenant Commander's Chain Helm—GS—ilvl
Lieutenant Commander's Chain HelmHead · Rare
GS — · ilvl —Armor
337 Armor
Stats
+12 Agility
+14 Stamina
+9 Intellect
Effects
Equip: Increases your critical strike rating by 28.
Equip: Increases attack power by 24.
View on Wowhead ↗Lieutenant Commander's Pursuance
(2) Set: +20 Agility.
(4) Set: Reduces the cooldown of your Concussive Shot by 1 sec.
(6) Set: +20 Stamina.
-
Heroic Commendation Medal—GS—ilvl
-
Field Marshal's Chain Spaulders—GS—ilvl
Field Marshal's Chain SpauldersShoulders · Epic
GS — · ilvl —Armor
453 Armor
Stats
+18 Agility
+21 Stamina
+10 Intellect
Effects
Equip: Increases your hit rating by 10.
Equip: Increases attack power by 34.
View on Wowhead ↗Field Marshal's Pursuit
Set: +20 Stamina.
Set: Reduces the cooldown of your Concussive Shot by 1 sec.
(6) Set: +20 Agility.
-
Shaleskin Cape—GS—ilvl
Shaleskin CapeBack · Uncommon
GS — · ilvl —Armor
38 Armor
Stats
+6 Agility
+11 Stamina
View on Wowhead ↗Enchantments
Enchanted: +5 All Resistances
-
Field Marshal's Chain Breastplate—GS—ilvl
Field Marshal's Chain BreastplateChest · Epic
GS — · ilvl —Armor
587 Armor
Stats
+23 Agility
+28 Stamina
+12 Intellect
Effects
Equip: Increases attack power by 44.
Equip: Increases your critical strike rating by 14.
View on Wowhead ↗Field Marshal's Pursuit
Set: +20 Stamina.
Set: Reduces the cooldown of your Concussive Shot by 1 sec.
(6) Set: +20 Agility.
-
Rugged Trapper's Shirt0GS—ilvl -
Tabard of the Protector0GS—ilvl
Tabard of the ProtectorTabard · Common
GS 0 · ilvl — View on Wowhead ↗Effects
Use: Show how heroic you are! (5 Mins Cooldown)
-
Ebonhold Wristguards—GS—ilvl
Ebonhold WristguardsWrist · Uncommon
GS — · ilvl —Armor
124 Armor
Stats
+11 Stamina
+3 Intellect
View on Wowhead ↗Enchantments
Enchanted: +7 Stamina
Temiroytecaz
Night Elf · Hunter
Marksmanship
Level 60- GearScore
- —
- Item level
- 58
-
Savage Gladiator Grips—GS—ilvl
Savage Gladiator GripsHands · Rare
GS — · ilvl —Armor
211 Armor
Stats
+9 Agility
+14 Stamina
+12 Intellect
Enchantments
Enchanted: +5 Agility
Effects
Equip: Increases attack power by 10.
View on Wowhead ↗The Gladiator
Set: +20 Armor.
(3) Set: Increases defense rating by 3.
(4) Set: Increases attack power by 10.
(5) Set: Increases your critical strike rating by 14.
-
Belt of the Den Watcher—GS—ilvl
Belt of the Den WatcherWaist · Uncommon
GS — · ilvl —Armor
148 Armor
Stats
+6 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 24.
-
Savage Gladiator Leggings—GS—ilvl
Savage Gladiator LeggingsLegs · Rare
GS — · ilvl —Armor
296 Armor
Stats
+18 Agility
+19 Stamina
Enchantments
Enchanted: Reinforced (+40 Armor)
Effects
Equip: Increases attack power by 24.
View on Wowhead ↗The Gladiator
Set: +20 Armor.
(3) Set: Increases defense rating by 3.
(4) Set: Increases attack power by 10.
(5) Set: Increases your critical strike rating by 14.
-
Marshal's Chain Boots—GS—ilvl
Marshal's Chain BootsFeet · Epic
GS — · ilvl —Armor
405 Armor
Stats
+18 Agility
+20 Stamina
+9 Intellect
Enchantments
Enchanted: +5 Agility
Effects
Equip: Increases your hit rating by 10.
Equip: Increases attack power by 34.
View on Wowhead ↗Field Marshal's Pursuit
Set: +20 Stamina.
Set: Reduces the cooldown of your Concussive Shot by 1 sec.
(6) Set: +20 Agility.
-
Mark of Hakkar—GS—ilvl -
Masons Fraternity Ring—GS—ilvl -
Insignia of the Alliance—GS—ilvl
Insignia of the AllianceTrinket 1 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
-
Devilsaur Eye—GS—ilvl
Devilsaur EyeTrinket 2 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Use: Increases your attack power by 150 and your hit rating by 20. Effect lasts for 20 sec. (2 Mins Cooldown)
-
Ice Barbed Spear—GS—ilvl
Ice Barbed SpearMain Hand · Rare
GS — · ilvl —Weapon
155 - 233 Damage
Speed 3.60
(53.9 damage per second)
View on Wowhead ↗Stats
+13 Strength
+21 Agility
+20 Stamina
-
Off handNo item available
-
Grand Marshal's Bullseye—GS—ilvl
Grand Marshal's BullseyeRanged · Epic
GS — · ilvl —Weapon
80 - 121 Damage
Speed 1.80
(55.8 damage per second)
Stats
+2 Stamina
View on Wowhead ↗Effects
Equip: Increases ranged attack power by 36.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
Stats are temporarily unavailable. Equipment and talents remain available.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 7431
Beast Mastery
Points: 7
0/5
Rank 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
5/5
Rank 5
Passive
Increases the Health of your pet by 10% and your total health by 5%.
0/2
Rank 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
0/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Rank 1
Increases the outdoor movement speed of your pets by 30%.
0/5
0/2
Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/5
0/2
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
0/1
Rank 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
0/2
0/2
Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 0/5
0/3
Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 0/1
0/3
Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Points: 43
5/5
Rank 5
Passive
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
5/5
Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
0/5
2/2
Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
1/1
Rank 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
5/5
Rank 5
Passive
Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Stings will be dispelled by 30%.
5/5
Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
1/1
Rank 1
Instant cast
30 sec cooldown
103 Mana
15 yd range
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
2/2
Rank 2
Passive
Increases your total Agility by 2% and your total Intellect by 6%.
5/5
Rank 5
Passive
Increases the damage you deal with ranged weapons by 5%.
3/3
Rank 3
Passive
Increases your ranged attack power by an amount equal to 45% of your total Intellect.
1/1
Rank 1
Instant
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 1/1
0/3
Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
5/5
1/1
Rank 1
Instant cast
20 sec cooldown
103 Mana
35 yd range
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 5/5
Survival
Points: 1
0/3
Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
1/3
Rank 1
Passive
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
0/3
0/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
0/3
Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
0/2
Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
0/5
0/1
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
0/3
Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
0/2
Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
0/2
Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
0/3
Rank 1
Increases your critical strike chance with all attacks by 1%.
0/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 0/1
0/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
0/5
0/3
Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
0/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 0/3
0/3
Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 0/5
0/5
Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
0/1
Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 0/5