This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Gladiator's Ringmail Helm—GS—ilvl
Gladiator's Ringmail HelmHead · Epic
GS — · ilvl —Armor
703 Armor
Stats
+54 Stamina
+20 Intellect
Equip: Improves spell critical strike rating by 17.
Equip: Improves your resilience rating by 30.
Enchantments
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+18 Stamina & 5% Stun Resist
+11 Healing +4 Spell Damage and 2 mana per 5 sec.
+4 Resilience Rating
Effects
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
View on Wowhead ↗Gladiator's Wartide
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.
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Pendant of Dominance—GS—ilvlPendant of DominanceNeck · Epic
GS — · ilvl —Stats
+31 Stamina
+12 Intellect
Equip: Improves your resilience rating by 16.
Enchantments
+8 Resilience Rating
+2 Spell Critical Strike Rating
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 26.
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Gladiator's Mail Spaulders—GS—ilvl
Gladiator's Mail SpauldersShoulders · Epic
GS — · ilvl —Armor
649 Armor
Stats
+33 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 20.
Equip: Improves your resilience rating by 20.
Enchantments
Enchanted: +33 Healing and +11 Spell Damage and +4 Mana Regen
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+8 Resilience Rating
+3 Resilience Rating
Effects
Equip: Restores 6 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
View on Wowhead ↗Gladiator's Thunderfist
Set: +35 Resilience Rating.
(4) Set: Gives you a 50% chance to avoid interruption caused by damage while casting Lightning Bolt.
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Sergeant's Heavy Cape—GS—ilvl
Sergeant's Heavy CapeBack · Epic
GS — · ilvl —Armor
104 Armor
Stats
+33 Stamina
+12 Intellect
Equip: Improves your resilience rating by 16.
Enchantments
Enchanted: +20 Spell Penetration
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 26.
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Gladiator's Ringmail Armor—GS—ilvl
Gladiator's Ringmail ArmorChest · Epic
GS — · ilvl —Armor
866 Armor
Stats
+42 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 23.
Equip: Improves your resilience rating by 25.
Enchantments
Enchanted: +15 Resilience Rating
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+8 Resilience Rating
+4 Spell Critical Strike Rating
Effects
Equip: Restores 7 mana per 5 sec.
Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.
View on Wowhead ↗Gladiator's Wartide
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.
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Primitive Mantle0GS—ilvl -
Tabard of the Protector0GS—ilvl
Tabard of the ProtectorTabard · Common
GS 0 · ilvl — View on Wowhead ↗Effects
Use: Show how heroic you are! (5 Mins Cooldown)
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General's Ringmail Bracers—GS—ilvl
General's Ringmail BracersWrist · Epic
GS — · ilvl —Armor
349 Armor
Stats
+22 Stamina
+12 Intellect
Equip: Improves spell critical strike rating by 14.
Equip: Improves your resilience rating by 13.
Enchantments
Enchanted: +30 Healing and +10 Spell Damage
+8 Resilience Rating
+2 Resilience Rating
View on Wowhead ↗Effects
Equip: Increases healing done by up to 37 and damage done by up to 13 for all magical spells and effects.
Lanner
Orc · Shaman
Restoration
Level 70- GearScore
- —
- Item level
- 116
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Gladiator's Mail Gauntlets—GS—ilvl
Gladiator's Mail GauntletsHands · Epic
GS — · ilvl —Armor
541 Armor
Stats
+36 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 21.
Equip: Improves your resilience rating by 21.
Enchantments
Enchanted: +35 Healing Spells and +12 Damage Spells
Effects
Equip: Improves the range of all Shock spells by 5 yards.
Equip: Increases damage and healing done by magical spells and effects by up to 32.
View on Wowhead ↗Gladiator's Thunderfist
Set: +35 Resilience Rating.
(4) Set: Gives you a 50% chance to avoid interruption caused by damage while casting Lightning Bolt.
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General's Ringmail Girdle—GS—ilvl
General's Ringmail GirdleWaist · Epic
GS — · ilvl —Armor
487 Armor
Stats
+34 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 24.
Equip: Improves your resilience rating by 23.
View on Wowhead ↗Effects
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
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Gladiator's Ringmail Leggings—GS—ilvl
Gladiator's Ringmail LeggingsLegs · Epic
GS — · ilvl —Armor
758 Armor
Stats
+54 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 21.
Equip: Improves your resilience rating by 29.
Enchantments
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
Effects
Equip: Increases healing done by up to 79 and damage done by up to 27 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
View on Wowhead ↗Gladiator's Wartide
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.
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General's Ringmail Sabatons—GS—ilvl
General's Ringmail SabatonsFeet · Epic
GS — · ilvl —Armor
595 Armor
Stats
+34 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 24.
Equip: Improves your resilience rating by 23.
Enchantments
Enchanted: Minor Speed and +9 Stamina
View on Wowhead ↗Effects
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
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Seal of the Exorcist—GS—ilvlSeal of the ExorcistRing 1 · Epic
GS — · ilvl —Stats
+24 Stamina
Equip: Improves spell hit rating by 12.
Equip: Improves your resilience rating by 11.
Enchantments
Enchanted: +20 Healing and +7 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Band of Dominance—GS—ilvl
Band of DominanceRing 2 · Rare
GS — · ilvl —Stats
+27 Stamina
Equip: Improves your resilience rating by 15.
Enchantments
Enchanted: +20 Healing and +7 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 25.
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Talisman of the Horde—GS—ilvl
Talisman of the HordeTrinket 1 · Epic
GS — · ilvl —Stats
Equip: Improves your resilience rating by 34.
View on Wowhead ↗Effects
Use: Heal self for 964 to 1066 damage. (2 Mins Cooldown)
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Medallion of the Horde—GS—ilvl
Medallion of the HordeTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves your resilience rating by 20.
View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Light's Justice—GS—ilvl
Light's JusticeMain Hand · Epic
GS — · ilvl —Weapon
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Stats
+16 Stamina
+21 Intellect
+20 Spirit
Enchantments
Enchanted: +81 Healing Spells and +27 Damage Spells
View on Wowhead ↗Effects
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
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Gladiator's Shield Wall—GS—ilvl
Gladiator's Shield WallOff Hand · Epic
GS — · ilvl —Armor
5197 Armor
Stats
+45 Stamina
Equip: Improves your resilience rating by 29.
View on Wowhead ↗Enchantments
Enchanted: +12 Resilience Rating
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Totem of the Plains—GS—ilvl
Totem of the PlainsRanged · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by Lesser Healing Wave by up to 79.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 10,429
- Strength
- 123
- Agility
- 79
- Stamina
- 745
- Intellect
- 361
- Spirit
- 161
Physical combat
- Attack power
- 366
- Melee critical strike chance
- 4.84 %
- Ranged critical strike chance
- 2.48 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 67.57
- Off hand damage per second
- 0
Spells
- Spell power
- 630
- Spell critical strike chance
- 14.41 %
- Spell haste
- 0 %
- Spell penetration
- 20
Defense
- Armor
- 11,891
- Dodge chance
- 9.84 %
- Parry chance
- 0 %
- Block chance
- 10 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 2,838
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active —2041
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 20
1/5
5/5
Rank 5
Passive
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
2/2
Rank 2
Passive
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
5/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
5/5
Rank 5
Passive
Increases your armor value from items by 10%, and reduces the duration of movement slowing effects on you by 50%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 41
0/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
1/3
Rank 1
Passive
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
4/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Rank 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
3/3
Rank 3
Passive
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 30%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
70 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
3/5
Rank 3
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 30% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
Build 2 —556
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 5
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 56
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Rank 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Rank 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
70 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
3/5
Rank 3
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 30% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3