TBC Anniversary archive · This page does not describe Forever.

Jerasmina

Level 67 · Undead · Priest · Holy

Aare

EU spineshatter

GearScore
—
Equipped item level
95

This GearScore is partial, so it is not included in the ranking.

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Collar of CommandHead · Rare—GS—ilvl
    Collar of Command

    Head · Rare

    GS — · ilvl —

    Armor

    111 Armor

    Stats

    +22 Stamina

    +23 Intellect

    +29 Spirit

    Effects

    Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.

    View on Wowhead ↗
  • Diamond Prism of RecurrenceNeck · Rare—GS—ilvl
    Diamond Prism of Recurrence

    Neck · Rare

    GS — · ilvl —

    Stats

    +12 Stamina

    +18 Intellect

    +20 Spirit

    Effects

    Equip: Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.

    View on Wowhead ↗
  • Pauldrons of SufferanceShoulders · Rare—GS—ilvl
    Pauldrons of Sufferance

    Shoulders · Rare

    GS — · ilvl —

    Armor

    105 Armor

    Stats

    +18 Stamina

    +13 Intellect

    +19 Spirit

    Enchantments

    +1 Mana every 5 seconds

    +4 Intellect

    +3 Resilience Rating

    Effects

    Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.

    View on Wowhead ↗
  • Cloak of RevivalBack · Rare—GS—ilvl
    Cloak of Revival

    Back · Rare

    GS — · ilvl —

    Armor

    66 Armor

    Stats

    +15 Stamina

    +16 Intellect

    Effects

    Equip: Restores 4 mana per 5 sec.

    Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.

    View on Wowhead ↗
  • Shroud of Spiritual PurityChest · Rare—GS—ilvl
    Shroud of Spiritual Purity

    Chest · Rare

    GS — · ilvl —

    Armor

    144 Armor

    Stats

    +30 Intellect

    +32 Spirit

    Effects

    Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.

    View on Wowhead ↗
  • Guild TabardTabard · Common0GS—ilvl
    Guild Tabard

    Tabard · Common

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • Goldenvine WrapsWrist · Rare—GS—ilvl
    Goldenvine Wraps

    Wrist · Rare

    GS — · ilvl —

    Armor

    56 Armor

    Stats

    +19 Stamina

    +13 Intellect

    +13 Spirit

    Effects

    Equip: Increases healing done by up to 29 and damage done by up to 10 for all magical spells and effects.

    View on Wowhead ↗

Jerasmina

Undead · Priest

Holy

Level 67
GearScore
—
Item level
95
  • Bloody Surgeon's MittsHands · Rare—GS—ilvl
    Bloody Surgeon's Mitts

    Hands · Rare

    GS — · ilvl —

    Armor

    76 Armor

    Stats

    +10 Stamina

    +20 Intellect

    +12 Spirit

    Enchantments

    +13 Healing and +5 Spell Damage

    +3 Mana every 5 seconds

    +3 Spirit

    Effects

    Equip: Increases healing done by up to 31 and damage done by up to 11 for all magical spells and effects.

    View on Wowhead ↗
  • Mindfire WaistbandWaist · Rare—GS—ilvl
    Mindfire Waistband

    Waist · Rare

    GS — · ilvl —

    Armor

    68 Armor

    Stats

    +10 Stamina

    +14 Intellect

    +8 Spirit

    Equip: Improves spell critical strike rating by 11.

    Enchantments

    +13 Healing and +5 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 21.

    View on Wowhead ↗
  • Lifegiver BritchesLegs · Rare—GS—ilvl
    Lifegiver Britches

    Legs · Rare

    GS — · ilvl —

    Armor

    103 Armor

    Stats

    +16 Stamina

    +25 Intellect

    +12 Spirit

    Enchantments

    +13 Healing and +5 Spell Damage

    +3 Mana every 5 seconds

    2 mana per 5 sec.

    Effects

    Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.

    View on Wowhead ↗
  • Slippers of SerenityFeet · Rare—GS—ilvl
    Slippers of Serenity

    Feet · Rare

    GS — · ilvl —

    Armor

    94 Armor

    Stats

    +10 Stamina

    +22 Intellect

    +15 Spirit

    Enchantments

    +13 Healing and +5 Spell Damage

    Effects

    Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.

    View on Wowhead ↗
  • Keeper's Ring of PietyRing 1 · Rare—GS—ilvl
    Keeper's Ring of Piety

    Ring 1 · Rare

    GS — · ilvl —

    Stats

    +18 Spirit

    Effects

    Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.

    Equip: Restores 7 mana per 5 sec.

    View on Wowhead ↗
  • Holy Healing BandRing 2 · Rare—GS—ilvl
    Holy Healing Band

    Ring 2 · Rare

    GS — · ilvl —

    Stats

    +15 Intellect

    Effects

    Equip: Increases healing done by up to 33 and damage done by up to 11 for all magical spells and effects.

    Equip: Restores 6 mana per 5 sec.

    View on Wowhead ↗
  • Darkmoon Card: Blue DragonTrinket 1 · Epic—GS—ilvl
    Darkmoon Card: Blue Dragon

    Trinket 1 · Epic

    GS — · ilvl —

    Effects

    Equip: 2% chance on successful spellcast to allow 100% of your Mana regeneration to continue while casting for 15 sec.

    View on Wowhead ↗
  • Auslese's Light ChannelerTrinket 2 · Rare—GS—ilvl
    Auslese's Light Channeler

    Trinket 2 · Rare

    GS — · ilvl —

    Effects

    Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.

    Use: Reduces the cost of your next spell cast within 10 sec by up to 215 mana. (3 Mins Cooldown)

    View on Wowhead ↗
  • Mogor's Anointing ClubMain Hand · Rare—GS—ilvl
    Mogor's Anointing Club

    Main Hand · Rare

    GS — · ilvl —

    Weapon

    92 - 171 Damage

    Speed 2.10

    (62.6 damage per second)

    Stats

    +19 Stamina

    +13 Intellect

    Enchantments

    Enchanted: +55 Healing and +19 Spell Damage

    Effects

    Equip: Restores 5 mana per 5 sec.

    Equip: Increases healing done by up to 160 and damage done by up to 54 for all magical spells and effects.

    View on Wowhead ↗
  • Mistyreed Torch of the PhysicianOff Hand · Uncommon—GS—ilvl
    Mistyreed Torch of the Physician

    Off Hand · Uncommon

    GS — · ilvl —

    Enchantments

    +19 Stamina

    +13 Intellect

    +28 Healing

    View on Wowhead ↗
  • Calming Spore ReedRanged · Rare—GS—ilvl
    Calming Spore Reed

    Ranged · Rare

    GS — · ilvl —

    Weapon

    108 - 202 Frost Damage

    Speed 1.60

    (96.9 damage per second)

    Stats

    +8 Intellect

    +9 Spirit

    Effects

    Equip: Increases healing done by up to 20 and damage done by up to 7 for all magical spells and effects.

    View on Wowhead ↗
Available items: 18Open an item to view its stats and effects.

Incomplete GearScore: some item data is unavailable.

Blizzard profile

Stats

Health
5,499
Strength
37
Agility
42
Stamina
296
Intellect
382
Spirit
354

Physical combat

Attack power
27
Melee critical strike chance
3.4 %
Ranged critical strike chance
4.88 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
43.25
Off hand damage per second
0

Spells

Spell power
390
Spell critical strike chance
11.86 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
2,302
Dodge chance
3.8 %
Parry chance
0 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
8
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1Active 1246—

Discipline

Points: 12
5/5
Unbreakable Will5/5

Rank 5

Passive

Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

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0/5
Wand Specialization0/5

Rank 1

Increases your damage with Wands by 5%.

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0/5
Silent Resolve0/5

Rank 1

Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.

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2/2
Improved Power Word: Fortitude2/2

Rank 2

Passive

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

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3/3
Improved Power Word: Shield3/3

Rank 3

Passive

Increases the damage absorbed by your Power Word: Shield by 15%.

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0/2
Martyrdom0/2

Rank 1

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.

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0/3
Absolution0/3

Rank 1

Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.

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0/1
Inner Focus0/1

Rank 1

When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

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2/3
Meditation2/3

Rank 2

Passive

Allows 20% of your mana regeneration to continue while casting.

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0/3
Improved Inner Fire0/3

Rank 1

Increases the armor bonus of your Inner Fire spell by 10%.

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0/5
Mental Agility0/5

Rank 1

Reduces the mana cost of your instant cast spells by 2%.

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0/2
Improved Mana Burn0/2

Rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

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0/5
Mental Strength0/5

Rank 1

Increases your maximum mana by 2%.

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0/1
Divine Spirit0/1

Rank 1

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Meditation 2/3
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0/2
Improved Divine Spirit0/2

Rank 1

Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.

  • Divine Spirit 0/1
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0/2
Focused Power0/2

Rank 1

Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.

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0/5
Force of Will0/5

Rank 1

Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.

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0/3
Focused Will0/3

Rank 1

After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.

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0/1
Power Infusion0/1

Rank 1

Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.

  • Mental Strength 0/5
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0/5
Reflective Shield0/5

Rank 1

Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

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0/5
Enlightenment0/5

Rank 1

Increases your total Stamina, Intellect and Spirit by 1%.

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0/1
Pain Suppression0/1

Rank 1

Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

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Rank0/51/55/5

Holy

Points: 46
2/2
Healing Focus2/2

Rank 2

Passive

Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

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3/3
Improved Renew3/3

Rank 3

Passive

Increases the amount healed by your Renew spell by 15%.

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5/5
Holy Specialization5/5

Rank 5

Passive

Increases the critical effect chance of your Holy spells by 5%.

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0/5
Spell Warding0/5

Rank 1

Reduces all spell damage taken by 2%.

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5/5
Divine Fury5/5

Rank 5

Passive

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.

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1/1
Holy Nova1/1

Rank 1

Instant cast

185 Mana

Causes an explosion of holy light around the caster, causing 59 to 64 Holy damage to all enemy targets within 11 yards and healing all party members within 11 yards for 140 to 150. These effects cause no threat.

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0/3
Blessed Recovery0/3

Rank 1

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

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3/3
Inspiration3/3

Rank 3

Passive

Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

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2/2
Holy Reach2/2

Rank 2

Passive

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.

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3/3
Improved Healing3/3

Rank 3

Passive

Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

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0/2
Searing Light0/2

Rank 1

Increases the damage of your Smite and Holy Fire spells by 5%.

  • Divine Fury 5/5
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0/2
Healing Prayers0/2

Rank 1

Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.

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1/1
Spirit of Redemption1/1

Rank 1

Passive

Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

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5/5
Spiritual Guidance5/5

Rank 5

Passive

Increases spell damage and healing by up to 25% of your total Spirit.

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2/2
Surge of Light2/2

Rank 2

Passive

Your spell criticals have a 50% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

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5/5
Spiritual Healing5/5

Rank 5

Passive

Increases the amount healed by your healing spells by 10%.

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3/3
Holy Concentration3/3

Rank 3

Passive

Gives you a 6% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

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0/1
Lightwell0/1

Rank 1

Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.

  • Spirit of Redemption 1/1
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0/3
Blessed Resilience0/3

Rank 1

Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.

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5/5
Empowered Healing5/5

Rank 5

Passive

Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.

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1/1
Circle of Healing1/1

Rank 1

Instant cast

300 Mana

40 yd range

Heals friendly target and that target's party members within 17 yards of the target for 475 to 503.

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Rank0/51/55/5

Shadow

Points: —
—/5
Spirit Tap—/5

Rank 1

Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

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—/5
Blackout—/5

Rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

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—/3
Shadow Affinity—/3

Rank 1

Reduces the threat generated by your Shadow spells by 8%.

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—/2
Improved Shadow Word: Pain—/2

Rank 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

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—/5
Shadow Focus—/5

Rank 1

Reduces your target's chance to resist your Shadow spells by 2%.

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—/2
Improved Psychic Scream—/2

Rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

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—/5
Improved Mind Blast—/5

Rank 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

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—/1
Mind Flay—/1

Rank 1

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

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—/2
Improved Fade—/2

Rank 1

Decreases the cooldown of your Fade ability by 3 sec.

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—/2
Shadow Reach—/2

Rank 1

Increases the range of your offensive Shadow spells by 10%.

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—/5
Shadow Weaving—/5

Rank 1

Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

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—/1
Silence—/1

Rank 1

Silences the target, preventing them from casting spells for 5 sec.

  • Improved Psychic Scream —/2
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—/1
Vampiric Embrace—/1

Rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.

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—/2
Improved Vampiric Embrace—/2

Rank 1

Increases the percentage healed by Vampiric Embrace by an additional 5%.

  • Vampiric Embrace —/1
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—/3
Focused Mind—/3

Rank 1

Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.

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—/2
Shadow Resilience—/2

Rank 1

Reduces the chance you'll be critically hit by all spells by 2%.

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—/5
Darkness—/5

Rank 1

Increases your Shadow spell damage by 2%.

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—/1
Shadowform—/1

Rank 1

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

  • Vampiric Embrace —/1
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—/5
Shadow Power—/5

Rank 1

Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.

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—/5
Misery—/5

Rank 1

Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.

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—/1
Vampiric Touch—/1

Rank 1

Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

  • Shadowform —/1
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Rank0/51/55/5No additional details available.
Build 2

Talents are unavailable for this character.