Hellchief
No guild
EU spineshatter
- GearScore
- —
- Equipped item level
- 48
This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Raging Berserker's Helm42GS42ilvlRaging Berserker's HelmHead · Rare
GS 42 · ilvl 42Armor
213 Armor
Stats
+13 Strength
+8 Stamina
View on Wowhead ↗Effects
Equip: Increases your critical strike rating by 14.
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Gazlowe's Charm23GS41ilvl
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Gemshale Pauldrons26GS46ilvl
Gemshale PauldronsShoulders · Uncommon
GS 26 · ilvl 46Armor
334 Armor
View on Wowhead ↗Stats
+10 Strength
+9 Stamina
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Battlehard Cape19GS45ilvlBattlehard CapeBack · Uncommon
GS 19 · ilvl 45Armor
30 Armor
Stats
+8 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 10.
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Carapace of Tuten'kash42GS42ilvlCarapace of Tuten'kashChest · Rare
GS 42 · ilvl 42Armor
373 Armor
View on Wowhead ↗Stats
+10 Strength
+8 Agility
+15 Stamina
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ShirtNo item available
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TabardNo item available
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Imperial Plate Bracers24GS54ilvl
Imperial Plate BracersWrist · Uncommon
GS 24 · ilvl 54Armor
225 Armor
Stats
+9 Strength
+8 Stamina
View on Wowhead ↗Imperial Plate
Set: +100 Armor.
(4) Set: Increases attack power by 28.
(6) Set: +18 Stamina.
Hellchief
Undead · Warrior
Fury
Level 53- GearScore
- —
- Item level
- 48
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Vice Grips of the Bear—GS—ilvl
Vice Grips of the BearHands · Rare
GS — · ilvl —Armor
318 Armor
Enchantments
+11 Stamina
+11 Strength
View on Wowhead ↗Effects
Equip: Increases attack power by 14.
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Imperial Plate Belt31GS53ilvl
Imperial Plate BeltWaist · Uncommon
GS 31 · ilvl 53Armor
285 Armor
Stats
+12 Strength
+11 Stamina
View on Wowhead ↗Imperial Plate
Set: +100 Armor.
(4) Set: Increases attack power by 28.
(6) Set: +18 Stamina.
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Laquered Wooden Plate Legplates—GS—ilvl
Laquered Wooden Plate LegplatesLegs · Uncommon
GS — · ilvl —Armor
420 Armor
View on Wowhead ↗Stats
+17 Strength
+10 Stamina
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Lofty Sabatons of the Bear—GS—ilvl
Lofty Sabatons of the BearFeet · Uncommon
GS — · ilvl —Armor
348 Armor
View on Wowhead ↗Enchantments
+11 Stamina
+11 Strength
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Blush Ember Ring21GS37ilvl
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Masons Fraternity Ring26GS47ilvl -
Rune of the Guard Captain22GS51ilvlRune of the Guard CaptainTrinket 1 · Uncommon
GS 22 · ilvl 51 View on Wowhead ↗Effects
Equip: Increases attack power by 20.
Equip: Increases your hit rating by 10.
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Carrot on a Stick21GS50ilvlCarrot on a StickTrinket 2 · Uncommon
GS 21 · ilvl 50 View on Wowhead ↗Effects
Equip: Increases mount speed by 3%.
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The Shadowfoot Stabber58GS57ilvl
The Shadowfoot StabberMain Hand · Rare
GS 58 · ilvl 57Weapon
47 - 88 Damage
Speed 1.80
(37.5 damage per second)
Stats
+8 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 18.
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The Shadowfoot Stabber58GS57ilvl
The Shadowfoot StabberOff Hand · Rare
GS 58 · ilvl 57Weapon
47 - 88 Damage
Speed 1.80
(37.5 damage per second)
Stats
+8 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 18.
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Blasting Hackbut8GS37ilvl
Blasting HackbutRanged · Uncommon
GS 8 · ilvl 37 View on Wowhead ↗Weapon
40 - 75 Damage
Speed 2.80
(20.5 damage per second)
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
Stats are temporarily unavailable. Equipment and talents remain available.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 539—
Arms
Points: 5
0/3
Rank 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
4/5
1/3
Rank 1
Passive
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Rank 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 39
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Rank 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Rank 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rank 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
1/5
Rank 1
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
5/5
Rank 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
1/1
Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Rank 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
3/3
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 305 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
4/5
Rank 4
Passive
Increases attack power by 8% and reduces threat caused by 8% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 ——43
Arms
Points: —
—/3
Rank 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
—/5
—/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
—/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
—/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
—/3
Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
—/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
—/1
—/3
Rank 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
—/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
—/2
Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds —/3
—/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
—/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
—/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
—/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
—/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
—/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
—/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
—/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish —/1
—/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
—/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike —/1
—/1
Fury
Points: —
—/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
—/5
Rank 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
—/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
—/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
—/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
—/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
—/5
Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
—/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
—/2
—/5
Rank 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
—/2
—/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
—/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
—/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
—/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage —/5
—/3
—/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes —/1
—/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
—/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
—/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst —/1
Protection
Points: 43
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
0/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Rank 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Rank 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rank 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
3/3
Rank 3
Passive
Gives your Revenge ability a 45% chance to stun the target for 3 sec.
0/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
3/3
Rank 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
2/2
Rank 2
Passive
Reduces the cooldown of your Taunt ability by 2 sec.
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rank 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
2/2
Rank 2
Passive
Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
3/3
Rank 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
2/5
Rank 2
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 4%.
0/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Rank 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rank 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rank 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rank 1
Instant
15 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
