This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Wanderer's Hat of the Monkey—GS—ilvl
Wanderer's Hat of the MonkeyHead · Uncommon
GS — · ilvl —Armor
120 Armor
View on Wowhead ↗Enchantments
+16 Agility
+16 Stamina
-
NeckNo item available
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Pridelord Pauldrons—GS—ilvl
Pridelord PauldronsShoulders · Uncommon
GS — · ilvl —Armor
111 Armor
View on Wowhead ↗Stats
+16 Agility
+2 Stamina
+4 Spirit
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Fenrus' Hide—GS—ilvl -
Praetorian Padded Armor of the Monkey—GS—ilvl
Praetorian Padded Armor of the MonkeyChest · Uncommon
GS — · ilvl —Armor
148 Armor
View on Wowhead ↗Enchantments
+16 Agility
+16 Stamina
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Thug Shirt0GS—ilvl -
TabardNo item available
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Shadowcraft Bracers—GS—ilvlShadowcraft BracersWrist · Rare
GS — · ilvl —Armor
71 Armor
Stats
+15 Agility
+7 Stamina
View on Wowhead ↗Shadowcraft Armor
(2) Set: +200 Armor.
(4) Set: Increases attack power by 40.
(6) Set: Chance on melee attack to restore 35 energy.
(8) Set: +8 All Resistances.
Dannielson
Undead · Rogue
Assassination
Level 55- GearScore
- —
- Item level
- 40
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Pridelord Gloves—GS—ilvl
Pridelord GlovesHands · Uncommon
GS — · ilvl —Armor
91 Armor
View on Wowhead ↗Stats
+7 Strength
+12 Agility
+8 Stamina
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Serpentine Sash—GS—ilvlSerpentine SashWaist · Rare
GS — · ilvl —Armor
92 Armor
View on Wowhead ↗Stats
+9 Strength
+14 Agility
+14 Stamina
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Swashbuckler's Leggings of Agility—GS—ilvl
Swashbuckler's Leggings of AgilityLegs · Uncommon
GS — · ilvl —Armor
127 Armor
View on Wowhead ↗Enchantments
+24 Agility
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Traveler's Boots—GS—ilvlTraveler's BootsFeet · Uncommon
GS — · ilvl —Armor
102 Armor
View on Wowhead ↗Stats
+17 Agility
+4 Spirit
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Silverlaine's Family Seal—GS—ilvl -
Seal of Sylvanas—GS—ilvl -
Trinket 1No item available
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Trinket 2No item available
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Shadowblade—GS—ilvl
ShadowbladeMain Hand · Epic
GS — · ilvl —Weapon
38 - 71 Damage
Speed 1.40
(38.9 damage per second)
Enchantments
Enchanted: Fiery Weapon
View on Wowhead ↗Effects
Chance on hit: Sends a shadowy bolt at the enemy causing 110 to 140 Shadow damage.
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Julie's Dagger—GS—ilvl
Julie's DaggerOff Hand · Rare
GS — · ilvl —Weapon
33 - 62 Damage
Speed 1.30
(36.5 damage per second)
Enchantments
Enchanted: Fiery Weapon
View on Wowhead ↗Effects
Chance on hit: Heals wielder of 78 damage over 12 sec.
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Explosive Shotgun—GS—ilvl
Explosive ShotgunRanged · Uncommon
GS — · ilvl — View on Wowhead ↗Weapon
30 - 56 Damage
Speed 2.10
(20.5 damage per second)
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
Stats are temporarily unavailable. Equipment and talents remain available.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 46——
Assassination
Points: 46
2/3
Rank 2
Passive
Increases the damage done by your Eviscerate ability by 10%.
2/2
Rank 2
Passive
After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
1/3
Rank 1
Passive
Gives your melee finishing moves a 20% chance to add a combo point to your target.
2/2
Rank 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
3/3
Rank 3
Passive
Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
1/1
Rank 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
5/5
Rank 5
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
- Malice 5/5
5/5
Rank 5
Passive
Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 40% chance to resist dispel effects.
5/5
Rank 5
Passive
Increases the chance to apply poisons to your target by 10%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
1/1
Rank 1
Instant
3 min cooldown
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
5/5
Rank 5
Passive
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
- Cold Blood 1/1
2/2
Rank 2
Passive
Reduces the chance your poisons will be resisted by 10% and increases your chance to resist Poison effects by an additional 30%.
1/1
0/5
5/5
Rank 5
Passive
Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.
1/1
Rank 1
Instant
60 Energy
Melee Range
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 1/1
Combat
Points: —
—/3
Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rank 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rank 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rank 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rank 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Rank 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
—/1
Rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rank 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rank 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
Points: —
—/5
Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.