This GearScore is partial, so it is not included in the ranking.
Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Savage Plate Helm—GS—ilvlSavage Plate HelmHead · Rare
GS — · ilvl —Pantser
946 Armor
Statistieke
+20 Strength
+34 Stamina
Equip: Improves critical strike rating by 24.
Equip: Improves your resilience rating by 19.
Kyk op Wowhead ↗Oathbound's Savage Plate Battlegear
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Talon Lord's Collar—GS—ilvlTalon Lord's CollarNeck · Rare
GS — · ilvl —Statistieke
+19 Stamina
Equip: Improves hit rating by 21.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 38.
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Warchief's Mantle—GS—ilvlWarchief's MantleShoulders · Rare
GS — · ilvl —Pantser
786 Armor
Statistieke
+23 Strength
+27 Stamina
Equip: Increases your parry rating by 18.
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+4 Strength
+4 Hit Rating
+3 Critical Strike Rating
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Cloak of the Pit Stalker—GS—ilvlCloak of the Pit StalkerBack · Epic
GS — · ilvl —Pantser
105 Armor
Statistieke
+28 Stamina
Equip: Improves critical strike rating by 24.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 56.
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Chestplate of A'dal—GS—ilvlChestplate of A'dalChest · Rare
GS — · ilvl —Pantser
1106 Armor
Kyk op Wowhead ↗Statistieke
+35 Strength
+27 Stamina
Equip: Improves hit rating by 22.
Equip: Improves critical strike rating by 25.
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Brawler's Harness0GS—ilvlBrawler's HarnessShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
Guild Tabard0GS—ilvl -
Bands of Syth—GS—ilvlBands of SythWrist · Rare
GS — · ilvl —Pantser
497 Armor
Kyk op Wowhead ↗Statistieke
+21 Strength
+19 Agility
+18 Stamina
Gnarg
Orc · Warrior
Fury
Niveaus 70- GearScore
- —
- die item vlak
- 107
-
Savage Plate Gauntlets—GS—ilvlSavage Plate GauntletsHands · Rare
GS — · ilvl —Pantser
728 Armor
Statistieke
+22 Strength
+30 Stamina
Equip: Improves critical strike rating by 21.
Equip: Improves your resilience rating by 17.
Effekte
Equip: Hamstring Rage cost reduced by 3.
Kyk op Wowhead ↗Oathbound's Savage Plate Battlegear
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Deathforge Girdle—GS—ilvlDeathforge GirdleWaist · Rare
GS — · ilvl —Pantser
655 Armor
Statistieke
+22 Strength
+25 Stamina
Equip: Improves critical strike rating by 20.
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+4 Strength
+6 Stamina
+3 Agility
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Greaves of the Iron Guardian—GS—ilvlGreaves of the Iron GuardianLegs · Rare
GS — · ilvl —Pantser
841 Armor
Statistieke
+32 Strength
+33 Stamina
Equip: Improves hit rating by 7.
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+4 Hit Rating
+4 Critical Strike Rating
+6 Stamina
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Sha'tari Wrought Greaves—GS—ilvlSha'tari Wrought GreavesFeet · Rare
GS — · ilvl —Pantser
800 Armor
Statistieke
+24 Strength
+21 Agility
+22 Stamina
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+4 Strength
+9 Stamina
+3 Resilience Rating
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Violet Signet—GS—ilvlViolet SignetRing 1 · Rare
GS — · ilvl —Statistieke
+19 Stamina
Equip: Improves hit rating by 18.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 42.
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Time-bending Gem—GS—ilvlTime-bending GemRing 2 · Rare
GS — · ilvl —Statistieke
+19 Stamina
Equip: Increases your dodge rating by 21.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 36.
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Bladefist's Breadth—GS—ilvlBladefist's BreadthTrinket 1 · Rare
GS — · ilvl —Statistieke
Equip: Improves critical strike rating by 26.
Kyk op Wowhead ↗Effekte
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
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Hand of Justice—GS—ilvlHand of JusticeTrinket 2 · Rare
GS — · ilvl — Kyk op Wowhead ↗Effekte
Equip: Chance on melee hit to gain 1 extra attack.
Equip: Increases attack power by 20.
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Spiteblade—GS—ilvlSpitebladeMain Hand · Epic
GS — · ilvl —Die wapens
165 - 308 Damage
Speed 2.70
(87.6 damage per second)
Statistieke
+14 Agility
+16 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 46.
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High Warlord's Cleaver—GS—ilvlHigh Warlord's CleaverOff Hand · Epic
GS — · ilvl —Die wapens
138 - 207 Damage
Speed 2.90
(59.5 damage per second)
Statistieke
+7 Stamina
Magie-apparatuur verbeterings
Enchanted: Crusader
Kyk op Wowhead ↗Effekte
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 28.
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Sethekk Feather-Darts—GS—ilvlSethekk Feather-DartsRanged · Rare
GS — · ilvl —Die wapens
80 - 120 Damage
Speed 1.60
(62.5 damage per second)
Statistieke
+15 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 22.
Onvolledige GearScore: Sommige item data is nie beskikbaar nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 9 064
- Krag
- 359
- Behendigheid
- 165
- Uithouvermoë
- 480
- Intellek
- 30
- Gees
- 54
Die fisiese strijd
- Aanvalskrag
- 1 316
- Kritieke trefkans · Nabygeveg
- 21,39 %
- Kritieke trefkans · Afstandsgeveg
- 8,07 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 181,59
- Tweede hand se skade per sekonde
- 95,93
Spellie
- Spelkrag
- 0
- Kritieke trefkans · Towerspreuke
- 0 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 6 794
- Ontwykingskans
- 7,28 %
- Pareerkans
- 8,68 %
- Blokkeerkans
- 4,92 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 392
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 6505
Arms
Punkte: 6
3/3
Die Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
3/5
0/3
Die Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Die Rank 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Die Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Die Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Die Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Die Rank 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Die Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Die Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Die Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Die Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Die Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Die Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Die Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Die Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Die Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Die Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Die Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Die Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Die Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkte: 50
0/5
Die Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Die Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Die Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Die Rank 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
3/3
Die Rank 3
Passive
Increases the bonus damage done by your Cleave ability by 120%.
0/1
Die Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Die Rank 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Die Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
5/5
Die Rank 5
Passive
Increases the damage done by your offhand weapon by 25%.
2/2
Die Rank 2
Passive
Reduces the rage cost of your Execute ability by 5.
5/5
Die Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Die Rank 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Die Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Die Rank 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
2/2
Die Rank 2
Passive
The Berserker Rage ability will generate 10 rage when used.
5/5
Die Rank 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
3/3
Die Rank 3
Passive
Increases your chance to hit with melee weapons by 3%.
1/1
Die Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 592 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
2/2
Die Rank 2
Passive
Reduces the cooldown of your Whirlwind ability by 2 sec.
5/5
Die Rank 5
Passive
Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
1/1
Die Rank 1
Instant
20 Rage
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punkte: 5
2/2
Die Rank 2
Passive
Increases the instant rage generated by your Bloodrage ability by 6.
3/3
Die Rank 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
0/5
0/5
Die Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Die Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Die Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Die Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Die Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Die Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
Die Rank 1
Increases the duration of your Disarm ability by 1 secs.
0/2
0/2
Die Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Die Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Die Rank 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Die Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Die Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Die Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Die Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Die Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Gebou 2 46103
Arms
Punkte: 46
3/3
Die Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
0/5
3/3
Die Rank 3
Passive
Increases the bleed damage done by your Rend ability by 75%.
2/2
Die Rank 2
Passive
Increases the amount of rage generated by your Charge ability by 6.
0/5
Die Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Die Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
2/2
Die Rank 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
Die Rank 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Die Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Die Rank 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Die Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
5/5
Die Rank 5
Passive
Increases your chance to get a critical strike with Axes and Polearms by 5%.
1/1
Die Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Die Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Die Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Intercept ability by 10 sec.
0/3
Die Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
3/3
Die Rank 3
Passive
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec.
2/2
Die Rank 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Die Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
2/2
Die Rank 2
Passive
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.
5/5
Die Rank 5
Passive
Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%.
- Mortal Strike 1/1
1/1
Fury
Punkte: 10
0/5
Die Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Die Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Die Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Die Rank 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Die Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Die Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Die Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Die Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Die Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Die Rank 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Die Rank 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Die Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Die Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Die Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Die Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Die Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Die Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Die Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Die Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punkte: 3
0/2
Die Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Die Rank 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
0/5
0/5
Die Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Die Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Die Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Die Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Die Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Die Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
Die Rank 1
Increases the duration of your Disarm ability by 1 secs.
0/2
0/2
Die Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Die Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Die Rank 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Die Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Die Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Die Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Die Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Die Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.