Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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HeadGeen item beskikbaar
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NeckGeen item beskikbaar
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ShouldersGeen item beskikbaar
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Sanguine Cape7GS22ilvl -
Corsair's Overshirt24GS24ilvlCorsair's OvershirtChest · Rare
GS 24 · ilvl 24Pantser
42 Armor
Kyk op Wowhead ↗Statistieke
+5 Stamina
+11 Spirit
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Apprentice's Shirt0GS—ilvlApprentice's ShirtShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
TabardGeen item beskikbaar
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Seer's Cuffs4GS17ilvlSeer's CuffsWrist · Uncommon
GS 4 · ilvl 17Pantser
13 Armor
Kyk op Wowhead ↗Statistieke
+1 Intellect
+2 Spirit
Getwanded
Gnome · Mage
Arcane
Niveaus 20- GearScore
- 135
- die item vlak
- 13
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Gold-flecked Gloves16GS22ilvlGold-flecked GlovesHands · Rare
GS 16 · ilvl 22Pantser
25 Armor
Statistieke
+6 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 7.
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Buccaneer's Cord of the Eagle8GS20ilvlBuccaneer's Cord of the EagleWaist · Uncommon
GS 8 · ilvl 20Pantser
19 Armor
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+3 Intellect
+3 Stamina
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Leggings of the People's Militia6GS15ilvlLeggings of the People's MilitiaLegs · Uncommon
GS 6 · ilvl 15Pantser
24 Armor
Statistieke
+2 Spirit
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 2.
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Walking Boots6GS18ilvlWalking BootsFeet · Uncommon
GS 6 · ilvl 18Pantser
22 Armor
Kyk op Wowhead ↗Statistieke
+3 Intellect
Equip: Improves spell critical strike rating by 2.
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Lavishly Jeweled Ring12GS22ilvlLavishly Jeweled RingRing 1 · Rare
GS 12 · ilvl 22 Kyk op Wowhead ↗Statistieke
+6 Intellect
Equip: Improves spell hit rating by 2.
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Finger 2Geen item beskikbaar
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Trinket 1Geen item beskikbaar
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Trinket 2Geen item beskikbaar
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Staff of Westfall48GS24ilvlStaff of WestfallMain Hand · Rare
GS 48 · ilvl 24Die wapens
49 - 74 Damage
Speed 3.00
(20.5 damage per second)
Kyk op Wowhead ↗Statistieke
+5 Intellect
+11 Spirit
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Off handGeen item beskikbaar
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Greater Magic Wand4GS23ilvlGreater Magic WandRanged · Uncommon
GS 4 · ilvl 23 Kyk op Wowhead ↗Die wapens
22 - 41 Arcane Damage
Speed 1.80
(17.5 damage per second)
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 407
- Krag
- 17
- Behendigheid
- 27
- Uithouvermoë
- 33
- Intellek
- 82
- Gees
- 72
Die fisiese strijd
- Aanvalskrag
- 7
- Kritieke trefkans · Nabygeveg
- 3,39 %
- Kritieke trefkans · Afstandsgeveg
- 5,19 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 21
- Tweede hand se skade per sekonde
- 0,54
Spellie
- Spelkrag
- 9
- Kritieke trefkans · Towerspreuke
- 5,67 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 217
- Ontwykingskans
- 4,91 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 0
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 7—4
Arcane
Punkte: 7
0/2
Die Rank 1
Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
5/5
Die Rank 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Die Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
2/2
0/5
Die Rank 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
0/5
Die Rank 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Die Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Die Rank 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Die Rank 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Die Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Die Rank 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Die Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Die Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Die Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Die Rank 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Die Rank 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 0/5
0/3
Die Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Die Rank 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Die Rank 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Die Rank 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Die Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkte: —
—/5
Die Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Die Rank 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Die Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Die Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Die Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Die Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Die Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Die Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Die Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Die Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Die Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Die Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Die Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Die Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Die Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Die Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Die Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Die Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Die Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Die Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkte: 4
1/2
Die Rank 1
Passive
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
0/5
Die Rank 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
3/3
Die Rank 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
0/5
Die Rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Die Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Die Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Die Rank 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
0/3
0/1
Die Rank 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Die Rank 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Die Rank 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Die Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Die Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
0/1
Die Rank 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Die Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Die Rank 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Die Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Die Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Die Rank 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Die Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Die Rank 1
Summon a Water Elemental to fight for the caster for 45 sec.
