Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Deathmantle Helm166GS133ilvlDeathmantle HelmHead · Epic
GS 166 · ilvl 133Pantser
341 Armor
Statistieke
+39 Agility
+48 Stamina
Equip: Improves critical strike rating by 25.
Magie-apparatuur verbeterings
Enchanted: +34 Attack Power and +16 Hit Rating
+4 Hit Rating and +4 Agility
Effekte
Equip: Increases attack power by 78.
Kyk op Wowhead ↗Deathmantle
Set: Your Eviscerate and Envenom abilities cause 40 extra damage per combo point.
(4) Set: Your attacks have a chance to make your next finishing move cost no energy.
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Choker of Vile Intent73GS110ilvlChoker of Vile IntentNeck · Epic
GS 73 · ilvl 110Statistieke
+20 Agility
+18 Stamina
Equip: Improves hit rating by 18.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 42.
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Deathmantle Shoulderpads124GS133ilvlDeathmantle ShoulderpadsShoulders · Epic
GS 124 · ilvl 133Pantser
314 Armor
Statistieke
+34 Agility
+37 Stamina
Equip: Improves critical strike rating by 13.
Magie-apparatuur verbeterings
+4 Hit Rating and +4 Agility
+4 Agility and +6 Stamina
+3 Critical Strike Rating
Effekte
Equip: Increases attack power by 54.
Kyk op Wowhead ↗Deathmantle
Set: Your Eviscerate and Envenom abilities cause 40 extra damage per combo point.
(4) Set: Your attacks have a chance to make your next finishing move cost no energy.
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Drape of the Dark Reavers77GS115ilvlDrape of the Dark ReaversBack · Epic
GS 77 · ilvl 115Pantser
97 Armor
Statistieke
+24 Agility
+21 Stamina
Equip: Improves hit rating by 17.
Magie-apparatuur verbeterings
Enchanted: +12 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 34.
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Chestguard of the Conniver138GS115ilvlChestguard of the ConniverChest · Epic
GS 138 · ilvl 115Pantser
364 Armor
Statistieke
+37 Agility
+36 Stamina
Equip: Improves hit rating by 22.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 90.
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ShirtGeen item beskikbaar
-
TabardGeen item beskikbaar
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Nightfall Wristguards73GS110ilvlNightfall WristguardsWrist · Epic
GS 73 · ilvl 110Pantser
153 Armor
Statistieke
+24 Agility
+22 Stamina
Magie-apparatuur verbeterings
Enchanted: +24 Attack Power
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 46.
Dimprogue
Human · Rogue
Combat
Niveaus 70- GearScore
- 1 740
- die item vlak
- 119
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Deathmantle Handguards124GS133ilvlDeathmantle HandguardsHands · Epic
GS 124 · ilvl 133Pantser
262 Armor
Statistieke
+36 Agility
+34 Stamina
Equip: Improves hit rating by 24.
Magie-apparatuur verbeterings
Enchanted: +15 Agility
Effekte
Equip: Increases attack power by 70.
Kyk op Wowhead ↗Deathmantle
Set: Your Eviscerate and Envenom abilities cause 40 extra damage per combo point.
(4) Set: Your attacks have a chance to make your next finishing move cost no energy.
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Girdle of Treachery103GS115ilvlGirdle of TreacheryWaist · Epic
GS 103 · ilvl 115Pantser
205 Armor
Statistieke
+18 Agility
+37 Stamina
Magie-apparatuur verbeterings
+4 Agility and +6 Stamina
+4 Hit Rating and +4 Agility
+3 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 58.
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Netherblade Breeches145GS120ilvlNetherblade BreechesLegs · Epic
GS 145 · ilvl 120Pantser
332 Armor
Statistieke
+43 Agility
+40 Stamina
Equip: Improves hit rating by 26.
Effekte
Equip: Increases attack power by 84.
Kyk op Wowhead ↗Netherblade
(2) Set: Increases the duration of your Slice and Dice ability by 3 sec.
(4) Set: Your finishing moves have a 15% chance to grant you a combo point.
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Fel Leather Boots86GS112ilvlFel Leather BootsFeet · Rare
GS 86 · ilvl 112Pantser
196 Armor
Statistieke
Equip: Improves hit rating by 25.
Equip: Improves critical strike rating by 17.
Magie-apparatuur verbeterings
Enchanted: Surefooted
+8 Hit Rating
+5 Agility and +4 Hit Rating
+6 Attack Power
Effekte
Equip: Increases attack power by 36.
Kyk op Wowhead ↗Fel Skin
(3) Set: Increases your dodge rating by 20.
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Garona's Signet Ring77GS115ilvlGarona's Signet RingRing 1 · Epic
GS 77 · ilvl 115Statistieke
+20 Agility
+25 Stamina
Equip: Improves hit rating by 18.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 40.
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Violet Signet82GS120ilvlViolet SignetRing 2 · Epic
GS 82 · ilvl 120Statistieke
+27 Stamina
Equip: Improves hit rating by 24.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 52.
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Icon of Unyielding Courage66GS115ilvlIcon of Unyielding CourageTrinket 1 · Rare
GS 66 · ilvl 115Statistieke
Equip: Improves hit rating by 30.
Kyk op Wowhead ↗Effekte
Use: Your attacks ignore 600 of your enemies' armor for 20 sec. (2 Mins Cooldown)
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 2 · Epic
GS 73 · ilvl 110 Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Talon of Azshara167GS134ilvlTalon of AzsharaMain Hand · Epic
GS 167 · ilvl 134Pantser
168 Armor
Die wapens
182 - 339 Damage
Speed 2.70
(96.5 damage per second)
Statistieke
+15 Agility
Equip: Improves hit rating by 20.
Magie-apparatuur verbeterings
Enchanted: Mongoose
Instant Poison VII
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 40.
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Latro's Shifting Sword118GS115ilvlLatro's Shifting SwordOff Hand · Rare
GS 118 · ilvl 115Die wapens
70 - 131 Damage
Speed 1.40
(71.8 damage per second)
Statistieke
+15 Agility
Equip: Increases your expertise rating by 14.
Magie-apparatuur verbeterings
Enchanted: Mongoose
Instant Poison VII
Effekte
Equip: Increases attack power by 26.
Kyk op Wowhead ↗Latro's Flurry
(2) Set: Increases attack power by 30.
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Sunfury Bow of the Phoenix48GS125ilvlSunfury Bow of the PhoenixRanged · Epic
GS 48 · ilvl 125Die wapens
169 - 314 Damage
Speed 2.90
(83.3 damage per second)
Statistieke
+19 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 34.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 8 154
- Krag
- 95
- Behendigheid
- 568
- Uithouvermoë
- 463
- Intellek
- 39
- Gees
- 63
Die fisiese strijd
- Aanvalskrag
- 1 703
- Kritieke trefkans · Nabygeveg
- 21,53 %
- Kritieke trefkans · Afstandsgeveg
- 19,13 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 218,12
- Tweede hand se skade per sekonde
- 145,13
Spellie
- Spelkrag
- 0
- Kritieke trefkans · Towerspreuke
- 0 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 3 568
- Ontwykingskans
- 30,81 %
- Pareerkans
- 5 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 59
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 2041—
Assassination
Punkte: 20
0/3
Die Rank 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Die Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Die Rank 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Die Rank 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Die Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Die Rank 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Die Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
5/5
Die Rank 5
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
- Malice 5/5
4/5
Die Rank 4
Passive
Increases the damage dealt by your poisons and Envenom ability by 16% and gives your poisons an additional 32% chance to resist dispel effects.
0/5
Die Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Die Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Die Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Die Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Die Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Die Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Die Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Die Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Die Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punkte: 41
0/3
Die Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Die Rank 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
3/3
Die Rank 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
0/5
5/5
1/2
Die Rank 1
Passive
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
2/2
Die Rank 2
Passive
Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Die Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Die Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Die Rank 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Die Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Die Rank 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Die Rank 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Die Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Die Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Die Rank 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
3/3
Die Rank 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
2/2
Die Rank 2
Passive
Increases your total Stamina by 4% and your total Agility by 2%.
1/1
Die Rank 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Die Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Die Rank 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Die Rank 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Punkte: —
—/5
Die Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Die Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Die Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Die Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Die Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Die Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Die Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Die Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Die Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Die Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Die Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Die Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Die Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Die Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Die Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Die Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Die Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Die Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Die Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Die Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Die Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Gebou 2 2041—
Assassination
Punkte: 20
0/3
Die Rank 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Die Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Die Rank 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Die Rank 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Die Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Die Rank 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
2/2
Die Rank 2
Passive
Increases the armor reduced by your Expose Armor ability by 50%.
5/5
Die Rank 5
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
- Malice 5/5
2/5
Die Rank 2
Passive
Increases the damage dealt by your poisons and Envenom ability by 8% and gives your poisons an additional 16% chance to resist dispel effects.
0/5
Die Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Die Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Die Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Die Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Die Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Die Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Die Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Die Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Die Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punkte: 41
0/3
Die Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Die Rank 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
3/3
Die Rank 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
0/5
5/5
1/2
Die Rank 1
Passive
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
2/2
Die Rank 2
Passive
Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Die Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Die Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Die Rank 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Die Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Die Rank 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Die Rank 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Die Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Die Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Die Rank 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
3/3
Die Rank 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
2/2
Die Rank 2
Passive
Increases your total Stamina by 4% and your total Agility by 2%.
1/1
Die Rank 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Die Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Die Rank 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Die Rank 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Punkte: —
—/5
Die Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Die Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Die Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Die Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Die Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Die Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Die Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Die Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Die Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Die Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Die Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Die Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Die Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Die Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Die Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Die Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Die Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Die Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Die Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Die Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Die Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
