This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Cyclone Faceguard—GS—ilvlCyclone FaceguardHead · Epic
GS — · ilvl —Armor
687 Armor
Stats
+30 Stamina
+31 Intellect
Equip: Improves spell critical strike rating by 25.
Enchantments
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+12 Spell Critical & 3% Increased Critical Damage
+4 Spell Critical Rating and +5 Spell Damage
+5 Spell Damage and Healing
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
(4) Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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Adornment of Stolen Souls—GS—ilvl
Adornment of Stolen SoulsNeck · Epic
GS — · ilvl —Stats
+18 Stamina
+20 Intellect
Equip: Improves spell critical strike rating by 23.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Cataclysm Shoulderpads—GS—ilvl
Cataclysm ShoulderpadsShoulders · Epic
GS — · ilvl —Armor
700 Armor
Stats
+26 Stamina
+19 Intellect
Equip: Improves spell critical strike rating by 24.
Enchantments
Enchanted: +13 Spell Critical Strike Rating
+4 Spell Critical Rating and +5 Spell Penetration
+8 Spell Hit Rating
+3 Spell Critical Strike Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 41.
Equip: Restores 6 mana per 5 sec.
View on Wowhead ↗Cataclysm Regalia
(2) Set: Each time you cast an offensive spell, there is a chance your next Lesser Healing Wave will cost 380 less mana.
(4) Set: Your Lightning Bolt critical strikes have a chance to grant you 120 mana.
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Brute Cloak of the Ogre-Magi—GS—ilvl
Brute Cloak of the Ogre-MagiBack · Epic
GS — · ilvl —Armor
105 Armor
Stats
+18 Stamina
+20 Intellect
Equip: Improves spell critical strike rating by 23.
Enchantments
Enchanted: +20 Spell Penetration
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Cyclone Chestguard—GS—ilvl
Cyclone ChestguardChest · Epic
GS — · ilvl —Armor
846 Armor
Stats
+33 Stamina
+32 Intellect
Equip: Improves spell critical strike rating by 20.
Enchantments
Enchanted: +6 All Stats
+4 Spell Critical Rating and +5 Spell Damage
+6 Spell Damage and +4 Spell Critical Rating
+4 Spell Critical Rating and +5 Spell Penetration
+4 Spell Hit Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
(4) Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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ShirtNo item available
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TabardNo item available
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General's Mail Bracers—GS—ilvl
General's Mail BracersWrist · Epic
GS — · ilvl —Armor
349 Armor
Stats
+22 Stamina
+12 Intellect
Equip: Improves spell critical strike rating by 14.
Equip: Improves your resilience rating by 13.
Enchantments
Enchanted: +12 Intellect
+12 Spell Critical Rating
+2 Resilience Rating
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 20.
Draicha
Orc · Shaman
Elemental
Level 70- GearScore
- —
- Item level
- 118
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Handwraps of Flowing Thought—GS—ilvlHandwraps of Flowing ThoughtHands · Epic
GS — · ilvl —Armor
121 Armor
Stats
+24 Stamina
+22 Intellect
Equip: Improves spell hit rating by 14.
Enchantments
Enchanted: +10 Spell Critical Strike Rating
+4 Spell Critical Rating and +5 Spell Damage
+4 Spell Critical Rating and +5 Spell Penetration
+3 Spell Hit Rating
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Stormwrap—GS—ilvl
StormwrapWaist · Epic
GS — · ilvl —Armor
506 Armor
Stats
+21 Stamina
+26 Intellect
Equip: Improves spell hit rating by 13.
Equip: Improves spell critical strike rating by 22.
Enchantments
+4 Spell Hit Rating and +5 Spell Damage
+4 Spell Critical Rating and +5 Spell Penetration
+4 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 34.
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Stormsong Kilt—GS—ilvl
Stormsong KiltLegs · Epic
GS — · ilvl —Armor
681 Armor
Stats
+25 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 26.
Enchantments
Enchanted: +25 Spell Damage and +15 Stamina
+14 Spell Damage
+4 Spell Critical Rating and +5 Spell Damage
+4 Spell Critical Rating and +5 Spell Penetration
+5 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Windshear Boots—GS—ilvl
Windshear BootsFeet · Epic
GS — · ilvl —Armor
605 Armor
Stats
+37 Stamina
+32 Intellect
Equip: Improves spell hit rating by 18.
Enchantments
Enchanted: +4% Mount Speed
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
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Violet Signet of the Archmage—GS—ilvl
Violet Signet of the ArchmageRing 1 · Epic
GS — · ilvl —Stats
+24 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 17.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
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Ring of Unrelenting Storms—GS—ilvl
Ring of Unrelenting StormsRing 2 · Epic
GS — · ilvl —Stats
+15 Intellect
Equip: Improves spell critical strike rating by 19.
View on Wowhead ↗Effects
Equip: Increases damage done by Nature spells and effects by up to 43.
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Icon of the Silver Crescent—GS—ilvlIcon of the Silver CrescentTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)
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The Lightning Capacitor—GS—ilvlThe Lightning CapacitorTrinket 2 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: You gain an Electrical Charge each time you cause a damaging spell critical strike. When you reach 3 Electrical Charges, they will release, firing a Lightning Bolt for 694 to 806 damage. Electrical Charge cannot be gained more often than once every 2.5 sec.
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Gavel of Unearthed Secrets—GS—ilvl
Gavel of Unearthed SecretsMain Hand · Epic
GS — · ilvl —Weapon
153 - 285 Damage
Speed 2.70
(81.1 damage per second)
Stats
+24 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 15.
Enchantments
Enchanted: +40 Spell Damage and Healing
Flametongue 7
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 159.
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Mazthoril Honor Shield—GS—ilvl
Mazthoril Honor ShieldOff Hand · Epic
GS — · ilvl —Armor
4668 Armor
Stats
+16 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 21.
Enchantments
Enchanted: +12 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Totem of the Void—GS—ilvl
Totem of the VoidRanged · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases damage done by Chain Lightning and Lightning Bolt by up to 55.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 7,709
- Strength
- 129
- Agility
- 85
- Stamina
- 473
- Intellect
- 468
- Spirit
- 147
Physical combat
- Attack power
- 378
- Melee critical strike chance
- 3.55 %
- Ranged critical strike chance
- 0 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 68.31
- Off hand damage per second
- 0
Spells
- Spell power
- 738
- Spell critical strike chance
- 23.41 %
- Spell haste
- 0 %
- Spell penetration
- 45
Defense
- Armor
- 9,897
- Dodge chance
- 5.08 %
- Parry chance
- 0 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 43711
Elemental
Points: 43
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
1/1
Rank 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
1/5
Rank 1
Passive
Reduces the cooldown of your Shock spells by 0.2 sec.
5/5
Rank 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
3/3
Rank 3
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Rank 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Rank 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
5/5
Rank 5
Passive
Regenerate mana equal to 10% of your Intellect every 5 sec, even while casting.
3/3
Rank 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Rank 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Rank 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Rank 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Rank 1
Instant cast
118 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 30 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Points: 7
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 11
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
0/5
1/2
Rank 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
4/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2 —552
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 5
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 52
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
4/5
Rank 4
Passive
Gives you a 56% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Rank 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Rank 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
70 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3