TBC Anniversary archive · This page does not describe Forever.

Staroidz

Level 47 · Human · Priest · Holy

Autism Awareness

NA nightslayer

GearScore
—
Equipped item level
39

This GearScore is partial, so it is not included in the ranking.

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Bad Mojo MaskHead · Rare—GS—ilvl
    Bad Mojo Mask

    Head · Rare

    GS — · ilvl —

    Armor

    57 Armor

    Stats

    +12 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 27.

    View on Wowhead ↗
  • Triune AmuletNeck · Rare—GS—ilvl
    Triune Amulet

    Neck · Rare

    GS — · ilvl —

    Stats

    +7 Stamina

    +7 Intellect

    +7 Spirit

    View on Wowhead ↗
  • Inquisitor's ShawlShoulders · Uncommon—GS—ilvl
    Inquisitor's Shawl

    Shoulders · Uncommon

    GS — · ilvl —

    Armor

    40 Armor

    Stats

    +8 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 9.

    View on Wowhead ↗
  • Abjurer's Cloak of the OwlBack · Uncommon—GS—ilvl
    Abjurer's Cloak of the Owl

    Back · Uncommon

    GS — · ilvl —

    Armor

    31 Armor

    Enchantments

    +8 Intellect

    +7 Spirit

    View on Wowhead ↗
  • Grimlok's Tribal VestmentsChest · Rare—GS—ilvl
    Grimlok's Tribal Vestments

    Chest · Rare

    GS — · ilvl —

    Armor

    68 Armor

    Stats

    +10 Stamina

    +5 Intellect

    +14 Spirit

    Enchantments

    Enchanted: +50 Health

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 15.

    View on Wowhead ↗
  • Fine Cloth ShirtShirt · Common0GS—ilvl
    Fine Cloth Shirt

    Shirt · Common

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • Sorcerer Bracelets of HealingWrist · Uncommon—GS—ilvl
    Sorcerer Bracelets of Healing

    Wrist · Uncommon

    GS — · ilvl —

    Armor

    23 Armor

    Enchantments

    Enchanted: +5 Intellect

    +20 Healing Spells and +7 Damage Spells

    View on Wowhead ↗

Staroidz

Human · Priest

Holy

Level 47
GearScore
—
Item level
39
  • Hibernal GlovesHands · Uncommon—GS—ilvl
    Hibernal Gloves

    Hands · Uncommon

    GS — · ilvl —

    Armor

    38 Armor

    Stats

    +10 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 12.

    View on Wowhead ↗
  • Deathmage SashWaist · Rare—GS—ilvl
    Deathmage Sash

    Waist · Rare

    GS — · ilvl —

    Armor

    33 Armor

    Stats

    +6 Stamina

    +10 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 12.

    View on Wowhead ↗
  • Night Watch PantaloonsLegs · Uncommon—GS—ilvl
    Night Watch Pantaloons

    Legs · Uncommon

    GS — · ilvl —

    Armor

    39 Armor

    Stats

    +8 Intellect

    Enchantments

    Enchanted: Reinforced (+32 Armor)

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 11.

    View on Wowhead ↗
  • Acidic WalkersFeet · Rare—GS—ilvl
    Acidic Walkers

    Feet · Rare

    GS — · ilvl —

    Armor

    34 Armor

    Stats

    +8 Intellect

    +4 Spirit

    +5 Nature Resistance

    Enchantments

    Enchanted: Minor Speed Increase

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 5.

    View on Wowhead ↗
  • Seal of WrynnRing 1 · Rare—GS—ilvl
    Seal of Wrynn

    Ring 1 · Rare

    GS — · ilvl —

    Stats

    +3 Strength

    +3 Agility

    +4 Stamina

    +4 Intellect

    +3 Spirit

    View on Wowhead ↗
  • Archaedic Stone of the WhaleRing 2 · Rare—GS—ilvl
    Archaedic Stone of the Whale

    Ring 2 · Rare

    GS — · ilvl —

    Armor

    50 Armor

    Enchantments

    +9 Spirit

    +8 Stamina

    View on Wowhead ↗
  • Carrot on a StickTrinket 1 · Uncommon—GS—ilvl
    Carrot on a Stick

    Trinket 1 · Uncommon

    GS — · ilvl —

    Effects

    Equip: Increases mount speed by 3%.

    View on Wowhead ↗
  • Hypnotic BladeMain Hand · Rare—GS—ilvl
    Hypnotic Blade

    Main Hand · Rare

    GS — · ilvl —

    Weapon

    26 - 49 Damage

    Speed 1.40

    (26.8 damage per second)

    Stats

    +8 Intellect

    +3 Spirit

    Enchantments

    Enchanted: +6 Beastslaying

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 9.

    View on Wowhead ↗
  • Orb of the Forgotten SeerOff Hand · Rare—GS—ilvl
    Orb of the Forgotten Seer

    Off Hand · Rare

    GS — · ilvl —

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 12.

    View on Wowhead ↗
  • Goblin IgniterRanged · Uncommon—GS—ilvl
    Goblin Igniter

    Ranged · Uncommon

    GS — · ilvl —

    Weapon

    46 - 85 Fire Damage

    Speed 2.00

    (32.8 damage per second)

    View on Wowhead ↗
Available items: 17Open an item to view its stats and effects.

Incomplete GearScore: some item data is unavailable.

Blizzard profile

Stats

Health
2,043
Strength
34
Agility
37
Stamina
131
Intellect
185
Spirit
190

Physical combat

Attack power
24
Melee critical strike chance
0 %
Ranged critical strike chance
5.04 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
28.5
Off hand damage per second
0

Spells

Spell power
138
Spell critical strike chance
9.94 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
519
Dodge chance
4.2 %
Parry chance
0 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.

Specializations and talents

TBC Classic
Build 1Active 1523—

Discipline

Points: 15
5/5
Unbreakable Will5/5

Rank 5

Passive

Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

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0/5
Wand Specialization0/5

Rank 1

Increases your damage with Wands by 5%.

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0/5
Silent Resolve0/5

Rank 1

Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.

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2/2
Improved Power Word: Fortitude2/2

Rank 2

Passive

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

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3/3
Improved Power Word: Shield3/3

Rank 3

Passive

Increases the damage absorbed by your Power Word: Shield by 15%.

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0/2
Martyrdom0/2

Rank 1

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.

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3/3
Absolution3/3

Rank 3

Passive

Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 15%.

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1/1
Inner Focus1/1

Rank 1

Instant

3 min cooldown

When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

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1/3
Meditation1/3

Rank 1

Passive

Allows 10% of your mana regeneration to continue while casting.

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0/3
Improved Inner Fire0/3

Rank 1

Increases the armor bonus of your Inner Fire spell by 10%.

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0/5
Mental Agility0/5

Rank 1

Reduces the mana cost of your instant cast spells by 2%.

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0/2
Improved Mana Burn0/2

Rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

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0/5
Mental Strength0/5

Rank 1

Increases your maximum mana by 2%.

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0/1
Divine Spirit0/1

Rank 1

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Meditation 1/3
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0/2
Improved Divine Spirit0/2

Rank 1

Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.

  • Divine Spirit 0/1
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0/2
Focused Power0/2

Rank 1

Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.

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0/5
Force of Will0/5

Rank 1

Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.

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0/3
Focused Will0/3

Rank 1

After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.

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0/1
Power Infusion0/1

Rank 1

Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.

  • Mental Strength 0/5
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0/5
Reflective Shield0/5

Rank 1

Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

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0/5
Enlightenment0/5

Rank 1

Increases your total Stamina, Intellect and Spirit by 1%.

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0/1
Pain Suppression0/1

Rank 1

Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

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Rank0/51/55/5

Holy

Points: 23
2/2
Healing Focus2/2

Rank 2

Passive

Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

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3/3
Improved Renew3/3

Rank 3

Passive

Increases the amount healed by your Renew spell by 15%.

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5/5
Holy Specialization5/5

Rank 5

Passive

Increases the critical effect chance of your Holy spells by 5%.

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0/5
Spell Warding0/5

Rank 1

Reduces all spell damage taken by 2%.

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5/5
Divine Fury5/5

Rank 5

Passive

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.

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0/1
Holy Nova0/1

Rank 1

Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.

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0/3
Blessed Recovery0/3

Rank 1

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

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3/3
Inspiration3/3

Rank 3

Passive

Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

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0/2
Holy Reach0/2

Rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.

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3/3
Improved Healing3/3

Rank 3

Passive

Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

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0/2
Searing Light0/2

Rank 1

Increases the damage of your Smite and Holy Fire spells by 5%.

  • Divine Fury 5/5
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1/2
Healing Prayers1/2

Rank 1

Passive

Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.

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1/1
Spirit of Redemption1/1

Rank 1

Passive

Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

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0/5
Spiritual Guidance0/5

Rank 1

Increases spell damage and healing by up to 5% of your total Spirit.

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0/2
Surge of Light0/2

Rank 1

Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

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0/5
Spiritual Healing0/5

Rank 1

Increases the amount healed by your healing spells by 2%.

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0/3
Holy Concentration0/3

Rank 1

Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

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0/1
Lightwell0/1

Rank 1

Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.

  • Spirit of Redemption 1/1
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0/3
Blessed Resilience0/3

Rank 1

Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.

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0/5
Empowered Healing0/5

Rank 1

Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.

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0/1
Circle of Healing0/1

Rank 1

Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.

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Rank0/51/55/5

Shadow

Points: —
—/5
Spirit Tap—/5

Rank 1

Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

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—/5
Blackout—/5

Rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

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—/3
Shadow Affinity—/3

Rank 1

Reduces the threat generated by your Shadow spells by 8%.

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—/2
Improved Shadow Word: Pain—/2

Rank 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

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—/5
Shadow Focus—/5

Rank 1

Reduces your target's chance to resist your Shadow spells by 2%.

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—/2
Improved Psychic Scream—/2

Rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

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—/5
Improved Mind Blast—/5

Rank 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

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—/1
Mind Flay—/1

Rank 1

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

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—/2
Improved Fade—/2

Rank 1

Decreases the cooldown of your Fade ability by 3 sec.

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—/2
Shadow Reach—/2

Rank 1

Increases the range of your offensive Shadow spells by 10%.

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—/5
Shadow Weaving—/5

Rank 1

Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

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—/1
Silence—/1

Rank 1

Silences the target, preventing them from casting spells for 5 sec.

  • Improved Psychic Scream —/2
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—/1
Vampiric Embrace—/1

Rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.

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—/2
Improved Vampiric Embrace—/2

Rank 1

Increases the percentage healed by Vampiric Embrace by an additional 5%.

  • Vampiric Embrace —/1
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—/3
Focused Mind—/3

Rank 1

Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.

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—/2
Shadow Resilience—/2

Rank 1

Reduces the chance you'll be critically hit by all spells by 2%.

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—/5
Darkness—/5

Rank 1

Increases your Shadow spell damage by 2%.

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—/1
Shadowform—/1

Rank 1

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

  • Vampiric Embrace —/1
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—/5
Shadow Power—/5

Rank 1

Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.

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—/5
Misery—/5

Rank 1

Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.

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—/1
Vampiric Touch—/1

Rank 1

Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

  • Shadowform —/1
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Rank0/51/55/5No additional details available.