Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Icemetal Barbute44GS44ilvlIcemetal BarbuteHead · Rare
GS 44 · ilvl 44Pancerz
383 Armor
Zobacz na Wowhead ↗Statystyki
+15 Strength
+7 Agility
+10 Stamina
+10 Frost Resistance
-
Ethereal Talisman18GS43ilvlEthereal TalismanNeck · Uncommon
GS 18 · ilvl 43 Zobacz na Wowhead ↗Statystyki
+5 Strength
+4 Agility
+6 Stamina
-
Herod's Shoulder31GS42ilvlHerod's ShoulderShoulders · Rare
GS 31 · ilvl 42Pancerz
196 Armor
Zobacz na Wowhead ↗Statystyki
+6 Strength
+15 Stamina
-
Knight's Cloak of the Bear13GS34ilvlKnight's Cloak of the BearBack · Uncommon
GS 13 · ilvl 34Pancerz
23 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+5 Stamina
+5 Strength
-
Carapace of Tuten'kash42GS42ilvlCarapace of Tuten'kashChest · Rare
GS 42 · ilvl 42Pancerz
373 Armor
Statystyki
+10 Strength
+8 Agility
+15 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Absorption (10)
-
Brawler's Harness0GS—ilvl -
Tabard of the Scarlet Crusade0GS—ilvlTabard of the Scarlet CrusadeTabard · Uncommon
GS 0 · ilvl —Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Revelosh's Armguards of the Monkey22GS40ilvlRevelosh's Armguards of the MonkeyWrist · Rare
GS 22 · ilvl 40Pancerz
111 Armor
Statystyki
+8 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +2 Defense Rating
+6 Agility
+6 Stamina
Undeadjay
Undead · Warrior
Protection
Poziom 42- GearScore
- 414
- Poziom przedmiotu
- 35
-
Cragfists of Power34GS45ilvlCragfists of PowerHands · Rare
GS 34 · ilvl 45Pancerz
300 Armor
Zaklęcia przedmiotów
+32 Attack Power
Zobacz na Wowhead ↗Efekty
Equip: Increases defense rating by 7.
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Scarlet Belt20GS37ilvlScarlet BeltWaist · Uncommon
GS 20 · ilvl 37Pancerz
123 Armor
Statystyki
+8 Strength
+7 Stamina
Zobacz na Wowhead ↗Chain of the Scarlet Crusade
Set: +10 Armor.
(3) Set: Increases defense rating by 2.
(4) Set: +5 Shadow Resistance.
(5) Set: Increases attack power by 15 when fighting Undead.
(6) Set: Increases your hit rating by 10.
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Scarlet Leggings43GS43ilvlScarlet LeggingsLegs · Rare
GS 43 · ilvl 43Pancerz
233 Armor
Statystyki
+20 Strength
+10 Stamina
Zaklęcia przedmiotów
Enchanted: Reinforced (+24 Armor)
Zobacz na Wowhead ↗Chain of the Scarlet Crusade
Set: +10 Armor.
(3) Set: Increases defense rating by 2.
(4) Set: +5 Shadow Resistance.
(5) Set: Increases attack power by 15 when fighting Undead.
(6) Set: Increases your hit rating by 10.
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Chromite Greaves25GS44ilvlChromite GreavesFeet · Uncommon
GS 25 · ilvl 44Pancerz
294 Armor
Zobacz na Wowhead ↗Statystyki
+4 Strength
+12 Stamina
-
Band of Argas12GS32ilvl -
Seal of Sylvanas16GS29ilvl -
Trinket 1Brak dostępnego przedmiotu
-
Trinket 2Brak dostępnego przedmiotu
-
Sword of Omen44GS44ilvlSword of OmenMain Hand · Rare
GS 44 · ilvl 44Broń
39 - 74 Damage
Speed 1.90
(29.7 damage per second)
Zobacz na Wowhead ↗Statystyki
+9 Strength
+3 Agility
+4 Stamina
-
Pit Fighter's Shield42GS42ilvlPit Fighter's ShieldOff Hand · Rare
GS 42 · ilvl 42Pancerz
1287 Armor
Zobacz na Wowhead ↗Statystyki
+8 Strength
+9 Stamina
-
Nail Spitter8GS36ilvlNail SpitterRanged · Uncommon
GS 8 · ilvl 36 Zobacz na Wowhead ↗Broń
26 - 49 Damage
Speed 1.90
(19.7 damage per second)
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 2 495
- Siła
- 179
- Zwinność
- 83
- Wytrzymałość
- 196
- Intelekt
- 24
- Duch
- 40
Walka fizyczna
- Siła ataku
- 496
- Szansa na trafienie krytyczne w zwarciu
- 7,16 %
- Szansa na dystansowe trafienie krytyczne
- 4,76 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 59,82
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 3 855
- Szansa na unik
- 7,02 %
- Szansa na parowanie
- 6,16 %
- Szansa na blok
- 11,16 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 6
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 1—32
Arms
Punkty: 1
0/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
0/5
1/3
Ranga 1
Passive
Increases the bleed damage done by your Rend ability by 25%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Ranga 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Ranga 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Ranga 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: —
—/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
—/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
—/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
—/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
—/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
—/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
—/5
Ranga 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
—/5
Ranga 1
Increases the damage done by your offhand weapon by 5%.
—/2
—/5
Ranga 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
—/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
—/1
Ranga 1
Your next 10 melee attacks strike an additional nearby opponent.
—/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
—/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
—/5
Ranga 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage —/5
—/3
—/1
Ranga 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes —/1
—/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
—/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
—/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst —/1
Protection
Punkty: 32
1/2
Ranga 1
Passive
Increases the instant rage generated by your Bloodrage ability by 3.
1/3
Ranga 1
Passive
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Ranga 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Ranga 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Ranga 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
2/3
Ranga 2
Passive
Gives your Revenge ability a 30% chance to stun the target for 3 sec.
3/3
Ranga 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
0/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
1/2
Ranga 1
Passive
Reduces the cooldown of your Taunt ability by 1 sec.
1/2
Ranga 1
Passive
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Ranga 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
1/2
Ranga 1
Passive
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
2/3
Ranga 2
Passive
Increases the amount of damage absorbed by your shield by 20%.
1/5
Ranga 1
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Ranga 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 206 to 216 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
0/3
0/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 —33—
Arms
Punkty: —
—/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
—/5
—/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
—/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
—/5
Ranga 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
—/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
—/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
—/1
—/3
Ranga 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
—/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
—/2
Ranga 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds —/3
—/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
—/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
—/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
—/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
—/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
—/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
—/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
—/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish —/1
—/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
—/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike —/1
—/1
Fury
Punkty: 33
2/5
Ranga 2
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 20%.
3/5
Ranga 3
Passive
Increases your chance to get a critical strike with melee weapons by 3%.
3/5
Ranga 3
Passive
Increases the melee attack power reduction of your Demoralizing Shout by 24%.
2/5
Ranga 2
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 1).
3/3
Ranga 3
Passive
Increases the bonus damage done by your Cleave ability by 120%.
0/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Ranga 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Ranga 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
5/5
Ranga 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Ranga 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Ranga 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
1/2
Ranga 1
Passive
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
2/5
Ranga 2
Passive
Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
1/1
Ranga 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 205 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
2/2
Ranga 2
Passive
Reduces the cooldown of your Whirlwind ability by 2 sec.
0/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punkty: —
—/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.