Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Justicar Faceguard145GS120ilvlJusticar FaceguardHead · Epic
GS 145 · ilvl 120Pancerz
1227 Armor
Statystyki
+43 Stamina
+24 Intellect
Equip: Increases defense rating by 29.
Equip: Increases your dodge rating by 24.
Zaklęcia przedmiotów
Enchanted: +16 Defense Rating and +17 Dodge Rating
+12 Defense Rating
+18 Stamina & 5% Stun Resist
+4 Dodge Rating
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Zobacz na Wowhead ↗Justicar Armor
(2) Set: Increases the damage dealt by your Seal of Righteousness, Seal of Vengeance, or Seal of Blood by 10%.
(4) Set: Increases the damage dealt by your Holy Shield by 15.
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Vindicator's Pendant of Dominance100GS141ilvlVindicator's Pendant of DominanceNeck · Epic
GS 100 · ilvl 141Statystyki
+35 Stamina
+20 Intellect
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
+12 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 30.
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Gladiator's Ornamented Spaulders112GS123ilvlGladiator's Ornamented SpauldersShoulders · Epic
GS 112 · ilvl 123Pancerz
1160 Armor
Statystyki
+30 Stamina
+24 Intellect
Equip: Improves spell critical strike rating by 23.
Equip: Improves your resilience rating by 20.
Zaklęcia przedmiotów
Enchanted: +6 Mana Regen and +22 Healing
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+9 Healing +3 Spell Damage and +4 Intellect
+3 Resilience Rating
Efekty
Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.
Zobacz na Wowhead ↗Gladiator's Redemption
Set: +35 Resilience Rating.
(4) Set: Increases the healing from your Holy Shock spell by 30%.
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Devilshark Cape66GS115ilvlDevilshark CapeBack · Rare
GS 66 · ilvl 115Pancerz
78 Armor
Statystyki
+22 Stamina
Equip: Increases defense rating by 20.
Equip: Increases your dodge rating by 18.
Zaklęcia przedmiotów
Enchanted: +12 Dodge Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases the block value of your shield by 29.
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Gladiator's Ornamented Chestguard150GS123ilvlGladiator's Ornamented ChestguardChest · Epic
GS 150 · ilvl 123Pancerz
1547 Armor
Statystyki
+45 Stamina
+31 Intellect
Equip: Improves spell critical strike rating by 30.
Equip: Improves your resilience rating by 27.
Zaklęcia przedmiotów
Enchanted: +15 Resilience Rating
+18 Healing and +6 Spell Damage
+9 Healing +3 Spell Damage and +4 Intellect
+4 Spell Critical Strike Rating
Efekty
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
Zobacz na Wowhead ↗Gladiator's Redemption
Set: +35 Resilience Rating.
(4) Set: Increases the healing from your Holy Shock spell by 30%.
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ShirtBrak dostępnego przedmiotu
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Blood Knight Tabard0GS—ilvl -
Vindicator's Lamellar Bracers100GS141ilvlVindicator's Lamellar BracersWrist · Epic
GS 100 · ilvl 141Pancerz
772 Armor
Statystyki
+29 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 20.
Equip: Improves your resilience rating by 15.
Zaklęcia przedmiotów
Enchanted: +15 Spell Damage
+12 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Tiol
Blood Elf · Paladin
Holy
Poziom 70- GearScore
- 1 717
- Poziom przedmiotu
- 120
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Iron Gauntlets of the Maiden103GS115ilvlIron Gauntlets of the MaidenHands · Epic
GS 103 · ilvl 115Pancerz
906 Armor
Statystyki
+39 Stamina
Equip: Increases defense rating by 16.
Equip: Increases your shield block rating by 17.
Zaklęcia przedmiotów
Enchanted: +20 Spell Damage
+12 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases the block value of your shield by 38.
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Belt of the Guardian118GS128ilvlBelt of the GuardianWaist · Epic
GS 118 · ilvl 128Pancerz
904 Armor
Statystyki
+48 Stamina
+13 Intellect
Equip: Increases defense rating by 19.
Zaklęcia przedmiotów
+12 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Equip: Increases the block value of your shield by 33.
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Timewarden's Leggings118GS115ilvlTimewarden's LeggingsLegs · Rare
GS 118 · ilvl 115Pancerz
1019 Armor
Statystyki
+57 Stamina
Equip: Increases defense rating by 18.
Equip: Increases your dodge rating by 11.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +25 Spell Damage and +15 Stamina
+8 Dodge Rating
+8 Defense Rating
+12 Stamina
+6 Block Value
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Battlescar Boots103GS115ilvlBattlescar BootsFeet · Epic
GS 103 · ilvl 115Pancerz
997 Armor
Statystyki
+18 Strength
+28 Stamina
Equip: Increases defense rating by 23.
Equip: Increases your parry rating by 21.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+8 Dodge Rating
+12 Stamina
+3 Parry Rating
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Andormu's Tear66GS115ilvlAndormu's TearRing 1 · Rare
GS 66 · ilvl 115 Zobacz na Wowhead ↗Statystyki
Equip: Increases defense rating by 10.
Equip: Increases your dodge rating by 26.
Equip: Increases your shield block rating by 15.
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Ashyen's Gift68GS105ilvlAshyen's GiftRing 2 · Epic
GS 68 · ilvl 105Statystyki
+30 Stamina
Equip: Improves spell hit rating by 21.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Figurine - Dawnstone Crab66GS115ilvlFigurine - Dawnstone CrabTrinket 1 · Rare
GS 66 · ilvl 115Statystyki
Equip: Increases defense rating by 32.
Zobacz na Wowhead ↗Efekty
Use: Increases dodge rating by 125 for 20 sec. (2 Mins Cooldown)
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Icon of the Silver Crescent73GS110ilvlIcon of the Silver CrescentTrinket 2 · Epic
GS 73 · ilvl 110 Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)
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Crystalforged Sword118GS115ilvlCrystalforged SwordMain Hand · Rare
GS 118 · ilvl 115Broń
90 - 168 Damage
Speed 1.80
(71.7 damage per second)
Statystyki
+30 Stamina
+8 Intellect
Equip: Increases your shield block rating by 11.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 121.
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Merciless Gladiator's Barrier170GS136ilvlMerciless Gladiator's BarrierOff Hand · Epic
GS 170 · ilvl 136Pancerz
5727 Armor
Statystyki
+27 Stamina
+19 Intellect
Equip: Improves your resilience rating by 27.
Zaklęcia przedmiotów
Enchanted: +15 Shield Block Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 33.
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Libram of Repentance41GS110ilvlLibram of RepentanceRanged · Epic
GS 41 · ilvl 110 Zobacz na Wowhead ↗Efekty
Equip: Increases your block rating by 42 while Holy Shield is active.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 10 817
- Siła
- 141
- Zwinność
- 79
- Wytrzymałość
- 762
- Intelekt
- 324
- Duch
- 108
Walka fizyczna
- Siła ataku
- 472
- Szansa na trafienie krytyczne w zwarciu
- 3,81 %
- Szansa na dystansowe trafienie krytyczne
- 0 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 75,08
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 573
- Szansa na krytyczny efekt zaklęcia
- 15,87 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 14 495
- Szansa na unik
- 13,98 %
- Szansa na parowanie
- 9,41 %
- Szansa na blok
- 15,76 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 2 237
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Sezon 3Wyniki sezonu
- Mecze
- 10
- Zwycięstwa
- 6
- Porażki
- 4
- Odsetek zwycięstw
- 60 %
Wyniki tygodnia
- Mecze
- 10
- Zwycięstwa
- 6
- Porażki
- 4
- Odsetek zwycięstw
- 60 %
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 —4021
Holy
Punkty: —
—/5
—/5
—/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
—/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 40
0/5
Ranga 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Ranga 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
0/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
0/1
Ranga 1
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Ranga 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 5/5
5/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
1/1
Ranga 1
Instant cast
60 Mana
30 yd range
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
3/5
Ranga 3
Passive
Gives you a 6% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
2/2
Ranga 2
Passive
Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.
5/5
Ranga 5
Passive
Increases all damage you deal when a one-handed melee weapon is equipped by 5%.
2/2
Ranga 2
Passive
Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.
- Holy Shield 1/1
1/1
Ranga 1
Instant cast
10 sec cooldown
135 Mana
Increases chance to block by 30% for 10 sec and deals 84 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 1/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
5/5
Ranga 5
Passive
Increases your expertise by 5 and your total Stamina by 10%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 1/1
Retribution
Punkty: 21
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Ranga 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
5/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
2/5
Ranga 2
Passive
Increases your chance to get a critical strike with melee weapons by 2%.
0/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
3/3
Ranga 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
3/3
Ranga 3
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
1/1
Ranga 1
Instant
Increases Holy damage done by party members within 40 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 1/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 2/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2Aktywna 44116
Holy
Punkty: 44
0/5
5/5
5/5
Ranga 5
Passive
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
3/3
Ranga 3
Passive
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
1/1
2/2
Ranga 2
Passive
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
5/5
Ranga 5
Passive
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.
2/2
Ranga 2
Passive
Increases the effect of your Blessing of Wisdom spell by 20%.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
1/1
Ranga 1
Instant cast
2 min cooldown
88 Mana
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 5/5
3/3
Ranga 3
Passive
Increases the critical effect chance of your Holy Light spell by 6%.
2/2
Ranga 2
Passive
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 20%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
3/3
Ranga 3
Passive
Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
1/1
Ranga 1
Instant cast
15 sec cooldown
335 Mana
20 yd range
Blasts the target with Holy energy, causing 489 to 512 Holy damage to an enemy, or 562 to 591 healing to an ally.
- Divine Favor 1/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
5/5
Ranga 5
Passive
Increases your spell damage and healing by 35% of your total Intellect.
1/1
Ranga 1
Instant
3 min cooldown
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 11
5/5
Ranga 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
0/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
2/2
Ranga 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
0/5
1/1
Ranga 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
0/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: 6
5/5
Ranga 5
Passive
Increases the attack power bonus of your Blessing of Might by 20%.
1/5
Ranga 1
Passive
Reduces the mana cost of your Judgement and Seal spells by 3%.
0/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
0/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
0/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
