Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Deathblow X11 Goggles156GS127ilvlDeathblow X11 GogglesHead · Epic
GS 156 · ilvl 127Pancerz
326 Armor
Statystyki
+48 Agility
+28 Stamina
Equip: Improves hit rating by 11.
Zaklęcia przedmiotów
Enchanted: +34 Attack Power and +16 Hit Rating
+20 Attack Power and Minor Run Speed Increase
+6 Attack Power and +4 Stamina
+4 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 76.
Equip: Shows the location of all nearby gas clouds on the minimap.
Equip: Slightly increases your stealth detection.
Use: Allows you to look far into the distance. (3 Secs Cooldown)
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Vindicator's Pendant of Triumph100GS141ilvlVindicator's Pendant of TriumphNeck · Epic
GS 100 · ilvl 141Statystyki
+35 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
+10 Critical Strike Rating
+3 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 50.
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Gladiator's Leather Spaulders112GS123ilvlGladiator's Leather SpauldersShoulders · Epic
GS 112 · ilvl 123Pancerz
291 Armor
Statystyki
+29 Agility
+39 Stamina
Equip: Improves critical strike rating by 21.
Equip: Improves your resilience rating by 23.
Zaklęcia przedmiotów
+20 Attack Power
+3 Hit Rating and +3 Agility
+3 Resilience Rating
Efekty
Equip: Increases attack power by 18.
Zobacz na Wowhead ↗Gladiator's Vestments
Set: +35 Resilience Rating.
Set: Increases your maximum Energy by 10.
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Drape of the Dark Reavers77GS115ilvlDrape of the Dark ReaversBack · Epic
GS 77 · ilvl 115Pancerz
97 Armor
Statystyki
+24 Agility
+21 Stamina
Equip: Improves hit rating by 17.
Zaklęcia przedmiotów
Enchanted: Increased Stealth
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 34.
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Gladiator's Leather Tunic150GS123ilvlGladiator's Leather TunicChest · Epic
GS 150 · ilvl 123Pancerz
389 Armor
Statystyki
+33 Agility
+50 Stamina
Equip: Improves critical strike rating by 12.
Equip: Improves your resilience rating by 23.
Zaklęcia przedmiotów
Enchanted: +15 Resilience Rating
+6 Agility
+10 Attack Power, +5 Critical Strike Rating
+4 Critical Strike Rating
Efekty
Equip: Increases attack power by 30.
Zobacz na Wowhead ↗Gladiator's Vestments
Set: +35 Resilience Rating.
Set: Increases your maximum Energy by 10.
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Apprentice's Shirt0GS—ilvl -
Green Trophy Tabard of the Illidari0GS—ilvlGreen Trophy Tabard of the IllidariTabard · Uncommon
GS 0 · ilvl —Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Vindicator's Leather Bracers100GS141ilvlVindicator's Leather BracersWrist · Epic
GS 100 · ilvl 141Pancerz
194 Armor
Statystyki
+25 Agility
+33 Stamina
Equip: Improves critical strike rating by 12.
Equip: Improves your resilience rating by 15.
Zaklęcia przedmiotów
Enchanted: +24 Attack Power
+3 Critical Strike Rating and +6 Attack Power
+2 Resilience Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 26.
Theriandrix
Human · Rogue
Subtlety
Poziom 70- GearScore
- 1 908
- Poziom przedmiotu
- 129
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Vengeful Gladiator's Leather Gloves139GS146ilvlVengeful Gladiator's Leather GlovesHands · Epic
GS 139 · ilvl 146Pancerz
343 Armor
Statystyki
+33 Agility
+49 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 24.
Zaklęcia przedmiotów
Enchanted: +15 Agility
Efekty
Equip: Increases attack power by 40.
Equip: Causes your Deadly Throw ability to interrupt spellcasting and prevent any spell in that school from being cast for 3 sec.
Zobacz na Wowhead ↗Gladiator's Vestments
Set: +35 Resilience Rating.
Set: Increases your maximum Energy by 10.
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Vindicator's Leather Belt139GS146ilvlVindicator's Leather BeltWaist · Epic
GS 139 · ilvl 146Pancerz
258 Armor
Statystyki
+33 Agility
+49 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 30.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 40.
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Gladiator's Leather Legguards150GS123ilvlGladiator's Leather LegguardsLegs · Epic
GS 150 · ilvl 123Pancerz
340 Armor
Statystyki
+36 Agility
+54 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 36.
Zaklęcia przedmiotów
Enchanted: +40 Attack Power and +10 Critical Strike Rating
Efekty
Equip: Increases attack power by 42.
Zobacz na Wowhead ↗Gladiator's Vestments
Set: +35 Resilience Rating.
Set: Increases your maximum Energy by 10.
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The Master's Treads83GS109ilvlThe Master's TreadsFeet · Rare
GS 83 · ilvl 109Pancerz
191 Armor
Statystyki
+24 Agility
+19 Stamina
Equip: Improves hit rating by 16.
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 48.
Equip: Increases your effective stealth level by 1.
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Veteran's Band of Triumph89GS128ilvlVeteran's Band of TriumphRing 1 · Epic
GS 89 · ilvl 128Statystyki
+30 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 42.
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Vindicator's Band of Triumph100GS141ilvlVindicator's Band of TriumphRing 2 · Epic
GS 100 · ilvl 141Statystyki
+34 Stamina
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 44.
Equip: Your attacks ignore 56 of your opponent's armor.
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Medallion of the Alliance66GS115ilvlMedallion of the AllianceTrinket 1 · Rare
GS 66 · ilvl 115Statystyki
Equip: Improves your resilience rating by 20.
Zobacz na Wowhead ↗Efekty
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Empty Mug of Direbrew100GS141ilvlEmpty Mug of DirebrewTrinket 2 · Epic
GS 100 · ilvl 141 Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 98.
Use: Increases attack power by 376 for 20 sec. (2 Mins Cooldown)
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Gladiator's Slicer150GS123ilvlGladiator's SlicerMain Hand · Epic
GS 150 · ilvl 123Broń
189 - 285 Damage
Speed 2.60
(91.2 damage per second)
Statystyki
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Zaklęcia przedmiotów
Enchanted: Mongoose
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 28.
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Gladiator's Quickblade150GS123ilvlGladiator's QuickbladeOff Hand · Epic
GS 150 · ilvl 123Broń
95 - 178 Damage
Speed 1.50
(91.0 damage per second)
Statystyki
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Zaklęcia przedmiotów
Enchanted: Mongoose
Crippling Poison II
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 28.
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Gladiator's War Edge47GS123ilvlGladiator's War EdgeRanged · Epic
GS 47 · ilvl 123Broń
140 - 172 Damage
Speed 1.90
(82.1 damage per second)
Statystyki
+15 Stamina
Equip: Improves critical strike rating by 11.
Equip: Improves your resilience rating by 12.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 24.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 9 464
- Siła
- 95
- Zwinność
- 548
- Wytrzymałość
- 594
- Intelekt
- 39
- Duch
- 63
Walka fizyczna
- Siła ataku
- 1 750
- Szansa na trafienie krytyczne w zwarciu
- 24,5 %
- Szansa na dystansowe trafienie krytyczne
- 24,3 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 216,15
- Obrażenia na sekundę drugiej ręki
- 108
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 3 525
- Szansa na unik
- 31,81 %
- Szansa na parowanie
- 10 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 2 306
- Łączna liczba według Blizzard
Areny
2v2
Sezon 3Wyniki sezonu
- Mecze
- 143
- Zwycięstwa
- 71
- Porażki
- 72
- Odsetek zwycięstw
- 49,7 %
Wyniki tygodnia
- Mecze
- 31
- Zwycięstwa
- 16
- Porażki
- 15
- Odsetek zwycięstw
- 51,6 %
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Sezon 3Wyniki sezonu
- Mecze
- 24
- Zwycięstwa
- 9
- Porażki
- 15
- Odsetek zwycięstw
- 37,5 %
Wyniki tygodnia
- Mecze
- 10
- Zwycięstwa
- 2
- Porażki
- 8
- Odsetek zwycięstw
- 20 %
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna —2041
Assassination
Punkty: —
—/3
Ranga 1
Increases the damage done by your Eviscerate ability by 5%.
—/2
Ranga 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
—/5
—/3
Ranga 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
—/2
Ranga 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
—/3
Ranga 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
—/1
Ranga 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
—/2
Ranga 1
Increases the armor reduced by your Expose Armor ability by 25%.
—/5
Ranga 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice —/5
—/5
Ranga 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
—/5
Ranga 1
Increases the chance to apply poisons to your target by 2%.
—/2
Ranga 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
—/1
Ranga 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
—/3
Ranga 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
—/2
Ranga 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
—/5
Ranga 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood —/1
—/2
Ranga 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
—/1
—/5
—/5
Ranga 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
—/1
Ranga 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor —/1
Combat
Punkty: 20
3/3
Ranga 3
Passive
Increases the effect duration of your Gouge ability by 1.5 sec.
0/2
Ranga 1
Reduces the Energy cost of your Sinister Strike ability by 3.
5/5
0/3
Ranga 1
Increases the duration of your Slice and Dice ability by 15%.
5/5
3/5
2/2
Ranga 2
Passive
Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
0/1
Ranga 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 5/5
2/2
Ranga 2
Passive
Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Ranga 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with Daggers by 1%.
0/5
Ranga 1
Increases the damage done by your offhand weapon by 10%.
- Precision 3/5
0/5
Ranga 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
0/1
Ranga 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Ranga 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Ranga 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
0/2
0/3
Ranga 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
0/2
Ranga 1
Increases your total Stamina by 2% and your total Agility by 1%.
0/1
Ranga 1
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Ranga 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
0/5
Ranga 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
0/1
Ranga 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 0/1
Subtlety
Punkty: 41
5/5
Ranga 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
0/5
Ranga 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Ranga 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Ranga 2
Passive
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
5/5
Ranga 5
Passive
Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
3/3
Ranga 3
Passive
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
0/1
Ranga 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Ranga 1
Increases the critical strike chance of your Ambush ability by 15%.
0/3
Ranga 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
2/2
Ranga 2
Passive
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
3/3
Ranga 3
Passive
Causes your attacks to ignore 560 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
2/2
Ranga 2
Passive
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
1/1
Ranga 1
Instant
10 min cooldown
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Ranga 2
Passive
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Ranga 1
Instant
35 Energy
Melee Range
An instant strike that deals 115% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
0/3
Ranga 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
5/5
0/3
Ranga 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Ranga 1
Instant
2 min cooldown
30 yd range
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 1/1
3/3
Ranga 3
Passive
You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
5/5
Ranga 5
Passive
Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
- Premeditation 1/1
1/1
Ranga 1
Instant
30 sec cooldown
10 Energy
25 yd range
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Build 2 2041—
Assassination
Punkty: 20
0/3
Ranga 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Ranga 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Ranga 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Ranga 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Ranga 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Ranga 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
2/2
Ranga 2
Passive
Increases the armor reduced by your Expose Armor ability by 50%.
5/5
Ranga 5
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
- Malice 5/5
2/5
Ranga 2
Passive
Increases the damage dealt by your poisons and Envenom ability by 8% and gives your poisons an additional 16% chance to resist dispel effects.
0/5
Ranga 1
Increases the chance to apply poisons to your target by 2%.
0/2
Ranga 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Ranga 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Ranga 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Ranga 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Ranga 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Ranga 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Ranga 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Ranga 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punkty: 41
0/3
Ranga 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Ranga 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
3/3
Ranga 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
0/5
5/5
1/2
Ranga 1
Passive
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Ranga 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
2/2
Ranga 2
Passive
Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Ranga 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Ranga 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Ranga 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Ranga 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Ranga 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Ranga 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Ranga 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Ranga 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
3/3
Ranga 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
2/2
Ranga 2
Passive
Increases your total Stamina by 4% and your total Agility by 2%.
1/1
Ranga 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Ranga 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Ranga 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Ranga 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Punkty: —
—/5
Ranga 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Ranga 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Ranga 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Ranga 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Ranga 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Ranga 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Ranga 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Ranga 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Ranga 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Ranga 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Ranga 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Ranga 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Ranga 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Ranga 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Ranga 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Ranga 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Ranga 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Ranga 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Ranga 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Ranga 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Ranga 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
