This GearScore is partial, so it is not included in the ranking.
Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Gladiator's Scaled Helm—GS—ilvl
Gladiator's Scaled HelmHead · Epic
GS — · ilvl —Pancerz
1257 Armor
Statystyki
+45 Strength
+48 Stamina
+21 Intellect
Equip: Improves critical strike rating by 16.
Equip: Improves your resilience rating by 16.
Zaklęcia przedmiotów
+12 Critical Strike Rating & 5% Snare and Root Resist
+8 Strength
+4 Resilience Rating
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
-
Vindicator's Pendant of Conquest—GS—ilvl
Vindicator's Pendant of ConquestNeck · Epic
GS — · ilvl —Statystyki
+31 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 21.
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
+4 Critical Strike Rating and +4 Strength
+3 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 25.
-
Gladiator's Scaled Shoulders—GS—ilvl
Gladiator's Scaled ShouldersShoulders · Epic
GS — · ilvl —Pancerz
1160 Armor
Statystyki
+32 Strength
+34 Stamina
+15 Intellect
Equip: Improves critical strike rating by 16.
Equip: Improves your resilience rating by 16.
Zaklęcia przedmiotów
+8 Strength
+4 Critical Strike Rating and +4 Strength
+3 Resilience Rating
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
-
Sergeant's Heavy Cloak—GS—ilvl
Sergeant's Heavy CloakBack · Epic
GS — · ilvl —Pancerz
104 Armor
Statystyki
+27 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 19.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 38.
-
Gladiator's Scaled Chestpiece—GS—ilvl
Gladiator's Scaled ChestpieceChest · Epic
GS — · ilvl —Pancerz
1547 Armor
Statystyki
+31 Strength
+45 Stamina
+23 Intellect
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 25.
Zaklęcia przedmiotów
+8 Strength
+4 Critical Strike Rating and +4 Strength
+4 Critical Strike Rating
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
-
ShirtBrak dostępnego przedmiotu
-
TabardBrak dostępnego przedmiotu
-
Vindicator's Plate Bracers—GS—ilvl
Vindicator's Plate BracersWrist · Epic
GS — · ilvl —Pancerz
772 Armor
Statystyki
+25 Strength
+36 Stamina
Equip: Improves critical strike rating by 21.
Equip: Improves your resilience rating by 17.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +12 Strength
+4 Critical Strike Rating and +4 Strength
+2 Strength
Sunvyr
Blood Elf · Paladin
Retribution
Poziom 70- GearScore
- —
- Poziom przedmiotu
- 109
-
Adamantite Plate Gloves—GS—ilvl
Adamantite Plate GlovesHands · Rare
GS — · ilvl —Pancerz
655 Armor
Statystyki
+24 Strength
+34 Stamina
Zaklęcia przedmiotów
Enchanted: +10 Stamina
+8 Strength
+8 Critical Strike Rating
Zobacz na Wowhead ↗Adamantite Battlegear
(3) Set: +4 Weapon Damage.
-
Vindicator's Scaled Belt—GS—ilvl
Vindicator's Scaled BeltWaist · Epic
GS — · ilvl —Pancerz
1027 Armor
Zobacz na Wowhead ↗Statystyki
+40 Strength
+39 Stamina
+26 Intellect
Equip: Improves critical strike rating by 27.
Equip: Improves your resilience rating by 26.
-
Nagascale Legplates of the Beast—GS—ilvl
Nagascale Legplates of the BeastLegs · Rare
GS — · ilvl —Pancerz
790 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +40 Stamina and +12 Agility
+26 Strength
+26 Agility
+40 Stamina
-
Dreadhawk's Schynbald of the Ancestor—GS—ilvl
Dreadhawk's Schynbald of the AncestorFeet · Rare
GS — · ilvl —Pancerz
370 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +10 Stamina
+29 Strength
+16 Critical Strike Rating
+19 Stamina
-
Arcane Loop of the Tiger—GS—ilvl
Arcane Loop of the TigerRing 1 · Rare
GS — · ilvl — Zobacz na Wowhead ↗Zaklęcia przedmiotów
+21 Agility
+21 Strength
-
Pathfinder's Band—GS—ilvl
Pathfinder's BandRing 2 · Rare
GS — · ilvl —Statystyki
+25 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 34.
-
Bladefist's Breadth—GS—ilvl
Bladefist's BreadthTrinket 1 · Rare
GS — · ilvl —Statystyki
Equip: Improves critical strike rating by 26.
Zobacz na Wowhead ↗Efekty
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
-
Insignia of the Horde—GS—ilvl
Insignia of the HordeTrinket 2 · Rare
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
-
Gladiator's Bonegrinder—GS—ilvl
Gladiator's BonegrinderMain Hand · Epic
GS — · ilvl —Broń
341 - 513 Damage
Speed 3.60
(118.6 damage per second)
Statystyki
+32 Strength
+48 Stamina
Equip: Improves hit rating by 20.
Equip: Improves critical strike rating by 35.
Equip: Improves your resilience rating by 28.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Mongoose
-
Off handBrak dostępnego przedmiotu
-
Libram of the Eternal Rest—GS—ilvl
Libram of the Eternal RestRanged · Rare
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equip: Increases the damage of your Consecration spell by up to 47.
Niepełny GearScore: brakuje części danych o przedmiotach.
Profil Blizzard
Statystyki
- Zdrowie
- 9 017
- Siła
- 547
- Zwinność
- 163
- Wytrzymałość
- 582
- Intelekt
- 187
- Duch
- 88
Walka fizyczna
- Siła ataku
- 1 356
- Szansa na trafienie krytyczne w zwarciu
- 25,89 %
- Szansa na dystansowe trafienie krytyczne
- 19,25 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 228,4
- Obrażenia na sekundę drugiej ręki
- 48,68
Zaklęcia
- Moc zaklęć
- 25
- Szansa na krytyczny efekt zaklęcia
- 9,62 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 8 008
- Szansa na unik
- 6,97 %
- Szansa na parowanie
- 9,8 %
- Szansa na blok
- 4,8 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
Dane PvP tej postaci są obecnie niedostępne. Ekwipunek, statystyki i talenty pozostają dostępne.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 51442
Holy
Punkty: 5
5/5
0/5
0/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
0/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
0/1
0/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
0/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
0/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
0/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 0/5
0/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
0/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
0/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
0/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
0/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor 0/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
0/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
0/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 14
0/5
Ranga 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Ranga 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
2/2
Ranga 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
0/5
1/1
Ranga 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Ranga 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 5/5
0/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: 42
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
0/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
5/5
3/3
Ranga 3
Passive
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 15% for 15 sec.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
1/1
Ranga 1
Instant cast
55 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 75 to 81 Holy damage, 151 to 161 if the target is stunned or incapacitated.
3/3
Ranga 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
3/3
Ranga 3
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
3/3
Ranga 3
Passive
Increases the damage you deal with two-handed melee weapons by 6%.
1/1
Ranga 1
Instant
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 1/1
5/5
Ranga 5
Passive
Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 5/5
3/3
Ranga 3
Passive
Gives your Judgement spell a 100% chance to return 80% of the mana cost of the judged seal.
3/3
Ranga 3
Passive
Increases your chance to critically hit with all spells and melee attacks by 3% and reduces the chance your Seals will be dispelled by 100%.
1/1
Ranga 1
Instant cast
1 min cooldown
60 Mana
20 yd range
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 1/1
1/1
Ranga 1
Instant cast
6 sec cooldown
236 Mana
Melee Range
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2 —4812
Holy
Punkty: —
—/5
—/5
—/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
—/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 48
0/5
Ranga 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Ranga 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
0/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
1/1
Ranga 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Ranga 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 5/5
5/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
1/1
Ranga 1
Instant cast
60 Mana
30 yd range
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
5/5
Ranga 5
Passive
Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
2/2
Ranga 2
Passive
Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.
4/5
Ranga 4
Passive
Increases all damage you deal when a one-handed melee weapon is equipped by 4%.
2/2
Ranga 2
Passive
Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.
- Holy Shield 1/1
1/1
Ranga 1
Instant cast
10 sec cooldown
135 Mana
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 1/1
5/5
Ranga 5
Passive
When you have less than 35% health, all damage taken is reduced by 30%.
5/5
Ranga 5
Passive
Increases your expertise by 5 and your total Stamina by 10%.
1/1
Ranga 1
1 sec cast
30 sec cooldown
500 Mana
30 yd range
Hurls a holy shield at the enemy, dealing 274 to 335 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 1/1
Retribution
Punkty: 12
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Ranga 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
5/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
0/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
