Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Headdress of the High Potentate138GS115ilvlHeaddress of the High PotentateHead · Epic
GS 138 · ilvl 115Pancerz
158 Armor
Statystyki
+37 Stamina
+38 Intellect
+32 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 81 and damage done by up to 27 for all magical spells and effects.
-
Amulet of Glacial Tranquility89GS128ilvlAmulet of Glacial TranquilityNeck · Epic
GS 89 · ilvl 128Statystyki
+24 Stamina
+23 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 5 mana per 5 sec.
-
Crystalforge Pauldrons124GS133ilvlCrystalforge PauldronsShoulders · Epic
GS 124 · ilvl 133Pancerz
1251 Armor
Statystyki
+34 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 16.
Zaklęcia przedmiotów
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.
Zobacz na Wowhead ↗Crystalforge Raiment
Set: Each time you cast a Judgement, your party members gain 50 mana.
(4) Set: Your critical heals from Flash of Light and Holy Light reduce the cast time of your next Holy Light spell by 0.50 sec for 10 sec. This effect cannot occur more than once per minute.
-
Shroud of Winter's Chill89GS128ilvlShroud of Winter's ChillBack · Epic
GS 89 · ilvl 128Pancerz
108 Armor
Statystyki
+18 Stamina
+19 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 9 mana per 5 sec.
-
Crystalforge Chestpiece166GS133ilvlCrystalforge ChestpieceChest · Epic
GS 166 · ilvl 133Pancerz
1668 Armor
Statystyki
+30 Stamina
+36 Intellect
Equip: Improves spell critical strike rating by 31.
Efekty
Equip: Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects.
Zobacz na Wowhead ↗Crystalforge Raiment
Set: Each time you cast a Judgement, your party members gain 50 mana.
(4) Set: Your critical heals from Flash of Light and Holy Light reduce the cast time of your next Holy Light spell by 0.50 sec for 10 sec. This effect cannot occur more than once per minute.
-
ShirtBrak dostępnego przedmiotu
-
TabardBrak dostępnego przedmiotu
-
Shadow Council Bracer of the Invoker53GS111ilvlShadow Council Bracer of the InvokerWrist · Uncommon
GS 53 · ilvl 111Pancerz
60 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+15 Intellect
+17 Spell Damage and Healing
+15 Spell Critical Strike Rating
Soxon
Draenei · Paladin
Holy
Poziom 70- GearScore
- 1 767
- Poziom przedmiotu
- 123
-
Glorious Gauntlets of Crestfall130GS138ilvlGlorious Gauntlets of CrestfallHands · Epic
GS 130 · ilvl 138Pancerz
1080 Armor
Statystyki
+25 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 28.
Zaklęcia przedmiotów
Enchanted: +35 Healing Spells and +12 Damage Spells
+9 Healing +3 Spell Damage and +4 Intellect
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+7 Healing +3 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 81 and damage done by up to 27 for all magical spells and effects.
-
Cord of Nature's Sustenance103GS115ilvlCord of Nature's SustenanceWaist · Epic
GS 103 · ilvl 115Pancerz
205 Armor
Statystyki
+24 Stamina
+30 Intellect
+16 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
-
Justicar Leggings145GS120ilvlJusticar LeggingsLegs · Epic
GS 145 · ilvl 120Pancerz
1322 Armor
Statystyki
+43 Stamina
+42 Intellect
Efekty
Equip: Increases healing done by up to 88 and damage done by up to 30 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
Zobacz na Wowhead ↗Justicar Raiment
(2) Set: Increases the amount healed by your Judgement of Light by 20.
(4) Set: Reduces the cooldown on your Divine Favor ability by 15 sec.
-
Boots of the Incorrupt103GS115ilvlBoots of the IncorruptFeet · Epic
GS 103 · ilvl 115Pancerz
134 Armor
Statystyki
+24 Stamina
+24 Intellect
+23 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Restores 8 mana per 5 sec.
Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.
-
Naaru Lightwarden's Band86GS125ilvlNaaru Lightwarden's BandRing 1 · Epic
GS 86 · ilvl 125Statystyki
+21 Stamina
+25 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
-
Jade Ring of the Everliving86GS125ilvlJade Ring of the EverlivingRing 2 · Epic
GS 86 · ilvl 125 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
-
Lower City Prayerbook66GS115ilvlLower City PrayerbookTrinket 1 · Rare
GS 66 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Your heals each cost 22 less mana for the next 15 sec. (1 Min Cooldown)
-
Lower City Prayerbook66GS115ilvlLower City PrayerbookTrinket 2 · Rare
GS 66 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Your heals each cost 22 less mana for the next 15 sec. (1 Min Cooldown)
-
Light's Justice153GS125ilvlLight's JusticeMain Hand · Epic
GS 153 · ilvl 125Broń
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Statystyki
+16 Stamina
+21 Intellect
+20 Spirit
Zaklęcia przedmiotów
Enchanted: +81 Healing Spells and +27 Damage Spells
Brilliant Wizard Oil
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
-
Talisman of the Sun King158GS128ilvlTalisman of the Sun KingOff Hand · Epic
GS 158 · ilvl 128Statystyki
+27 Stamina
+24 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
-
Communal Book of Healing12GS52ilvlCommunal Book of HealingRanged · Uncommon
GS 12 · ilvl 52 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by Flash of Light by up to 10.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 8 817
- Siła
- 145
- Zwinność
- 92
- Wytrzymałość
- 562
- Intelekt
- 577
- Duch
- 280
Walka fizyczna
- Siła ataku
- 480
- Szansa na trafienie krytyczne w zwarciu
- 3,93 %
- Szansa na dystansowe trafienie krytyczne
- 1,93 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 75,71
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 803
- Szansa na krytyczny efekt zaklęcia
- 20,26 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 6 629
- Szansa na unik
- 3,25 %
- Szansa na parowanie
- 3,92 %
- Szansa na blok
- 3,92 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 9
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 45115
Holy
Punkty: 45
0/5
5/5
5/5
Ranga 5
Passive
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
3/3
Ranga 3
Passive
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
1/1
2/2
Ranga 2
Passive
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
5/5
Ranga 5
Passive
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.
2/2
Ranga 2
Passive
Increases the effect of your Blessing of Wisdom spell by 20%.
3/3
Ranga 3
Passive
Increases your resistance to Curse and Disease effects by 15%.
1/1
Ranga 1
Instant cast
2 min cooldown
88 Mana
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 5/5
3/3
Ranga 3
Passive
Increases the critical effect chance of your Holy Light spell by 6%.
0/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
3/3
Ranga 3
Passive
Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
1/1
Ranga 1
Instant cast
15 sec cooldown
335 Mana
20 yd range
Blasts the target with Holy energy, causing 537 to 560 Holy damage to an enemy, or 959 to 988 healing to an ally.
- Divine Favor 1/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
5/5
Ranga 5
Passive
Increases your spell damage and healing by 35% of your total Intellect.
1/1
Ranga 1
Instant
3 min cooldown
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 11
5/5
Ranga 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
0/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
2/2
Ranga 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
0/5
1/1
Ranga 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
0/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: 5
5/5
Ranga 5
Passive
Increases the attack power bonus of your Blessing of Might by 20%.
0/5
Ranga 1
Reduces the mana cost of your Judgement and Seal spells by 3%.
0/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
0/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
0/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2 38—23
Holy
Punkty: 38
0/5
5/5
5/5
Ranga 5
Passive
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
3/3
Ranga 3
Passive
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
1/1
1/2
Ranga 1
Passive
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
5/5
Ranga 5
Passive
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.
2/2
Ranga 2
Passive
Increases the effect of your Blessing of Wisdom spell by 20%.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
1/1
Ranga 1
Instant cast
2 min cooldown
88 Mana
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 5/5
3/3
Ranga 3
Passive
Increases the critical effect chance of your Holy Light spell by 6%.
0/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
3/3
Ranga 3
Passive
Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
1/1
Ranga 1
Instant cast
15 sec cooldown
335 Mana
20 yd range
Blasts the target with Holy energy, causing 537 to 560 Holy damage to an enemy, or 959 to 988 healing to an ally.
- Divine Favor 1/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
3/5
Ranga 3
Passive
Increases your spell damage and healing by 21% of your total Intellect.
0/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: —
—/5
Ranga 1
Increases the armor bonus of your Devotion Aura by 8%.
—/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
—/3
Ranga 1
Increases your chance to hit with melee weapons and spells by 1%.
—/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
—/5
—/1
Ranga 1
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
—/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt —/5
—/5
—/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
—/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
—/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
—/2
—/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
—/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
—/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
—/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
—/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield —/1
—/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary —/1
—/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
—/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
—/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield —/1
Retribution
Punkty: 23
5/5
Ranga 5
Passive
Increases the attack power bonus of your Blessing of Might by 20%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Ranga 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
3/3
Ranga 3
Passive
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 3%.
0/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
3/3
Ranga 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
2/3
Ranga 2
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 2%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
1/1
Ranga 1
Instant
Increases Holy damage done by party members within 40 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
2/2
Ranga 2
Passive
The amount of damage caused by targets affected by Sanctity Aura is increased by 2%.
- Sanctity Aura 1/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
