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Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Feralfen Hood of the Sorcerer84GS99ilvlFeralfen Hood of the SorcererHead · Uncommon
GS 84 · ilvl 99Pancerz
100 Armor
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+36 Stamina
+24 Intellect
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Telhamat Pendant44GS93ilvlTelhamat PendantNeck · Uncommon
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Equip: Increases damage and healing done by magical spells and effects by up to 21.
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Zangar Epaulets61GS96ilvlZangar EpauletsShoulders · Uncommon
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Statystyki
+12 Intellect
+12 Spirit
Equip: Improves spell hit rating by 17.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 20.
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Crazy Cenarion Cloak46GS96ilvlCrazy Cenarion CloakBack · Uncommon
GS 46 · ilvl 96Pancerz
60 Armor
Statystyki
+11 Strength
+16 Stamina
+11 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 13.
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Goldweave Tunic87GS85ilvlGoldweave TunicChest · Rare
GS 87 · ilvl 85Pancerz
118 Armor
Statystyki
+13 Stamina
+15 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 14.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 42.
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ShirtBrak dostępnego przedmiotu
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TabardBrak dostępnego przedmiotu
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Slavehandler Wristguards of the Invoker46GS96ilvlSlavehandler Wristguards of the InvokerWrist · Uncommon
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+13 Intellect
+15 Spell Damage and Healing
+13 Spell Critical Strike Rating
Shrtstack
Gnome · Warlock
Demonology
Poziom 63- GearScore
- 982
- Poziom przedmiotu
- 92
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Feralfen Hand of the Invoker63GS99ilvlFeralfen Hand of the InvokerHands · Uncommon
GS 63 · ilvl 99Pancerz
77 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+17 Intellect
+20 Spell Damage and Healing
+17 Spell Critical Strike Rating
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Foreman's Sash55GS87ilvlForeman's SashWaist · Uncommon
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Statystyki
+15 Stamina
+16 Intellect
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Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Feralfen Pants of the Sorcerer84GS99ilvlFeralfen Pants of the SorcererLegs · Uncommon
GS 84 · ilvl 99Pancerz
108 Armor
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+36 Stamina
+24 Intellect
+28 Spell Damage and Healing
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Marshfang Boots57GS90ilvlMarshfang BootsFeet · Uncommon
GS 57 · ilvl 90Pancerz
77 Armor
Statystyki
+24 Stamina
+16 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Heirloom Signet of Willpower47GS99ilvlHeirloom Signet of WillpowerRing 1 · Uncommon
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Expedition Caster's Band44GS93ilvlExpedition Caster's BandRing 2 · Uncommon
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Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 11.
Equip: Restores 4 mana per 5 sec.
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Glowing Crystal Insignia46GS96ilvlGlowing Crystal InsigniaTrinket 1 · Uncommon
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Equip: Increases damage and healing done by magical spells and effects by up to 26.
Use: Increases damage and healing done by magical spells and effects by up to 104 for 20 sec. (2 Mins Cooldown)
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Communal Stone of Wisdom23GS52ilvlCommunal Stone of WisdomTrinket 2 · Uncommon
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Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 20.
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Blade of Trapped Knowledge90GS88ilvlBlade of Trapped KnowledgeMain Hand · Rare
GS 90 · ilvl 88Broń
56 - 106 Damage
Speed 1.50
(54.0 damage per second)
Statystyki
Equip: Improves spell critical strike rating by 15.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 68.
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Slavehandler Rod of the Invoker79GS93ilvlSlavehandler Rod of the InvokerOff Hand · Uncommon
GS 79 · ilvl 93 Zobacz na Wowhead ↗Zaklęcia przedmiotów
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Arakkoa Divining Rod26GS99ilvlArakkoa Divining RodRanged · Uncommon
GS 26 · ilvl 99Broń
102 - 191 Nature Damage
Speed 1.60
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Statystyki
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Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 15.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 4 685
- Siła
- 53
- Zwinność
- 55
- Wytrzymałość
- 279
- Intelekt
- 330
- Duch
- 150
Walka fizyczna
- Siła ataku
- 43
- Szansa na trafienie krytyczne w zwarciu
- 3,91 %
- Szansa na dystansowe trafienie krytyczne
- 4,47 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 44,27
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 401
- Szansa na krytyczny efekt zaklęcia
- 11,67 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 854
- Szansa na unik
- 4,39 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 19
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 5—49
Affliction
Punkty: 5
0/5
Ranga 1
Reduces the chance for enemies to resist your Affliction spells by 2%.
5/5
Ranga 5
Passive
Reduces the casting time of your Corruption spell by 2 sec.
0/2
Ranga 1
Increases the effect of your Curse of Weakness by 10%.
0/2
Ranga 1
Returns 7% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 5% less threat.
0/2
Ranga 1
Increases the amount of Mana awarded by your Life Tap spell by 10%.
0/2
Ranga 1
Increases the amount drained by your Drain Life spell by an additional 2% for each Affliction effect on the target, up to a maximum of 24% additional effect.
0/2
Ranga 1
Increases the damage done by your Curse of Agony by 5%.
0/5
Ranga 1
Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
0/1
Ranga 1
Increases the effect of your next Curse of Doom or Curse of Agony by 50%, or your next Curse of Exhaustion by an additional 20%. Lasts 30 sec.
0/2
0/2
Ranga 1
Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
0/3
Ranga 1
Your Corruption spell gains an additional 12% of your bonus spell damage effects.
0/5
Ranga 1
Your Corruption, Curse of Agony, Siphon Life and Seed of Corruption spells also cause the Shadow Embrace effect, which reduces physical damage caused by 1%.
0/1
Ranga 1
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
0/1
Ranga 1
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
- Amplify Curse 0/1
0/5
Ranga 1
Increases the damage dealt or life drained by your Shadow spells by 2%.
- Siphon Life 0/1
0/5
Ranga 1
Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 1% and reduces the chance your Affliction spells will be dispelled by an additional 6%.
0/1
0/2
Ranga 1
Reduces the casting time of your Howl of Terror spell by 0.8 sec.
0/3
Ranga 1
Increases the damage bonus effect of your Curse of the Elements spell by an additional 1%.
0/1
Ranga 1
Shadow energy slowly destroys the target, causing 660 damage over 18 sec. In addition, if the Unstable Affliction is dispelled it will cause 990 damage to the dispeller and silence them for 5 sec.
- Contagion 0/5
Demonology
Punkty: —
—/2
Ranga 1
Increases the amount of Health restored by your Healthstone by 10%.
—/3
Ranga 1
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
—/5
Ranga 1
Increases your total Stamina by 3% but reduces your total Spirit by 1%.
—/2
Ranga 1
Increases the amount of Health transferred by your Health Funnel spell by 10% and reduces the initial health cost by 10%.
—/3
Ranga 1
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
—/3
Ranga 1
Increases the Intellect of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 5% and increases your maximum mana by 1%.
—/3
Ranga 1
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
—/1
Ranga 1
Your next Imp, Voidwalker, Succubus, Incubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
—/3
Ranga 1
Increases the Stamina of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 5% and increases your maximum health by 1%.
—/3
Ranga 1
Increases the effectiveness of your Demon Armor and Fel Armor spells by 10%.
—/2
Ranga 1
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Fel Guard Summoning spells by 2 sec and the Mana cost by 20%.
- Fel Domination —/1
—/5
Ranga 1
Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 4%.
—/2
Ranga 1
Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 5% and reduces the resist chance by 5%.
—/1
Ranga 1
When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned.
Imp: Increases your Fire damage by 15%.
Voidwalker: Restores 2% of total health every 4 sec.
Succubus/Incubus: Increases your Shadow damage by 15%.
Felhunter: Restores 3% of total mana every 4 sec.
Felguard: Increases your Shadow damage by 10% and restores 2% of total mana every 4 sec.
—/2
Ranga 1
Increases the bonus Fire damage from Firestones and the Firestone effect by 15% and increases the spell critical strike rating bonus of your Spellstone by 15%.
—/3
Ranga 1
When you gain mana from Drain Mana or Life Tap spells, your pet gains 33% of the mana you gain.
—/5
Ranga 1
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Reduces threat caused by 4%.
Voidwalker - Reduces physical damage taken by 2%.
Succubus/Incubus - Increases all damage caused by 2%.
Felhunter - Increases all resistances by .2 per level.
Felguard - Increases all damage caused by 1% and all resistances by .1 per level.
- Unholy Power —/5
—/3
Ranga 1
Reduces the chance you'll be critically hit by melee and spells by 1% and reduces all damage your summoned demon takes by 5%.
—/1
Ranga 1
When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, Felhunter, Felguard, or subjugated demon instead. That damage cannot be prevented. In addition, both the demon and master will inflict 5% more damage. Lasts as long as the demon is active and controlled.
- Demonic Sacrifice —/1
—/3
Ranga 1
Increases your spell damage by an amount equal to 4% of the total of your active demon's Stamina plus Intellect.
—/5
Ranga 1
Increases melee and spell critical strike chance for you and your summoned demon by 1%.
—/1
Destruction
Punkty: 49
5/5
Ranga 5
Passive
Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
5/5
Ranga 5
Passive
Reduces the Mana cost of your Destruction spells by 5%.
5/5
Ranga 5
Passive
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.
0/5
Ranga 1
Gives your Destruction spells a 2% chance to daze the target for 5 sec.
0/2
Ranga 1
Reduces the casting time of your Imp's Firebolt spell by 0.25 sec.
0/2
Ranga 1
Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
5/5
Ranga 5
Passive
Increases the critical strike chance of your Destruction spells by 5%.
1/1
Ranga 1
Instant cast
15 sec cooldown
105 Mana
20 yd range
Instantly blasts the target for 173 to 186 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
2/2
Ranga 2
Passive
Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
2/2
Ranga 2
Passive
Increases the range of your Destruction spells by 20% and reduces threat caused by Destruction spells by 10%.
0/3
Ranga 1
Increases the critical strike chance of your Searing Pain spell by 4%.
0/2
Ranga 1
Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
- Intensity 2/2
5/5
Ranga 5
Passive
Increases the initial damage of your Immolate spell by 25%.
1/1
Ranga 1
Passive
Increases the critical strike damage bonus of your Destruction spells by 100%.
- Devastation 5/5
0/3
Ranga 1
After being hit with a Shadow or Fire spell, you have a 10% chance to become immune to Shadow and Fire spells for 4 sec.
5/5
Ranga 5
Passive
Increases the damage done by your Fire spells by 10%, and reduces the cast time of your Incinerate spell by 10%.
3/3
Ranga 3
Passive
Increases your critical strike chance with spells by an additional 3% and gives you a 25% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by 100%. This effect lasts 8 sec and will not occur more than once every 8 seconds.
1/1
Ranga 1
Instant cast
10 sec cooldown
165 Mana
30 yd range
Ignites a target that is already afflicted by your Immolate, dealing 391 to 458 Fire damage and consuming the Immolate spell.
- Improved Immolate 5/5
3/3
Ranga 3
Passive
Gives your Shadow Bolt, Shadowburn, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 30% chance to return health equal to 20% of the damage caused.
5/5
Ranga 5
Passive
Your Shadow Bolt and Incinerate spells gain an additional 20% of your bonus spell damage effects.
1/1
Ranga 1
0.5 sec cast
20 sec cooldown
440 Mana
30 yd range
Shadowfury is unleashed, causing 434 to 499 Shadow damage and stunning all enemies within 8 yds for 2 sec.
- Shadow and Flame 5/5
Build 2Aktywna 2232—
Affliction
Punkty: 22
3/5
Ranga 3
Passive
Reduces the chance for enemies to resist your Affliction spells by 6%.
5/5
Ranga 5
Passive
Reduces the casting time of your Corruption spell by 2 sec.
0/2
Ranga 1
Increases the effect of your Curse of Weakness by 10%.
0/2
Ranga 1
Returns 7% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 5% less threat.
0/2
Ranga 1
Increases the amount of Mana awarded by your Life Tap spell by 10%.
2/2
Ranga 2
Passive
Increases the amount drained by your Drain Life spell by an additional 4% for each Affliction effect on the target, up to a maximum of 60% additional effect.
2/2
Ranga 2
Passive
Increases the damage done by your Curse of Agony by 10%.
4/5
Ranga 4
Passive
Gives you a 56% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
0/1
Ranga 1
Increases the effect of your next Curse of Doom or Curse of Agony by 50%, or your next Curse of Exhaustion by an additional 20%. Lasts 30 sec.
0/2
2/2
Ranga 2
Passive
Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
3/3
Ranga 3
Passive
Your Corruption spell gains an additional 36% of your bonus spell damage effects.
0/5
Ranga 1
Your Corruption, Curse of Agony, Siphon Life and Seed of Corruption spells also cause the Shadow Embrace effect, which reduces physical damage caused by 1%.
1/1
Ranga 1
Instant cast
140 Mana
30 yd range
Transfers 43 health from the target to the caster every 3 sec. Lasts 30 sec.
0/1
Ranga 1
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
- Amplify Curse 0/1
0/5
Ranga 1
Increases the damage dealt or life drained by your Shadow spells by 2%.
- Siphon Life 1/1
0/5
Ranga 1
Increases the damage of Curse of Agony, Corruption and Seed of Corruption by 1% and reduces the chance your Affliction spells will be dispelled by an additional 6%.
0/1
0/2
Ranga 1
Reduces the casting time of your Howl of Terror spell by 0.8 sec.
0/3
Ranga 1
Increases the damage bonus effect of your Curse of the Elements spell by an additional 1%.
0/1
Ranga 1
Shadow energy slowly destroys the target, causing 660 damage over 18 sec. In addition, if the Unstable Affliction is dispelled it will cause 990 damage to the dispeller and silence them for 5 sec.
- Contagion 0/5
Demonology
Punkty: 32
0/2
Ranga 1
Increases the amount of Health restored by your Healthstone by 10%.
0/3
Ranga 1
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
5/5
Ranga 5
Passive
Increases your total Stamina by 15% but reduces your total Spirit by 5%.
2/2
Ranga 2
Passive
Increases the amount of Health transferred by your Health Funnel spell by 20% and reduces the initial health cost by 20%.
0/3
Ranga 1
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
3/3
Ranga 3
Passive
Increases the Intellect of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 15% and increases your maximum mana by 3%.
0/3
Ranga 1
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
1/1
Ranga 1
Instant
15 min cooldown
Your next Imp, Voidwalker, Succubus, Incubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
3/3
Ranga 3
Passive
Increases the Stamina of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 15% and increases your maximum health by 3%.
3/3
Ranga 3
Passive
Increases the effectiveness of your Demon Armor and Fel Armor spells by 30%.
2/2
Ranga 2
Passive
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Fel Guard Summoning spells by 4 sec and the Mana cost by 40%.
- Fel Domination 1/1
5/5
Ranga 5
Passive
Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 20%.
0/2
Ranga 1
Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 5% and reduces the resist chance by 5%.
1/1
Ranga 1
Instant
100 yd range
When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 2% of total health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 3% of total mana every 4 sec. Felguard: Increases your Shadow damage by 10% and restores 2% of total mana every 4 sec.
0/2
Ranga 1
Increases the bonus Fire damage from Firestones and the Firestone effect by 15% and increases the spell critical strike rating bonus of your Spellstone by 15%.
0/3
Ranga 1
When you gain mana from Drain Mana or Life Tap spells, your pet gains 33% of the mana you gain.
5/5
Ranga 5
Passive
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level. Felguard - Increases all damage caused by 5% and all resistances by .5 per level.
- Unholy Power 5/5
0/3
Ranga 1
Reduces the chance you'll be critically hit by melee and spells by 1% and reduces all damage your summoned demon takes by 5%.
1/1
Ranga 1
Instant cast
279 Mana
100 yd range
When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, Felhunter, Felguard, or subjugated demon instead. That damage cannot be prevented. In addition, both the demon and master will inflict 5% more damage. Lasts as long as the demon is active and controlled.
- Demonic Sacrifice 1/1
1/3
Ranga 1
Passive
Increases your spell damage by an amount equal to 4% of the total of your active demon's Stamina plus Intellect.
0/5
Ranga 1
Increases melee and spell critical strike chance for you and your summoned demon by 1%.
0/1
Destruction
Punkty: —
—/5
Ranga 1
Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
—/5
—/5
Ranga 1
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
—/5
Ranga 1
Gives your Destruction spells a 2% chance to daze the target for 5 sec.
—/2
Ranga 1
Reduces the casting time of your Imp's Firebolt spell by 0.25 sec.
—/2
Ranga 1
Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
—/5
Ranga 1
Increases the critical strike chance of your Destruction spells by 1%.
—/1
Ranga 1
Instantly blasts the target for 91 to 104 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
—/2
Ranga 1
Gives you a 35% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
—/2
Ranga 1
Increases the range of your Destruction spells by 10% and reduces threat caused by Destruction spells by 5%.
—/3
Ranga 1
Increases the critical strike chance of your Searing Pain spell by 4%.
—/2
Ranga 1
Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
- Intensity —/2
—/5
Ranga 1
Increases the initial damage of your Immolate spell by 5%.
—/1
Ranga 1
Increases the critical strike damage bonus of your Destruction spells by 100%.
- Devastation —/5
—/3
Ranga 1
After being hit with a Shadow or Fire spell, you have a 10% chance to become immune to Shadow and Fire spells for 4 sec.
—/5
Ranga 1
Increases the damage done by your Fire spells by 2% and reduces the cast time of your Incinerate spell by 2%.
—/3
Ranga 1
Increases your critical strike chance with spells by an additional 1% and gives you a 8% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by 100%. This effect lasts 8 sec and will not occur more than once every 8 seconds.
—/1
Ranga 1
Ignites a target that is already afflicted by your Immolate, dealing 249 to 316 Fire damage and consuming the Immolate spell.
- Improved Immolate —/5
—/3
Ranga 1
Gives your Shadow Bolt, Shadowburn, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 10% chance to return health equal to 20% of the damage caused.
—/5
Ranga 1
Your Shadow Bolt and Incinerate spells gain an additional 4% of your bonus spell damage effects.
—/1
Ranga 1
Shadowfury is unleashed, causing 357 to 422 Shadow damage and stunning all enemies within 8 yds for 2 sec.
- Shadow and Flame —/5
