Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Calot de vétéran67GS81ilvlCalot de vétéranTête · Inhabituel
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Statystyki
+19 Agilité
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Équipé : Augmente de 38 la puissance d'attaque.
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Chaîne du massacreur41GS87ilvlChaîne du massacreurCou · Inhabituel
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Entretoise de mineur55GS87ilvlEntretoise de mineurÉpaules · Inhabituel
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Équipé : Augmente de 16 le score de toucher.
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Cape du fleuve profond25GS56ilvlCape du fleuve profondDos · Inhabituel
GS 25 · ilvl 56Pancerz
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+11 Agilité
+7 Endurance
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Pourpoint de l'esprit indompté87GS85ilvlPourpoint de l'esprit indomptéTorse · Rare
GS 87 · ilvl 85Pancerz
Armure : 425
Zobacz na Wowhead ↗Statystyki
+26 Force
+25 Agilité
+22 Endurance
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Chemise de détrousseur0GS—ilvl -
TabardBrak dostępnego przedmiotu
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Brassards Sombreruse32GS57ilvlBrassards SombrerusePoignets · Rare
GS 32 · ilvl 57Pancerz
Armure : 71
Statystyki
+15 Agilité
+7 Endurance
Zobacz na Wowhead ↗Armure Sombreruse
(2) Ensemble : +200 à l'Armure.
(4) Ensemble : Augmente de 40 la puissance d'attaque.
(6) Ensemble : Confère une chance lors d'attaques de mêlée de recevoir 35 points d'énergie.
(8) Ensemble : +8 à toutes les résistances.
Serenb
Nain · Voleur
Combat
Poziom 61- GearScore
- 729
- Poziom przedmiotu
- 68
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Gants vengeurs du bandit55GS87ilvlGants vengeurs du banditMains · Inhabituel
GS 55 · ilvl 87Pancerz
Armure : 130
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+15 Agilité
+23 Endurance
+31 à la puissance d'attaque
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Ceinturon criard de Grimsby19GS36ilvlCeinturon criard de GrimsbyTaille · Inhabituel
GS 19 · ilvl 36Pancerz
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+5 Endurance
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Jambières en peau d'écorcheur67GS81ilvlJambières en peau d'écorcheurJambes · Inhabituel
GS 67 · ilvl 81Pancerz
Armure : 172
Statystyki
+19 Agilité
+30 Endurance
Zobacz na Wowhead ↗Efekty
Équipé : Augmente de 38 la puissance d'attaque.
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Bottes des marais28GS37ilvlBottes des maraisPieds · Rare
GS 28 · ilvl 37Pancerz
Armure : 79
Statystyki
+13 Agilité
+6 Endurance
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanté : +3 Agilité
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Anneau d'œil de raptor16GS40ilvlAnneau d'œil de raptor1er anneau · Inhabituel
GS 16 · ilvl 40 Zobacz na Wowhead ↗Statystyki
+7 Agilité
+4 Endurance
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Anneau de la fraternité des maçons26GS47ilvlAnneau de la fraternité des maçons2e anneau · Rare
GS 26 · ilvl 47 Zobacz na Wowhead ↗Statystyki
+13 Agilité
+5 Endurance
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Charme d'empressement44GS93ilvlCharme d'empressement1er bijou · Inhabituel
GS 44 · ilvl 93 Zobacz na Wowhead ↗Efekty
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Force du grand chef33GS59ilvlForce du grand chef2e bijou · Rare
GS 33 · ilvl 59 Zobacz na Wowhead ↗Efekty
Équipé : Augmente de 50 la puissance d'attaque.
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Déchireuse d'ennemi67GS81ilvlDéchireuse d'ennemiMain droite · Inhabituel
GS 67 · ilvl 81Broń
Dégâts : 81 - 151
Vitesse 2,60
(44.6 dégâts par seconde)
Statystyki
+8 Force
+7 Agilité
+12 Endurance
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Poison instantané VI
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Coustil des Flammes infernales67GS81ilvlCoustil des Flammes infernalesMain gauche · Inhabituel
GS 67 · ilvl 81Broń
Dégâts : 43 - 81
Vitesse 1,40
(44.3 dégâts par seconde)
Statystyki
+7 Agilité
+9 Endurance
Équipé : Augmente de 5 le score de toucher.
Zaklęcia przedmiotów
Poison instantané VI
Zobacz na Wowhead ↗Efekty
Équipé : Augmente de 16 la puissance d'attaque.
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Hache de jet lestée0GS8ilvlHache de jet lestéeÀ distance · Commun
GS 0 · ilvl 8 Zobacz na Wowhead ↗Broń
Dégâts : 4 - 8
Vitesse 1,90
(3.2 dégâts par seconde)
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 4 182
- Siła
- 152
- Zwinność
- 325
- Wytrzymałość
- 266
- Intelekt
- 34
- Duch
- 50
Walka fizyczna
- Siła ataku
- 752
- Szansa na trafienie krytyczne w zwarciu
- 15,32 %
- Szansa na dystansowe trafienie krytyczne
- 12,28 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 98,33
- Obrażenia na sekundę drugiej ręki
- 73,5
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 1 938
- Szansa na unik
- 23,87 %
- Szansa na parowanie
- 9,72 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 2
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 1141—
Assassinat
Punkty: 11
3/3
Ranga 3
Passive
Augmente les points de dégâts infligés par votre technique Eviscération de 15%.
2/2
Ranga 2
Passive
Lorsque vous tuez un adversaire qui vous fait gagner de l'expérience ou de l'honneur, vous avez 40% de chances d'infliger un coup critique lors de votre prochaine attaque avec Attaque pernicieuse, Hémorragie, Attaque sournoise, Estropier, Embuscade ou Frappe fantomatique. Dure 20 s.
5/5
0/3
Ranga 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/2
Ranga 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
0/3
Ranga 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Ranga 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Ranga 1
Increases the armor reduced by your Expose Armor ability by 25%.
1/5
Ranga 1
Passive
Augmente de 6% les points de dégâts supplémentaires infligés par vos coups critiques, lorsque vous utilisez les techniques : Attaque pernicieuse, Suriner, Attaque sournoise, Frappe fantomatique, Estropier, Kriss ou Hémorragie.
- Malice 5/5
0/5
Ranga 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Ranga 1
Increases the chance to apply poisons to your target by 2%.
0/2
Ranga 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Ranga 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Ranga 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Ranga 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Ranga 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Ranga 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Ranga 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Ranga 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punkty: 41
0/3
Ranga 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Ranga 2
Passive
Réduit de 5 le coût en énergie de votre technique Attaque pernicieuse.
3/5
Ranga 3
Passive
Augmente vos chances d'esquiver une attaque de 3%.
0/3
Ranga 1
Increases the duration of your Slice and Dice ability by 15%.
5/5
5/5
2/2
Ranga 2
Passive
Réduit le temps de recharge de vos techniques Sprint et Evasion de 1,5 min.
1/1
Ranga 1
Instantané
6 sec de recharge
Energie : 10
Allonge
Une attaque disponible après avoir paré une attaque de l'adversaire. Elle inflige 150% des dégâts de l'arme et désarme la cible pendant 6 s.
- Déviation 5/5
0/2
Ranga 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Ranga 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Ranga 5
Passive
Augmente les points de dégâts infligés par l'arme que vous utilisez en main gauche de 50%.
- Précision 5/5
0/5
Ranga 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Ranga 1
Instantané
2 min de recharge
Energie : 25
Augmente votre vitesse d'attaque de 20%. De plus, vos attaques frappent un adversaire proche supplémentaire. Dure 15 s.
5/5
Ranga 5
Passive
Vous confère 5% de chances de bénéficier d'une attaque supplémentaire sur la même cible après avoir infligé des dégâts avec votre épée.
0/5
Ranga 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
1/2
Ranga 1
Passive
Donne à vos techniques Attaque pernicieuse, Attaque sournoise, Suriner et Kriss 10% de chances d'hébéter la cible pendant 8 s.
2/2
Ranga 2
Passive
Augmente votre expertise de 10.
- Déluge de lames 1/1
3/3
Ranga 3
Passive
Augmente de 6% les points de dégâts infligés par vos techniques Attaque pernicieuse, Attaque sournoise et Eviscération.
1/2
Ranga 1
Passive
Augmente votre total d'Endurance de 2% et votre total d'Agilité de 1%.
1/1
Ranga 1
Instantané
5 min de recharge
Augmente la vitesse de régénération de votre Energie de 100% pendant 15 s.
0/2
Ranga 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
3/5
Ranga 3
Passive
Confère à vos attaques de mêlée avec la main gauche 20% de chances de générer 9 points d'énergie.
1/1
Ranga 1
Passive
Vos coups de grâce ne peuvent plus être esquivés et les dégâts de vos techniques Attaque pernicieuse, Attaque sournoise, Kriss et Suriner sont augmentés de 10%.
- Poussée d'adrénaline 1/1
Subtlety
Punkty: —
—/5
Ranga 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Ranga 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Ranga 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Ranga 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Ranga 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Ranga 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Ranga 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Ranga 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Ranga 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Ranga 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Ranga 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Ranga 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Ranga 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Ranga 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Ranga 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Ranga 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Ranga 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Ranga 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Ranga 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Ranga 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Ranga 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Build 2 736—
Assassinat
Punkty: 7
0/3
Ranga 1
Increases the damage done by your Eviscerate ability by 5%.
2/2
Ranga 2
Passive
Lorsque vous tuez un adversaire qui vous fait gagner de l'expérience ou de l'honneur, vous avez 40% de chances d'infliger un coup critique lors de votre prochaine attaque avec Attaque pernicieuse, Hémorragie, Attaque sournoise, Estropier, Embuscade ou Frappe fantomatique. Dure 20 s.
5/5
0/3
Ranga 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/2
Ranga 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
0/3
Ranga 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Ranga 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Ranga 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Ranga 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 5/5
0/5
Ranga 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Ranga 1
Increases the chance to apply poisons to your target by 2%.
0/2
Ranga 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Ranga 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Ranga 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Ranga 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Ranga 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Ranga 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Ranga 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Ranga 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punkty: 36
0/3
Ranga 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Ranga 2
Passive
Réduit de 5 le coût en énergie de votre technique Attaque pernicieuse.
3/5
Ranga 3
Passive
Augmente vos chances d'esquiver une attaque de 3%.
0/3
Ranga 1
Increases the duration of your Slice and Dice ability by 15%.
5/5
5/5
2/2
Ranga 2
Passive
Réduit le temps de recharge de vos techniques Sprint et Evasion de 1,5 min.
1/1
Ranga 1
Instantané
6 sec de recharge
Energie : 10
Allonge
Une attaque disponible après avoir paré une attaque de l'adversaire. Elle inflige 150% des dégâts de l'arme et désarme la cible pendant 6 s.
- Déviation 5/5
0/2
Ranga 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Ranga 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Ranga 5
Passive
Augmente les points de dégâts infligés par l'arme que vous utilisez en main gauche de 50%.
- Précision 5/5
0/5
Ranga 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Ranga 1
Instantané
2 min de recharge
Energie : 25
Augmente votre vitesse d'attaque de 20%. De plus, vos attaques frappent un adversaire proche supplémentaire. Dure 15 s.
5/5
Ranga 5
Passive
Vous confère 5% de chances de bénéficier d'une attaque supplémentaire sur la même cible après avoir infligé des dégâts avec votre épée.
0/5
Ranga 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Ranga 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Ranga 2
Passive
Augmente votre expertise de 10.
- Déluge de lames 1/1
3/3
Ranga 3
Passive
Augmente de 6% les points de dégâts infligés par vos techniques Attaque pernicieuse, Attaque sournoise et Eviscération.
0/2
Ranga 1
Increases your total Stamina by 2% and your total Agility by 1%.
1/1
Ranga 1
Instantané
5 min de recharge
Augmente la vitesse de régénération de votre Energie de 100% pendant 15 s.
0/2
Ranga 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
1/5
Ranga 1
Passive
Confère à vos attaques de mêlée avec la main gauche 20% de chances de générer 3 points d'énergie.
0/1
Ranga 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Poussée d'adrénaline 1/1
Subtlety
Punkty: —
—/5
Ranga 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Ranga 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Ranga 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Ranga 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Ranga 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Ranga 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Ranga 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Ranga 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Ranga 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Ranga 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Ranga 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Ranga 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Ranga 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Ranga 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Ranga 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Ranga 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Ranga 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Ranga 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Ranga 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Ranga 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Ranga 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.