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Tierherrschaft
Poziom 41- GearScore
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- Poziom przedmiotu
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Zaklęcia przedmiotów
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Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 2 512
- Siła
- 101
- Zwinność
- 250
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- 187
- Intelekt
- 135
- Duch
- 158
Walka fizyczna
- Siła ataku
- 469
- Szansa na trafienie krytyczne w zwarciu
- 9,9 %
- Szansa na dystansowe trafienie krytyczne
- 10,22 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 76,89
- Obrażenia na sekundę drugiej ręki
- 16,96
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 6,8 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 2 041
- Szansa na unik
- 13,73 %
- Szansa na parowanie
- 4,4 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
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- Honorowe zabójstwa
- 102
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 32——
Tierherrschaft
Punkty: 32
2/5
Ranga 2
Passiv
Bei aktiviertem 'Aspekt des Falken' besteht für alle normalen Distanzangriffe eine Chance von 10%, dass das Distanzangriffstempo für 12 Sek. um 6% erhöht wird.
5/5
Ranga 5
Passiv
Erhöht die Gesundheit des Tiers um 10% und Eure gesamte Gesundheit um 5%.
0/2
Ranga 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
0/3
Ranga 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
3/3
Ranga 3
Passiv
Erhöht die Rüstungswertung Eurer Tiere um 20% und Euren Rüstungsbonus durch Gegenstände um 10%.
0/2
Ranga 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
0/2
Ranga 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
1/1
Ranga 1
Passiv
Erhöht das Bewegungstempo Eurer Tiere im Freien um 30%.
5/5
Ranga 5
Passiv
Erhöht den von Euren Tieren angerichteten Schaden um 20%.
0/2
Ranga 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Ranga 5
Passiv
Erhöht die Chance für einen kritischen Treffer Eurer Tiere um 10%.
2/2
Ranga 2
Passiv
Regeneriert 2% Eurer und Eures Begleiters Gesundheit alle 10 Sek., sofern Euer Begleiter aktiv ist.
1/1
Ranga 1
Spontanzauber
1 Min. Abklingzeit
68 Mana
100 m Reichweite
Befehlt Eurem Tier, das Ziel mit der nächsten Nahkampfattacke einzuschüchtern. Verursacht ein hohes Maß an Bedrohung und betäubt das Ziel 3 Sek. lang.
2/2
Ranga 2
Passiv
Erhöht die Fokusregeneration Eurer Tiere um 100%.
0/2
Ranga 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
5/5
Ranga 5
Passiv
Gewährt Eurem Tier eine Chance von 100%, 8 Sek. lang eine Zunahme des Angriffstempos um 30% zu erhalten, nachdem es einen kritischen Treffer ausgeführt hat.
- Wildheit 5/5
0/3
Ranga 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
1/1
Ranga 1
Spontanzauber
2 Min. Abklingzeit
113 Mana
100 m Reichweite
Versetzt Euer Tier in einen Kampfrausch, wodurch es 18 Sek. lang 50% zusätzlichen Schaden verursacht. Einmal im Kampfrausch, gibt es keine Möglichkeit mehr es zu stoppen, es sei denn es wird getötet.
- Einschüchterung 1/1
0/3
Ranga 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Ranga 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Ranga 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Zorn des Wildtiers 1/1
Marksmanship
Punkty: —
—/5
Ranga 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
—/5
Ranga 1
Increases your critical strike chance with ranged weapons by 1%.
—/5
Ranga 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
—/5
—/2
Ranga 1
Your ranged critical hits cause your pet to generate 25 Focus.
—/5
Ranga 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
—/1
Ranga 1
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
—/2
Ranga 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
—/5
Ranga 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
—/5
Ranga 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot —/1
—/3
Ranga 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
—/1
Ranga 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
—/3
Ranga 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
—/2
Ranga 1
Increases your total Agility by 1% and your total Intellect by 3%.
—/5
Ranga 1
Increases the damage you deal with ranged weapons by 1%.
—/3
Ranga 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
—/1
Ranga 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot —/1
—/3
Ranga 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage —/3
—/5
—/1
Ranga 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman —/5
Survival
Punkty: —
—/3
Ranga 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Ranga 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Ranga 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Ranga 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Ranga 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Ranga 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Ranga 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Ranga 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Ranga 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Ranga 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Ranga 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Ranga 1
Increases your critical strike chance with all attacks by 1%.
—/1
Ranga 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Ranga 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Ranga 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Ranga 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Ranga 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Ranga 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Ranga 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5