Portret postaci Rappel

Rappel

Poziom 15 · Blood Elf · Priest · Discipline

Schism

NA nightslayer

GearScore
16
Poziom założonych przedmiotów
5

Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.

Założone przedmioty

Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.

PostaćTBC Classic
  • Renzithen's Dusty CloakBack · Uncommon2GS13ilvl
    Renzithen's Dusty Cloak

    Back · Uncommon

    GS 2 · ilvl 13

    Pancerz

    12 Armor

    Statystyki

    +1 Stamina

    Zobacz na Wowhead ↗
  • Fallen Apprentice's RobeChest · Uncommon1GS10ilvl
    Fallen Apprentice's Robe

    Chest · Uncommon

    GS 1 · ilvl 10

    Pancerz

    19 Armor

    Statystyki

    +1 Stamina

    +1 Intellect

    Zaklęcia przedmiotów

    Enchanted: +5 Mana

    Zobacz na Wowhead ↗
  • Neophyte's ShirtShirt · Common0GS—ilvl
    Neophyte's Shirt

    Shirt · Common

    GS 0 · ilvl —

    Brak dodatkowych informacji.

    Zobacz na Wowhead ↗
  • Crystalline CuffsWrist · Rare10GS18ilvl
    Crystalline Cuffs

    Wrist · Rare

    GS 10 · ilvl 18

    Pancerz

    15 Armor

    Statystyki

    +2 Intellect

    +2 Spirit

    Efekty

    Equip: Increases damage and healing done by magical spells and effects by up to 4.

    Zobacz na Wowhead ↗
Portret postaci Rappel
Rappel

Rappel

Blood Elf · Priest

Discipline

Poziom 15
GearScore
16
Poziom przedmiotu
5
  • Troll Handler GlovesHands · Uncommon2GS12ilvl
    Troll Handler Gloves

    Hands · Uncommon

    GS 2 · ilvl 12

    Pancerz

    14 Armor

    Statystyki

    +1 Intellect

    +1 Spirit

    Zobacz na Wowhead ↗
  • Patchwork BeltWaist · Poor0GS8ilvl
    Patchwork Belt

    Waist · Poor

    GS 0 · ilvl 8

    Pancerz

    8 Armor

    Zobacz na Wowhead ↗
  • Journeyman's PantsLegs · Uncommon1GS10ilvl
    Journeyman's Pants

    Legs · Uncommon

    GS 1 · ilvl 10

    Pancerz

    17 Armor

    Statystyki

    +1 Spirit

    Zobacz na Wowhead ↗
  • Simple ShoesFeet · Common0GS12ilvl
    Simple Shoes

    Feet · Common

    GS 0 · ilvl 12

    Pancerz

    15 Armor

    Zobacz na Wowhead ↗
  • Rusty MaceMain Hand · Common0GS7ilvl
    Rusty Mace

    Main Hand · Common

    GS 0 · ilvl 7

    Broń

    3 - 6 Damage

    Speed 1.70

    (2.6 damage per second)

    Zobacz na Wowhead ↗
  • Hoodoo WandRanged · Uncommon0GS11ilvl
    Hoodoo Wand

    Ranged · Uncommon

    GS 0 · ilvl 11

    Broń

    9 - 17 Arcane Damage

    Speed 1.60

    (8.1 damage per second)

    Zobacz na Wowhead ↗
Dostępne przedmioty: 10Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.

Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.

Profil Blizzard

Statystyki

Zdrowie
262
Siła
20
Zwinność
25
Wytrzymałość
25
Intelekt
47
Duch
44

Walka fizyczna

Siła ataku
10
Szansa na trafienie krytyczne w zwarciu
4,36 %
Szansa na dystansowe trafienie krytyczne
5,16 %
Pośpiech w zwarciu
0 %
Pośpiech dystansowy
0 %
Obrażenia na sekundę głównej ręki
3,36
Obrażenia na sekundę drugiej ręki
0,61

Zaklęcia

Moc zaklęć
4
Szansa na krytyczny efekt zaklęcia
4,64 %
Pośpiech zaklęć
0 %
Przenikanie zaklęć
0

Obrona

Pancerz
150
Szansa na unik
4,84 %
Szansa na parowanie
0 %
Szansa na blok
0 %

Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.

Profil PvP · Blizzard

Gracz kontra gracz

Honorowe zabójstwa
0
Łączna liczba według Blizzard

Areny

Pola bitew

Nie dostarczono wyników pól bitew tej postaci.

Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.

Specjalizacje i talenty

TBC Classic
Build 1Aktywna 5—1

Discipline

Punkty: 5
0/5
Unbreakable Will0/5

Ranga 1

Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.

Zobacz na Wowhead
5/5
Wand Specialization5/5

Ranga 5

Passive

Increases your damage with Wands by 25%.

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0/5
Silent Resolve0/5

Ranga 1

Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.

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0/2
Improved Power Word: Fortitude0/2

Ranga 1

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.

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0/3
Improved Power Word: Shield0/3

Ranga 1

Increases the damage absorbed by your Power Word: Shield by 5%.

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0/2
Martyrdom0/2

Ranga 1

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.

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0/3
Absolution0/3

Ranga 1

Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.

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0/1
Inner Focus0/1

Ranga 1

When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

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0/3
Meditation0/3

Ranga 1

Allows 10% of your mana regeneration to continue while casting.

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0/3
Improved Inner Fire0/3

Ranga 1

Increases the armor bonus of your Inner Fire spell by 10%.

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0/5
Mental Agility0/5

Ranga 1

Reduces the mana cost of your instant cast spells by 2%.

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0/2
Improved Mana Burn0/2

Ranga 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

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0/5
Mental Strength0/5

Ranga 1

Increases your maximum mana by 2%.

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0/1
Divine Spirit0/1

Ranga 1

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Meditation 0/3
Zobacz na Wowhead
0/2
Improved Divine Spirit0/2

Ranga 1

Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.

  • Divine Spirit 0/1
Zobacz na Wowhead
0/2
Focused Power0/2

Ranga 1

Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.

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0/5
Force of Will0/5

Ranga 1

Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.

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0/3
Focused Will0/3

Ranga 1

After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.

Zobacz na Wowhead
0/1
Power Infusion0/1

Ranga 1

Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.

  • Mental Strength 0/5
Zobacz na Wowhead
0/5
Reflective Shield0/5

Ranga 1

Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

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0/5
Enlightenment0/5

Ranga 1

Increases your total Stamina, Intellect and Spirit by 1%.

Zobacz na Wowhead
0/1
Pain Suppression0/1

Ranga 1

Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

Zobacz na Wowhead
Ranga0/51/55/5

Holy

Punkty: —
—/2
Healing Focus—/2

Ranga 1

Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.

Zobacz na Wowhead
—/3
Improved Renew—/3

Ranga 1

Increases the amount healed by your Renew spell by 5%.

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—/5
Holy Specialization—/5

Ranga 1

Increases the critical effect chance of your Holy spells by 1%.

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—/5
Spell Warding—/5

Ranga 1

Reduces all spell damage taken by 2%.

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—/5
Divine Fury—/5

Ranga 1

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

Zobacz na Wowhead
—/1
Holy Nova—/1

Ranga 1

Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.

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—/3
Blessed Recovery—/3

Ranga 1

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

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—/3
Inspiration—/3

Ranga 1

Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

Zobacz na Wowhead
—/2
Holy Reach—/2

Ranga 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.

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—/3
Improved Healing—/3

Ranga 1

Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

Zobacz na Wowhead
—/2
Searing Light—/2

Ranga 1

Increases the damage of your Smite and Holy Fire spells by 5%.

  • Divine Fury —/5
Zobacz na Wowhead
—/2
Healing Prayers—/2

Ranga 1

Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.

Zobacz na Wowhead
—/1
Spirit of Redemption—/1

Ranga 1

Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

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—/5
Spiritual Guidance—/5

Ranga 1

Increases spell damage and healing by up to 5% of your total Spirit.

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—/2
Surge of Light—/2

Ranga 1

Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

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—/5
Spiritual Healing—/5

Ranga 1

Increases the amount healed by your healing spells by 2%.

Zobacz na Wowhead
—/3
Holy Concentration—/3

Ranga 1

Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

Zobacz na Wowhead
—/1
Lightwell—/1

Ranga 1

Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.

  • Spirit of Redemption —/1
Zobacz na Wowhead
—/3
Blessed Resilience—/3

Ranga 1

Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.

Zobacz na Wowhead
—/5
Empowered Healing—/5

Ranga 1

Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.

Zobacz na Wowhead
—/1
Circle of Healing—/1

Ranga 1

Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.

Zobacz na Wowhead
Ranga0/51/55/5Brak dodatkowych informacji.

Shadow

Punkty: 1
1/5
Spirit Tap1/5

Ranga 1

Passive

Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

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0/5
Blackout0/5

Ranga 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

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0/3
Shadow Affinity0/3

Ranga 1

Reduces the threat generated by your Shadow spells by 8%.

Zobacz na Wowhead
0/2
Improved Shadow Word: Pain0/2

Ranga 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

Zobacz na Wowhead
0/5
Shadow Focus0/5

Ranga 1

Reduces your target's chance to resist your Shadow spells by 2%.

Zobacz na Wowhead
0/2
Improved Psychic Scream0/2

Ranga 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

Zobacz na Wowhead
0/5
Improved Mind Blast0/5

Ranga 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

Zobacz na Wowhead
0/1
Mind Flay0/1

Ranga 1

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

Zobacz na Wowhead
0/2
Improved Fade0/2

Ranga 1

Decreases the cooldown of your Fade ability by 3 sec.

Zobacz na Wowhead
0/2
Shadow Reach0/2

Ranga 1

Increases the range of your offensive Shadow spells by 10%.

Zobacz na Wowhead
0/5
Shadow Weaving0/5

Ranga 1

Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

Zobacz na Wowhead
0/1
Silence0/1

Ranga 1

Silences the target, preventing them from casting spells for 5 sec.

  • Improved Psychic Scream 0/2
Zobacz na Wowhead
0/1
Vampiric Embrace0/1

Ranga 1

Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.

Zobacz na Wowhead
0/2
Improved Vampiric Embrace0/2

Ranga 1

Increases the percentage healed by Vampiric Embrace by an additional 5%.

  • Vampiric Embrace 0/1
Zobacz na Wowhead
0/3
Focused Mind0/3

Ranga 1

Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.

Zobacz na Wowhead
0/2
Shadow Resilience0/2

Ranga 1

Reduces the chance you'll be critically hit by all spells by 2%.

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0/5
Darkness0/5

Ranga 1

Increases your Shadow spell damage by 2%.

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0/1
Shadowform0/1

Ranga 1

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

  • Vampiric Embrace 0/1
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0/5
Shadow Power0/5

Ranga 1

Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.

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0/5
Misery0/5

Ranga 1

Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.

Zobacz na Wowhead
0/1
Vampiric Touch0/1

Ranga 1

Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

  • Shadowform 0/1
Zobacz na Wowhead
Ranga0/51/55/5