Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
High Chief's Crown of the Bear43GS55ilvlHigh Chief's Crown of the BearHead · Uncommon
GS 43 · ilvl 55Pancerz
426 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+15 Stamina
+16 Strength
-
Pulsating Crystalline Shard28GS50ilvlPulsating Crystalline ShardNeck · Rare
GS 28 · ilvl 50Statystyki
+8 Stamina
+8 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 11.
-
Grimscale Pauldrons of the Eagle50GS81ilvlGrimscale Pauldrons of the EagleShoulders · Uncommon
GS 50 · ilvl 81Pancerz
569 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+17 Intellect
+27 Stamina
-
Destroyer's Cloak16GS39ilvlDestroyer's CloakBack · Uncommon
GS 16 · ilvl 39Pancerz
26 Armor
Zobacz na Wowhead ↗Statystyki
+6 Strength
+6 Agility
-
Hydralick Armor55GS54ilvlHydralick ArmorChest · Rare
GS 55 · ilvl 54Pancerz
567 Armor
Zobacz na Wowhead ↗Statystyki
+13 Strength
+8 Agility
+20 Stamina
+10 Fire Resistance
-
Squire's Shirt0GS—ilvl -
TabardBrak dostępnego przedmiotu
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Overlord's Vambraces of the Bear20GS48ilvlOverlord's Vambraces of the BearWrist · Uncommon
GS 20 · ilvl 48Pancerz
202 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+8 Stamina
+7 Strength
Ralry
Human · Paladin
Retribution
Poziom 60- GearScore
- 574
- Poziom przedmiotu
- 54
-
Brutish Gauntlets of the Bear25GS45ilvlBrutish Gauntlets of the BearHands · Uncommon
GS 25 · ilvl 45Pancerz
273 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+8 Stamina
+9 Strength
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Grimscale Belt of the Champion50GS81ilvlGrimscale Belt of the ChampionWaist · Uncommon
GS 50 · ilvl 81Pancerz
427 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+14 Strength
+21 Stamina
+14 Defense Rating
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Slagplate Leggings37GS48ilvlSlagplate LeggingsLegs · Uncommon
GS 37 · ilvl 48Pancerz
405 Armor
Statystyki
+12 Strength
+12 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases defense rating by 5.
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Grimscale Sabatons of the Tiger50GS81ilvlGrimscale Sabatons of the TigerFeet · Uncommon
GS 50 · ilvl 81Pancerz
521 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+17 Agility
+17 Strength
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Seal of Wrynn17GS31ilvlSeal of WrynnRing 1 · Rare
GS 17 · ilvl 31 Zobacz na Wowhead ↗Statystyki
+3 Strength
+3 Agility
+4 Stamina
+4 Intellect
+3 Spirit
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Jaina's Signet Ring15GS38ilvlJaina's Signet RingRing 2 · Uncommon
GS 15 · ilvl 38 Zobacz na Wowhead ↗Statystyki
+3 Strength
+7 Stamina
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Argent Dawn Commission0GS1ilvlArgent Dawn CommissionTrinket 1 · Common
GS 0 · ilvl 1Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Strength of the High Chief33GS59ilvlStrength of the High ChiefTrinket 2 · Rare
GS 33 · ilvl 59 Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 50.
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Royal Crusader Sword of the Champion135GS81ilvlRoyal Crusader Sword of the ChampionMain Hand · Uncommon
GS 135 · ilvl 81Broń
162 - 244 Damage
Speed 3.50
(58.0 damage per second)
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Crusader
+19 Strength
+29 Stamina
+19 Defense Rating
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Off handBrak dostępnego przedmiotu
-
RangedBrak dostępnego przedmiotu
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 3 791
- Siła
- 246
- Zwinność
- 99
- Wytrzymałość
- 259
- Intelekt
- 92
- Duch
- 94
Walka fizyczna
- Siła ataku
- 702
- Szansa na trafienie krytyczne w zwarciu
- 12,4 %
- Szansa na dystansowe trafienie krytyczne
- 2,16 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 114,63
- Obrażenia na sekundę drugiej ręki
- 25,32
Zaklęcia
- Moc zaklęć
- 11
- Szansa na krytyczny efekt zaklęcia
- 7,04 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 3 614
- Szansa na unik
- 6,44 %
- Szansa na parowanie
- 9,72 %
- Szansa na blok
- 5,72 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 11
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 6—45
Holy
Punkty: 6
5/5
1/5
0/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
0/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
0/1
0/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
0/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
0/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
0/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 0/5
0/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
0/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
0/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
0/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
0/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor 0/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
0/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
0/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: —
—/5
Ranga 1
Increases the armor bonus of your Devotion Aura by 8%.
—/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
—/3
Ranga 1
Increases your chance to hit with melee weapons and spells by 1%.
—/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
—/5
—/1
Ranga 1
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
—/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt —/5
—/5
—/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
—/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
—/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
—/2
—/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
—/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
—/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
—/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
—/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield —/1
—/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary —/1
—/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
—/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
—/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield —/1
Retribution
Punkty: 45
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Ranga 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
4/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
1/1
Ranga 1
Instant cast
55 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 74 to 79 Holy damage, 148 to 158 if the target is stunned or incapacitated.
3/3
Ranga 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
2/2
Ranga 2
Passive
All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
3/3
Ranga 3
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
3/3
Ranga 3
Passive
Increases the damage you deal with two-handed melee weapons by 6%.
0/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
5/5
Ranga 5
Passive
Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 5/5
3/3
Ranga 3
Passive
Gives your Judgement spell a 100% chance to return 80% of the mana cost of the judged seal.
2/3
Ranga 2
Passive
Increases your chance to critically hit with all spells and melee attacks by 2% and reduces the chance your Seals will be dispelled by 66%.
1/1
Ranga 1
Instant cast
1 min cooldown
60 Mana
20 yd range
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
5/5
Ranga 5
Passive
Increases the critical strike chance of all Judgements capable of a critical hit by 15% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.
- Repentance 1/1
1/1
Ranga 1
Instant cast
6 sec cooldown
120 Mana
Melee Range
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
