Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Merciless Gladiator's Ringmail Helm170GS136ilvlMerciless Gladiator's Ringmail HelmHead · Epic
GS 170 · ilvl 136Pancerz
775 Armor
Statystyki
+60 Stamina
+24 Intellect
Equip: Improves spell critical strike rating by 21.
Equip: Improves your resilience rating by 33.
Zaklęcia przedmiotów
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+26 Healing +9 Spell Damage and 2% Reduced Threat
+9 Healing +3 Spell Damage and +4 Intellect
+4 Resilience Rating
Efekty
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
Zobacz na Wowhead ↗Gladiator's Wartide
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.
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Vindicator's Pendant of Salvation100GS141ilvlVindicator's Pendant of SalvationNeck · Epic
GS 100 · ilvl 141Statystyki
+34 Stamina
+16 Intellect
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
+11 Healing +4 Spell Damage and +4 Spell Critical Rating
+3 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Merciless Gladiator's Mail Spaulders127GS136ilvlMerciless Gladiator's Mail SpauldersShoulders · Epic
GS 127 · ilvl 136Pancerz
715 Armor
Statystyki
+39 Stamina
+19 Intellect
Equip: Improves spell critical strike rating by 20.
Equip: Improves your resilience rating by 21.
Zaklęcia przedmiotów
Enchanted: +10 Stamina
+18 Healing and +6 Spell Damage
+9 Healing +3 Spell Damage and +4 Intellect
+3 Resilience Rating
Efekty
Equip: Restores 6 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Zobacz na Wowhead ↗Gladiator's Thunderfist
(2) Set: +35 Resilience Rating.
(4) Set: Gives you a 50% chance to avoid interruption caused by damage while casting Lightning Bolt.
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Sergeant's Heavy Cape84GS123ilvlSergeant's Heavy CapeBack · Epic
GS 84 · ilvl 123Pancerz
104 Armor
Statystyki
+33 Stamina
+12 Intellect
Equip: Improves your resilience rating by 16.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 26.
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Merciless Gladiator's Ringmail Armor170GS136ilvlMerciless Gladiator's Ringmail ArmorChest · Epic
GS 170 · ilvl 136Pancerz
954 Armor
Statystyki
+48 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 26.
Equip: Improves your resilience rating by 26.
Zaklęcia przedmiotów
Enchanted: +10 Stamina
+18 Healing and +6 Spell Damage
Efekty
Equip: Restores 7 mana per 5 sec.
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Zobacz na Wowhead ↗Gladiator's Wartide
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.
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ShirtBrak dostępnego przedmiotu
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Tabard of the Protector0GS—ilvlTabard of the ProtectorTabard · Common
GS 0 · ilvl — Zobacz na Wowhead ↗Efekty
Use: Show how heroic you are! (5 Mins Cooldown)
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Vindicator's Ringmail Bracers100GS141ilvlVindicator's Ringmail BracersWrist · Epic
GS 100 · ilvl 141Pancerz
432 Armor
Statystyki
+29 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 21.
Equip: Improves your resilience rating by 15.
Zaklęcia przedmiotów
+11 Healing +4 Spell Damage and +5 Intellect
+2 Resilience Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
Pesteculo
Draenei · Shaman
Restoration
Poziom 70- GearScore
- 2 071
- Poziom przedmiotu
- 135
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Merciless Gladiator's Ringmail Gauntlets127GS136ilvlMerciless Gladiator's Ringmail GauntletsHands · Epic
GS 127 · ilvl 136Pancerz
596 Armor
Statystyki
+43 Stamina
+20 Intellect
Equip: Improves spell critical strike rating by 22.
Equip: Improves your resilience rating by 22.
Zaklęcia przedmiotów
Enchanted: +10 Stamina
Efekty
Equip: Increases the critical effect chance of your Lesser Healing Wave by 2%.
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Zobacz na Wowhead ↗Gladiator's Wartide
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.
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Vindicator's Ringmail Girdle139GS146ilvlVindicator's Ringmail GirdleWaist · Epic
GS 139 · ilvl 146Pancerz
575 Armor
Statystyki
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 29.
Equip: Improves your resilience rating by 27.
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
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Merciless Gladiator's Ringmail Leggings170GS136ilvlMerciless Gladiator's Ringmail LeggingsLegs · Epic
GS 170 · ilvl 136Pancerz
835 Armor
Statystyki
+58 Stamina
+29 Intellect
Equip: Improves spell critical strike rating by 25.
Equip: Improves your resilience rating by 33.
Efekty
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
Zobacz na Wowhead ↗Gladiator's Wartide
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Grounding Totem ability by 1.5 sec.
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Vindicator's Ringmail Sabatons139GS146ilvlVindicator's Ringmail SabatonsFeet · Epic
GS 139 · ilvl 146Pancerz
702 Armor
Statystyki
+43 Stamina
+30 Intellect
Equip: Improves spell critical strike rating by 29.
Equip: Improves your resilience rating by 27.
Zaklęcia przedmiotów
Enchanted: Minor Speed and +9 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
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Vindicator's Band of Dominance100GS141ilvlVindicator's Band of DominanceRing 1 · Epic
GS 100 · ilvl 141Statystyki
+31 Stamina
+15 Intellect
Equip: Improves your resilience rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Equip: Increases your spell penetration by 14.
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Vindicator's Band of Salvation100GS141ilvlVindicator's Band of SalvationRing 2 · Epic
GS 100 · ilvl 141Statystyki
+34 Stamina
+20 Intellect
Equip: Improves your resilience rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Eye of Gruul86GS125ilvlEye of GruulTrinket 1 · Epic
GS 86 · ilvl 125 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Equip: Each healing spell you cast has a 2% chance to make your next heal cast within 15 sec cost 450 less mana.
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Medallion of the Alliance66GS115ilvlMedallion of the AllianceTrinket 2 · Rare
GS 66 · ilvl 115Statystyki
Equip: Improves your resilience rating by 20.
Zobacz na Wowhead ↗Efekty
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Merciless Gladiator's Salvation170GS136ilvlMerciless Gladiator's SalvationMain Hand · Epic
GS 170 · ilvl 136Broń
109 - 203 Damage
Speed 1.60
(97.5 damage per second)
Statystyki
+31 Stamina
+21 Intellect
Equip: Improves your resilience rating by 21.
Zaklęcia przedmiotów
Enchanted: +81 Healing Spells and +27 Damage Spells
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 423 and damage done by up to 141 for all magical spells and effects.
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Merciless Gladiator's Redoubt170GS136ilvlMerciless Gladiator's RedoubtOff Hand · Epic
GS 170 · ilvl 136Pancerz
5727 Armor
Statystyki
+27 Stamina
+19 Intellect
Equip: Improves your resilience rating by 27.
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
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Merciless Gladiator's Totem of the Third Wind53GS136ilvlMerciless Gladiator's Totem of the Third WindRanged · Epic
GS 53 · ilvl 136 Zobacz na Wowhead ↗Efekty
Equip: Causes your Lesser Healing Wave to increase the target's Resilience rating by 31 for 6 sec.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 10 849
- Siła
- 103
- Zwinność
- 61
- Wytrzymałość
- 787
- Intelekt
- 420
- Duch
- 122
Walka fizyczna
- Siła ataku
- 326
- Szansa na trafienie krytyczne w zwarciu
- 2,64 %
- Szansa na dystansowe trafienie krytyczne
- 1,71 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 64,49
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 672
- Szansa na krytyczny efekt zaklęcia
- 16,37 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 14
Obrona
- Pancerz
- 11 537
- Szansa na unik
- 3,72 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 9,6 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 17 488
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 40—21
Elemental
Punkty: 40
5/5
Ranga 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Ranga 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
1/3
Ranga 1
Passive
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Ranga 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Ranga 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Ranga 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
0/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
3/3
Ranga 3
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Ranga 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Ranga 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Ranga 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Ranga 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
5/5
Ranga 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Ranga 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
3/3
Ranga 3
Passive
Reduces the chance you will be critically hit by melee and ranged attacks by 6%.
5/5
Ranga 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Ranga 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Punkty: —
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Ranga 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Ranga 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Ranga 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Ranga 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Ranga 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Ranga 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Ranga 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Ranga 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Ranga 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Ranga 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Ranga 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Ranga 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Ranga 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Ranga 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Ranga 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 21
1/5
Ranga 1
Passive
Reduces the casting time of your Healing Wave spell by 0.1 sec.
4/5
0/2
Ranga 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Ranga 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
1/3
Ranga 1
Passive
Increases your chance to hit with melee attacks and spells by 1%.
0/5
Ranga 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Ranga 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Ranga 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Ranga 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Ranga 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Ranga 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Ranga 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Ranga 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Ranga 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Ranga 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2Aktywna —556
Elemental
Punkty: —
—/5
Ranga 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Ranga 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Ranga 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Ranga 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Ranga 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Ranga 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Ranga 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Ranga 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Ranga 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Ranga 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Ranga 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Ranga 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Ranga 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Ranga 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Ranga 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punkty: 5
0/5
5/5
Ranga 5
Passive
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
0/2
Ranga 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Ranga 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Ranga 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Ranga 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Ranga 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Ranga 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Ranga 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Ranga 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Ranga 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Ranga 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Ranga 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Ranga 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Ranga 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Ranga 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Ranga 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 56
5/5
Ranga 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Ranga 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Ranga 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Ranga 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Ranga 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Ranga 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Ranga 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Ranga 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
3/3
Ranga 3
Passive
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 30%. This effect does not stack with other similar effects.
0/5
1/1
Ranga 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
5/5
Ranga 5
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 50% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Ranga 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Ranga 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Ranga 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
